Author: Frank Melendez
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Drawing from the Model
Author: Frank Melendez
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Publisher: John Wiley & Sons
ISBN: 1119115620
Category : Architecture
Languages : en
Pages : 352
Book Description
Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.
Figure Drawing Without a Model
Author: Ron Tiner
Publisher: David & Charles
ISBN: 9781446310144
Category : Art
Languages : en
Pages : 0
Book Description
From the basics of drawing from life, to drawing the human figure from memory, Figure Drawing without a Model is the perfect introduction to the technique of drawing accurate and evocative figures without a life model. Author Ron Tiner offers a course of instruction illustrated with his own work that is designed to encourage artists of all levels and abilities, including cartoonists and graphic artists. Starting with informal sketches and a brief introduction to anatomical structure, readers are guided through the process of bringing a figure to life on the page through lessons in figure movement, exploring how the body shows its age, expresses emotion and displays character. Perfect for all artists, from the beginner to the more experienced, the breadth of styles and depth of knowledge conveyed from a master of the craft makes it easy to learn the art of figure drawing.
Publisher: David & Charles
ISBN: 9781446310144
Category : Art
Languages : en
Pages : 0
Book Description
From the basics of drawing from life, to drawing the human figure from memory, Figure Drawing without a Model is the perfect introduction to the technique of drawing accurate and evocative figures without a life model. Author Ron Tiner offers a course of instruction illustrated with his own work that is designed to encourage artists of all levels and abilities, including cartoonists and graphic artists. Starting with informal sketches and a brief introduction to anatomical structure, readers are guided through the process of bringing a figure to life on the page through lessons in figure movement, exploring how the body shows its age, expresses emotion and displays character. Perfect for all artists, from the beginner to the more experienced, the breadth of styles and depth of knowledge conveyed from a master of the craft makes it easy to learn the art of figure drawing.
Step-by-step Model Drawing
Author: Char Forsten
Publisher:
ISBN: 9781934026960
Category : Mathematics
Languages : en
Pages : 133
Book Description
Publisher:
ISBN: 9781934026960
Category : Mathematics
Languages : en
Pages : 133
Book Description
8-step Model Drawing
Author: Bob Hogan
Publisher: Staff Development for Educator
ISBN: 9781884548956
Category : Mathematics
Languages : en
Pages : 159
Book Description
Publisher: Staff Development for Educator
ISBN: 9781884548956
Category : Mathematics
Languages : en
Pages : 159
Book Description
Pen and Parchment
Author: Melanie Holcomb
Publisher: Metropolitan Museum of Art
ISBN: 1588393186
Category : Drawing, Medieval
Languages : en
Pages : 204
Book Description
Discusses the techniques, uses, and aesthetics of medieval drawings; and reproduces work from more than fifty manuscripts produced between the ninth and early fourteenth century.
Publisher: Metropolitan Museum of Art
ISBN: 1588393186
Category : Drawing, Medieval
Languages : en
Pages : 204
Book Description
Discusses the techniques, uses, and aesthetics of medieval drawings; and reproduces work from more than fifty manuscripts produced between the ninth and early fourteenth century.
Draw from Your Head
Author: Doug Jamieson
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 222
Book Description
Based on the principles of applied anatomy, this book shows the reader, in a step-by-step fashion, how to draw the human figure from their imagination, rather than having to rely on a live model or photography.
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 222
Book Description
Based on the principles of applied anatomy, this book shows the reader, in a step-by-step fashion, how to draw the human figure from their imagination, rather than having to rely on a live model or photography.
Force: Character Design from Life Drawing
Author: Mike Mattesi
Publisher: CRC Press
ISBN: 1136139907
Category : Art
Languages : en
Pages : 257
Book Description
A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Publisher: CRC Press
ISBN: 1136139907
Category : Art
Languages : en
Pages : 257
Book Description
A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.
Drawing Shortcuts
Author: Jim Leggitt
Publisher: John Wiley & Sons
ISBN: 047063913X
Category : Architecture
Languages : en
Pages : 265
Book Description
The updated edition of a contemporary approach to merging traditional hand drawing methods with 2-dimensional and 3-dimensional digital visualization tools. Jim Leggitt?s Drawing Shortcuts shows how communicating with hand drawings combined with digital technology can be ingeniously simple, and this new edition makes an already popular technique even better. Completely expanded with new chapters and a wealth of supporting images, this Second Edition presents practical techniques for improving drawing efficiency and effectiveness by combining traditional hand drawing methods with the latest digital technology, including 3-D modeling with SketchUp. This book?s step-by-step approach will sharpen and streamline your techniques whether you draw for pleasure, school or your design profession. Easy-to-follow instructions cover every aspect from the basics of drawing?such as composition, color, shading, hatching, and perspective?up to the most current technologies Incorporates Google SketchUp, Google Earth, computer generated renderings, digital scanners and printers Features new visuals from accomplished drawing experts Special new ?Gallery? section highlights the creative process with step-by-step examples of drawings Complete coverage of the ?Overlay and Trace Method,? ?Simple Composite Method,? ?Advanced Composite Method,? and ?Digital Hybrid Drawings? New matrices show alternative drawing techniques for specific visual effects such as Linework and Shading, Selecting the Right Views, Perspectives and Paraline Drawings, Drawing Detail, Camera Lenses, and Drawing Tools Generously enriched with detailed process drawings, examples, and more than 500 full-color images, Drawing Shortcuts, Second Edition will have you creating top-quality drawings faster and more effectively.
Publisher: John Wiley & Sons
ISBN: 047063913X
Category : Architecture
Languages : en
Pages : 265
Book Description
The updated edition of a contemporary approach to merging traditional hand drawing methods with 2-dimensional and 3-dimensional digital visualization tools. Jim Leggitt?s Drawing Shortcuts shows how communicating with hand drawings combined with digital technology can be ingeniously simple, and this new edition makes an already popular technique even better. Completely expanded with new chapters and a wealth of supporting images, this Second Edition presents practical techniques for improving drawing efficiency and effectiveness by combining traditional hand drawing methods with the latest digital technology, including 3-D modeling with SketchUp. This book?s step-by-step approach will sharpen and streamline your techniques whether you draw for pleasure, school or your design profession. Easy-to-follow instructions cover every aspect from the basics of drawing?such as composition, color, shading, hatching, and perspective?up to the most current technologies Incorporates Google SketchUp, Google Earth, computer generated renderings, digital scanners and printers Features new visuals from accomplished drawing experts Special new ?Gallery? section highlights the creative process with step-by-step examples of drawings Complete coverage of the ?Overlay and Trace Method,? ?Simple Composite Method,? ?Advanced Composite Method,? and ?Digital Hybrid Drawings? New matrices show alternative drawing techniques for specific visual effects such as Linework and Shading, Selecting the Right Views, Perspectives and Paraline Drawings, Drawing Detail, Camera Lenses, and Drawing Tools Generously enriched with detailed process drawings, examples, and more than 500 full-color images, Drawing Shortcuts, Second Edition will have you creating top-quality drawings faster and more effectively.
The Drawing Club
Author: Bob Kato
Publisher: Quarry Books
ISBN: 1627880348
Category : Art
Languages : en
Pages : 147
Book Description
Are you a fan of film, comics, video games and animation? Do you love to draw and tell stories? If so, you are like the hundreds of artists who come to expand and broaden their skills at Los Angeles' original character drawing workshop, The Drawing Club. Since 2002, artists from all over the LA region have gathered each Thursday night at a special place where story and character are interpreted from life. In The Drawing Club, many of these professional working artists and the club's founder, Bob Kato, will teach you how to think differently about drawing characters from life€”and, in true Drawing Club spirit, have a good time doing it! Whether you're a full-time commercial artist, a hobbyist, or you just like to draw, the exercises in The Drawing Club are for you! - Learn how to translate the world from 3D to 2D. - Tell a story through your work. - Gain insights into various materials. - Examine comic approaches to drawing. - Discover how to develop your voice as an artist. - An impressive gallery showcases the fine work and inspiring characters from many of the master artists and animators working today!
Publisher: Quarry Books
ISBN: 1627880348
Category : Art
Languages : en
Pages : 147
Book Description
Are you a fan of film, comics, video games and animation? Do you love to draw and tell stories? If so, you are like the hundreds of artists who come to expand and broaden their skills at Los Angeles' original character drawing workshop, The Drawing Club. Since 2002, artists from all over the LA region have gathered each Thursday night at a special place where story and character are interpreted from life. In The Drawing Club, many of these professional working artists and the club's founder, Bob Kato, will teach you how to think differently about drawing characters from life€”and, in true Drawing Club spirit, have a good time doing it! Whether you're a full-time commercial artist, a hobbyist, or you just like to draw, the exercises in The Drawing Club are for you! - Learn how to translate the world from 3D to 2D. - Tell a story through your work. - Gain insights into various materials. - Examine comic approaches to drawing. - Discover how to develop your voice as an artist. - An impressive gallery showcases the fine work and inspiring characters from many of the master artists and animators working today!
Imaginative Realism
Author: James Gurney
Publisher: Andrews McMeel Publishing
ISBN: 0740785508
Category : Art
Languages : en
Pages : 228
Book Description
A examination of time-tested methods used by artists since the Renaissance to make realistic pictures of imagined things.
Publisher: Andrews McMeel Publishing
ISBN: 0740785508
Category : Art
Languages : en
Pages : 228
Book Description
A examination of time-tested methods used by artists since the Renaissance to make realistic pictures of imagined things.