Author: Ian Stephenson
Publisher: Springer Science & Business Media
ISBN: 1447138007
Category : Computers
Languages : en
Pages : 330
Book Description
Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.
Essential RenderMan® fast
Author: Ian Stephenson
Publisher: Springer Science & Business Media
ISBN: 1447138007
Category : Computers
Languages : en
Pages : 330
Book Description
Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.
Publisher: Springer Science & Business Media
ISBN: 1447138007
Category : Computers
Languages : en
Pages : 330
Book Description
Essential RenderMan fast provides a practical introduction to producing images using a RenderMan renderer, enabling the novice user to get the most from RenderMan. By developing an understanding of how scenes are described, animators and technical directors of all abilities can gain access to the power of RenderMan, which has previously been available to the elite of the CG community. With plenty of illustrations and hands-on examples, the author looks at the creation of geometry using RIB, and the C API. He also includes an introduction to shading and the generation of procedural textures using the RenderMan shading language. -Delivers a hands-on introduction to the RenderMan toolset, including reference to currently available implementations. -It is a practical guide to driving RenderMan using RIB, C, and other packages. -Provides tutorials in shading for the novice programmer and animator looking to explore RenderMan further than is possible using GUI based tools. -Includes many examples and plenty of illustrations, 16 of which are in full colour. -Source code is available to readers online. -Relevant text for courses on Computer graphics and animation.
Essential RenderMan®
Author: Ian Stephenson
Publisher: Springer Science & Business Media
ISBN: 1846288002
Category : Computers
Languages : en
Pages : 263
Book Description
This book provides a straightforward and easy-to-follow introduction to the basic techniques involved with using Renderman. Packed with illustrations and hands-on examples, it will serve as an excellent foundation, a good first step and overview of the program. The book explains how scenes are described; illustrates how to create surfaces, color, lighting, shadows, and depth of field using RIB and the C API; and introduces the techniques involved in creating shaders and applying textures. This second edition includes a new chapter on global illumination.
Publisher: Springer Science & Business Media
ISBN: 1846288002
Category : Computers
Languages : en
Pages : 263
Book Description
This book provides a straightforward and easy-to-follow introduction to the basic techniques involved with using Renderman. Packed with illustrations and hands-on examples, it will serve as an excellent foundation, a good first step and overview of the program. The book explains how scenes are described; illustrates how to create surfaces, color, lighting, shadows, and depth of field using RIB and the C API; and introduces the techniques involved in creating shaders and applying textures. This second edition includes a new chapter on global illumination.
Essential C# fast
Author: Ian Chivers
Publisher: Springer Science & Business Media
ISBN: 1447100751
Category : Computers
Languages : en
Pages : 309
Book Description
A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.
Publisher: Springer Science & Business Media
ISBN: 1447100751
Category : Computers
Languages : en
Pages : 309
Book Description
A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.
Essential XHTML fast
Author: John Cowell
Publisher: Springer Science & Business Media
ISBN: 1447100077
Category : Computers
Languages : en
Pages : 252
Book Description
XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.
Publisher: Springer Science & Business Media
ISBN: 1447100077
Category : Computers
Languages : en
Pages : 252
Book Description
XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.
Essential Director 8.5 fast
Author: Fiaz Hussain
Publisher: Springer Science & Business Media
ISBN: 1447100336
Category : Computers
Languages : en
Pages : 343
Book Description
Starting with an introduction to the development environment, Fiaz Hussain presents a quick and effective guide to the powerful components that make up Macromedia Director 8.5. using a hands-on approach and plenty of illustrations.
Publisher: Springer Science & Business Media
ISBN: 1447100336
Category : Computers
Languages : en
Pages : 343
Book Description
Starting with an introduction to the development environment, Fiaz Hussain presents a quick and effective guide to the powerful components that make up Macromedia Director 8.5. using a hands-on approach and plenty of illustrations.
Essential ASP.NETTM fast
Author: Simon Stobart
Publisher: Springer Science & Business Media
ISBN: 1447100050
Category : Computers
Languages : en
Pages : 243
Book Description
How to create dynamic web environments using the ASP .NET framework! The ASP .NET framework enables the development of dynamic web pages, which can interface to various database systems. Using the Visual Basic .NET language you will be able to begin to create your own web systems with ease. This quick and practical introduction explains: how to setup an ASP.NET development environment, and where to find the various software components.- the syntax and features of the language.- web-based user interaction using ASP .NET forms.- pre-defined ASP .NET objects.- how ASP .NET can interface with databases. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using ASP .NET. Additional material is available from the Essential series web site: http://www.essential-series.com
Publisher: Springer Science & Business Media
ISBN: 1447100050
Category : Computers
Languages : en
Pages : 243
Book Description
How to create dynamic web environments using the ASP .NET framework! The ASP .NET framework enables the development of dynamic web pages, which can interface to various database systems. Using the Visual Basic .NET language you will be able to begin to create your own web systems with ease. This quick and practical introduction explains: how to setup an ASP.NET development environment, and where to find the various software components.- the syntax and features of the language.- web-based user interaction using ASP .NET forms.- pre-defined ASP .NET objects.- how ASP .NET can interface with databases. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using ASP .NET. Additional material is available from the Essential series web site: http://www.essential-series.com
Essential Computer Animation fast
Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1447104897
Category : Computers
Languages : en
Pages : 181
Book Description
For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.
Publisher: Springer Science & Business Media
ISBN: 1447104897
Category : Computers
Languages : en
Pages : 181
Book Description
For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.
Rendering for Beginners
Author: Saty Raghavachary
Publisher: Taylor & Francis
ISBN: 0240519353
Category : Computers
Languages : en
Pages : 386
Book Description
Finally, a non-technical introduction to Pixar's RenderMan written for artists!
Publisher: Taylor & Francis
ISBN: 0240519353
Category : Computers
Languages : en
Pages : 386
Book Description
Finally, a non-technical introduction to Pixar's RenderMan written for artists!
Rendering for Beginners
Author: Saty Raghavachary
Publisher: Taylor & Francis
ISBN: 1136111255
Category : Computers
Languages : en
Pages : 386
Book Description
'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.' Dana Batali, Director of RenderMan Development, Pixar Animation Studios Whether you are an animator, artist or 2D illustrator looking to move to 3D rendering you will be amazed by what can be achieved with RenderMan. Saty Raghavachary offers a complete, non-technical introduction to RenderMan and rendering in general - finally a guide you don't need a math degree to follow! Full of clear explanations and plenty of samples on the associated website - www.smartcg.com/tech/cg/books/RfB - for you to play with, this color guide will quickly get you up to speed with this powerful, professional program so you too can harness the power of the program to create top quality imagery. The book features: * Clear explanations of rendering concepts to get you up and running fast * Extensive color illustrations to inspire you to make the most of your skills * An associated website with numerous self-contained examples which you can download, reproduce, modify and learn from * Comprehensive coverage of RenderMan's functionality to show you how to get the most out of this powerful renderer * Coverage relevant for all versions of the package, including a section on global illumination introduced in Release 11, as well as the key, general rendering concepts Pixar's award-winning RenderMan is one of the best renderers available and has been used to create visual effects for dozens of movies since 1985. It is also the renderer used to make blockbuster animated movies such as Toy Story and Finding Nemo. As the beautiful images in this book show, in addition to photoreal imagery you can also use it to create illustrations, visualizations, simulations of natural media and even abstract art! Contents: Rendering; RenderMan; RIB syntax; Geometric primitives; Transformations; Camera, output; Controls; Shading; What's next; Resources Saty Raghavachary is a senior graphics software developer at DreamWorks Feature Animation. He has written software used in The Prince of Egypt, The Road to El Dorado, Spirit: Stallion of the Cimarron, Sinbad: Legend of the Seven Seas and Shark Tale. He is also a part-time instructor at Gnomon School of Visual Effects, USA where he teaches RenderMan and MEL (Maya) programming.
Publisher: Taylor & Francis
ISBN: 1136111255
Category : Computers
Languages : en
Pages : 386
Book Description
'Rendering for Beginners is bound to become a must-read for anyone interested in Pixar's RenderMan. Saty's experience as both RenderMan practitioner and RenderMan teacher gives him a unique and valuable perspective. I can't wait to add a copy to my own graphics library.' Dana Batali, Director of RenderMan Development, Pixar Animation Studios Whether you are an animator, artist or 2D illustrator looking to move to 3D rendering you will be amazed by what can be achieved with RenderMan. Saty Raghavachary offers a complete, non-technical introduction to RenderMan and rendering in general - finally a guide you don't need a math degree to follow! Full of clear explanations and plenty of samples on the associated website - www.smartcg.com/tech/cg/books/RfB - for you to play with, this color guide will quickly get you up to speed with this powerful, professional program so you too can harness the power of the program to create top quality imagery. The book features: * Clear explanations of rendering concepts to get you up and running fast * Extensive color illustrations to inspire you to make the most of your skills * An associated website with numerous self-contained examples which you can download, reproduce, modify and learn from * Comprehensive coverage of RenderMan's functionality to show you how to get the most out of this powerful renderer * Coverage relevant for all versions of the package, including a section on global illumination introduced in Release 11, as well as the key, general rendering concepts Pixar's award-winning RenderMan is one of the best renderers available and has been used to create visual effects for dozens of movies since 1985. It is also the renderer used to make blockbuster animated movies such as Toy Story and Finding Nemo. As the beautiful images in this book show, in addition to photoreal imagery you can also use it to create illustrations, visualizations, simulations of natural media and even abstract art! Contents: Rendering; RenderMan; RIB syntax; Geometric primitives; Transformations; Camera, output; Controls; Shading; What's next; Resources Saty Raghavachary is a senior graphics software developer at DreamWorks Feature Animation. He has written software used in The Prince of Egypt, The Road to El Dorado, Spirit: Stallion of the Cimarron, Sinbad: Legend of the Seven Seas and Shark Tale. He is also a part-time instructor at Gnomon School of Visual Effects, USA where he teaches RenderMan and MEL (Maya) programming.
Production Rendering
Author: Ian Stephenson
Publisher: Springer Science & Business Media
ISBN: 1846280850
Category : Computers
Languages : en
Pages : 324
Book Description
Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings together all the skills needed to develop a rendering system.
Publisher: Springer Science & Business Media
ISBN: 1846280850
Category : Computers
Languages : en
Pages : 324
Book Description
Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines. Brings together all the skills needed to develop a rendering system.