Author:
Publisher:
ISBN:
Category : Children
Languages : en
Pages : 712
Book Description
Bowker's Guide to Characters in Fiction
Author:
Publisher:
ISBN:
Category : Children
Languages : en
Pages : 712
Book Description
Publisher:
ISBN:
Category : Children
Languages : en
Pages : 712
Book Description
The Not-So-Jolly Roger #2
Author: Jon Scieszka
Publisher: Penguin
ISBN: 1101077670
Category : Juvenile Fiction
Languages : en
Pages : 66
Book Description
Everyone’s favorite time-travelers are changing their styles! The Time Warp Trio series now features a brand-new, eye-catching design, sure to appeal to longtime fans, and those new to Jon Scieszka’s wacky brand of humor.
Publisher: Penguin
ISBN: 1101077670
Category : Juvenile Fiction
Languages : en
Pages : 66
Book Description
Everyone’s favorite time-travelers are changing their styles! The Time Warp Trio series now features a brand-new, eye-catching design, sure to appeal to longtime fans, and those new to Jon Scieszka’s wacky brand of humor.
MacUser
Author:
Publisher:
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 774
Book Description
Publisher:
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 774
Book Description
CSR
Author:
Publisher:
ISBN:
Category : Children's software
Languages : en
Pages : 290
Book Description
Publisher:
ISBN:
Category : Children's software
Languages : en
Pages : 290
Book Description
Chris Crawford on Interactive Storytelling
Author: Chris Crawford
Publisher: New Riders
ISBN: 0133119637
Category : Computers
Languages : en
Pages : 615
Book Description
As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.
Publisher: New Riders
ISBN: 0133119637
Category : Computers
Languages : en
Pages : 615
Book Description
As a game designer or new media storyteller, you know that the story is critical to the success of your project. Telling that story interactively is an even greater challenge, one that involves approaching the story from many angles. Here to help you navigate and open your mind to more creative ways of producing your stories is the authority on interactive design and a longtime game development guru, Chris Crawford. To help you in your quest for the truly interactive story, Crawford provides a solid sampling of what works and doesn't work, and how to apply the lessons to your own storytelling projects. After laying out the fundamental ideas behind interactive storytelling and explaining some of the misconceptions that have crippled past efforts, the book delves into all the major systems that go into interactive storytelling: personality models, actors, props, stages, fate, verbs, history books, and more. Crawford also covers the Storytron technology he has been working on for several years, an engine that runs interactive electonic storyworlds, giving readers a first-hand look into practical storytelling methods.
Macworld
Author:
Publisher:
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 1614
Book Description
Publisher:
ISBN:
Category : Macintosh (Computer)
Languages : en
Pages : 1614
Book Description
Business Memo from Belgium
Author:
Publisher:
ISBN:
Category : Belgium
Languages : en
Pages : 102
Book Description
Publisher:
ISBN:
Category : Belgium
Languages : en
Pages : 102
Book Description
U.S. News & World Report
Author:
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 1048
Book Description
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 1048
Book Description
Rogue Leaders
Author: Rob Smith
Publisher: Chronicle Books
ISBN: 9780811861847
Category : Performing Arts
Languages : en
Pages : 0
Book Description
In 1982, George Lucas saw potential in the fledgling videogame industry and created his own interactive-entertainment company. Twenty-five years and dozens of award-winning games later, LucasArts has earned a prestigious place in the industry and in the hearts of gamers everywhere. Rogue Leaders is the first substantive survey of a videogame companya deluxe compilation that traces its history through never-before-published interviews. In addition, more than 300 pieces of concept art, character development sketches, and storyboards have been lavishly reproduced to showcase the creative talent behind such videogame classics as The Secret of Monkey Island, Grim Fandango, and Star Wars: Knights of the Old Republic, as well as games that were never publicly released. A thrill for millions of videogame and LucasArts fans around the world.
Publisher: Chronicle Books
ISBN: 9780811861847
Category : Performing Arts
Languages : en
Pages : 0
Book Description
In 1982, George Lucas saw potential in the fledgling videogame industry and created his own interactive-entertainment company. Twenty-five years and dozens of award-winning games later, LucasArts has earned a prestigious place in the industry and in the hearts of gamers everywhere. Rogue Leaders is the first substantive survey of a videogame companya deluxe compilation that traces its history through never-before-published interviews. In addition, more than 300 pieces of concept art, character development sketches, and storyboards have been lavishly reproduced to showcase the creative talent behind such videogame classics as The Secret of Monkey Island, Grim Fandango, and Star Wars: Knights of the Old Republic, as well as games that were never publicly released. A thrill for millions of videogame and LucasArts fans around the world.
Children's Software & New Media Revue
Author:
Publisher:
ISBN:
Category : Children's software
Languages : en
Pages : 556
Book Description
Publisher:
ISBN:
Category : Children's software
Languages : en
Pages : 556
Book Description