Delta Green: Extremophilia PDF Download
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Author: Shane Ivey
Publisher: ARC Dream Publishing
ISBN: 9781940410272
Category : Games & Activities
Languages : en
Pages : 38
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Book Description
DO YOU WANT TO LIVE FOREVER? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It's something far older, far stranger, and far more dangerous. Can the agents stop the spread of this terrifying threat? Or will they become just another vector for the disease? Gather your players. Horror, suspense, intrigue, death, and strange wonders await. Delta Green: Extremophilia is a scenario for Delta Green: The Role-Playing Game. It is playable with Delta Green: Need to Know or Delta Green: Agent's Handbook, available from Arc Dream Publishing.
Author: Shane Ivey
Publisher: ARC Dream Publishing
ISBN: 9781940410272
Category : Games & Activities
Languages : en
Pages : 38
Get Book Here
Book Description
DO YOU WANT TO LIVE FOREVER? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It's something far older, far stranger, and far more dangerous. Can the agents stop the spread of this terrifying threat? Or will they become just another vector for the disease? Gather your players. Horror, suspense, intrigue, death, and strange wonders await. Delta Green: Extremophilia is a scenario for Delta Green: The Role-Playing Game. It is playable with Delta Green: Need to Know or Delta Green: Agent's Handbook, available from Arc Dream Publishing.
Author: Shane Ivey
Publisher: ARC Dream Publishing
ISBN: 9781940410272
Category : Games & Activities
Languages : en
Pages : 38
Get Book Here
Book Description
DO YOU WANT TO LIVE FOREVER? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It's something far older, far stranger, and far more dangerous. Can the agents stop the spread of this terrifying threat? Or will they become just another vector for the disease? Gather your players. Horror, suspense, intrigue, death, and strange wonders await. Delta Green: Extremophilia is a scenario for Delta Green: The Role-Playing Game. It is playable with Delta Green: Need to Know or Delta Green: Agent's Handbook, available from Arc Dream Publishing.
Author: Adam Scott Glancy
Publisher:
ISBN: 9781940410326
Category :
Languages : en
Pages :
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Book Description
Author: Daniel D. Fox
Publisher: Andrews McMeel Publishing
ISBN: 1524854964
Category : Games & Activities
Languages : en
Pages : 1618
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Book Description
Powered by HTML, this Zweihander eBook edition is published with a nuanced reflowable document layout. It includes: Reflowable text and images Sidebar navigation via device contents Hyperlinked Table of Contents and Index for fast, easy searches Hyperlinked cross-references throughout the book Tap and zoom illustrations This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing. WELCOME TO GRIM & PERILOUS GAMING Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata. ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will: Live in a gritty, "realistic" fantasy world Make morally grey decisions & enact vicious reprisals Uncover insidious plots & political intrigue Take part in heart-pumping chase scenes Venture into the wilderness & survive its perils Desperately fight in clandestine & open field combat Defend themselves from injuries, madness, & mutations Encounter sanity-blasting creatures & their minions Using the Powered By ZWEIHÄNDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other "grimdark"-inspired media. This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice. ZWEIHÄNDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!
Author: Hub Zwart
Publisher: Springer Science & Business Media
ISBN: 1402064926
Category : Philosophy
Languages : en
Pages : 285
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Book Description
Science is not the only route to understanding nature. This volume presents a series of case studies in comparative epistemology, critically comparing the works of prominent representatives of the life sciences, such as Aristotle, Darwin, and Mendel, with the writings of literary masters, such as Andersen, Melville, Verne, and Ibsen. It constitutes a major contribution to the growing field of science and literature studies.
Author: Kenneth Hite
Publisher: Pelgrane Press
ISBN: 9781912324002
Category : Games & Activities
Languages : en
Pages : 368
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Book Description
It is the 1960s. The stars are coming right.
Author: Shane Ivey
Publisher: ARC Dream Publishing
ISBN: 9781940410258
Category : Games & Activities
Languages : en
Pages : 36
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Book Description
The universe lives¿and hungers!"Observer Effect" is a scenario for Delta Green: The Role-Playing Game.If we look too deeply into the roiling chaos of reality, chaos may look back.The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military.A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline in a catastrophic power surge. Its engineers soon restored power and communications. Its lead researcher said everything was fine.Delta Green, a secret agency dedicated to investigating, stopping, and covering up deadly incursions of unnatural forces, had reason to suspect otherwise. It immediately pulled strings to launch an emergency inspection, sending the players¿ Agents to investigate, under cover of a Department of Energy safety inspection.The Agents have no idea what they¿ll find when they reach the Array.¿Observer Effect¿ It is playable with the core rulebook for Delta Green: The Role-Playing Game, the player-facing rules in Delta Green: Agent¿s Handbook, or the quickstart rules in Delta Green: Need to Know, all available from Arc Dream Publishing.Learn more at delta-green.com.
Author: John Scott Tynes
Publisher:
ISBN: 9781940410487
Category :
Languages : en
Pages :
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Book Description
Author: Shane Ivey
Publisher:
ISBN: 9781940410425
Category :
Languages : en
Pages :
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Book Description
"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without fear. Delta Green agents slip through the system, manipulating the federal bureaucracy while pushing the darkness back for another day--but often at a shattering personal cost."In Delta Green: The Role-Playing Game, you are one of those agents. You're the one they call when unnatural horrors seep into the world. You fight to keep cosmic evil from claiming human lives and sanity. You conspire to cover it all up so no one else must see what you've seen--or learn the terrible truths you've discovered.DELTA GREEN: NEED TO KNOW includes everything you need to play Delta Green:* Complete rules for conducting investigations, overcoming crises, fighting for your life, and watching your sanity slip away.* Complete rules for character creation.* Six characters, ready to play.* A Delta Green operation, "Last Things Last," ready for the Handler (the game moderator) to introduce your team to Delta Green tonight.* Deeper terrors can be found in Delta Green: The Role-Playing Game and its sourcebooks, available from Arc Dream Publishing.Visit www.delta-green.com for Delta Green games, novels, anthologies, short stories, character sheets, ready-to-play operations, and links to connect with Delta Green agents on Facebook, Twitter, Google+, and the infamous Delta Green Mailing List.
Author: Greg Stolze
Publisher: ARC Dream Publishing
ISBN: 9781940410265
Category : Games & Activities
Languages : en
Pages : 42
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Book Description
Judges and JuryDelta Green¿s Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something monstrous escaped¿perhaps with the aid of an agent from the task force.Now they¿re the operation for a new team of agents. The players¿ Agents must hear testimony from the survivors of Task Force T.I., decide exactly what happened and who¿s responsible, and recommend a course of action to Delta Green¿s leaders. The testimony plays out scene by bloody scene. In each flashback, the players temporarily take the roles of the members of Task Force T.I. The players get tips on how to play them based on their individual personalities and prejudices¿and, more importantly, the ways that their teammates remember them behaving. Memories of overwhelming terror are rarely accurate. But memories are all Delta Green has to go on if a further horror is to be prevented.¿The Star Chamber¿ is a complete scenario for Delta Green, the role-playing game of Lovecraftian horror and conspiracy. It features six ¿secondary¿ Agents, ready to play in the flashback scenes. It is playable with the full rules in Delta Green: Agent¿s Handbook, or the quickstart rules in Delta Green: Need to Know, available from Arc Dream Publishing. Learn more at delta-green.com.