Drawing Cutting Edge Anatomy

Drawing Cutting Edge Anatomy PDF Author: Christopher Hart
Publisher: Watson-Guptill
ISBN: 077043486X
Category : Art
Languages : en
Pages : 146

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Book Description
This drawing tutorial from best-selling author Christopher Hart shows artists how to draw exaggerated musculature of super-sized figures in action poses.

Drawing Cutting Edge Anatomy

Drawing Cutting Edge Anatomy PDF Author: Christopher Hart
Publisher: Watson-Guptill
ISBN: 077043486X
Category : Art
Languages : en
Pages : 146

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Book Description
This drawing tutorial from best-selling author Christopher Hart shows artists how to draw exaggerated musculature of super-sized figures in action poses.

Drawing Cutting Edge Comics

Drawing Cutting Edge Comics PDF Author: Christopher Hart
Publisher: Watson-Guptill
ISBN: 9780823023974
Category : Art
Languages : en
Pages : 148

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Book Description
The first-ever guide that shows how to draw the radical characters and special effects of extreme comics. Dozens of step-by-step lessons demonstrate extreme anatomy, glows, knockouts, and more. Also includes art from several top extreme comics artists.

Drawing Cutting Edge Fusion

Drawing Cutting Edge Fusion PDF Author: Christopher Hart
Publisher: Random House Digital, Inc.
ISBN: 0823001601
Category : Art
Languages : en
Pages : 146

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Book Description
A fusion of cultures brings together storytelling and design in this tutorial, in which artists and comic fans alike will learn how to draw American style comic design with a manga influence.

Simplified Anatomy for the Comic Book Artist

Simplified Anatomy for the Comic Book Artist PDF Author: Christopher Hart
Publisher: Watson-Guptill
ISBN: 9780823047734
Category : Art
Languages : en
Pages : 166

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Book Description
Presents a guide to stylized figure anatomy for artists wishing to emulate one of today's popular streamlined comic book styles, with step-by-step demonstrations and studies of major muscle groups, heads, hands, and feet.

The Complete Guide to Drawing Comics

The Complete Guide to Drawing Comics PDF Author: Arcturus Publishing
Publisher: Arcturus Publishing
ISBN: 1838578935
Category : Juvenile Nonfiction
Languages : en
Pages : 290

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Book Description
Calling all comic fans! Packed with tips, techniques and step-by-step guides based on the illustrations of 5 acclaimed comic artists, this is the ultimate guide to creating action-packed comics for ages 8+. This is a guide not just to drawing characters, but to the whole process of comic book creation: planning a story, developing characters and plots, using dialogue, setting out dynamic comic pages, and creating appealing covers.

Drawing Basics and Video Game Art

Drawing Basics and Video Game Art PDF Author: Chris Solarski
Publisher: Watson-Guptill
ISBN: 0823098478
Category : Art
Languages : en
Pages : 242

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Book Description
"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

Astonishing Fantasy Worlds

Astonishing Fantasy Worlds PDF Author: Christopher Hart
Publisher: Watson-Guptill
ISBN:
Category : Drawing
Languages : en
Pages : 154

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Book Description
A guide to drawing fantasy worlds that covers barbarians, Vikings, the Medieval world, wild creatures, faerie realms, and gothic characters.

Draw Comic Book Action

Draw Comic Book Action PDF Author: Lee Garbett
Publisher: David & Charles
ISBN: 9781446312971
Category : Art
Languages : en
Pages : 0

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Book Description
What does every aspiring comic artist REALLY want to draw? Action, of course! Learn how to render all aspects of adrenalin-filled movement, from jaw-dropping superhero antics to kick-ass fistfights. The hallmark of the comic book, the action is what draws a reader in and keeps them hungry for more - in this classic guide all the skills you need to make your action fast-paced and full of movement are laid out on the page, from one of the best creators working in comics today. Techniques for drawing every dynamic action are explained, from body contact and flying through to fistfights, group rumbles and full-on battles. Clever exercises show how to achieve convincing movement, from dynamic standing poses, to running, swinging, flying and fighting. An Action File of comic character drawings in dynamic poses forms an invaluable resource for practice and reference, making drawing action the easiest thing in the world!

How to Draw Chiller Monsters, Werewolves, Vampires, and Zombies

How to Draw Chiller Monsters, Werewolves, Vampires, and Zombies PDF Author: J. David Spurlock
Publisher: Watson-Guptill
ISBN: 0823095347
Category : Art
Languages : en
Pages : 146

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Book Description
From movies to comics to graphic novels, monsters and their ilk tap into the terror that lurks in the darkest regions of the human collective unconscious. Enduringly popular characters, from vampires to zombies, provide an exciting challenge and appeal to comics and animation artists. How to Draw Chiller Monsters, Werewolves, Vampires and Zombies features the artwork of comic-book artist and Hollywood monster designer Kerry Gammill, Gene Colan as well as Neal Adams, Jim Steranko, Jack Davis, David Hartman, Frank Frazetta, Basil Gogos, and Wally Wood.

Drawing Crime Noir

Drawing Crime Noir PDF Author: Christopher Hart
Publisher: Random House Digital, Inc.
ISBN: 9780823023998
Category : Art
Languages : en
Pages : 154

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Book Description
Wolf Haas' Detective Brenner series has become wildly popular around the world for a reason: They're timely, edgy stories told in a wry, quirky voice that's often hilarious, and with a protagonist it's hard not to love. In this episode, Brenner forced out of the police force tries to get away from detective work by taking a job as the personal chauffeur for two-year-old Helena, the daughter of a Munich construction giant and a Viennese abortion doctor. One day, while Brenner's attention is turned to picking out a chocolate bar for Helena at a gas station, Helena gets snatched from the car. Abruptly out of a job, Brenner decides to investigate her disappearance on his own. With both parents in the public eye, there's no scarcity of leads the father's latest development project has spurred public protest, and the mother's clinic has been targeted by the zealous leader of an anti-abortion group. Brenner and God is told with a dark humor that leaves no character, including Brenner, unscathed. Haas tells the story of a fallible hero who can be indecisive and world-weary, baffled and disillusioned by what he finds, but who presses forward nonetheless out of a stubborn sense of decency a two-year-old is kidnapped, so you find her, because that's just what you do.