Author: Sergey Knazev
Publisher: Select Books (NY)
ISBN: 9781590791257
Category : Humor
Languages : en
Pages : 0
Book Description
"Founder of entertainment and brand management company who manages careers of the stars tells behind-the-scenes stories of how they reached their fame and offers information and practical advice on how to become a celebrity"--
Slay the Fame Game
Author: Rachel McCord
Publisher:
ISBN: 9780692906248
Category :
Languages : en
Pages : 122
Book Description
You started that social media profile or moved to Hollywood, New York or Atlanta to pursue your dream career in entertainment. But what if no one ever sees your talent because you can't stand out among the millions trying to make it? In Slay the Fame Game, celebrity expert and model Rachel McCord tells you everything she has learned from eight years in Hollywood, working alongside some of the biggest celebrities in the world. Discover the power of grassroots marketing in Hollywood to learn how she went from trailer parks to thousands of red carpets, magazine covers, paparazzi stalking, international modeling campaigns and her own product line in Forever 21, Nordstrom and JCPenny. In this fun, Hollywood guide and tell all, McCord explains how to use the best branding and promotional methods available to get you noticed and land your dream jobs. You'll learn how to:* Increase demand for your work as talent and monetize in the process.* Build fame and a celebrity brand that makes you stand out from the crowd. * Collaborate with fellow celebrities and key influencers to increase notoriety and leverage grassroots marketing.* Learn necessary skills to overcome insecurities and deal with the inevitable rejection. * Create raving fans who follow and support you. * Secure and slay media interviews and appearances.
Publisher:
ISBN: 9780692906248
Category :
Languages : en
Pages : 122
Book Description
You started that social media profile or moved to Hollywood, New York or Atlanta to pursue your dream career in entertainment. But what if no one ever sees your talent because you can't stand out among the millions trying to make it? In Slay the Fame Game, celebrity expert and model Rachel McCord tells you everything she has learned from eight years in Hollywood, working alongside some of the biggest celebrities in the world. Discover the power of grassroots marketing in Hollywood to learn how she went from trailer parks to thousands of red carpets, magazine covers, paparazzi stalking, international modeling campaigns and her own product line in Forever 21, Nordstrom and JCPenny. In this fun, Hollywood guide and tell all, McCord explains how to use the best branding and promotional methods available to get you noticed and land your dream jobs. You'll learn how to:* Increase demand for your work as talent and monetize in the process.* Build fame and a celebrity brand that makes you stand out from the crowd. * Collaborate with fellow celebrities and key influencers to increase notoriety and leverage grassroots marketing.* Learn necessary skills to overcome insecurities and deal with the inevitable rejection. * Create raving fans who follow and support you. * Secure and slay media interviews and appearances.
The Fame Game
Author: Sergey Knazev
Publisher: Select Books (NY)
ISBN: 9781590791257
Category : Humor
Languages : en
Pages : 0
Book Description
"Founder of entertainment and brand management company who manages careers of the stars tells behind-the-scenes stories of how they reached their fame and offers information and practical advice on how to become a celebrity"--
Publisher: Select Books (NY)
ISBN: 9781590791257
Category : Humor
Languages : en
Pages : 0
Book Description
"Founder of entertainment and brand management company who manages careers of the stars tells behind-the-scenes stories of how they reached their fame and offers information and practical advice on how to become a celebrity"--
Change the Game
Author: Walt F.J. Goodridge
Publisher: a company called W
ISBN:
Category : Music
Languages : en
Pages : 292
Book Description
Attention Hip Hop Entrepreneurs! Start your own record label! Release your own music! Create your own empire! This groundbreaking guide--my first book--really did change the game when it was first published as Rap: This Game of Exposure, and with each yearly update, continues to inspire, inform and instruct each new generation of Hip Hop Entrepreneur! This is the book Hip Hop pioneer, Chuck D, raved about in his book, Fight the Power! (294 pages; 8.5 x 11; ISBN: 978-1517523992) Read more at www.hiphopentrepreneur.com
Publisher: a company called W
ISBN:
Category : Music
Languages : en
Pages : 292
Book Description
Attention Hip Hop Entrepreneurs! Start your own record label! Release your own music! Create your own empire! This groundbreaking guide--my first book--really did change the game when it was first published as Rap: This Game of Exposure, and with each yearly update, continues to inspire, inform and instruct each new generation of Hip Hop Entrepreneur! This is the book Hip Hop pioneer, Chuck D, raved about in his book, Fight the Power! (294 pages; 8.5 x 11; ISBN: 978-1517523992) Read more at www.hiphopentrepreneur.com
Unlimited Replays
Author: William Gibbons
Publisher: Oxford University Press
ISBN: 0190265280
Category : Music
Languages : en
Pages : 209
Book Description
Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Publisher: Oxford University Press
ISBN: 0190265280
Category : Music
Languages : en
Pages : 209
Book Description
Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Unlimited Replays offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.
Big Game
Author: Mark Leibovich
Publisher: Penguin
ISBN: 0399185437
Category : Sports & Recreation
Languages : en
Pages : 402
Book Description
“A raucous, smash-mouth, first-person takedown of the National Football League." —Wall Street Journal The New York Times bestseller From the #1 New York Times bestselling author of This Town, an equally merciless probing of America's biggest cultural force, pro football, at a moment of peak success and high anxiety Like millions of Americans, Mark Leibovich has spent more of his life tuned into pro football than he'd care to admit. Being a lifelong New England Patriots fan meant growing up on a steady diet of lovable loserdom. That is, until the Tom Brady/Bill Belichick era made the Pats the most ruthlessly efficient and polarizing sports dynasty of the modern NFL, and its fans the most irritating in all of Pigskin America. Leibovich kept his obsession quiet, making a nice career for himself covering that other playground for rich and overgrown children, American politics. Still, every now and then Leibovich would reach out to Tom Brady to gauge his willingness to subject himself to a profile. He figured that the chances of Brady agreeing were a Hail Mary at best, but Brady returned Mark's call in summer 2014 and kept on returning his calls through epic Patriots Super Bowl victory and defeat, and a scandal involving Brady--Deflategate--whose grip on sports media was as profound as its true significance was ridiculous. So began a four-year odyssey that took Mark Leibovich deeper inside the NFL than anyone has gone before. From the owners' meeting to the draft to the sidelines of crucial games, he takes in the show at the elbow of everyone from Brady to big-name owners to the cordially despised NFL Commissioner, Roger Goodell. Ultimately, BIG GAME is a chronicle of "peak football"--the high point of the sport's economic success and cultural dominance, but also the time when the dark side began to show. It is an era of explosive revenue growth, but also one of creeping existential fear. Players have long joked that NFL stands for "not for long," but as the true impact of concussions becomes inescapable background noise, it's increasingly difficult to enjoy the simple glory of football without the buzz-kill of its obvious consequences. And that was before Donald Trump. In 2016, Mark's day job caught up with him, and the NFL slammed headlong into America's culture wars. Big Game is a journey through an epic storm. Through it all, Leibovich always keeps one eye on Tom Brady and his beloved Patriots, through to the 2018 Super Bowl. Pro football, this hilarious and enthralling book proves, may not be the sport America needs, but it is most definitely the sport we deserve.
Publisher: Penguin
ISBN: 0399185437
Category : Sports & Recreation
Languages : en
Pages : 402
Book Description
“A raucous, smash-mouth, first-person takedown of the National Football League." —Wall Street Journal The New York Times bestseller From the #1 New York Times bestselling author of This Town, an equally merciless probing of America's biggest cultural force, pro football, at a moment of peak success and high anxiety Like millions of Americans, Mark Leibovich has spent more of his life tuned into pro football than he'd care to admit. Being a lifelong New England Patriots fan meant growing up on a steady diet of lovable loserdom. That is, until the Tom Brady/Bill Belichick era made the Pats the most ruthlessly efficient and polarizing sports dynasty of the modern NFL, and its fans the most irritating in all of Pigskin America. Leibovich kept his obsession quiet, making a nice career for himself covering that other playground for rich and overgrown children, American politics. Still, every now and then Leibovich would reach out to Tom Brady to gauge his willingness to subject himself to a profile. He figured that the chances of Brady agreeing were a Hail Mary at best, but Brady returned Mark's call in summer 2014 and kept on returning his calls through epic Patriots Super Bowl victory and defeat, and a scandal involving Brady--Deflategate--whose grip on sports media was as profound as its true significance was ridiculous. So began a four-year odyssey that took Mark Leibovich deeper inside the NFL than anyone has gone before. From the owners' meeting to the draft to the sidelines of crucial games, he takes in the show at the elbow of everyone from Brady to big-name owners to the cordially despised NFL Commissioner, Roger Goodell. Ultimately, BIG GAME is a chronicle of "peak football"--the high point of the sport's economic success and cultural dominance, but also the time when the dark side began to show. It is an era of explosive revenue growth, but also one of creeping existential fear. Players have long joked that NFL stands for "not for long," but as the true impact of concussions becomes inescapable background noise, it's increasingly difficult to enjoy the simple glory of football without the buzz-kill of its obvious consequences. And that was before Donald Trump. In 2016, Mark's day job caught up with him, and the NFL slammed headlong into America's culture wars. Big Game is a journey through an epic storm. Through it all, Leibovich always keeps one eye on Tom Brady and his beloved Patriots, through to the 2018 Super Bowl. Pro football, this hilarious and enthralling book proves, may not be the sport America needs, but it is most definitely the sport we deserve.
Who's in the Game?
Author: Terri Toles Patkin
Publisher: McFarland
ISBN: 1476676917
Category : Games & Activities
Languages : en
Pages : 282
Book Description
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.
Publisher: McFarland
ISBN: 1476676917
Category : Games & Activities
Languages : en
Pages : 282
Book Description
Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.
A History of NFL Preseason and Exhibition Games
Author: Mark L. Ford
Publisher: Rowman & Littlefield
ISBN: 1442238917
Category : Sports & Recreation
Languages : en
Pages : 299
Book Description
For fans of professional football who thought they had read everything about the history of the game, Mark L. Ford breaks new ground with this account of the NFL preseason. Described as “test labs” by Ford, the preseason games are a time for trying out new strategies, considering future rule changes, and implementing television coverage innovations. For thousands of players who vie for a spot in the league every summer, the preseason is also the defining moment where careers can be made or broken. A History of NFL Preseason and Exhibition Games: 1960 to 1985 is one of two books by Ford on professional football’s preseason. Along with its companion volume—which covers 1986 to 2013—this resource provides information on every NFL and AFL preseason game played since the AFL was launched in 1960. All the interesting events and people that were part of these summer battles are detailed, as well as the first outings for new teams, new rules, and new stars. In addition, Ford includes amusing anecdotes and mishaps, such as a 1972 game that was lost because the players wore the wrong shoes. Throughout the book, Ford recounts key off-season developments that would transform professional football from a modest enterprise into a global monopoly with annual revenues and assets worth billions. A History of NFL Preseason and Exhibition Games is a unique and important reference for pro football fans and cultural historians alike.
Publisher: Rowman & Littlefield
ISBN: 1442238917
Category : Sports & Recreation
Languages : en
Pages : 299
Book Description
For fans of professional football who thought they had read everything about the history of the game, Mark L. Ford breaks new ground with this account of the NFL preseason. Described as “test labs” by Ford, the preseason games are a time for trying out new strategies, considering future rule changes, and implementing television coverage innovations. For thousands of players who vie for a spot in the league every summer, the preseason is also the defining moment where careers can be made or broken. A History of NFL Preseason and Exhibition Games: 1960 to 1985 is one of two books by Ford on professional football’s preseason. Along with its companion volume—which covers 1986 to 2013—this resource provides information on every NFL and AFL preseason game played since the AFL was launched in 1960. All the interesting events and people that were part of these summer battles are detailed, as well as the first outings for new teams, new rules, and new stars. In addition, Ford includes amusing anecdotes and mishaps, such as a 1972 game that was lost because the players wore the wrong shoes. Throughout the book, Ford recounts key off-season developments that would transform professional football from a modest enterprise into a global monopoly with annual revenues and assets worth billions. A History of NFL Preseason and Exhibition Games is a unique and important reference for pro football fans and cultural historians alike.
101 Games to Play Before You Grow Up
Author:
Publisher: Walter Foster Jr
ISBN: 1633226395
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Playing games is the best part of growing up. Help kids tap into their playful imaginations with 101 Games to Play Before You Grow Up, the ultimate handbook for kids that introduces tons of games to play by themselves or with friends and family! Offering an extensive list of games, from classic favorites such as H.O.R.S.E., Simon Says, and Handball to quirky card and board games such as Pandemic and Spoons, your children will get up, get outside, and never get bored. 101 Games to Play Before You Grow Up features both indoor and outdoor games for rainy or snowy days. With so many ways to play, kids will always have something new to do!
Publisher: Walter Foster Jr
ISBN: 1633226395
Category : Juvenile Nonfiction
Languages : en
Pages : 147
Book Description
Playing games is the best part of growing up. Help kids tap into their playful imaginations with 101 Games to Play Before You Grow Up, the ultimate handbook for kids that introduces tons of games to play by themselves or with friends and family! Offering an extensive list of games, from classic favorites such as H.O.R.S.E., Simon Says, and Handball to quirky card and board games such as Pandemic and Spoons, your children will get up, get outside, and never get bored. 101 Games to Play Before You Grow Up features both indoor and outdoor games for rainy or snowy days. With so many ways to play, kids will always have something new to do!
The Fame Game
Author: Lauren Conrad
Publisher: Harper Collins
ISBN: 0062079867
Category : Young Adult Fiction
Languages : en
Pages : 221
Book Description
In Hollywood, fame can be found on every corner and behind any door. You just have to know where to look for it. Nineteen-year-old Madison Parker made a name for herself as best frenemy of nice-girl-next-door Jane Roberts on the hot reality show L.A. Candy. Now Madison's ready for her turn in the spotlight and she'll stop at nothing to get it. Sure, she's the star of a new show, but with backstabbing friends and suspicious family members trying to bring her down, Madison has her work cut out for her. Plus, there's a new nice girl in "reality" town—aspiring actress Carmen Price, the daughter of Hollywood royalty—and she's a lot more experienced at playing the fame game... When the camera's start rolling, whose star will shine brighter? Filled with characters both familiar and new, Lauren Conrad's series about the highs and lows of being famous delivers Hollywood gossip and drama at every turn.
Publisher: Harper Collins
ISBN: 0062079867
Category : Young Adult Fiction
Languages : en
Pages : 221
Book Description
In Hollywood, fame can be found on every corner and behind any door. You just have to know where to look for it. Nineteen-year-old Madison Parker made a name for herself as best frenemy of nice-girl-next-door Jane Roberts on the hot reality show L.A. Candy. Now Madison's ready for her turn in the spotlight and she'll stop at nothing to get it. Sure, she's the star of a new show, but with backstabbing friends and suspicious family members trying to bring her down, Madison has her work cut out for her. Plus, there's a new nice girl in "reality" town—aspiring actress Carmen Price, the daughter of Hollywood royalty—and she's a lot more experienced at playing the fame game... When the camera's start rolling, whose star will shine brighter? Filled with characters both familiar and new, Lauren Conrad's series about the highs and lows of being famous delivers Hollywood gossip and drama at every turn.
Soccer in Oneonta
Author: Mark Simonson
Publisher: Arcadia Publishing
ISBN: 9780738536460
Category : History
Languages : en
Pages : 132
Book Description
Soccer in Oneonta was practically nonexistent until the 1950s. Rural schools in the region played the game because it was inexpensive and, in many cases, because the schools could not field six- or eleven-man football teams. The first organized soccer team began in 1955 at what was then called Oneonta State Teachers College, today's State University of New York College at Oneonta, and a year later, a team formed at Hartwick College. Both teams improved their skills in the 1960s and 1970s, and eventually the town was home to national champions from both schools. Interest spread to Oneonta High School, and youth soccer leagues became tremendously popular. Soccer in Oneonta depicts the teams, the players, the sport, and how this city in the northern Catskills got its nickname, "Soccertown, USA."
Publisher: Arcadia Publishing
ISBN: 9780738536460
Category : History
Languages : en
Pages : 132
Book Description
Soccer in Oneonta was practically nonexistent until the 1950s. Rural schools in the region played the game because it was inexpensive and, in many cases, because the schools could not field six- or eleven-man football teams. The first organized soccer team began in 1955 at what was then called Oneonta State Teachers College, today's State University of New York College at Oneonta, and a year later, a team formed at Hartwick College. Both teams improved their skills in the 1960s and 1970s, and eventually the town was home to national champions from both schools. Interest spread to Oneonta High School, and youth soccer leagues became tremendously popular. Soccer in Oneonta depicts the teams, the players, the sport, and how this city in the northern Catskills got its nickname, "Soccertown, USA."