Director 8.5 Shockwave Studio Interface Design

Director 8.5 Shockwave Studio Interface Design PDF Author: Epic Software Group
Publisher: New Riders Publishing
ISBN: 9780735712188
Category : Computers
Languages : en
Pages : 386

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Book Description
This extensive guide covers creating interactive media for the web, CD-ROM, DVD-ROM, gaming, corporate presentations, and more. Real-time and projects-based learning, supported with basic referential tools cover Director's functions, programming and interface design principles.

Director 8.5 Shockwave Studio Interface Design

Director 8.5 Shockwave Studio Interface Design PDF Author: Epic Software Group
Publisher: New Riders Publishing
ISBN: 9780735712188
Category : Computers
Languages : en
Pages : 386

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Book Description
This extensive guide covers creating interactive media for the web, CD-ROM, DVD-ROM, gaming, corporate presentations, and more. Real-time and projects-based learning, supported with basic referential tools cover Director's functions, programming and interface design principles.

Macromedia Director 8 Shockwave Studio Illustrated

Macromedia Director 8 Shockwave Studio Illustrated PDF Author: Steven M. Johnson
Publisher:
ISBN: 9780619017729
Category : Computers
Languages : en
Pages : 244

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Book Description
This text offers a visual and step-by-step approach for learning the basics of Macromedia Director. The software incorporates sound images to create Web sites, CD-ROMs, and other multimedia applications.

Game Feel

Game Feel PDF Author: Steve Swink
Publisher: CRC Press
ISBN: 1482267330
Category : Art
Languages : en
Pages : 377

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Book Description
"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

3D for the Web

3D for the Web PDF Author: Carol MacGillivray
Publisher: Taylor & Francis
ISBN: 0240519108
Category : Art
Languages : en
Pages : 323

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Book Description
Presenting the techniques required to incorporate 3D animation into website design, this text covers a number of relevant topics including interface design for 3D websites, designing and making characters, building virtual environments, and making a 3D game.

Modern Recording Techniques

Modern Recording Techniques PDF Author: David Miles Huber
Publisher: CRC Press
ISBN: 1136117989
Category : Music
Languages : en
Pages : 673

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Book Description
As the most popular and authoritative guide to recording Modern Recording Techniques provides everything you need to master the tools and day to day practice of music recording and production. From room acoustics and running a session to mic placement and designing a studio Modern Recording Techniques will give you a really good grounding in the theory and industry practice. Expanded to include the latest digital audio technology the 7th edition now includes sections on podcasting, new surround sound formats and HD and audio. If you are just starting out or looking for a step up in industry, Modern Recording Techniques provides an in depth excellent read- the must have book

e-Learning by Design

e-Learning by Design PDF Author: William Horton
Publisher: John Wiley & Sons
ISBN: 1118047125
Category : Business & Economics
Languages : en
Pages : 639

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Book Description
From William Horton -- a world renowned expert with more than thirty-five years of hands-on experience creating networked-based educational systems -- comes the next-step resource for e-learning training professionals. Like his best-selling book Designing Web-Based Training, this book is a comprehensive resource that provides practical guidance for making the thousand and one decisions needed to design effective e-learning. e-Learning by Design includes a systematic, flexible, and rapid design process covering every phase of designing e-learning. Free of academic jargon and confusing theory, this down-to-earth, hands-on book is filled with hundreds of real-world examples and case studies from dozens of fields. "Like the book's predecessor (Designing Web-based Training), it deserves four stars and is a must read for anyone not selling an expensive solution. -- From Training Media Review, by Jon Aleckson, www.tmreview.com, 2007

Taking Your Talent to the Web

Taking Your Talent to the Web PDF Author: Jeffrey Zeldman
Publisher: New Riders Publishing
ISBN: 9780735710733
Category : Computers
Languages : en
Pages : 100

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Book Description
This is an explicit and detailed guide, an intelligent "how-to" book for professionals. It lays the groundwork and creates context by exploring essential concepts, defines terms that may be new or unfamiliar, and then moves forward with practical software techniques. All the while it is building on the existing knowledge and experience of its professional design audience. Taking Your Talent to the Web is based on the Populi Curriculum in Web Communications Design, developed by Jeffrey Zeldman in cooperation with Populi, Inc., (www.populi.com) and the Pratt Institute. The book's purpose is to guide traditional art directors and print designers as they expand their existing careers to include the new field of professional Web Design.

DIR 8.5 STUDIO,

DIR 8.5 STUDIO, PDF Author: ROBBINS
Publisher: Apress
ISBN: 9781903450697
Category : Science
Languages : en
Pages : 830

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Book Description
There are things that Flash does badly or not at all—namely, sound and 3D. These two also happen to be the hottest areas for web development, as more and more segments of the entertainment industry realise that for sound and 3D, and a heavyweight project, Director is the tool of choice. Director has long been established as the premier multimedia authoring tool. Version 8 brought closer web focus. But Director 8.0 did not include Flash asset management, nor was it capable of working in 3D. With the upgrade to 8.5, Director has become an important Flash-compatible 3D development tool. This integration of two of Macromedia's most exciting graphics tools, as well as the inclusion of a sophisticated 3D modelling environment, mean that Director 8.5 is not a half-version so much as a rapid response to a burgeoning and demanding market. Following the multi-author single-voice Studio format, this book brings together experts in the many different facets of Director lore and technique, programming and modelling. What you’ll learnWho this book is for Multimedia designers interested in working with the net and/or multimedia computer graphics Flash 5 users who need to deepen and perfect their Director skills, required for working with 3D and more sophisticated interactivity than they can achieve with Flash

Fundamentals of Multimedia

Fundamentals of Multimedia PDF Author: Ze-Nian Li
Publisher: Springer Science & Business Media
ISBN: 331905290X
Category : Computers
Languages : en
Pages : 741

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Book Description
This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.

Game Design Workshop

Game Design Workshop PDF Author: Tracy Fullerton
Publisher: CRC Press
ISBN: 1482217163
Category : Computers
Languages : en
Pages : 540

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Book Description
Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of design techniques, and refined exercises strengthen your understanding of how game systems function and give you the skills and tools necessary to create a compelling and engaging game. The book puts you to work prototyping, playtesting, and revising your own games with time-tested methods and tools. It provides you with the foundation to advance your career in any facet of the game industry, including design, producing, programming, and visual design.