Experience as Skill: The Somatic Turn in Human-Computer Interaction

Experience as Skill: The Somatic Turn in Human-Computer Interaction PDF Author: Thecla Schiphorst
Publisher: Springer
ISBN: 9783030061968
Category : Computers
Languages : en
Pages : 0

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Book Description
This book shows how HCI designers and practitioners can incorporate a somatic perspective or sensibility into interaction design. It demonstrates how experiential techniques can be used to support design and evaluation of user experience methods within HCI. Multiple examples are included using case studies to illustrate somatic approaches to the design of technology, contextualising the history of somatic methods within HCI and highlighting the relationships between user experiences and the application of somatic principles. The benefits and challenges of integrating somatic approaches in a technological context is illustrated and there is coverage of body-based somatic and somaesthetic strategies and how to apply these in research. The differences in epistemological assumptions are identified through contextual practice, discussion and case studies with a strong emphasis on multi-modal examples.

Interactive Sports Technologies

Interactive Sports Technologies PDF Author: Veronika Tzankova
Publisher: Taylor & Francis
ISBN: 1000592308
Category : Technology & Engineering
Languages : en
Pages : 167

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Book Description
Building on the unfolding and expanding embeddedness of digital technologies in all aspects of life, Interactive Sports Technologies: Performance, Participation, Safety focuses on the intersection of body movement, physical awareness, engineering, design, software, and hardware to capture emerging trends for enhancing sports and athletic activities. The accessible and inspiring compilation of theoretical, critical, and phenomenological approaches utilizes the domain of sports to extend our understanding of the nexus between somatic knowledge and human-computer interaction in general. Within this framework, the chapters in this volume draw upon a variety of concepts, processes, practices, and elucidative examples to bring together a timely assessment of interactive technologies’ potential to facilitate increased performance, participation, and safety in sports. This collection of chapters from international authors presents diverse perspectives from a wide range of academic and practice-based researchers within a comprehensive coverage of sport disciplines.

New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies

New Directions in Third Wave Human-Computer Interaction: Volume 2 - Methodologies PDF Author: Michael Filimowicz
Publisher: Springer
ISBN: 3319733745
Category : Computers
Languages : en
Pages : 283

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Book Description
This is the first extensive compilation documenting contemporary third wave HCI, covering key methodological developments at the leading edge of human-computer interactions. Now in its second decade as a major current of HCI research, the third wave integrates insights from the humanities and social sciences to emphasize human dimensions beyond workplace efficiency or cognitive capacities. Where the earliest HCI work has been strongly based on the concept of human-machine coupling, which expanded to workplace collaboration as computers came into mainstream professional use, today HCI can connect to almost any human experience because there are new applications for every aspect of daily life. Volume 2 - Methodologies covers methodological approaches grounded in autoethnography, empathy-based design, crowdsourcing, psychometrics, user engagement, speculative design, somatics, embodied cognition, peripheral practices and transdisciplinarity.

Intelligent Technologies for Interactive Entertainment

Intelligent Technologies for Interactive Entertainment PDF Author: Martin Clayton
Publisher: Springer Nature
ISBN: 3031557220
Category :
Languages : en
Pages : 228

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Book Description


Human-Computer Interaction. Novel User Experiences

Human-Computer Interaction. Novel User Experiences PDF Author: Masaaki Kurosu
Publisher: Springer
ISBN: 3319395130
Category : Computers
Languages : en
Pages : 610

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Book Description
The 3-volume set LNCS 9731, 9732, and 9733 constitutes the refereed proceedings of the 18th International Conference on Human-Computer Interaction, HCII 2016, held in Toronto, ON, Canada, in July 2016. The total of 1287 papers and 186 posters presented at the HCII 2016 conferences and were carefully reviewed and selected from 4354 submissions. The papers thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The volumes constituting the full 27-volume set of the conference proceedings.

Encyclopedia of Human Computer Interaction

Encyclopedia of Human Computer Interaction PDF Author: Ghaoui, Claude
Publisher: IGI Global
ISBN: 1591407982
Category : Computers
Languages : en
Pages : 780

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Book Description
Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Human-Computer Interaction

Human-Computer Interaction PDF Author: Inaki Maurtua
Publisher: BoD – Books on Demand
ISBN: 9533070226
Category : Computers
Languages : en
Pages : 572

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Book Description
In this book the reader will find a collection of 31 papers presenting different facets of Human Computer Interaction, the result of research projects and experiments as well as new approaches to design user interfaces. The book is organized according to the following main topics in a sequential order: new interaction paradigms, multimodality, usability studies on several interaction mechanisms, human factors, universal design and development methodologies and tools.

Designing with the Body

Designing with the Body PDF Author: Kristina Hook
Publisher: MIT Press
ISBN: 0262348330
Category : Design
Languages : en
Pages : 273

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Book Description
Interaction design that entails a qualitative shift from a symbolic, language-oriented stance to an experiential stance that encompasses the entire design and use cycle. With the rise of ubiquitous technology, data-driven design, and the Internet of Things, our interactions and interfaces with technology are about to change dramatically, incorporating such emerging technologies as shape-changing interfaces, wearables, and movement-tracking apps. A successful interactive tool will allow the user to engage in a smooth, embodied, interaction, creating an intimate correspondence between users' actions and system response. And yet, as Kristina Höök points out, current design methods emphasize symbolic, language-oriented, and predominantly visual interactions. In Designing with the Body, Höök proposes a qualitative shift in interaction design to an experiential, felt, aesthetic stance that encompasses the entire design and use cycle. Höök calls this new approach soma design; it is a process that reincorporates body and movement into a design regime that has long privileged language and logic. Soma design offers an alternative to the aggressive, rapid design processes that dominate commercial interaction design; it allows (and requires) a slow, thoughtful process that takes into account fundamental human values. She argues that this new approach will yield better products and create healthier, more sustainable companies. Höök outlines the theory underlying soma design and describes motivations, methods, and tools. She offers examples of soma design “encounters” and an account of her own design process. She concludes with “A Soma Design Manifesto,” which challenges interaction designers to “restart” their field—to focus on bodies and perception rather than reasoning and intellect.

Body Consciousness

Body Consciousness PDF Author: Richard Shusterman
Publisher: Cambridge University Press
ISBN: 1139467778
Category : Philosophy
Languages : en
Pages : 203

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Book Description
Contemporary culture increasingly suffers from problems of attention, over-stimulation, and stress, and a variety of personal and social discontents generated by deceptive body images. This book argues that improved body consciousness can relieve these problems and enhance one's knowledge, performance, and pleasure. The body is our basic medium of perception and action, but focused attention to its feelings and movements has long been criticised as a damaging distraction that also ethically corrupts through self-absorption. In Body Consciousness, Richard Shusterman refutes such charges by engaging the most influential twentieth-century somatic philosophers and incorporating insights from both Western and Asian disciplines of body-mind awareness. Rather than rehashing intractable ontological debates on the mind-body relation, Shusterman reorients study of this crucial nexus towards a more fruitful, pragmatic direction that reinforces important but neglected connections between philosophy of mind, ethics, politics, and the pervasive aesthetic dimensions of everyday life.

The Wiley Handbook of Human Computer Interaction Set

The Wiley Handbook of Human Computer Interaction Set PDF Author: Kent Norman
Publisher: John Wiley & Sons
ISBN: 1118977262
Category : Psychology
Languages : en
Pages : 1043

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Book Description
In der Vergangenheit war die Mensch-Computer-Interaktion (Human-Computer Interaction) das Privileg einiger weniger. Heute ist Computertechnologie weit verbreitet, allgegenwärtig und global. Arbeiten und Lernen erfolgen über den Computer. Private und kommerzielle Systeme arbeiten computergestützt. Das Gesundheitswesen wird neu erfunden. Navigation erfolgt interaktiv. Unterhaltung kommt aus dem Computer. Als Antwort auf immer leistungsfähigere Systeme sind im Bereich der Mensch-Computer-Interaktion immer ausgeklügeltere Theorien und Methodiken entstanden. The Wiley Handbook of Human-Computer Interaction bietet einen Überblick über all diese Entwicklungen und untersucht die vielen verschiedenen Aspekte der Mensch-Computer-Interaktion und hat den Wert menschlicher Erfahrungen, die über Technologie stehen, ganzheitlich im Blick.