Designer's Guide to Creating Charts & Diagrams

Designer's Guide to Creating Charts & Diagrams PDF Author: Nigel Holmes
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 200

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Book Description
Demonstrates how to take complex, abstract statistical data and organize it into an understandable chart or diagram. This book shows what type of chart is suitable for individual jobs, what format is appropriate and what demands of time, art and skill are involved in each project. Using well-illustrated sample assignments, the author teaches how to apply four steps to any task beginning with identifying the reader or user of the chart, selecting a production method, reviewing the numbers, and finding the right symbol around which to design it. This book also discusses the misuse of charts and how to avoid distorting facts. It concludes with how to find sources of inspiration in nature and the world around us. This book is designed to be of interest to graphic designers, art directors, editors and anyone who uses charts to convey information.

Designer's Guide to Creating Charts & Diagrams

Designer's Guide to Creating Charts & Diagrams PDF Author: Nigel Holmes
Publisher:
ISBN:
Category : Architecture
Languages : en
Pages : 200

Get Book

Book Description
Demonstrates how to take complex, abstract statistical data and organize it into an understandable chart or diagram. This book shows what type of chart is suitable for individual jobs, what format is appropriate and what demands of time, art and skill are involved in each project. Using well-illustrated sample assignments, the author teaches how to apply four steps to any task beginning with identifying the reader or user of the chart, selecting a production method, reviewing the numbers, and finding the right symbol around which to design it. This book also discusses the misuse of charts and how to avoid distorting facts. It concludes with how to find sources of inspiration in nature and the world around us. This book is designed to be of interest to graphic designers, art directors, editors and anyone who uses charts to convey information.

The Designer's Guide to Presenting Numbers, Figures, and Charts

The Designer's Guide to Presenting Numbers, Figures, and Charts PDF Author: Sally Bigwood
Publisher: Simon and Schuster
ISBN: 1621533840
Category : Design
Languages : en
Pages : 176

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Book Description
Numbers can tell an exciting story. The trick is to know what story to tell and make it understandable. This compact, practical guide will show everyone who must design numeric data how to transform raw data into readable, relevant information. The Designer’s Guide to Presenting Numbers, Figures, and Charts brings together the guidelines established over the last forty years for making effective presentations of figures, tables, and graphs. Included are the straightforward steps designers and other professionals can take to make their tables and charts the most meaningful. The authors define and discuss a range of graph types, from simple bar and pie charts to contemporary “data visualizations,” offering explanations of the intended application of each. Readers will learn when to use a table, when to use a chart, which chart is best to use, and how to make all numeric presentations as comprehensible as possible. Specific topics include: Rounding numbers Table construction Chart design Guidance on numbers and page layout Color Reference and demonstration tables Presenting figures in PowerPoint Ordering numbers for decision-making Multiple comparisons Grids And more Communicating information effectively is an increasingly important skill in the digital age. People find numbers persuasive, and well-executed visual presentations of information will influence more people and even shorten meetings. Complete with a glossary and helpful exercises, this guide offers everything needed to create more-effective presentations.

The Practical Guide to Information Design

The Practical Guide to Information Design PDF Author: Ronnie Lipton
Publisher: John Wiley & Sons
ISBN: 1118034236
Category : Design
Languages : en
Pages : 306

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Book Description
The definitive, behind-the-scenes guide to mastering information design Finally, in one usable format, here's your single-volume resource for designing clear projects that really work for your audience. The Practical Guide to Information Design provides all the tools, resources, and best practices that designers need to create highly successful print and digital information design projects. A brilliant combination of practice and theory, this highly visual book covers the principles of design, perception, and usability, complete with step-by-step examples that feature the work of today's leading professionals. Comprehensively illustrated with hundreds of valuable graphs, maps, tables, line drawings, and photos, The Practical Guide to Information Design features: * Complete descriptions and comparisons of various formats * A range of helpful exercises to reinforce covered material * Handy summary boxes, bulleted lists, captions, and examples * A wealth of useful resources for professionals and students

Storytelling with Data

Storytelling with Data PDF Author: Cole Nussbaumer Knaflic
Publisher: John Wiley & Sons
ISBN: 1119002265
Category : Mathematics
Languages : en
Pages : 284

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Book Description
Don't simply show your data—tell a story with it! Storytelling with Data teaches you the fundamentals of data visualization and how to communicate effectively with data. You'll discover the power of storytelling and the way to make data a pivotal point in your story. The lessons in this illuminative text are grounded in theory, but made accessible through numerous real-world examples—ready for immediate application to your next graph or presentation. Storytelling is not an inherent skill, especially when it comes to data visualization, and the tools at our disposal don't make it any easier. This book demonstrates how to go beyond conventional tools to reach the root of your data, and how to use your data to create an engaging, informative, compelling story. Specifically, you'll learn how to: Understand the importance of context and audience Determine the appropriate type of graph for your situation Recognize and eliminate the clutter clouding your information Direct your audience's attention to the most important parts of your data Think like a designer and utilize concepts of design in data visualization Leverage the power of storytelling to help your message resonate with your audience Together, the lessons in this book will help you turn your data into high impact visual stories that stick with your audience. Rid your world of ineffective graphs, one exploding 3D pie chart at a time. There is a story in your data—Storytelling with Data will give you the skills and power to tell it!

Graph Design for the Eye and Mind

Graph Design for the Eye and Mind PDF Author: Stephen Michael Kosslyn
Publisher: Oxford University Press
ISBN: 0195306627
Category : Psychology
Languages : en
Pages : 303

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Book Description
Addresses the problems that arise when we attempt to convey information with visual displays such as graphs by presenting psychological principles for constructing effective graphs. This work is useful for those who use visual displays to convey information in the sciences, humanities, and business such as finance, marketing, and advertising.

Two Spheres

Two Spheres PDF Author: Leonard R. Bachman
Publisher: Routledge
ISBN: 0415782473
Category : Architecture
Languages : en
Pages : 244

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Book Description
Proposes an aesthetic connection between two equal aspects of architectural design: the ideal and the reality. Addressing architectural thinkers from the broad realms of academia and practice, it is suitable either as a seminar text, a guide to contemporary design issues, or as a theoretical work.

Ethics in Design and Communication

Ethics in Design and Communication PDF Author: Laura Scherling
Publisher: Bloomsbury Publishing
ISBN: 1350077038
Category : Design
Languages : en
Pages : 269

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Book Description
This timely collection brings together critical, analytic, historical, and practical studies to address what ethics means in the practice of design. Designers face the same challenges as everyone else in the complex conditions of contemporary cultural life-choices about consumption, waste, exploitation, ecological damage, and political problems built into the supply chains on which the global systems of inequity currently balance precariously. But designers face the additional dilemma that their paid work is often entangled with promoting the same systems such critical approaches seek to redress: how to reconcile this contradiction, among others, in seeking to chart an ethical course of action while still functioning effectively in the world. Ethics in Design and Communication acknowledges the complexity of this subject matter, while also demonstrating that in the ongoing struggle towards an equitable and sustainable world, the talents of design and critical thought are essential. Featured case studies include graphic design internships today, the dark web, and media coverage of the 2016 US presidential election. The fact that within this book such a wide array of practitioners, scholars, critics, and professionals commit to addressing current injustices is already a positive sign. Nonetheless, it is essential that we guard against confusing the coercive force of moral imperatives with ethical deliberation when conceiving a foundation for action.

Reading Graphic Design in Cultural Context

Reading Graphic Design in Cultural Context PDF Author: Grace Lees-Maffei
Publisher: Bloomsbury Publishing
ISBN: 0857858025
Category : Design
Languages : en
Pages : 248

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Book Description
Reading Graphic Design in Cultural Context explains key ways of understanding and interpreting the graphic designs we see all around us, in advertising, branding, packaging and fashion. It situates these designs in their cultural and social contexts. Drawing examples from a range of design genres, leading design historians Grace Lees-Maffei and Nicolas P. Maffei explain theories of semiotics, postmodernism and globalisation, and consider issues and debates within visual communication theory such as legibility, the relationship of word and image, gender and identity, and the impact of digital forms on design. Their discussion takes in well-known brands like Alessi, Nike, Unilever and Tate, and everyday designed things including slogan t-shirts, car advertising, ebooks, corporate logos, posters and music packaging.

Best Practices for Graphic Designers, Grids and Page Layouts

Best Practices for Graphic Designers, Grids and Page Layouts PDF Author: Amy Graver
Publisher:
ISBN: 1592537855
Category : Design
Languages : en
Pages : 194

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Book Description
This unique, go-to guide for designers fully details the essential layout and design skills needed to succeed in this competitive industry. With fun and practical application, it offers valuable insight into strategy and business when working in the real world with real clients, starting with basic information on layout principles before delving more deeply into theory and application on a project-by-project basis. Illustrated with real-world assignments and case studies, this guide offers a behind-the-scenes take on the entire process and steps necessary to go from concept to final outcome, including how to overcome challenges presented along the way.

Newsgames

Newsgames PDF Author: Ian Bogost
Publisher: MIT Press
ISBN: 0262289083
Category : Language Arts & Disciplines
Languages : en
Pages : 244

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Book Description
How videogames offer a new way to do journalism. Journalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism—not just an occasional treat for online readers—newsgames can make a valuable contribution.