Fill In The Blanks To Learning Android 4 - Ice Cream Sandwich

Fill In The Blanks To Learning Android 4 - Ice Cream Sandwich PDF Author: Reginald T. Prior
Publisher: Createspace Independent Publishing Platform
ISBN: 9781469952970
Category : Android (Electronic resource)
Languages : en
Pages : 0

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Book Description
Learn all Google's newest operating system for Tablets & Smartphones, Android 4. Fill In The Blanks To Learning Android 4 (Ice Cream Sandwich) will make the Android 4 easy to learn while showing you the many additional features Google has implemented to make the The newest version of Android one of the best yet! We Will Cover These Topics And More: 1. Properly Setting Up Your Android 4 Device For The First Time And How To Navigate The Different Screens & Menus 2. Setting Up And Using Your E-Mail 3. How To Download & Navigate Through Your Music & Pictures 4. Other Cool Things You Can Do With Your Android 4 Device Such As Printing To A Cloud-Based Printer & Using Your Device As A GPS Unit 5. How To Implement Security Features To Prevent Others From Getting Information Off Your Device!

Fill In The Blanks To Learning Android 4 - Ice Cream Sandwich

Fill In The Blanks To Learning Android 4 - Ice Cream Sandwich PDF Author: Reginald T. Prior
Publisher: Createspace Independent Publishing Platform
ISBN: 9781469952970
Category : Android (Electronic resource)
Languages : en
Pages : 0

Get Book Here

Book Description
Learn all Google's newest operating system for Tablets & Smartphones, Android 4. Fill In The Blanks To Learning Android 4 (Ice Cream Sandwich) will make the Android 4 easy to learn while showing you the many additional features Google has implemented to make the The newest version of Android one of the best yet! We Will Cover These Topics And More: 1. Properly Setting Up Your Android 4 Device For The First Time And How To Navigate The Different Screens & Menus 2. Setting Up And Using Your E-Mail 3. How To Download & Navigate Through Your Music & Pictures 4. Other Cool Things You Can Do With Your Android 4 Device Such As Printing To A Cloud-Based Printer & Using Your Device As A GPS Unit 5. How To Implement Security Features To Prevent Others From Getting Information Off Your Device!

Learning Xamarin Studio

Learning Xamarin Studio PDF Author: William Smith
Publisher: Packt Publishing Ltd
ISBN: 1783550821
Category : Computers
Languages : en
Pages : 369

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Book Description
This book is intended for .NET developers with any level of experience and who are interested in building native applications without the hassle of becoming Objective-C or Java experts. Although it will be beneficial to have some development experience, particularly in .NET, Learning Xamarin help even a novice developer get past the headaches of setting up and customizing their new development environment so they can move on to producing high-quality native applications quickly.

Machine Learning Projects for Mobile Applications

Machine Learning Projects for Mobile Applications PDF Author: Karthikeyan NG
Publisher: Packt Publishing Ltd
ISBN: 1788998464
Category : Computers
Languages : en
Pages : 240

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Book Description
Bring magic to your mobile apps using TensorFlow Lite and Core ML Key FeaturesExplore machine learning using classification, analytics, and detection tasks.Work with image, text and video datasets to delve into real-world tasksBuild apps for Android and iOS using Caffe, Core ML and Tensorflow LiteBook Description Machine learning is a technique that focuses on developing computer programs that can be modified when exposed to new data. We can make use of it for our mobile applications and this book will show you how to do so. The book starts with the basics of machine learning concepts for mobile applications and how to get well equipped for further tasks. You will start by developing an app to classify age and gender using Core ML and Tensorflow Lite. You will explore neural style transfer and get familiar with how deep CNNs work. We will also take a closer look at Google’s ML Kit for the Firebase SDK for mobile applications. You will learn how to detect handwritten text on mobile. You will also learn how to create your own Snapchat filter by making use of facial attributes and OpenCV. You will learn how to train your own food classification model on your mobile; all of this will be done with the help of deep learning techniques. Lastly, you will build an image classifier on your mobile, compare its performance, and analyze the results on both mobile and cloud using TensorFlow Lite with an RCNN. By the end of this book, you will not only have mastered the concepts of machine learning but also learned how to resolve problems faced while building powerful apps on mobiles using TensorFlow Lite, Caffe2, and Core ML. What you will learnDemystify the machine learning landscape on mobileAge and gender detection using TensorFlow Lite and Core MLUse ML Kit for Firebase for in-text detection, face detection, and barcode scanningCreate a digit classifier using adversarial learningBuild a cross-platform application with face filters using OpenCVClassify food using deep CNNs and TensorFlow Lite on iOS Who this book is for Machine Learning Projects for Mobile Applications is for you if you are a data scientist, machine learning expert, deep learning, or AI enthusiast who fancies mastering machine learning and deep learning implementation with practical examples using TensorFlow Lite and CoreML. Basic knowledge of Python programming language would be an added advantage.

Mobile Devices in Education: Breakthroughs in Research and Practice

Mobile Devices in Education: Breakthroughs in Research and Practice PDF Author: Management Association, Information Resources
Publisher: IGI Global
ISBN: 179981758X
Category : Education
Languages : en
Pages : 1076

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Book Description
As technology advances, mobile devices have become more affordable and useful to countries around the world. The use of technology can significantly enhance educational environments for students. It is imperative to study new software, hardware, and gadgets for the improvement of teaching and learning practices. Mobile Devices in Education: Breakthroughs in Research and Practice is a collection of innovative research on the methods and applications of mobile technologies in learning and explores best practices of mobile learning in educational settings. Highlighting a range of topics such as educational technologies, curriculum development, and game-based learning, this publication is an ideal reference source for teachers, principals, curriculum developers, educational software developers, instructional designers, administrators, researchers, professionals, upper-level students, academicians, and practitioners actively involved in the education field.

Android Cookbook

Android Cookbook PDF Author: Ian Darwin
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388418
Category : Computers
Languages : en
Pages : 687

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Book Description
Jump in and build working Android apps with the help of over 200 tested recipes contributed by more than three dozen developers.

Learning Android

Learning Android PDF Author: Marko Gargenta
Publisher: "O'Reilly Media, Inc."
ISBN: 1449307248
Category : Computers
Languages : en
Pages : 270

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Book Description
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by an expert who's taught this mobile platform to hundreds of developers in large organizations, this gentle introduction shows experienced object-oriented programmers how to use Android’s basic building blocks to create user interfaces, store data, connect to the network, and more. You'll build a Twitter-like application throughout the course of this book, adding new features with each chapter. Along the way, you'll also create your own toolbox of code patterns to help you program any type of Android application with ease. Get an overview of the Android platform and discover how it fits into the mobile ecosystem Learn about the Android stack, including its application framework, and the structure and distribution of application packages (APK) Set up your Android development environment and get started with simple programs Use Android’s building blocks—Activities, Intents, Services, Content Providers, and Broadcast Receivers Learn how to build basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application Get an introduction to Android Interface Definition Language (AIDL) and the Native Development Kit (NDK)

Android Security Internals

Android Security Internals PDF Author: Nikolay Elenkov
Publisher: No Starch Press
ISBN: 1593275811
Category : Computers
Languages : en
Pages : 434

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Book Description
There are more than one billion Android devices in use today, each one a potential target. Unfortunately, many fundamental Android security features have been little more than a black box to all but the most elite security professionals—until now. In Android Security Internals, top Android security expert Nikolay Elenkov takes us under the hood of the Android security sys­tem. Elenkov describes Android security archi­tecture from the bottom up, delving into the imple­mentation of major security-related components and subsystems, like Binder IPC, permissions, cryptographic providers, and device administration. You’ll learn: –How Android permissions are declared, used, and enforced –How Android manages application packages and employs code signing to verify their authenticity –How Android implements the Java Cryptography Architecture (JCA) and Java Secure Socket Extension (JSSE) frameworks –About Android’s credential storage system and APIs, which let applications store cryptographic keys securely –About the online account management framework and how Google accounts integrate with Android –About the implementation of verified boot, disk encryption, lockscreen, and other device security features –How Android’s bootloader and recovery OS are used to perform full system updates, and how to obtain root access With its unprecedented level of depth and detail, Android Security Internals is a must-have for any security-minded Android developer.

Professional Android 4 Application Development

Professional Android 4 Application Development PDF Author: Reto Meier
Publisher: John Wiley & Sons
ISBN: 1118237226
Category : Computers
Languages : en
Pages : 866

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Book Description
Developers, build mobile Android apps using Android 4 The fast-growing popularity of Android smartphones and tablets creates a huge opportunities for developers. If you're an experienced developer, you can start creating robust mobile Android apps right away with this professional guide to Android 4 application development. Written by one of Google's lead Android developer advocates, this practical book walks you through a series of hands-on projects that illustrate the features of the Android SDK. That includes all the new APIs introduced in Android 3 and 4, including building for tablets, using the Action Bar, Wi-Fi Direct, NFC Beam, and more. Shows experienced developers how to create mobile applications for Android smartphones and tablets Revised and expanded to cover all the Android SDK releases including Android 4.0 (Ice Cream Sandwich), including all updated APIs, and the latest changes to the Android platform. Explains new and enhanced features such as drag and drop, fragments, the action bar, enhanced multitouch support, new environmental sensor support, major improvements to the animation framework, and a range of new communications techniques including NFC and Wi-Fi direct. Provides practical guidance on publishing and marketing your applications, best practices for user experience, and more This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.

Kitchen Companion

Kitchen Companion PDF Author:
Publisher:
ISBN:
Category : Food
Languages : en
Pages : 52

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Book Description


OpenGL ES 2 for Android

OpenGL ES 2 for Android PDF Author: Kevin Brothaler
Publisher: Pragmatic Bookshelf
ISBN: 1680504061
Category : Computers
Languages : en
Pages : 544

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Book Description
Printed in full color. Android is booming like never before, with millions of devices shipping every day. It's never been a better time to learn how to create your own 3D games and live wallpaper for Android. You'll find out all about shaders and the OpenGL pipeline, and discover the power of OpenGL ES 2.0, which is much more feature-rich than its predecessor. If you can program in Java and you have a creative vision that you'd like to share with the world, then this is the book for you. This book will teach you everything you need to know to create compelling graphics on Android. You'll learn the basics of OpenGL by building a simple game of air hockey, and along the way, you'll see how to initialize OpenGL and program the graphics pipeline using shaders. Each lesson builds upon the one before it, as you add colors, shading, 3D projections, touch interaction, and more. Then, you'll find out how to turn your idea into a live wallpaper that can run on the home screen. You'll learn about more advanced effects involving particles, lighting models, and the depth buffer. You'll understand what to look for when debugging your program, and what to watch out for when deploying to the market. OpenGL can be somewhat of a dark art to the uninitiated. As you read this book, you'll learn each new concept from first principles. You won't just learn about a feature; you'll also understand how it works, and why it works the way it does. Everything you learn is forward-compatible with the just-released OpenGL ES 3, and you can even apply these techniques to other platforms, such as iOS or HTML5 WebGL.