Elements of Software Science

Elements of Software Science PDF Author: Maurice Howard Halstead
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 148

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Book Description

Elements of Software Science

Elements of Software Science PDF Author: Maurice Howard Halstead
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 148

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Book Description


Elements of Programming

Elements of Programming PDF Author: Alexander Stepanov
Publisher: Lulu.com
ISBN: 0578222140
Category : Computers
Languages : en
Pages : 282

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Book Description
Elements of Programming provides a different understanding of programming than is presented elsewhere. Its major premise is that practical programming, like other areas of science and engineering, must be based on a solid mathematical foundation. The book shows that algorithms implemented in a real programming language, such as C++, can operate in the most general mathematical setting. For example, the fast exponentiation algorithm is defined to work with any associative operation. Using abstract algorithms leads to efficient, reliable, secure, and economical software.

The Elements of Computing Systems

The Elements of Computing Systems PDF Author: Noam Nisan
Publisher:
ISBN: 0262640686
Category : Computers
Languages : en
Pages : 343

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Book Description
This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

The Elements of Computing Systems, second edition

The Elements of Computing Systems, second edition PDF Author: Noam Nisan
Publisher: MIT Press
ISBN: 0262539802
Category : Computers
Languages : en
Pages : 345

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Book Description
A new and extensively revised edition of a popular textbook used in universities, coding boot camps, hacker clubs, and online courses. The best way to understand how computers work is to build one from scratch, and this textbook leads learners through twelve chapters and projects that gradually build the hardware platform and software hierarchy for a simple but powerful computer system. In the process, learners gain hands-on knowledge of hardware, architecture, operating systems, programming languages, compilers, data structures and algorithms, and software engineering. Using this constructive approach, the book introduces readers to a significant body of computer science knowledge and synthesizes key theoretical and applied techniques into one constructive framework.The outcome is known known as Nand to Tetris: a journey that starts with the most elementary logic gate, called Nand, and ends, twelve projects later, with a general-purpose computer system capable of running Tetris and any other program that comes to your mind. The first edition of this popular textbook inspired Nand to Tetris classes in many universities, coding boot camps, hacker clubs, and online course platforms. This second edition has been extensively revised. It has been restructured into two distinct parts—Part I, hardware, and Part II, software—with six projects in each part. All chapters and projects have been rewritten, with an emphasis on separating abstraction from implementation, and many new sections, figures, and examples have been added. Substantial new appendixes offer focused presentation on technical and theoretical topics.

Elements of Scientific Computing

Elements of Scientific Computing PDF Author: Aslak Tveito
Publisher: Springer Science & Business Media
ISBN: 3642112994
Category : Mathematics
Languages : en
Pages : 471

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Book Description
Science used to be experiments and theory, now it is experiments, theory and computations. The computational approach to understanding nature and technology is currently flowering in many fields such as physics, geophysics, astrophysics, chemistry, biology, and most engineering disciplines. This book is a gentle introduction to such computational methods where the techniques are explained through examples. It is our goal to teach principles and ideas that carry over from field to field. You will learn basic methods and how to implement them. In order to gain the most from this text, you will need prior knowledge of calculus, basic linear algebra and elementary programming.

Elements of Functional Programming

Elements of Functional Programming PDF Author: Chris Reade
Publisher:
ISBN:
Category :
Languages : en
Pages : 600

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Book Description


Mathematical Elements for Computer Graphics

Mathematical Elements for Computer Graphics PDF Author: David F. Rogers
Publisher: McGraw-Hill Science, Engineering & Mathematics
ISBN:
Category : Computers
Languages : en
Pages : 648

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Book Description
This text is ideal for junior-, senior-, and graduate-level courses in computer graphics and computer-aided design taught in departments of mechanical and aeronautical engineering and computer science. It presents in a unified manner an introduction to the mathematical theory underlying computer graphic applications. It covers topics of keen interest to students in engineering and computer science: transformations, projections, 2-D and 3-D curve definition schemes, and surface definitions. It also includes techniques, such as B-splines, which are incorporated as part of the software in advanced engineering workstations. A basic knowledge of vector and matrix algebra and calculus is required.

The Elements of Programming Style

The Elements of Programming Style PDF Author: Brian W. Kernighan
Publisher: McGraw-Hill Companies
ISBN:
Category : Computers
Languages : en
Pages : 172

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Book Description
Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques

Elements of Programming Interviews

Elements of Programming Interviews PDF Author: Adnan Aziz
Publisher: EPI
ISBN: 1479274836
Category : Computers
Languages : en
Pages : 504

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Book Description
The core of EPI is a collection of over 300 problems with detailed solutions, including 100 figures, 250 tested programs, and 150 variants. The problems are representative of questions asked at the leading software companies. The book begins with a summary of the nontechnical aspects of interviewing, such as common mistakes, strategies for a great interview, perspectives from the other side of the table, tips on negotiating the best offer, and a guide to the best ways to use EPI. The technical core of EPI is a sequence of chapters on basic and advanced data structures, searching, sorting, broad algorithmic principles, concurrency, and system design. Each chapter consists of a brief review, followed by a broad and thought-provoking series of problems. We include a summary of data structure, algorithm, and problem solving patterns.

The Elements of Computing Systems, second edition

The Elements of Computing Systems, second edition PDF Author: Noam Nisan
Publisher: MIT Press
ISBN: 0262361000
Category : Computers
Languages : en
Pages : 345

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Book Description
A new and extensively revised edition of a popular textbook used in universities, coding boot camps, hacker clubs, and online courses. The best way to understand how computers work is to build one from scratch, and this textbook leads learners through twelve chapters and projects that gradually build the hardware platform and software hierarchy for a simple but powerful computer system. In the process, learners gain hands-on knowledge of hardware, architecture, operating systems, programming languages, compilers, software engineering, and relevant algorithms and data structures. Using this constructive approach, the book introduces readers to a significant body of computer science knowledge and synthesizes key theoretical and applied techniques into one constructive framework.The outcome is known as Nand to Tetris: a journey that starts with the most elementary logic gate, called Nand, and ends, twelve projects later, with a general-purpose computer system capable of running Tetris and any other program that comes to your mind. The first edition of this popular textbook inspired Nand to Tetris courses in many universities, coding boot camps, hacker clubs, and online course platforms. This second edition has been extensively revised. It has been restructured into two distinct parts—part I, Hardware, and part II, Software—with six projects in each part. All chapters and projects have been rewritten, with an emphasis on separating abstraction from implementation, and many new sections, figures, and examples have been added. Substantial new appendixes offer focused presentation on technical and theoretical topics.