Essential Computer Animation fast

Essential Computer Animation fast PDF Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1447104897
Category : Computers
Languages : en
Pages : 181

Get Book

Book Description
For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Essential Computer Animation fast

Essential Computer Animation fast PDF Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1447104897
Category : Computers
Languages : en
Pages : 181

Get Book

Book Description
For those who want to learn more about computer animation without being swamped with complex mathematics, this is the book to read! Beginning with the relationship between animation, the human visual system, and computers, Essential Computer Animation fast takes readers through a broad exploration of the subject. Readers will learn all about computer animation techniques; computer animation hardware; animation software, such as Softimage, Maya, 3D-Studio, MAX, and Lightwave; post-production techniques; and animation applications.

Essential Mathematics for Computer Graphics fast

Essential Mathematics for Computer Graphics fast PDF Author: John Vince
Publisher: Springer Science & Business Media
ISBN: 1447136853
Category : Computers
Languages : en
Pages : 234

Get Book

Book Description
This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works in the series (Essential Computer Animation fast and Essential Virtual Reality fast) and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.

Essential Dynamic HTML fast

Essential Dynamic HTML fast PDF Author: Aladdin Ayesh
Publisher: Springer Science & Business Media
ISBN: 1447103637
Category : Computers
Languages : en
Pages : 167

Get Book

Book Description
Essential Dynamic HTML fast provides a step-by-step approach to DHTML and its techniques - providing everything needed to get a project up and running fast. In addition, it includes lots of tips on how to manage a dynamic site. Using a progressive approach, it describes how to build a dynamic website, starting from data management, to incorporating multimedia effects, audio, video, and animations. It explores the use of dynamic contents, dynamic positioning, the DOM (Document Object Model), and Scripting. Topics covered include: Common HTML Tags, Data Management, Frames, Interactive Sites, Multimedia Effects, Cascade Style Sheets (CSS), Dynamic Contents, Dynamic Positioning, Document Object Model (DOM), Layers, Managing Dynamic Sites: from layout to after design, Scripting.

Essential Java 3D fast

Essential Java 3D fast PDF Author: Ian Palmer
Publisher: Springer Science & Business Media
ISBN: 1447102711
Category : Computers
Languages : en
Pages : 285

Get Book

Book Description
This is an introductory textbook for those who want to learn Java 3D fast. It is packed with numerous examples and illustrations, including an 8-page colour section. The author takes readers through the different stages of writing a simple program in Java 3D and then shows how to modify and add features to the program. Indeed, one of the best way to learn any programming language is by writing programs. The examples in this book assume a working knowledge of Java and some background in 3D graphics. It is one of the first books to introduce Java 3D at an introductory level.

Essential Flash 5.0 fast

Essential Flash 5.0 fast PDF Author: Fiaz Hussain
Publisher: Springer Science & Business Media
ISBN: 1447103297
Category : Computers
Languages : en
Pages : 240

Get Book

Book Description
Macromedia's Flash 5.0 is one of the most dynamic and powerful design applications for interactive web-based animation. No doubt, the technology has given birth to a new generation of internet designers. This book reveals readers all the tips and techniques so that they can start designing quickly. Both old and new features are covered in the book. New features include: improved interface design, new creative tools, and action scripts for interactivity.

Essential UMLTm fast

Essential UMLTm fast PDF Author: Aladdin Ayesh
Publisher: Springer Science & Business Media
ISBN: 1447101537
Category : Computers
Languages : en
Pages : 222

Get Book

Book Description
Essential UML fast introduces the concepts of object-oriented analysis, design and programming, using the Unified Modeling Language (UML). UML is one of the best known modeling languages in the object-oriented software development world, and is fast becoming a standard amongst OO software developers. The book contains plenty of examples and detailed illustrations, making it easy for readers to get up and running with UML fast. In providing these examples the author relies on one of the well known use case tools, Select Enterprise. Advice is given on how to set up Select Enterprise as well as how to use it to speed up the modeling process of practical software.

Essential PHP fast

Essential PHP fast PDF Author: Simon Stobart
Publisher: Springer Science & Business Media
ISBN: 1447102096
Category : Computers
Languages : en
Pages : 252

Get Book

Book Description
How to create dynamic web environments using the PHP language and the MySQL database! If you are familiar with the syntax for C, C++ and Java, then PHP will seem very familiar. Once you have got up to speed with this HTML embedded scripting language, you will soon be creating dynamic HTML database-enabled web pages quickly and easily. This quick and practical introduction explains: - how PHP works and what a dynamic web page is; - the software development environment; - the syntax and features of the language; - how PHP can be integrated with MySQL databases; - dynamic database applications. Clearly written, this book provides you with all the essential information you need to create your own dynamic web environments using PHP. Additional material is available from the Essential series web site: http://www.essential-series.com

Essential C# fast

Essential C# fast PDF Author: Ian Chivers
Publisher: Springer Science & Business Media
ISBN: 1447100751
Category : Computers
Languages : en
Pages : 309

Get Book

Book Description
A quick and practical introduction to the C# programming language. The text includes complete programing examples that highlight the core features of this language. In this book you will learn about: Using C# with a traditional compile run cycle, using C# within the Developer Studio environment, different data types supported in C#, control structures and input and output (i/o) in C#, key features of C# and their relationship to C, C++, Java and other programming languages.

Essential XHTML fast

Essential XHTML fast PDF Author: John Cowell
Publisher: Springer Science & Business Media
ISBN: 1447100077
Category : Computers
Languages : en
Pages : 246

Get Book

Book Description
XHTML is a flexible XML-based markup language for designing Web sites. In January 2000, the W3C announced that it was supporting the development of XHTML as a replacement to HTML. HTML will continue to be around for a while, but if you want to develop Web sites for the future you need to switch to XHTML. Designers who make the change find that they can develop faster, better sites using XHTML. Most Web sites are interactive, responding to the viewer. To do this you need to use a scripting language - JavaScript is the most popular scripting language and interfaces easily with XHTML. To develop powerful interactive Web sites you need to understand these technologies and how they work together. Essential XHTML fast gives you everything you need to develop great Web sites in XHTML, including an introduction to scripting with JavaScript so that you can create dynamic interactive Web pages. There are many step-by-step examples, which you can download from the series Web site. It covers key aspects such as: - The relationship between XML and XHTML - Cascading Style sheets for formatting layout - Using text, images and image maps as links - Creating and using tables - The new standard for frames - Interactive XHTML forms - The JavaScript language - Incorporating JavaScript into XHTML pages - Handling events in JavaScript The source code for the examples in this book is available at the Essential series web site http://www.essential-series.com.

Essential RenderMan® fast

Essential RenderMan® fast PDF Author: Ian Stephenson
Publisher: Springer Science & Business Media
ISBN: 9781852336080
Category : Computers
Languages : en
Pages : 348

Get Book

Book Description
RenderMan has long been associated with top-end film production and is an essential tool for creating many of the effects and images in recent animated films (such as Final Fantasy, Monsters, Inc., Stuart Little, Pearl Harbour and Dinosaur). RenderMan is widely available and, with the demand for higher quality images, is now used by computer-based artists at all levels of the graphics industry. Essential RenderMan fast is a practical introduction to producing images using a RenderMan renderer, and getting the most from RenderMan. You will gain access to the power of RenderMan, which has previously only been available to the elite of the Computer Graphics community! With plenty of illustrations and hands-on examples, Ian Stephenson: gives an overview of RenderMan.- explains how scenes are described.- illustrates (among other things) how to create surfaces; colour; lighting; shadows; and depth of field, using RIB and the C API.- introduces the techniques involved in creating and applying textures and shading. Additional material is available from the Essential series website: http://www.essential-series.com