Author: Brandon T. Snider
Publisher: Abrams
ISBN: 1647000947
Category : Juvenile Fiction
Languages : en
Pages : 221
Book Description
The third title in the hilarious Rube Goldberg and His Amazing Machines series by bestselling author Brandon T. Snider and featuring illustrations by award-winning artist Ed Steckley Evil Professor Zeero has disappeared, Superintendent Atwater has been put in his place, and all is right again in Beechwood . . . or is it? When Rube Goldberg discovers the Null Corporation is building a giant machine in his beloved junkyard, he suspects something nefarious is at play. Then when he begins receiving anonymous messages from someone claiming to be an ally, he knows something is up. Together with his best friends Boob and Pearl, as well as friends like Reina, Lala, and Davin, Rube sets out to find out just what the company has planned for their town. To throw a wrench in things, Rube’s dad has made an unexpected trip home, and Rube struggles to find the best way to share his new passion for problem-solving with the person he loves the most. Can Rube find all the answers he needs in time to save Beechwood? Disguises, master plans, and, above all, Rube Goldberg Machines come together in this hilarious third title in the Rube Goldberg and His Amazing Machines series, written by bestselling author Brandon T. Snider and featuring black-and-white illustrations by Ed Steckley.
Engine of Change (Rube Goldberg and His Amazing Machines #3)
Author: Brandon T. Snider
Publisher: Abrams
ISBN: 1647000947
Category : Juvenile Fiction
Languages : en
Pages : 221
Book Description
The third title in the hilarious Rube Goldberg and His Amazing Machines series by bestselling author Brandon T. Snider and featuring illustrations by award-winning artist Ed Steckley Evil Professor Zeero has disappeared, Superintendent Atwater has been put in his place, and all is right again in Beechwood . . . or is it? When Rube Goldberg discovers the Null Corporation is building a giant machine in his beloved junkyard, he suspects something nefarious is at play. Then when he begins receiving anonymous messages from someone claiming to be an ally, he knows something is up. Together with his best friends Boob and Pearl, as well as friends like Reina, Lala, and Davin, Rube sets out to find out just what the company has planned for their town. To throw a wrench in things, Rube’s dad has made an unexpected trip home, and Rube struggles to find the best way to share his new passion for problem-solving with the person he loves the most. Can Rube find all the answers he needs in time to save Beechwood? Disguises, master plans, and, above all, Rube Goldberg Machines come together in this hilarious third title in the Rube Goldberg and His Amazing Machines series, written by bestselling author Brandon T. Snider and featuring black-and-white illustrations by Ed Steckley.
Publisher: Abrams
ISBN: 1647000947
Category : Juvenile Fiction
Languages : en
Pages : 221
Book Description
The third title in the hilarious Rube Goldberg and His Amazing Machines series by bestselling author Brandon T. Snider and featuring illustrations by award-winning artist Ed Steckley Evil Professor Zeero has disappeared, Superintendent Atwater has been put in his place, and all is right again in Beechwood . . . or is it? When Rube Goldberg discovers the Null Corporation is building a giant machine in his beloved junkyard, he suspects something nefarious is at play. Then when he begins receiving anonymous messages from someone claiming to be an ally, he knows something is up. Together with his best friends Boob and Pearl, as well as friends like Reina, Lala, and Davin, Rube sets out to find out just what the company has planned for their town. To throw a wrench in things, Rube’s dad has made an unexpected trip home, and Rube struggles to find the best way to share his new passion for problem-solving with the person he loves the most. Can Rube find all the answers he needs in time to save Beechwood? Disguises, master plans, and, above all, Rube Goldberg Machines come together in this hilarious third title in the Rube Goldberg and His Amazing Machines series, written by bestselling author Brandon T. Snider and featuring black-and-white illustrations by Ed Steckley.
Rube Goldberg's Big Book of Building
Author: Jennifer George
Publisher: Abrams
ISBN: 1647006465
Category : Juvenile Nonfiction
Languages : en
Pages : 244
Book Description
Written by the famed inventor’s granddaughter herself for builders of all ages, this is the only official guide to building 25 kid-friendly Rube Goldberg Machines at home To build a Rube Goldberg Machine, all you need is a pile of junk and a great imagination. Rube Goldberg’s granddaughter, Jennifer George, has teamed up with world-renowned Rube Goldberg machine builder Zach Umperovitch to show us just how true that is in this comprehensive guide to building Rube Goldberg Machines at home. Written in partnership with Rube Goldberg’s granddaughter herself, Jennifer George, this book breaks down how to build a variety of machines that solve simple problems in complex ways. Progressing in difficulty with each chapter, kids (and builders of all ages) will learn how to construct super simple machines that fit on a tabletop, to hard ones that take up entire rooms or yards! Learn how to start chain reactions that refill your popcorn automatically on movie night, open umbrellas, and even pack a picnic, one step at a time. Filled with jokes, fun facts, and tips and tricks to make building as successful as possible, this book is sure to satisfy every family’s most curious and inventive minds!
Publisher: Abrams
ISBN: 1647006465
Category : Juvenile Nonfiction
Languages : en
Pages : 244
Book Description
Written by the famed inventor’s granddaughter herself for builders of all ages, this is the only official guide to building 25 kid-friendly Rube Goldberg Machines at home To build a Rube Goldberg Machine, all you need is a pile of junk and a great imagination. Rube Goldberg’s granddaughter, Jennifer George, has teamed up with world-renowned Rube Goldberg machine builder Zach Umperovitch to show us just how true that is in this comprehensive guide to building Rube Goldberg Machines at home. Written in partnership with Rube Goldberg’s granddaughter herself, Jennifer George, this book breaks down how to build a variety of machines that solve simple problems in complex ways. Progressing in difficulty with each chapter, kids (and builders of all ages) will learn how to construct super simple machines that fit on a tabletop, to hard ones that take up entire rooms or yards! Learn how to start chain reactions that refill your popcorn automatically on movie night, open umbrellas, and even pack a picnic, one step at a time. Filled with jokes, fun facts, and tips and tricks to make building as successful as possible, this book is sure to satisfy every family’s most curious and inventive minds!
Rube Goldberg and His Amazing Machines
Author: Brandon T. Snider
Publisher: Abrams
ISBN: 1647000920
Category : Juvenile Fiction
Languages : en
Pages : 218
Book Description
The hilarious first book in an all-new illustrated middle-grade series starring young inventor Rube Goldberg—now in paperback Grab a wrench, flip a switch, and get ready to spring into this all-new, sidesplitting illustrated series featuring a young master of machines—Rube Goldberg! With summer gone too quickly, Rube must finally face what he’s been dreading all vacation: middle school! He’s not ready for new classes, new people, new everything—and it’s really taking a toll on him. With his anxieties in full gear, all Rube wants to do is do what he does best: invent! When Principal Kim announces that the school is going to throw a Contraption Convention—Con Con—Rube is ready to show off his skills and get out of his funk! But things just can’t seem to go right for Rube: He gets banned from Con Con, his friendships are strained, and weird, ghostly incidents begin to throw the town into total chaos. But Rube has a big solution to every little problem, and he’s ready to get back on track, solve the ghostly mystery, and come up with something brilliant before it’s time to face the judging table!
Publisher: Abrams
ISBN: 1647000920
Category : Juvenile Fiction
Languages : en
Pages : 218
Book Description
The hilarious first book in an all-new illustrated middle-grade series starring young inventor Rube Goldberg—now in paperback Grab a wrench, flip a switch, and get ready to spring into this all-new, sidesplitting illustrated series featuring a young master of machines—Rube Goldberg! With summer gone too quickly, Rube must finally face what he’s been dreading all vacation: middle school! He’s not ready for new classes, new people, new everything—and it’s really taking a toll on him. With his anxieties in full gear, all Rube wants to do is do what he does best: invent! When Principal Kim announces that the school is going to throw a Contraption Convention—Con Con—Rube is ready to show off his skills and get out of his funk! But things just can’t seem to go right for Rube: He gets banned from Con Con, his friendships are strained, and weird, ghostly incidents begin to throw the town into total chaos. But Rube has a big solution to every little problem, and he’s ready to get back on track, solve the ghostly mystery, and come up with something brilliant before it’s time to face the judging table!
Just Like Rube Goldberg
Author: Sarah Aronson
Publisher: Simon and Schuster
ISBN: 1481476696
Category : Juvenile Nonfiction
Languages : en
Pages : 48
Book Description
Discover how Rube Goldberg followed his dreams to become an award-winning cartoonist, inventor, and even an adjective in the dictionary in this inspiring and funny biographical picture book. Want to become an award-winning cartoonist and inventor? Follow your dreams, just like Rube Goldberg! From a young age, Rube Goldberg had a talent for art. But his father, a German immigrant, wanted Rube to have a secure job. So, Rube went to college and became an engineer. But Rube didn’t want to spend his life mapping sewer pipes. He wanted to follow his passion, so Rube got a low-level job at a newspaper, and from there, he worked his way up, creating cartoons that made people laugh and tickled the imagination. He became known for his fantastic Rube Goldberg machines—complicated contraptions with many parts that performed a simple task in an elaborate and farfetched way. Eventually, his cartoons earned him a Pulitzer Prize and his own adjective in the dictionary. This moving biography is sure to encourage young artists and inventors to pursue their passions.
Publisher: Simon and Schuster
ISBN: 1481476696
Category : Juvenile Nonfiction
Languages : en
Pages : 48
Book Description
Discover how Rube Goldberg followed his dreams to become an award-winning cartoonist, inventor, and even an adjective in the dictionary in this inspiring and funny biographical picture book. Want to become an award-winning cartoonist and inventor? Follow your dreams, just like Rube Goldberg! From a young age, Rube Goldberg had a talent for art. But his father, a German immigrant, wanted Rube to have a secure job. So, Rube went to college and became an engineer. But Rube didn’t want to spend his life mapping sewer pipes. He wanted to follow his passion, so Rube got a low-level job at a newspaper, and from there, he worked his way up, creating cartoons that made people laugh and tickled the imagination. He became known for his fantastic Rube Goldberg machines—complicated contraptions with many parts that performed a simple task in an elaborate and farfetched way. Eventually, his cartoons earned him a Pulitzer Prize and his own adjective in the dictionary. This moving biography is sure to encourage young artists and inventors to pursue their passions.
Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists
Author: Dustyn Roberts
Publisher: McGraw Hill Professional
ISBN: 0071741682
Category : Technology & Engineering
Languages : en
Pages : 369
Book Description
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Publisher: McGraw Hill Professional
ISBN: 0071741682
Category : Technology & Engineering
Languages : en
Pages : 369
Book Description
Get Your Move On! In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project. This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide. Discover how to: Find and select materials Fasten and join parts Measure force, friction, and torque Understand mechanical and electrical power, work, and energy Create and control motion Work with bearings, couplers, gears, screws, and springs Combine simple machines for work and fun Projects include: Rube Goldberg breakfast machine Mousetrap powered car DIY motor with magnet wire Motor direction and speed control Designing and fabricating spur gears Animated creations in paper An interactive rotating platform Small vertical axis wind turbine SADbot: the seasonally affected drawing robot Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.
Rube Goldberg's Simple Normal Humdrum School Day
Author: Jennifer George
Publisher: Abrams
ISBN: 1683351517
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
If Rube’s inventions are any indication, “normal” means something very different in the Goldberg household. For Rube, up is down, in is out, and the simplest path to accomplishing an everyday task—like brushing his teeth or getting dressed—is a humorously complicated one. Follow Rube as he sets out on a typical school day, overcomplicating each and every step from the time he wakes up in the morning until the time he goes to bed at night. This book features fourteen inventions, each depicting an interactive sequence whose purpose is to help Rube accomplish mundane daily tasks: a simple way to get ready for school, to make breakfast, to do his homework, and so much more.
Publisher: Abrams
ISBN: 1683351517
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
If Rube’s inventions are any indication, “normal” means something very different in the Goldberg household. For Rube, up is down, in is out, and the simplest path to accomplishing an everyday task—like brushing his teeth or getting dressed—is a humorously complicated one. Follow Rube as he sets out on a typical school day, overcomplicating each and every step from the time he wakes up in the morning until the time he goes to bed at night. This book features fourteen inventions, each depicting an interactive sequence whose purpose is to help Rube accomplish mundane daily tasks: a simple way to get ready for school, to make breakfast, to do his homework, and so much more.
My Little Pony: The Wonderbolts Academy Handbook
Author: Brandon T. Snider
Publisher: Little, Brown Books for Young Readers
ISBN: 031639498X
Category : Juvenile Fiction
Languages : en
Pages : 193
Book Description
Attention cadets! This Wonderbolts Academy Handbook once belonged to Rainbow Dash! Along with valuable information on how to become a Wonderbolt, our stellar Pegasus pony added her own notes to help you along. The lessons in here have been passed down for generations, with each generation refining these lessons to better serve you and the institution. You will have much to learn and all staff and senior members of the Wonderbolts are more than willing to guide you. Good luck, have fun, and stay focused! © 2016 Hasbro. All Rights Reserved.
Publisher: Little, Brown Books for Young Readers
ISBN: 031639498X
Category : Juvenile Fiction
Languages : en
Pages : 193
Book Description
Attention cadets! This Wonderbolts Academy Handbook once belonged to Rainbow Dash! Along with valuable information on how to become a Wonderbolt, our stellar Pegasus pony added her own notes to help you along. The lessons in here have been passed down for generations, with each generation refining these lessons to better serve you and the institution. You will have much to learn and all staff and senior members of the Wonderbolts are more than willing to guide you. Good luck, have fun, and stay focused! © 2016 Hasbro. All Rights Reserved.
Gorilla Grodd and the Primate Protocol
Author: Brandon T. Snider
Publisher: Capstone
ISBN: 1496559983
Category : Juvenile Fiction
Languages : en
Pages : 89
Book Description
When Gorilla Grodd escapes from prison, Wonder Woman, Hawkman, and Green Lantern lead a team of heroes and capture him. Little do they know, the helmet Grodd uses to boost his powers has been rigged for primate pandemonium. In an instant, most of the team's members transform into apes! Can the Justice League fight through Grodd's gorilla grip? Or will New York City fall to a super-simian onslaught?
Publisher: Capstone
ISBN: 1496559983
Category : Juvenile Fiction
Languages : en
Pages : 89
Book Description
When Gorilla Grodd escapes from prison, Wonder Woman, Hawkman, and Green Lantern lead a team of heroes and capture him. Little do they know, the helmet Grodd uses to boost his powers has been rigged for primate pandemonium. In an instant, most of the team's members transform into apes! Can the Justice League fight through Grodd's gorilla grip? Or will New York City fall to a super-simian onslaught?
The End of Nature
Author: Bill McKibben
Publisher: Random House
ISBN: 0804153442
Category : Nature
Languages : en
Pages : 254
Book Description
Reissued on the tenth anniversary of its publication, this classic work on our environmental crisis features a new introduction by the author, reviewing both the progress and ground lost in the fight to save the earth. This impassioned plea for radical and life-renewing change is today still considered a groundbreaking work in environmental studies. McKibben's argument that the survival of the globe is dependent on a fundamental, philosophical shift in the way we relate to nature is more relevant than ever. McKibben writes of our earth's environmental cataclysm, addressing such core issues as the greenhouse effect, acid rain, and the depletion of the ozone layer. His new introduction addresses some of the latest environmental issues that have risen during the 1990s. The book also includes an invaluable new appendix of facts and figures that surveys the progress of the environmental movement. More than simply a handbook for survival or a doomsday catalog of scientific prediction, this classic, soulful lament on Nature is required reading for nature enthusiasts, activists, and concerned citizens alike.
Publisher: Random House
ISBN: 0804153442
Category : Nature
Languages : en
Pages : 254
Book Description
Reissued on the tenth anniversary of its publication, this classic work on our environmental crisis features a new introduction by the author, reviewing both the progress and ground lost in the fight to save the earth. This impassioned plea for radical and life-renewing change is today still considered a groundbreaking work in environmental studies. McKibben's argument that the survival of the globe is dependent on a fundamental, philosophical shift in the way we relate to nature is more relevant than ever. McKibben writes of our earth's environmental cataclysm, addressing such core issues as the greenhouse effect, acid rain, and the depletion of the ozone layer. His new introduction addresses some of the latest environmental issues that have risen during the 1990s. The book also includes an invaluable new appendix of facts and figures that surveys the progress of the environmental movement. More than simply a handbook for survival or a doomsday catalog of scientific prediction, this classic, soulful lament on Nature is required reading for nature enthusiasts, activists, and concerned citizens alike.
Sierra Hotel : flying Air Force fighters in the decade after Vietnam
Author:
Publisher: DIANE Publishing
ISBN: 1428990488
Category :
Languages : en
Pages : 228
Book Description
In February 1999, only a few weeks before the U.S. Air Force spearheaded NATO's Allied Force air campaign against Serbia, Col. C.R. Anderegg, USAF (Ret.), visited the commander of the U.S. Air Forces in Europe. Colonel Anderegg had known Gen. John Jumper since they had served together as jet forward air controllers in Southeast Asia nearly thirty years earlier. From the vantage point of 1999, they looked back to the day in February 1970, when they first controlled a laser-guided bomb strike. In this book Anderegg takes us from "glimmers of hope" like that one through other major improvements in the Air Force that came between the Vietnam War and the Gulf War. Always central in Anderegg's account of those changes are the people who made them. This is a very personal book by an officer who participated in the transformation he describes so vividly. Much of his story revolves around the Fighter Weapons School at Nellis Air Force Base (AFB), Nevada, where he served two tours as an instructor pilot specializing in guided munitions.
Publisher: DIANE Publishing
ISBN: 1428990488
Category :
Languages : en
Pages : 228
Book Description
In February 1999, only a few weeks before the U.S. Air Force spearheaded NATO's Allied Force air campaign against Serbia, Col. C.R. Anderegg, USAF (Ret.), visited the commander of the U.S. Air Forces in Europe. Colonel Anderegg had known Gen. John Jumper since they had served together as jet forward air controllers in Southeast Asia nearly thirty years earlier. From the vantage point of 1999, they looked back to the day in February 1970, when they first controlled a laser-guided bomb strike. In this book Anderegg takes us from "glimmers of hope" like that one through other major improvements in the Air Force that came between the Vietnam War and the Gulf War. Always central in Anderegg's account of those changes are the people who made them. This is a very personal book by an officer who participated in the transformation he describes so vividly. Much of his story revolves around the Fighter Weapons School at Nellis Air Force Base (AFB), Nevada, where he served two tours as an instructor pilot specializing in guided munitions.