Author: Marco Mamei
Publisher: Springer Science & Business Media
ISBN: 3540279695
Category : Computers
Languages : en
Pages : 243
Book Description
More and more, software systems involve autonomous and distributed software components that have to execute and interact in open and dynamic environments, such as in pervasive, autonomous, and mobile applications. The requirements with respect to dynamics, openness, scalability, and decentralization call for new approaches to software design and development, capable of supporting spontaneous configuration, tolerating partial failures, or arranging adaptive reorganization of the whole system. Inspired by the behaviour of complex natural systems, scientists and engineers have started to adjust their mechanisms and techniques for self-organization and adaption to changing environments. In line with these considerations, Mamei and Zambonelli propose an interaction model inspired by the way masses and particles in our universe move and self-organize according to contextual information represented by gravitational and electromagnetic fields. The key idea is to have the components’ actions driven by computational force fields, generated by the components themselves or by some infrastructures, and propagated across the environment. Together with its supporting middleware infrastructure – available with additional information under http://www.agentgroup.unimore.it – this model can serve as the basis for a general purpose and widely applicable approach for the design and development of adaptive distributed applications.
Field-Based Coordination for Pervasive Multiagent Systems
Author: Marco Mamei
Publisher: Springer Science & Business Media
ISBN: 3540279695
Category : Computers
Languages : en
Pages : 243
Book Description
More and more, software systems involve autonomous and distributed software components that have to execute and interact in open and dynamic environments, such as in pervasive, autonomous, and mobile applications. The requirements with respect to dynamics, openness, scalability, and decentralization call for new approaches to software design and development, capable of supporting spontaneous configuration, tolerating partial failures, or arranging adaptive reorganization of the whole system. Inspired by the behaviour of complex natural systems, scientists and engineers have started to adjust their mechanisms and techniques for self-organization and adaption to changing environments. In line with these considerations, Mamei and Zambonelli propose an interaction model inspired by the way masses and particles in our universe move and self-organize according to contextual information represented by gravitational and electromagnetic fields. The key idea is to have the components’ actions driven by computational force fields, generated by the components themselves or by some infrastructures, and propagated across the environment. Together with its supporting middleware infrastructure – available with additional information under http://www.agentgroup.unimore.it – this model can serve as the basis for a general purpose and widely applicable approach for the design and development of adaptive distributed applications.
Publisher: Springer Science & Business Media
ISBN: 3540279695
Category : Computers
Languages : en
Pages : 243
Book Description
More and more, software systems involve autonomous and distributed software components that have to execute and interact in open and dynamic environments, such as in pervasive, autonomous, and mobile applications. The requirements with respect to dynamics, openness, scalability, and decentralization call for new approaches to software design and development, capable of supporting spontaneous configuration, tolerating partial failures, or arranging adaptive reorganization of the whole system. Inspired by the behaviour of complex natural systems, scientists and engineers have started to adjust their mechanisms and techniques for self-organization and adaption to changing environments. In line with these considerations, Mamei and Zambonelli propose an interaction model inspired by the way masses and particles in our universe move and self-organize according to contextual information represented by gravitational and electromagnetic fields. The key idea is to have the components’ actions driven by computational force fields, generated by the components themselves or by some infrastructures, and propagated across the environment. Together with its supporting middleware infrastructure – available with additional information under http://www.agentgroup.unimore.it – this model can serve as the basis for a general purpose and widely applicable approach for the design and development of adaptive distributed applications.
Multiagent System Technologies
Author: Matthias Klusch
Publisher: Springer
ISBN: 3642407765
Category : Computers
Languages : en
Pages : 436
Book Description
This book constitutes the refereed proceedings of the 11th German Conference on Multiagent System Technologies, MATES 2013, held in Koblenz, Germany, in September 2013. The 29 revised full papers and 3 keynote talks presented were carefully reviewed and selected from various submissions. The papers cover a broad area of topics of interest ranging from issues of agent-based coordination to simulation to negotiation.
Publisher: Springer
ISBN: 3642407765
Category : Computers
Languages : en
Pages : 436
Book Description
This book constitutes the refereed proceedings of the 11th German Conference on Multiagent System Technologies, MATES 2013, held in Koblenz, Germany, in September 2013. The 29 revised full papers and 3 keynote talks presented were carefully reviewed and selected from various submissions. The papers cover a broad area of topics of interest ranging from issues of agent-based coordination to simulation to negotiation.
Architecture-Based Design of Multi-Agent Systems
Author: Danny Weyns
Publisher: Springer Science & Business Media
ISBN: 3642010644
Category : Computers
Languages : en
Pages : 237
Book Description
Multi-agent systems are claimed to be especially suited to the development of software systems that are decentralized, can deal flexibly with dynamic conditions, and are open to system components that come and go. This is why they are used in domains such as manufacturing control, automated vehicles, and e-commerce markets. Danny Weyns' book is organized according to the postulate that "developing multi-agent systems is 95% software engineering and 5% multi-agent systems theory." He presents a software engineering approach for multi-agent systems that is heavily based on software architecture - with, for example, tailored patterns such as "situated agent", "virtual environment", and "selective perception" - and on middleware for distributed coordination – with programming abstractions such as "views" and "roles." Next he shows the feasibility and applicability of this approach with the development of an automated transportation system consisting of a number of automatic guided vehicles transporting loads in an industrial setting. Weyns puts the development of multi-agent systems into a larger perspective with traditional software engineering approaches. With this, he opens up opportunities to exploit the body of knowledge developed in the multi-agent systems community to tackle some of the difficult challenges of modern-day software systems, such as decentralized control, location-awareness, self-adaption, and large-scale. Thus his book is of interest for both researchers and industrial software engineers who develop applications in areas such as distributed control systems and mobile applications where such requirements are of crucial importance.
Publisher: Springer Science & Business Media
ISBN: 3642010644
Category : Computers
Languages : en
Pages : 237
Book Description
Multi-agent systems are claimed to be especially suited to the development of software systems that are decentralized, can deal flexibly with dynamic conditions, and are open to system components that come and go. This is why they are used in domains such as manufacturing control, automated vehicles, and e-commerce markets. Danny Weyns' book is organized according to the postulate that "developing multi-agent systems is 95% software engineering and 5% multi-agent systems theory." He presents a software engineering approach for multi-agent systems that is heavily based on software architecture - with, for example, tailored patterns such as "situated agent", "virtual environment", and "selective perception" - and on middleware for distributed coordination – with programming abstractions such as "views" and "roles." Next he shows the feasibility and applicability of this approach with the development of an automated transportation system consisting of a number of automatic guided vehicles transporting loads in an industrial setting. Weyns puts the development of multi-agent systems into a larger perspective with traditional software engineering approaches. With this, he opens up opportunities to exploit the body of knowledge developed in the multi-agent systems community to tackle some of the difficult challenges of modern-day software systems, such as decentralized control, location-awareness, self-adaption, and large-scale. Thus his book is of interest for both researchers and industrial software engineers who develop applications in areas such as distributed control systems and mobile applications where such requirements are of crucial importance.
Engineering Multi-Agent Systems
Author: Massimo Cossentino
Publisher: Springer
ISBN: 3642453430
Category : Computers
Languages : en
Pages : 405
Book Description
This book constitutes the refereed proceedings of the First International Workshop on Engineering Multi-Agent Systems, EMAS 2013, held in St. Paul, MN, USA, in May 2013. The 19 full papers were carefully reviewed and selected from 30 submissions. The focus of the papers is on following topics: agent-oriented software engineering, declarative agent languages and technologies, and programming multi-agent systems.
Publisher: Springer
ISBN: 3642453430
Category : Computers
Languages : en
Pages : 405
Book Description
This book constitutes the refereed proceedings of the First International Workshop on Engineering Multi-Agent Systems, EMAS 2013, held in St. Paul, MN, USA, in May 2013. The 19 full papers were carefully reviewed and selected from 30 submissions. The focus of the papers is on following topics: agent-oriented software engineering, declarative agent languages and technologies, and programming multi-agent systems.
Introducing the Oscillations Based Paradigm
Author: Darius Plikynas
Publisher: Springer
ISBN: 3319390406
Category : Computers
Languages : en
Pages : 341
Book Description
The book presents a conceptually novel oscillations based paradigm, the Oscillation-Based Multi-Agent System (OSIMAS), aimed at the modelling of agents and their systems as coherent, stylized, neurodynamic processes. This paradigm links emerging research domains via coherent neurodynamic oscillation based representations of the individual human mind and society (as a coherent collective mind) states. Thus, this multidisciplinary paradigm delivers an empirical and simulation research framework that provides a new way of modelling the complex dynamics of individual and collective mind states. This book addresses a conceptual problem – the lack of a multidisciplinary, connecting paradigm, which could link fragmented research in the fields of neuroscience, artificial intelligence (AI), multi-agent system (MAS) and the social network domains. The need for a common multidisciplinary research framework essentially arises because these fields share a common object of investigation and simulation, i.e., individual and collective human behavior. Although the fields of research mentioned above all approach this from different perspectives, their common object of investigation unites them. By putting the various pathways of research as they are interrelated into perspective, this book provides a philosophical underpinning, experimental background and modelling tools that the author anticipates will reveal new frontiers in multidisciplinary research. Fundamental investigation of the implicit oscillatory nature of agents’ mind states and social mediums in general can reveal some new ways of understanding the periodic and nonperiodic fluctuations taking place in real life. For example, via agent states-related diffusion properties, we could investigate complex economic phenomena like the spread of stock market crashes, currency crises, speculative oscillations (bubbles and crashes), social unrest, recessionary effects, sovereign defaults, etc. All these effects are closely associated with social fragility, which follows and is affected by cycles such as production, political, business and financial. Thus, the multidisciplinary OSIMAS paradigm can yield new knowledge and research perspectives, allowing for a better understanding of social agents and their social organization principles.
Publisher: Springer
ISBN: 3319390406
Category : Computers
Languages : en
Pages : 341
Book Description
The book presents a conceptually novel oscillations based paradigm, the Oscillation-Based Multi-Agent System (OSIMAS), aimed at the modelling of agents and their systems as coherent, stylized, neurodynamic processes. This paradigm links emerging research domains via coherent neurodynamic oscillation based representations of the individual human mind and society (as a coherent collective mind) states. Thus, this multidisciplinary paradigm delivers an empirical and simulation research framework that provides a new way of modelling the complex dynamics of individual and collective mind states. This book addresses a conceptual problem – the lack of a multidisciplinary, connecting paradigm, which could link fragmented research in the fields of neuroscience, artificial intelligence (AI), multi-agent system (MAS) and the social network domains. The need for a common multidisciplinary research framework essentially arises because these fields share a common object of investigation and simulation, i.e., individual and collective human behavior. Although the fields of research mentioned above all approach this from different perspectives, their common object of investigation unites them. By putting the various pathways of research as they are interrelated into perspective, this book provides a philosophical underpinning, experimental background and modelling tools that the author anticipates will reveal new frontiers in multidisciplinary research. Fundamental investigation of the implicit oscillatory nature of agents’ mind states and social mediums in general can reveal some new ways of understanding the periodic and nonperiodic fluctuations taking place in real life. For example, via agent states-related diffusion properties, we could investigate complex economic phenomena like the spread of stock market crashes, currency crises, speculative oscillations (bubbles and crashes), social unrest, recessionary effects, sovereign defaults, etc. All these effects are closely associated with social fragility, which follows and is affected by cycles such as production, political, business and financial. Thus, the multidisciplinary OSIMAS paradigm can yield new knowledge and research perspectives, allowing for a better understanding of social agents and their social organization principles.
Knowledge-Based Intelligent Information and Engineering Systems
Author: Bruno Apolloni
Publisher: Springer
ISBN: 3540748199
Category : Computers
Languages : en
Pages : 907
Book Description
This book is part of a three-volume set that constitutes the refereed proceedings of the 11th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2007. Coverage in this first volume includes artificial neural networks and connectionists systems, fuzzy and neuro-fuzzy systems, evolutionary computation, machine learning and classical AI, agent systems, and information engineering and applications in ubiquitous computing environments.
Publisher: Springer
ISBN: 3540748199
Category : Computers
Languages : en
Pages : 907
Book Description
This book is part of a three-volume set that constitutes the refereed proceedings of the 11th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2007. Coverage in this first volume includes artificial neural networks and connectionists systems, fuzzy and neuro-fuzzy systems, evolutionary computation, machine learning and classical AI, agent systems, and information engineering and applications in ubiquitous computing environments.
Multi-Agent Systems
Author: Massimo Cossentino
Publisher: Springer
ISBN: 3642347991
Category : Computers
Languages : en
Pages : 269
Book Description
This book constitutes the thoroughly reviewed post-proceedings of the 9th International Workshop, EUMAS 2011, held in Maastricht, The Netherlands, in November 2011. The 16 revised full papers included in the book were carefully revised and selected from 45 submissions. This workshop is primarily intended as a European forum at which researchers and those interested in activities relating to research in the area of autonomous agents and multi-agent systems could meet, present (potentially preliminary) research results, problems, and issues in an open and informal but academic environment. The aim of this workshop was to encourage and support activity in the research and development of multi-agent systems, in academic and industrial efforts.
Publisher: Springer
ISBN: 3642347991
Category : Computers
Languages : en
Pages : 269
Book Description
This book constitutes the thoroughly reviewed post-proceedings of the 9th International Workshop, EUMAS 2011, held in Maastricht, The Netherlands, in November 2011. The 16 revised full papers included in the book were carefully revised and selected from 45 submissions. This workshop is primarily intended as a European forum at which researchers and those interested in activities relating to research in the area of autonomous agents and multi-agent systems could meet, present (potentially preliminary) research results, problems, and issues in an open and informal but academic environment. The aim of this workshop was to encourage and support activity in the research and development of multi-agent systems, in academic and industrial efforts.
Environments for Multi-Agent Systems III
Author: Danny Weyns
Publisher: Springer Science & Business Media
ISBN: 3540711023
Category : Computers
Languages : en
Pages : 281
Book Description
This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Environments for Multiagent Systems, E4MAS 2006, held in Hakodate, Japan in May 2006 as an associated event of AAMAS 2006, the 5th International Joint Conference on Autonomous Agents and Multiagent Systems. The 15 revised papers presented were carefully reviewed and selected from the lectures given at the workshop completed by a number of invited papers of prominent researchers active in the domain. The papers are organized in topical sections on models, architecture, and design, mediated inte.
Publisher: Springer Science & Business Media
ISBN: 3540711023
Category : Computers
Languages : en
Pages : 281
Book Description
This book constitutes the thoroughly refereed post-proceedings of the Third International Workshop on Environments for Multiagent Systems, E4MAS 2006, held in Hakodate, Japan in May 2006 as an associated event of AAMAS 2006, the 5th International Joint Conference on Autonomous Agents and Multiagent Systems. The 15 revised papers presented were carefully reviewed and selected from the lectures given at the workshop completed by a number of invited papers of prominent researchers active in the domain. The papers are organized in topical sections on models, architecture, and design, mediated inte.
Field-based Coordination for Pervasive Multi-agent Systems
Author: Marco Mamei
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages :
Book Description
Social Computing and Social Media
Author: Gabriele Meiselwitz
Publisher: Springer
ISBN: 3319076329
Category : Computers
Languages : en
Pages : 618
Book Description
This book constitutes the refereed proceedings of the 6th International Conference on Social Computing and Social Media, SCSM 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 56 papers included in this volume are organized in topical sections on designing and evaluating social computing and social media; designing, analyzing and visualizing social networks; online communities and engagement; presence and self in social media; social media, games, gamification and entertainment.
Publisher: Springer
ISBN: 3319076329
Category : Computers
Languages : en
Pages : 618
Book Description
This book constitutes the refereed proceedings of the 6th International Conference on Social Computing and Social Media, SCSM 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 56 papers included in this volume are organized in topical sections on designing and evaluating social computing and social media; designing, analyzing and visualizing social networks; online communities and engagement; presence and self in social media; social media, games, gamification and entertainment.