Author: Herbert Shippey
Publisher: McFarland
ISBN: 1476645477
Category : History
Languages : en
Pages : 243
Book Description
As a linguist with the U.S. Navy Fleet Support Detachment in Da Nang, Herb Shippey was assigned to air reconnaissance during the Vietnam War. Flying with fellow "spooks" over the Gulf of Tonkin and Laos, his duty was to protect American aircraft and ships threatened by MiG 21 fighter jet activity. Shippey's introspective memoir recounts dangerous missions aboard non-combat aircraft (EC-121 Warning Star, P-3 Orion, A-3 Sky Warrior), rocket attacks and typhoons, and the details of his service, some of them classified for forty years.
Flying with the Spooks
Author: Herbert Shippey
Publisher: McFarland
ISBN: 1476645477
Category : History
Languages : en
Pages : 243
Book Description
As a linguist with the U.S. Navy Fleet Support Detachment in Da Nang, Herb Shippey was assigned to air reconnaissance during the Vietnam War. Flying with fellow "spooks" over the Gulf of Tonkin and Laos, his duty was to protect American aircraft and ships threatened by MiG 21 fighter jet activity. Shippey's introspective memoir recounts dangerous missions aboard non-combat aircraft (EC-121 Warning Star, P-3 Orion, A-3 Sky Warrior), rocket attacks and typhoons, and the details of his service, some of them classified for forty years.
Publisher: McFarland
ISBN: 1476645477
Category : History
Languages : en
Pages : 243
Book Description
As a linguist with the U.S. Navy Fleet Support Detachment in Da Nang, Herb Shippey was assigned to air reconnaissance during the Vietnam War. Flying with fellow "spooks" over the Gulf of Tonkin and Laos, his duty was to protect American aircraft and ships threatened by MiG 21 fighter jet activity. Shippey's introspective memoir recounts dangerous missions aboard non-combat aircraft (EC-121 Warning Star, P-3 Orion, A-3 Sky Warrior), rocket attacks and typhoons, and the details of his service, some of them classified for forty years.
Flying with the Spooks
Author: Herbert Shippey
Publisher: McFarland
ISBN: 1476686726
Category : History
Languages : en
Pages : 243
Book Description
As a linguist with the U.S. Navy Fleet Support Detachment in Da Nang, Herb Shippey was assigned to air reconnaissance during the Vietnam War. Flying with fellow "spooks" over the Gulf of Tonkin and Laos, his duty was to protect American aircraft and ships threatened by MiG 21 fighter jet activity. Shippey's introspective memoir recounts dangerous missions aboard non-combat aircraft (EC-121 Warning Star, P-3 Orion, A-3 Sky Warrior), rocket attacks and typhoons, and the details of his service, some of them classified for forty years.
Publisher: McFarland
ISBN: 1476686726
Category : History
Languages : en
Pages : 243
Book Description
As a linguist with the U.S. Navy Fleet Support Detachment in Da Nang, Herb Shippey was assigned to air reconnaissance during the Vietnam War. Flying with fellow "spooks" over the Gulf of Tonkin and Laos, his duty was to protect American aircraft and ships threatened by MiG 21 fighter jet activity. Shippey's introspective memoir recounts dangerous missions aboard non-combat aircraft (EC-121 Warning Star, P-3 Orion, A-3 Sky Warrior), rocket attacks and typhoons, and the details of his service, some of them classified for forty years.
LIFE
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
LIFE Magazine is the treasured photographic magazine that chronicled the 20th Century. It now lives on at LIFE.com, the largest, most amazing collection of professional photography on the internet. Users can browse, search and view photos of today’s people and events. They have free access to share, print and post images for personal use.
Publisher:
ISBN:
Category :
Languages : en
Pages : 96
Book Description
LIFE Magazine is the treasured photographic magazine that chronicled the 20th Century. It now lives on at LIFE.com, the largest, most amazing collection of professional photography on the internet. Users can browse, search and view photos of today’s people and events. They have free access to share, print and post images for personal use.
Just from Kentucky
Author: Henry Harvey Fuson
Publisher:
ISBN:
Category : American poetry
Languages : en
Pages : 184
Book Description
Publisher:
ISBN:
Category : American poetry
Languages : en
Pages : 184
Book Description
Spooks! Welcome to the Great Beyond
Author: Nathan Reese Maher
Publisher: Nathan Reese Maher
ISBN:
Category : Games & Activities
Languages : en
Pages : 362
Book Description
Spooks! Welcome to the Great Beyond Tabletop Role-playing in the Afterlife The gates to paradise are shut, the dead are restless and a shadow war between the pharaohs threatens to consume the Great Beyond... and you just got here. Congratulations, you're dead! and the afterlife isn't what we thought. In this fantastical game you play as a spook, otherwise known as the dearly departed, in an Ancient Egyptian inspired hereafter known as the Great Beyond. Play as a bhoot, doll, ghost, ghoul, skeleton, vampire, wraith or zombie in a predominate Victorian society. Meet people from history, explore a rich and infinite world under the shinning lights of Necropolis, city of the dead. Tour infamous locations such as the River of Styx, manifest into the Spirit Realm to haunt the living, unravel the dreams of yesterday and today through the Dream Veil, brave the dangers of the Hellfire Lands or quest for the lost paradises of old such as Elysium, Valhalla or Avalon. How will you spend your afterlife? Game Features d6 mechanic that pools dice for purposes of determining fate and skill rolls. Non-class system where players choose their spook, select their skills and buy equipment without feeling restricted by class abilities. Watch this video for how to make a character: https://www.youtube.com/watch?v=pfsOEKxQ9G4 Statistic point-buy system that is determined on character level and not a variety of rolls. Characters don't die, they just faint. Improvise-friendly game where challenges and denizens can be created in a manner of minutes without spending hours ahead of game in preparation or cause large amounts of in-game downtime. Spell card magic system, where players can either use an official Spooks! WTTGB spell deck or use any playing card deck to track their spells. No memorization or spell slots on how often a spell can be used. Magic is tracked by magic points, much like hit points, and regenerate quickly. 24 historical non-player characters (NPCs) that the players can meet including George Washington, Ada Lovelace, Lord Byron, Edgar Allan Poe and more. 12 organizations characters can encounter or possibly join in the afterlife. 34 magic items specific to the game 41 denizens to incorporate into your stories Plus all the rules you need to create your own spells, equipment, magic items and denizens.
Publisher: Nathan Reese Maher
ISBN:
Category : Games & Activities
Languages : en
Pages : 362
Book Description
Spooks! Welcome to the Great Beyond Tabletop Role-playing in the Afterlife The gates to paradise are shut, the dead are restless and a shadow war between the pharaohs threatens to consume the Great Beyond... and you just got here. Congratulations, you're dead! and the afterlife isn't what we thought. In this fantastical game you play as a spook, otherwise known as the dearly departed, in an Ancient Egyptian inspired hereafter known as the Great Beyond. Play as a bhoot, doll, ghost, ghoul, skeleton, vampire, wraith or zombie in a predominate Victorian society. Meet people from history, explore a rich and infinite world under the shinning lights of Necropolis, city of the dead. Tour infamous locations such as the River of Styx, manifest into the Spirit Realm to haunt the living, unravel the dreams of yesterday and today through the Dream Veil, brave the dangers of the Hellfire Lands or quest for the lost paradises of old such as Elysium, Valhalla or Avalon. How will you spend your afterlife? Game Features d6 mechanic that pools dice for purposes of determining fate and skill rolls. Non-class system where players choose their spook, select their skills and buy equipment without feeling restricted by class abilities. Watch this video for how to make a character: https://www.youtube.com/watch?v=pfsOEKxQ9G4 Statistic point-buy system that is determined on character level and not a variety of rolls. Characters don't die, they just faint. Improvise-friendly game where challenges and denizens can be created in a manner of minutes without spending hours ahead of game in preparation or cause large amounts of in-game downtime. Spell card magic system, where players can either use an official Spooks! WTTGB spell deck or use any playing card deck to track their spells. No memorization or spell slots on how often a spell can be used. Magic is tracked by magic points, much like hit points, and regenerate quickly. 24 historical non-player characters (NPCs) that the players can meet including George Washington, Ada Lovelace, Lord Byron, Edgar Allan Poe and more. 12 organizations characters can encounter or possibly join in the afterlife. 34 magic items specific to the game 41 denizens to incorporate into your stories Plus all the rules you need to create your own spells, equipment, magic items and denizens.
Life
Author: Henry Robinson Luce
Publisher:
ISBN:
Category : Current events
Languages : en
Pages : 376
Book Description
Publisher:
ISBN:
Category : Current events
Languages : en
Pages : 376
Book Description
Caring for People God's Way
Author: Tim Clinton
Publisher: Thomas Nelson
ISBN: 1418525545
Category : Religion
Languages : en
Pages : 568
Book Description
Caring for People God's Way presents Christian counseling in a systematic, step-by-step manner that outlines the process as practically as possible. It then applies the process to the most common issues faced by Christian counselors: personal and emotional issues, trauma, grief, loss, and suicide.
Publisher: Thomas Nelson
ISBN: 1418525545
Category : Religion
Languages : en
Pages : 568
Book Description
Caring for People God's Way presents Christian counseling in a systematic, step-by-step manner that outlines the process as practically as possible. It then applies the process to the most common issues faced by Christian counselors: personal and emotional issues, trauma, grief, loss, and suicide.
Fly Fishing for Trout
Author: Tom Rosenbauer
Publisher: Rowman & Littlefield
ISBN: 0811765571
Category : Sports & Recreation
Languages : en
Pages : 177
Book Description
Fly fishers often ask Tom Rosenbauer how they can take their angling to the next level, and in his latest book the Orvis manager, expert fly fisher, instructor, tier, and award-winning author sets out to help them do just that. With forty years in the business, Rosenbauer knows the information fly fishers need to step up their game—whatever the level. Tom answers the top questions asked by anglers looking to take the next step. He offers advice on casting and rigging techniques that are beyond the basic level taught in fly-fishing schools but are essential if you want to be more successful, and he includes QR codes to take you to videos of his teaching tips in action.
Publisher: Rowman & Littlefield
ISBN: 0811765571
Category : Sports & Recreation
Languages : en
Pages : 177
Book Description
Fly fishers often ask Tom Rosenbauer how they can take their angling to the next level, and in his latest book the Orvis manager, expert fly fisher, instructor, tier, and award-winning author sets out to help them do just that. With forty years in the business, Rosenbauer knows the information fly fishers need to step up their game—whatever the level. Tom answers the top questions asked by anglers looking to take the next step. He offers advice on casting and rigging techniques that are beyond the basic level taught in fly-fishing schools but are essential if you want to be more successful, and he includes QR codes to take you to videos of his teaching tips in action.
The BIG Book of Stories, Songs, and Sing-Alongs
Author: Beth Christina Maddigan
Publisher: Bloomsbury Publishing USA
ISBN: 0313053472
Category : Education
Languages : en
Pages : 300
Book Description
Anyone who works with the very young will delight in this charming treasury of age-appropriate programming ideas for children from as young as 6 months through age 3. Unlike many other children's programming guides, this one takes a literature-based approach, offering a dynamic mix of stimulating activities that center around books and give young children a head start on literacy. Promote lifelong reading and library use with these exciting programs for infants, toddlers, and their families, and enhance children's capacity for learning with a myriad of stories, songs, and sing-alongs! Anyone who works with the very young will delight in this charming treasury of age-appropriate programming ideas for children from as young as 6 months through age 3. Unlike many other children's programming guides, this one takes a literature-based approach, offering a dynamic mix of stimulating activities that center around books and give young children a head start on literacy. PreK. You'll find everything you need to run magnificent literature-based children's programs. For each age level (6-11 months, 12-23 months, 24-36 months, 36-48 months), the authors present eight complete programs and provide specific instructions and guidance for working with each group. Adults will have as much fun as the children with such programs as Wiggle, Jiggle, and Bounce, Oink, Cluck, Moo, 1, 2, 3 Count With Me, and Monster Mash. A chapter on Family Fun addresses working with diverse ages and features eight family programs. Whether you're a novice or an experienced children's programmer, this book will help you offer quality programming and foster lifelong literacy in your community. Ages: Infant-3
Publisher: Bloomsbury Publishing USA
ISBN: 0313053472
Category : Education
Languages : en
Pages : 300
Book Description
Anyone who works with the very young will delight in this charming treasury of age-appropriate programming ideas for children from as young as 6 months through age 3. Unlike many other children's programming guides, this one takes a literature-based approach, offering a dynamic mix of stimulating activities that center around books and give young children a head start on literacy. Promote lifelong reading and library use with these exciting programs for infants, toddlers, and their families, and enhance children's capacity for learning with a myriad of stories, songs, and sing-alongs! Anyone who works with the very young will delight in this charming treasury of age-appropriate programming ideas for children from as young as 6 months through age 3. Unlike many other children's programming guides, this one takes a literature-based approach, offering a dynamic mix of stimulating activities that center around books and give young children a head start on literacy. PreK. You'll find everything you need to run magnificent literature-based children's programs. For each age level (6-11 months, 12-23 months, 24-36 months, 36-48 months), the authors present eight complete programs and provide specific instructions and guidance for working with each group. Adults will have as much fun as the children with such programs as Wiggle, Jiggle, and Bounce, Oink, Cluck, Moo, 1, 2, 3 Count With Me, and Monster Mash. A chapter on Family Fun addresses working with diverse ages and features eight family programs. Whether you're a novice or an experienced children's programmer, this book will help you offer quality programming and foster lifelong literacy in your community. Ages: Infant-3
Antediluvian Conquest of Our Planet by Aliens in Flying Saucers
Author: Charles L. Hammond
Publisher: Lulu.com
ISBN: 1446141004
Category : Fiction
Languages : en
Pages : 384
Book Description
Read about the most fantastic legend ever told a certain battalion of alien creatures once visited earth in the remote past, who after metamorphosing their bodies into human shape started mingling with mankind and begun generic fertilization experiments between themselves humans and animals, which resulted in producing a plethora of legendary giants and mythical monsters who terrorised humanity. Later they decided to destroy them using super weapons and flying machines which resulted in triggering the Genesis deluge, thus forcing them to their origial abode. Who were these alien creatures? Where did they come from? What was the purpose of their visit? Will they someday return? Are some of them still amongst us?
Publisher: Lulu.com
ISBN: 1446141004
Category : Fiction
Languages : en
Pages : 384
Book Description
Read about the most fantastic legend ever told a certain battalion of alien creatures once visited earth in the remote past, who after metamorphosing their bodies into human shape started mingling with mankind and begun generic fertilization experiments between themselves humans and animals, which resulted in producing a plethora of legendary giants and mythical monsters who terrorised humanity. Later they decided to destroy them using super weapons and flying machines which resulted in triggering the Genesis deluge, thus forcing them to their origial abode. Who were these alien creatures? Where did they come from? What was the purpose of their visit? Will they someday return? Are some of them still amongst us?