Films, Graphic Novels & Visuals

Films, Graphic Novels & Visuals PDF Author: Daniela Elsner
Publisher: LIT Verlag Münster
ISBN: 3643903901
Category : Education
Languages : en
Pages : 222

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Book Description
This book brings together two main disciplines, namely cultural studies and language education - both of which share a long standing interest in films, multimodal text-forms, and visuals. It highlights the increasing impact of visuals and multimodal texts on our perception of the world, our discourse behavior, and how this calls for a change in methodologies and media to be used in foreign language classrooms. The book helps to orientate educators in schools and teachers at universities within the broad concept of a multiliteracies approach and to contextualize it with regard to teaching and learning English as a foreign language. (Series: Foreign Language Teaching in Global Perspective / Fremdsprachendidaktik in Globaler Perspektive - Vol. 2)

Films, Graphic Novels & Visuals

Films, Graphic Novels & Visuals PDF Author: Daniela Elsner
Publisher: LIT Verlag Münster
ISBN: 3643903901
Category : Education
Languages : en
Pages : 222

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Book Description
This book brings together two main disciplines, namely cultural studies and language education - both of which share a long standing interest in films, multimodal text-forms, and visuals. It highlights the increasing impact of visuals and multimodal texts on our perception of the world, our discourse behavior, and how this calls for a change in methodologies and media to be used in foreign language classrooms. The book helps to orientate educators in schools and teachers at universities within the broad concept of a multiliteracies approach and to contextualize it with regard to teaching and learning English as a foreign language. (Series: Foreign Language Teaching in Global Perspective / Fremdsprachendidaktik in Globaler Perspektive - Vol. 2)

Super Graphic

Super Graphic PDF Author: Tim Leong
Publisher: Chronicle Books
ISBN: 1452135274
Category : Art
Languages : en
Pages : 196

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Book Description
The comic book universe is adventurous, mystifying, and filled with heroes, villains, and cosplaying Comic-Con attendees. This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics. Plus, this is the fixed format version, which includes high-resolution images.

Film and Comic Books

Film and Comic Books PDF Author: Ian Gordon
Publisher: Univ. Press of Mississippi
ISBN: 1628468688
Category : Literary Criticism
Languages : en
Pages : 356

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Book Description
Contributions by Timothy P. Barnard, Michael Cohen, Rayna Denison, Martin Flanagan, Sophie Geoffroy-Menoux, Mel Gibson, Kerry Gough, Jonathan Gray, Craig Hight, Derek Johnson, Pascal Lefevre, Paul M. Malone, Neil Rae, Aldo J. Regalado, Jan van der Putten, and David Wilt In Film and Comic Books contributors analyze the problems of adapting one medium to another; the translation of comics aesthetics into film; audience expectations, reception, and reaction to comic book-based films; and the adaptation of films into comics. A wide range of comic/film adaptations are explored, including superheroes (Spider-Man), comic strips (Dick Tracy), realist and autobiographical comics (American Splendor; Ghost World), and photo-montage comics (Mexico's El Santo). Essayists discuss films beginning with the 1978 Superman. That success led filmmakers to adapt a multitude of comic books for the screen including Marvel's Uncanny X-Men, the Amazing Spider-Man, Blade, and the Incredible Hulk as well as alternative graphic novels such as From Hell, V for Vendetta, and Road to Perdition. Essayists also discuss recent works from Mexico, France, Germany, and Malaysia.

Teaching Visual Literacy

Teaching Visual Literacy PDF Author: Nancy Frey
Publisher: Corwin Press
ISBN: 1412953111
Category : Education
Languages : en
Pages : 209

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Book Description
A collection of nine essays that describes strategies for teaching visual literacy by using graphic novels, comics, anime, political cartoons, and picture books.

Baby Bjornstrand

Baby Bjornstrand PDF Author: Renée French
Publisher:
ISBN: 9781927668139
Category : Comic books, strips, etc
Languages : en
Pages : 0

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Book Description
Baby Bjornstrand is like a monster movie written by Beckett, and presented in delightfully delicate, and slightly diabolical, pencil drawings.

All You Need Is Kill

All You Need Is Kill PDF Author: Hiroshi Sakurazaka,Nick Mamatas
Publisher: VIZ Media LLC
ISBN: 1421577240
Category : Comics & Graphic Novels
Languages : en
Pages : 97

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Book Description
When the alien Mimics invade, soldier Keiji Kiriya is killed, easily, on the battlefield. But he wakes up the previous morning as if nothing happened and must fight the battle again...and again...and again. Teamed up with the mysterious female fighter known as the Full Metal Bitch, Keiji must figure out how to stop the cycle—and what role his new and deadly ally plays in the fight to save Earth. Author Nick Mamatas (Bullettime, Love Is the Law) and artist Lee Ferguson (Miranda Mercury, Green Arrow/Black Canary) give Hiroshi Sakurazaka’s mind-bending alien invasion tale a bold new look in the official comic adaptation of the original novel. Now a major motion picture starring Tom Cruise! -- VIZ Media

DUNE: The Graphic Novel, Book 2: Muad’Dib

DUNE: The Graphic Novel, Book 2: Muad’Dib PDF Author: Frank Herbert
Publisher: Abrams
ISBN: 1647006791
Category : Comics & Graphic Novels
Languages : en
Pages : 188

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Book Description
In DUNE: The Graphic Novel, Book 2: Muad’Dib, the second of three volumes adapting Frank Herbert’s Dune, young Paul Atreides and his mother, the lady Jessica, find themselves stranded in the deep desert of Arrakis. Betrayed by one of their own and destroyed by their greatest enemy, Paul and Jessica must find the mysterious Fremen, or perish. This faithful adaptation of the 1965 novel, Dune, by Brian Herbert, son of Frank Herbert, and the New York Times bestselling author Kevin J. Anderson, continues to explore Paul’s journey as he evolves from boy to mysterious messiah. Illustrated by Raúl Allén and Patricia Martín, this spectacular blend of adventure and spirituality, environmentalism, and politics is a groundbreaking look into our universe and transformed by the graphic novel format into a powerful, fantastical tale for a new generation of readers.

Graphic Novels and Visual Cultures in South Asia

Graphic Novels and Visual Cultures in South Asia PDF Author: E. Dawson Varughese
Publisher: Routledge
ISBN: 1000043061
Category : Comics & Graphic Novels
Languages : en
Pages : 226

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Book Description
Graphic Novels and Visual Cultures in South Asia explores the shifting landscapes of the graphic narratives and related visual cultures scene in South Asia today. This exciting volume explores the ever-developing scene of graphic novels, graphic narratives and related visual cultures in South Asia. Covering topics such as Tamil comics, material memory, the politics of graphic adaptation, the fandom of Ms Marvel as well as watching Pakistani social lives on Indian TV, this collection of essays are testament to how visual cultures across South Asia are responding to a new world order. The collection of work explores how certain visual cultures in South Asia are attempting to re-shape previous modes of visuality by unpacking what it means to be living in South Asia today. Through its inclusion of articles, visual essays and in-conversation pieces, this collection offers insight into the ways in which this narrative is unfolding, the kind of stories which are being told and how, in telling these stories, South Asian society is called upon to engage and crucially, to react to what we see, how and why we see it. This book was originally published as a special issue of the South Asian Popular Culture journal.

Increasing Visual Literacy and Critical Thinking Skills through Graphic Novels

Increasing Visual Literacy and Critical Thinking Skills through Graphic Novels PDF Author: Rebecca Maldonado
Publisher: Rowman & Littlefield
ISBN: 1475868111
Category : Education
Languages : en
Pages : 167

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Book Description
In order for students to reap the benefits of graphic novels, teachers need to first incorporate them into their classrooms. Graphic novels are not only a viable option to improve student retention of literature, but also the cornerstone of several potential lesson plans. The multimodal nature of graphic novels allows teachers to shape their lessons in new directions. When the validity of graphic novels is no longer a question, students and teachers alike will discover the countless benefits of multimodal learning.

The Cambridge Companion to the Graphic Novel

The Cambridge Companion to the Graphic Novel PDF Author: Stephen E. Tabachnick
Publisher: Cambridge University Press
ISBN: 1108239080
Category : Literary Criticism
Languages : en
Pages : 246

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Book Description
Since the graphic novel rose to prominence half a century ago, it has become one of the fastest growing literary/artistic genres, generating interest from readers globally. The Cambridge Companion to the Graphic Novel examines the evolution of comic books into graphic novels and the distinct development of this art form both in America and around the world. This Companion also explores the diverse subgenres often associated with it, such as journalism, fiction, historical fiction, autobiography, biography, science fiction and fantasy. Leading scholars offer insights into graphic novel adaptations of prose works and the adaptation of graphic novels to films; analyses of outstanding graphic novels, like Maus and The Walking Man; an overview which distinguishes the international graphic novel from its American counterpart; and analyses of how the form works and what it teaches, making this book a key resource for scholars, graduate students and undergraduate students alike.