Author: Alex Irvine
Publisher: Chronicle Books
ISBN: 9781452148274
Category : Games & Activities
Languages : en
Pages : 0
Book Description
New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
Tom Clancy's The Division: New York Collapse
Author: Alex Irvine
Publisher: Chronicle Books
ISBN: 9781452148274
Category : Games & Activities
Languages : en
Pages : 0
Book Description
New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
Publisher: Chronicle Books
ISBN: 9781452148274
Category : Games & Activities
Languages : en
Pages : 0
Book Description
New York Collapse is an in-world fictionalized companion to one of the biggest video game releases of 2016: Tom Clancy's The Division from Ubisoft. Within this discarded survivalist field guide, written before the collapse, lies a mystery—a handwritten account of a woman struggling to discover why New York City fell. The keys to unlocking the survivor's full story are hidden within seven removable artifacts, ranging from a full-city map to a used transit card. Retrace her steps through a destroyed urban landscape and decipher her clues to reveal the key secrets at the heart of this highly anticipated game.
Real Puzzles
Author: John Q. Boyer
Publisher:
ISBN:
Category : Puzzles
Languages : en
Pages : 300
Book Description
Publisher:
ISBN:
Category : Puzzles
Languages : en
Pages : 300
Book Description
Algorithmic Puzzles
Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Last Puzzle & Testament
Author: Parnell Hall
Publisher: Bantam
ISBN: 0307779556
Category : Fiction
Languages : en
Pages : 402
Book Description
It’s no mystery why readers love the Puzzle Lady, Miss Cora Felton, the eccentric amateur detective who keeps everyone guessing as she keeps herself in the thick of trouble. Find out why critics agree that “Cora is emerging as a lovable and unique sleuth” (Chicago Sun-Times) in “a fun series for mystery fans and cruciverbalists” (USA Today). Wealthy widow Emma Hurley died with only her servants at her side — but after she passes away, her greedy heirs crawl out of the woodwork to stake a claim in Emma’s fortune. To their surprise, Emma was not content to leave behind a simple will. Instead, her final testament includes a clever puzzle ... one to be given only to her living heirs. The first one to solve the puzzle will inherit Emma’s entire estate; everyone else will be left with a pittance. The will also stipulates that Cora Felton — local celebrity and famed author of a popular syndicated crossword puzzle column — must referee the contest. Unfortunately, it’s Cora’s niece, Sherry Carter, who is the brains behind Cora’s “Puzzle Lady” persona. And it’s up to Sherry to unravel the bizarre riddle Emma Hurley engineered before her death. For soon it’s plain that Emma’s game is one without a clear winner ... and that the players could lose far more than they ever imagined!
Publisher: Bantam
ISBN: 0307779556
Category : Fiction
Languages : en
Pages : 402
Book Description
It’s no mystery why readers love the Puzzle Lady, Miss Cora Felton, the eccentric amateur detective who keeps everyone guessing as she keeps herself in the thick of trouble. Find out why critics agree that “Cora is emerging as a lovable and unique sleuth” (Chicago Sun-Times) in “a fun series for mystery fans and cruciverbalists” (USA Today). Wealthy widow Emma Hurley died with only her servants at her side — but after she passes away, her greedy heirs crawl out of the woodwork to stake a claim in Emma’s fortune. To their surprise, Emma was not content to leave behind a simple will. Instead, her final testament includes a clever puzzle ... one to be given only to her living heirs. The first one to solve the puzzle will inherit Emma’s entire estate; everyone else will be left with a pittance. The will also stipulates that Cora Felton — local celebrity and famed author of a popular syndicated crossword puzzle column — must referee the contest. Unfortunately, it’s Cora’s niece, Sherry Carter, who is the brains behind Cora’s “Puzzle Lady” persona. And it’s up to Sherry to unravel the bizarre riddle Emma Hurley engineered before her death. For soon it’s plain that Emma’s game is one without a clear winner ... and that the players could lose far more than they ever imagined!
Who-Doku
Author: Roy Leban
Publisher: Sterling Publishing Company, Inc.
ISBN: 1402749481
Category :
Languages : en
Pages : 132
Book Description
Who knew sudoku could have so much personality? It can - when famous names and intriguing riddles add spice to these popular puzzles. This book features puzzles.
Publisher: Sterling Publishing Company, Inc.
ISBN: 1402749481
Category :
Languages : en
Pages : 132
Book Description
Who knew sudoku could have so much personality? It can - when famous names and intriguing riddles add spice to these popular puzzles. This book features puzzles.
Random House World-Class Puzzles
Author: Will Shortz
Publisher: Random House Puzzles & Games
ISBN: 0812936701
Category : Games & Activities
Languages : en
Pages : 98
Book Description
Since 1992, more than 25 countries have sent teams to the annual World Puzzle Championship—a global competition for puzzle supremacy and international bragging rights. The puzzles are created by top constructors of many nationalities, with an emphasis on visual, math, logic, and observation skills. All puzzles at these competitions are language- and culture-neutral, making them ideal for people of any background. This book contains nearly 70 puzzles from the 12th World Puzzle Championship, held in the Netherlands, as well as a complete US Puzzle Championship test, used to select members of the US and Canadian teams. Along with favorites such as Sudoku, Battleships, Paint by Numbers, Cross Sums, and observation puzzles, you'll find a fascinating array of less familiar puzzle varieties, including some you may never have seen before. After you master them, visit the official Team USA Web site at wpc.puzzles.com. The annual online qualifying test is open to everyone!
Publisher: Random House Puzzles & Games
ISBN: 0812936701
Category : Games & Activities
Languages : en
Pages : 98
Book Description
Since 1992, more than 25 countries have sent teams to the annual World Puzzle Championship—a global competition for puzzle supremacy and international bragging rights. The puzzles are created by top constructors of many nationalities, with an emphasis on visual, math, logic, and observation skills. All puzzles at these competitions are language- and culture-neutral, making them ideal for people of any background. This book contains nearly 70 puzzles from the 12th World Puzzle Championship, held in the Netherlands, as well as a complete US Puzzle Championship test, used to select members of the US and Canadian teams. Along with favorites such as Sudoku, Battleships, Paint by Numbers, Cross Sums, and observation puzzles, you'll find a fascinating array of less familiar puzzle varieties, including some you may never have seen before. After you master them, visit the official Team USA Web site at wpc.puzzles.com. The annual online qualifying test is open to everyone!
Puzzles for Programmers and Pros
Author: Dennis E. Shasha
Publisher: John Wiley & Sons
ISBN: 0470169362
Category : Computers
Languages : en
Pages : 242
Book Description
Aimed at both working programmers who are applying for a job where puzzles are an integral part of the interview, as well as techies who just love a good puzzle, this book offers a cache of exciting puzzles Features a new series of puzzles, never before published, called elimination puzzles that have a pedagogical aim of helping the reader solve an entire class of Sudoku-like puzzles Provides the tools to solve the puzzles by hand and computer The first part of each chapter presents a puzzle; the second part shows readers how to solve several classes of puzzles algorithmically; the third part asks the reader to solve a mystery involving codes, puzzles, and geography Comes with a unique bonus: if readers actually solve the mystery, they have a chance to win a prize, which will be promoted on wrox.com!
Publisher: John Wiley & Sons
ISBN: 0470169362
Category : Computers
Languages : en
Pages : 242
Book Description
Aimed at both working programmers who are applying for a job where puzzles are an integral part of the interview, as well as techies who just love a good puzzle, this book offers a cache of exciting puzzles Features a new series of puzzles, never before published, called elimination puzzles that have a pedagogical aim of helping the reader solve an entire class of Sudoku-like puzzles Provides the tools to solve the puzzles by hand and computer The first part of each chapter presents a puzzle; the second part shows readers how to solve several classes of puzzles algorithmically; the third part asks the reader to solve a mystery involving codes, puzzles, and geography Comes with a unique bonus: if readers actually solve the mystery, they have a chance to win a prize, which will be promoted on wrox.com!
Escape from Mr. Lemoncello's Library
Author: Chris Grabenstein
Publisher: Random House Books for Young Readers
ISBN: 0307974960
Category : Juvenile Fiction
Languages : en
Pages : 322
Book Description
Now a Nickelodeon Original Movie! Over 100 Weeks on the New York Times Bestseller List! 44 State Award Lists! Discover what James Patterson calls “the coolest library in all the world” in this fun-filled, action-packed bestseller from the much-loved co-author of I Funny and Treasure Hunters! “A worthy successor to.…Willy Wonka.” —Booklist, Starred Review When Kyle learns that the world's most famous game maker, Luigi Lemoncello, has designed the town's new library and is having an invitation-only lock-in on opening night, he's determined to be there! But the tricky part isn't getting into the library—it's getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route! Don't miss bonus content in the back of the book—extra puzzles, an author Q&A, and more! And look for the puzzle-packed sequels—Mr. Lemoncello's Library Olympics and Mr. Lemoncello’s Great Library Race! “Full of puzzles to think about, puns to groan at …this solid, tightly plotted read is a winner for readers and game-players alike.” —Kirkus Reviews, Starred Review
Publisher: Random House Books for Young Readers
ISBN: 0307974960
Category : Juvenile Fiction
Languages : en
Pages : 322
Book Description
Now a Nickelodeon Original Movie! Over 100 Weeks on the New York Times Bestseller List! 44 State Award Lists! Discover what James Patterson calls “the coolest library in all the world” in this fun-filled, action-packed bestseller from the much-loved co-author of I Funny and Treasure Hunters! “A worthy successor to.…Willy Wonka.” —Booklist, Starred Review When Kyle learns that the world's most famous game maker, Luigi Lemoncello, has designed the town's new library and is having an invitation-only lock-in on opening night, he's determined to be there! But the tricky part isn't getting into the library—it's getting out. Because when morning comes, the doors stay locked. Kyle and the other kids must solve every clue and figure out every secret puzzle to find the hidden escape route! Don't miss bonus content in the back of the book—extra puzzles, an author Q&A, and more! And look for the puzzle-packed sequels—Mr. Lemoncello's Library Olympics and Mr. Lemoncello’s Great Library Race! “Full of puzzles to think about, puns to groan at …this solid, tightly plotted read is a winner for readers and game-players alike.” —Kirkus Reviews, Starred Review
Newsgames
Author: Ian Bogost
Publisher: MIT Press
ISBN: 0262289083
Category : Language Arts & Disciplines
Languages : en
Pages : 244
Book Description
How videogames offer a new way to do journalism. Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism—not just an occasional treat for online readers—newsgames can make a valuable contribution.
Publisher: MIT Press
ISBN: 0262289083
Category : Language Arts & Disciplines
Languages : en
Pages : 244
Book Description
How videogames offer a new way to do journalism. Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism—not just an occasional treat for online readers—newsgames can make a valuable contribution.
Creative Puzzles to Ignite Your Mind
Author: Shyam Sunder Gupta
Publisher: Springer Nature
ISBN: 981196565X
Category : Mathematics
Languages : en
Pages : 211
Book Description
This book contains a large variety of intriguing puzzles with detailed ingenious solutions generally not found elsewhere. This book is a great treasure for everybody who enjoys the beauty of fascinating world of recreational mathematics. Puzzles in the book can be browsed at random as these are not grouped in any orderly manner. Apart from puzzle enthusiasts and mathlovers, the book is considered of immense value for aspirants of Math Olympiad, CAT/MBA and job interviews of big companies like Google, Microsoft, Amazon, Apple, Facebook, Yahoo, NVidia, Oracle, Adobe, Morgan Stanley, Bloomberg, etc. The title of puzzles has been suitably framed. Repetition of similar type of puzzles has been avoided to keep the book in a concise form. However, important aspects of similar puzzles, if any, have been covered in comments section. This book is divided into four chapters (Chaps. 1–4): Chapter 1 contains 25 short riddles and brainteasers. These puzzles vary from simple but tricky to challenging ones. Chapter 2 contains detailed solutions to all the short riddles and brainteasers given in Chapter 1. Chapter 3 contains 125 creative puzzles of varying difficulty level covering arithmetic and algebraic puzzles on clock, calendar, weight, age and digital puzzles, geometric puzzles, logical reasoning puzzles, and combinatorial puzzles, match puzzles and game puzzles like “kaun banega crorepati” (who will become a Decamillionaire), new year winner, winning numbers, etc. Some famous and old puzzles like Cheryl’s birthday, Bachets weight, liquid decanting, crossing bridge/river/desert, etc., have also been included so that readers can find all types of puzzles at one place. Only basic mathematics is required to solve these puzzles, but most of these puzzles are tricky and can be simplified by ingenious ideas. Chapter 4 contains detailed solutions to all the creative puzzles given in Chapter 3.
Publisher: Springer Nature
ISBN: 981196565X
Category : Mathematics
Languages : en
Pages : 211
Book Description
This book contains a large variety of intriguing puzzles with detailed ingenious solutions generally not found elsewhere. This book is a great treasure for everybody who enjoys the beauty of fascinating world of recreational mathematics. Puzzles in the book can be browsed at random as these are not grouped in any orderly manner. Apart from puzzle enthusiasts and mathlovers, the book is considered of immense value for aspirants of Math Olympiad, CAT/MBA and job interviews of big companies like Google, Microsoft, Amazon, Apple, Facebook, Yahoo, NVidia, Oracle, Adobe, Morgan Stanley, Bloomberg, etc. The title of puzzles has been suitably framed. Repetition of similar type of puzzles has been avoided to keep the book in a concise form. However, important aspects of similar puzzles, if any, have been covered in comments section. This book is divided into four chapters (Chaps. 1–4): Chapter 1 contains 25 short riddles and brainteasers. These puzzles vary from simple but tricky to challenging ones. Chapter 2 contains detailed solutions to all the short riddles and brainteasers given in Chapter 1. Chapter 3 contains 125 creative puzzles of varying difficulty level covering arithmetic and algebraic puzzles on clock, calendar, weight, age and digital puzzles, geometric puzzles, logical reasoning puzzles, and combinatorial puzzles, match puzzles and game puzzles like “kaun banega crorepati” (who will become a Decamillionaire), new year winner, winning numbers, etc. Some famous and old puzzles like Cheryl’s birthday, Bachets weight, liquid decanting, crossing bridge/river/desert, etc., have also been included so that readers can find all types of puzzles at one place. Only basic mathematics is required to solve these puzzles, but most of these puzzles are tricky and can be simplified by ingenious ideas. Chapter 4 contains detailed solutions to all the creative puzzles given in Chapter 3.