Author: Christopher Holliday
Publisher: Routledge
ISBN: 1351681419
Category : Performing Arts
Languages : en
Pages : 310
Book Description
This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).
Fantasy/Animation
Author: Christopher Holliday
Publisher: Routledge
ISBN: 1351681419
Category : Performing Arts
Languages : en
Pages : 310
Book Description
This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).
Publisher: Routledge
ISBN: 1351681419
Category : Performing Arts
Languages : en
Pages : 310
Book Description
This book examines the relationship that exists between fantasy cinema and the medium of animation. Animation has played a key role in defining our collective expectations and experiences of fantasy cinema, just as fantasy storytelling has often served as inspiration for our most popular animated film and television. Bringing together contributions from world-renowned film and media scholars, Fantasy/Animation considers the various historical, theoretical, and cultural ramifications of the animated fantasy film. This collection provides a range of chapters on subjects including Disney, Pixar, and Studio Ghibli, filmmakers such as Ralph Bakshi and James Cameron, and on film and television franchises such as Dreamworks’ How To Train Your Dragon (2010–) and HBO’s Game of Thrones (2011–).
Fantasy Media in the Classroom
Author: Emily Dial-Driver
Publisher: McFarland
ISBN: 0786489413
Category : Performing Arts
Languages : en
Pages : 271
Book Description
A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts--high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics--fantasy materials can expand and enrich an established curriculum. The new essays in this book combine analyses of popular television shows including Buffy the Vampire Slayer; such films as The Matrix, The Dark Knight and Twilight; Watchmen and other graphic novels; and video games with explanations of how best to use them in the classroom. With experience-based anecdotes and suggestions for curricula, this collection provides a valuable pedagogy of pop culture.
Publisher: McFarland
ISBN: 0786489413
Category : Performing Arts
Languages : en
Pages : 271
Book Description
A common misconception is that professors who use popular culture and fantasy in the classroom have abandoned the classics, yet in a variety of contexts--high school, college freshman composition, senior seminars, literature, computer science, philosophy and politics--fantasy materials can expand and enrich an established curriculum. The new essays in this book combine analyses of popular television shows including Buffy the Vampire Slayer; such films as The Matrix, The Dark Knight and Twilight; Watchmen and other graphic novels; and video games with explanations of how best to use them in the classroom. With experience-based anecdotes and suggestions for curricula, this collection provides a valuable pedagogy of pop culture.
Politics in Fantasy Media
Author: Gerold Sedlmayr
Publisher: McFarland
ISBN: 0786495103
Category : Social Science
Languages : en
Pages : 223
Book Description
Fantasy is often condemned as escapist, unsophisticated and superficial. This collection of new essays puts such easy dismissals to the test by examining the ways in which Fantasy narratives present diverse, politically relevant discourses--gender, race, religion or consumerism--and thereby serve as indicators of their real-world contexts. Through their depiction of other worlds allegedly disconnected from our own, these texts are able to actualize political attitudes. Instead of categorizing Fantasy either as conservative or progressive, the essays suggest that its generic peculiarity allows the emergence of productive forms of oscillation between these extremes. Covered are J.R.R. Tolkien's The Lord of the Rings, George R.R. Martin's A Song of Ice and Fire sequence, J. K. Rowling's Harry Potter novels, the vampire TV series True Blood, and the dystopian computer game Fallout 3.
Publisher: McFarland
ISBN: 0786495103
Category : Social Science
Languages : en
Pages : 223
Book Description
Fantasy is often condemned as escapist, unsophisticated and superficial. This collection of new essays puts such easy dismissals to the test by examining the ways in which Fantasy narratives present diverse, politically relevant discourses--gender, race, religion or consumerism--and thereby serve as indicators of their real-world contexts. Through their depiction of other worlds allegedly disconnected from our own, these texts are able to actualize political attitudes. Instead of categorizing Fantasy either as conservative or progressive, the essays suggest that its generic peculiarity allows the emergence of productive forms of oscillation between these extremes. Covered are J.R.R. Tolkien's The Lord of the Rings, George R.R. Martin's A Song of Ice and Fire sequence, J. K. Rowling's Harry Potter novels, the vampire TV series True Blood, and the dystopian computer game Fallout 3.
Fantasy Media
Author:
Publisher:
ISBN:
Category : Fantasy fiction
Languages : en
Pages : 28
Book Description
Publisher:
ISBN:
Category : Fantasy fiction
Languages : en
Pages : 28
Book Description
How Fantasy Becomes Reality
Author: Karen Dill-Shackleford
Publisher: Oxford University Press
ISBN: 0190239298
Category : Business & Economics
Languages : en
Pages : 281
Book Description
From smartphones to social media, from streaming videos to fitness bands, our devices bring us information and entertainment all day long, forming an intimate part of our lives. Their ubiquity represents a major shift in human experience, and although we often hold our devices dear, we do not always fully appreciate how their nearly constant presence can influence our lives for better and for worse. In this revised and expanded edition of How Fantasy Becomes Reality, social psychologist Karen E. Dill-Shackleford explains what the latest science tells us about how our devices influence our thoughts, feelings, and behaviors. In engaging, conversational prose, she discusses both the benefits and the risks that come with our current level of media saturation. The wide-ranging conversation explores Avatar, Mad Men, Grand Theft Auto, and Comic Con to address critical issues such as media violence, portrayals of social groups, political coverage, and fandom. Her conclusions will empower readers to make our favorite sources of entertainment and information work for us and not against us.
Publisher: Oxford University Press
ISBN: 0190239298
Category : Business & Economics
Languages : en
Pages : 281
Book Description
From smartphones to social media, from streaming videos to fitness bands, our devices bring us information and entertainment all day long, forming an intimate part of our lives. Their ubiquity represents a major shift in human experience, and although we often hold our devices dear, we do not always fully appreciate how their nearly constant presence can influence our lives for better and for worse. In this revised and expanded edition of How Fantasy Becomes Reality, social psychologist Karen E. Dill-Shackleford explains what the latest science tells us about how our devices influence our thoughts, feelings, and behaviors. In engaging, conversational prose, she discusses both the benefits and the risks that come with our current level of media saturation. The wide-ranging conversation explores Avatar, Mad Men, Grand Theft Auto, and Comic Con to address critical issues such as media violence, portrayals of social groups, political coverage, and fandom. Her conclusions will empower readers to make our favorite sources of entertainment and information work for us and not against us.
The Whitefire Crossing
Author: Courtney Schafer
Publisher: Start Publishing LLC
ISBN: 1597803529
Category : Fiction
Languages : en
Pages : 348
Book Description
Dev is a smuggler with the perfect cover. He's in high demand as a guide for the caravans that carry legitimate goods from the city of Ninavel into the country of Alathia. The route through the Whitefire Mountains is treacherous, and Dev is one of the few climbers who knows how to cross them safely. With his skill and connections, it's easy enough to slip contraband charms from Ninavel - where any magic is fair game, no matter how dark - into Alathia, where most magic is outlawed. But smuggling a few charms is one thing; smuggling a person through the warded Alathian border is near suicidal. Having made a promise to a dying friend, Dev is forced to take on a singularly dangerous cargo: Kiran. A young apprentice on the run from one of the most powerful mages in Ninavel, Kiran is desperate enough to pay a fortune to sneak into a country where discovery means certain execution - and he'll do whatever it takes to prevent Dev from finding out the terrible truth behind his getaway. Yet the young mage is not the only one harboring a deadly secret. Caught up in a web of subterfuge and dark magic, Dev and Kiran must find a way to trust each other - or face not only their own destruction, but that of the entire city of Ninavel.
Publisher: Start Publishing LLC
ISBN: 1597803529
Category : Fiction
Languages : en
Pages : 348
Book Description
Dev is a smuggler with the perfect cover. He's in high demand as a guide for the caravans that carry legitimate goods from the city of Ninavel into the country of Alathia. The route through the Whitefire Mountains is treacherous, and Dev is one of the few climbers who knows how to cross them safely. With his skill and connections, it's easy enough to slip contraband charms from Ninavel - where any magic is fair game, no matter how dark - into Alathia, where most magic is outlawed. But smuggling a few charms is one thing; smuggling a person through the warded Alathian border is near suicidal. Having made a promise to a dying friend, Dev is forced to take on a singularly dangerous cargo: Kiran. A young apprentice on the run from one of the most powerful mages in Ninavel, Kiran is desperate enough to pay a fortune to sneak into a country where discovery means certain execution - and he'll do whatever it takes to prevent Dev from finding out the terrible truth behind his getaway. Yet the young mage is not the only one harboring a deadly secret. Caught up in a web of subterfuge and dark magic, Dev and Kiran must find a way to trust each other - or face not only their own destruction, but that of the entire city of Ninavel.
Fantasy Sports and the Changing Sports Media Industry
Author: Nicholas David Bowman
Publisher: Lexington Books
ISBN: 1498504892
Category : Language Arts & Disciplines
Languages : en
Pages : 329
Book Description
This edited collection examines how fantasy sports play has established a prominent and promising foothold in the larger sports ecology. Often considered an isolated activity for the hardcore sports fan, fantasy sports play have since been incorporated into sports broadcasting and editorial coverage, sports marketing and promotions, and even into the very sports themselves with athletes and teams using the activities to draw fans further into the sports experience. This edited collection invites leading scholars and sports professionals from several different fields to share historical and emerging perspectives on the importance of fantasy sports as an artifact of theoretical and empirical importance to larger issues of sport and society. \
Publisher: Lexington Books
ISBN: 1498504892
Category : Language Arts & Disciplines
Languages : en
Pages : 329
Book Description
This edited collection examines how fantasy sports play has established a prominent and promising foothold in the larger sports ecology. Often considered an isolated activity for the hardcore sports fan, fantasy sports play have since been incorporated into sports broadcasting and editorial coverage, sports marketing and promotions, and even into the very sports themselves with athletes and teams using the activities to draw fans further into the sports experience. This edited collection invites leading scholars and sports professionals from several different fields to share historical and emerging perspectives on the importance of fantasy sports as an artifact of theoretical and empirical importance to larger issues of sport and society. \
The Fellowship of the Ring
Author: John Ronald Reuel Tolkien
Publisher: HarperCollins UK
ISBN: 0007203586
Category : Fiction
Languages : en
Pages : 571
Book Description
'The Fellowship of the Ring' is the first part of JRR Tolkien's epic masterpiece 'The Lord of the Rings'. This 50th anniversary edition features special packaging and includes the definitive edition of the text.|PB
Publisher: HarperCollins UK
ISBN: 0007203586
Category : Fiction
Languages : en
Pages : 571
Book Description
'The Fellowship of the Ring' is the first part of JRR Tolkien's epic masterpiece 'The Lord of the Rings'. This 50th anniversary edition features special packaging and includes the definitive edition of the text.|PB
Fantasy
Author: Ben Fama
Publisher:
ISBN: 9781937027476
Category : American poetry
Languages : en
Pages : 0
Book Description
Poetry. Ben Fama's FANTASY operates in a world of Internet, glamor, and lonely 21st century adulthood, through various other sorts of intimacies that happen through global production. Fama's language and affect flatten desire while they maintain a tone of struggle and longing. Fantasy works at the question of how to spend time while alive in a humanity close to burnout, where the value of one's own labor is as inconclusive as the profits of intimacy. The need for things butts up against the living nihilism of late capitalism. "How did Fama invent a tone so perfect and icy, so equal to our times?" Wayne Koestenbaum "Sometimes something gets written and it surprises you, though it feels familiar. An early- twenty-first century decadence with its adderalls. Still the colloquials and the coteries of the New York School, but now with selfies, with crying selfies even. And klout scores. And there is fashion week, the Miami, the Los Angeles. Tans. Pools. I read FANTASY again and again, thinking I could learn to recite its spell on my own. It is a book about an end. An end of our economic empire. Of the fantastical expansion of income. And the poems here just keep going. They keep going to work. They plan what to do when one encounters an active shooter situation. Sort of. Because there is no plan really that makes sense except maybe to keep showing up to work stoned." Juliana Spahr "Ben Fama's softly amalgamated new book, FANTASY, quietly elicits states of mind that we do and do not continue to inhabit. Memory traces, evacuations of past ruins pile up under present day linguistic and textual edifices. The socio-political erupts gently at the edges of fanboy/fangirl communiques in which "fundamentalists decried jolie for using her wealth to surmount death and god." In FANTASY, Fama uses his poetic intelligence to override dilemmas of understanding, and agitate all our ADLs (activities of daily living) no small task for these overripe poetic times." Kim Rosenfield "Fama has many faces, and fame comes in many sorts and sizes from the one- week notoriety of the cover story to the splendor of an everlasting name (I may be quoting), i.e., Anais Nin commiserates with Trent Reznor about the fact that Kate Moss's tan lines are, right now, more famous than either one of them. FANTASY is a Zipcar to cruise by such commiseration on the way to a resort Google maps can't locate, but that "if you can't afford it," at least you can "affect it," and there's still "Glamour all night." Bruce Hainley"
Publisher:
ISBN: 9781937027476
Category : American poetry
Languages : en
Pages : 0
Book Description
Poetry. Ben Fama's FANTASY operates in a world of Internet, glamor, and lonely 21st century adulthood, through various other sorts of intimacies that happen through global production. Fama's language and affect flatten desire while they maintain a tone of struggle and longing. Fantasy works at the question of how to spend time while alive in a humanity close to burnout, where the value of one's own labor is as inconclusive as the profits of intimacy. The need for things butts up against the living nihilism of late capitalism. "How did Fama invent a tone so perfect and icy, so equal to our times?" Wayne Koestenbaum "Sometimes something gets written and it surprises you, though it feels familiar. An early- twenty-first century decadence with its adderalls. Still the colloquials and the coteries of the New York School, but now with selfies, with crying selfies even. And klout scores. And there is fashion week, the Miami, the Los Angeles. Tans. Pools. I read FANTASY again and again, thinking I could learn to recite its spell on my own. It is a book about an end. An end of our economic empire. Of the fantastical expansion of income. And the poems here just keep going. They keep going to work. They plan what to do when one encounters an active shooter situation. Sort of. Because there is no plan really that makes sense except maybe to keep showing up to work stoned." Juliana Spahr "Ben Fama's softly amalgamated new book, FANTASY, quietly elicits states of mind that we do and do not continue to inhabit. Memory traces, evacuations of past ruins pile up under present day linguistic and textual edifices. The socio-political erupts gently at the edges of fanboy/fangirl communiques in which "fundamentalists decried jolie for using her wealth to surmount death and god." In FANTASY, Fama uses his poetic intelligence to override dilemmas of understanding, and agitate all our ADLs (activities of daily living) no small task for these overripe poetic times." Kim Rosenfield "Fama has many faces, and fame comes in many sorts and sizes from the one- week notoriety of the cover story to the splendor of an everlasting name (I may be quoting), i.e., Anais Nin commiserates with Trent Reznor about the fact that Kate Moss's tan lines are, right now, more famous than either one of them. FANTASY is a Zipcar to cruise by such commiseration on the way to a resort Google maps can't locate, but that "if you can't afford it," at least you can "affect it," and there's still "Glamour all night." Bruce Hainley"
Fantasy and Science Fiction Medievalisms: From Isaac Asimov to A Game of Thrones - Student Edition
Author: Helen Young
Publisher: Cambria Press
ISBN:
Category : Literary Criticism
Languages : en
Pages : 230
Book Description
Note: this is an abridged version of the book with references removed.The complete edition is also available on this website. From advertisements to amusement parks, themed restaurants, and Renaissance fairs twenty-first century popular culture is strewn with reimaginings of the Middle Ages. They are nowhere more prevalent, however, than in the films, television series, books, and video games of speculative genres: fantasy and science fiction. Peter Jackson's The Lord of the Rings and The Hobbit film trilogies and George R. R. Martin's multimedia Game of Thrones franchise are just two of the most widely known and successful fantasy conglomerates of recent decades. Medievalism has often been understood as a defining feature of fantasy, and as the antithesis of science fiction, but such constructs vastly underestimate the complexities of both genres and their interactions. "Medieval" has multiple meanings in fantasy and science fiction, which shift with genre convention, and which bring about their own changes as authors and audiences engage with what has gone before in the recent and deeper pasts. Earlier volumes have examined some of the ways in which contemporary popular culture re-imagines the Middle Ages, offering broad overviews, but none considers fantasy, science fiction, or the two together. The focused approach of this collection provides a directed pathway into the myriad medievalisms of modern popular culture. By engaging directly with genre(s), this book acknowledges that medievalist creative texts and practices do not occur in a vacuum, but are shaped by multiple cultural forces and concerns; medievalism is never just about the Middle Ages.
Publisher: Cambria Press
ISBN:
Category : Literary Criticism
Languages : en
Pages : 230
Book Description
Note: this is an abridged version of the book with references removed.The complete edition is also available on this website. From advertisements to amusement parks, themed restaurants, and Renaissance fairs twenty-first century popular culture is strewn with reimaginings of the Middle Ages. They are nowhere more prevalent, however, than in the films, television series, books, and video games of speculative genres: fantasy and science fiction. Peter Jackson's The Lord of the Rings and The Hobbit film trilogies and George R. R. Martin's multimedia Game of Thrones franchise are just two of the most widely known and successful fantasy conglomerates of recent decades. Medievalism has often been understood as a defining feature of fantasy, and as the antithesis of science fiction, but such constructs vastly underestimate the complexities of both genres and their interactions. "Medieval" has multiple meanings in fantasy and science fiction, which shift with genre convention, and which bring about their own changes as authors and audiences engage with what has gone before in the recent and deeper pasts. Earlier volumes have examined some of the ways in which contemporary popular culture re-imagines the Middle Ages, offering broad overviews, but none considers fantasy, science fiction, or the two together. The focused approach of this collection provides a directed pathway into the myriad medievalisms of modern popular culture. By engaging directly with genre(s), this book acknowledges that medievalist creative texts and practices do not occur in a vacuum, but are shaped by multiple cultural forces and concerns; medievalism is never just about the Middle Ages.