Deep Magic for 5th Edition

Deep Magic for 5th Edition PDF Author: Jeff Lee
Publisher:
ISBN: 9781936781317
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
"Command 700 new spells for fifth edition"--Back cover.

Deep Magic for 5th Edition

Deep Magic for 5th Edition PDF Author: Jeff Lee
Publisher:
ISBN: 9781936781317
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
"Command 700 new spells for fifth edition"--Back cover.

Tome of Beasts

Tome of Beasts PDF Author: Wolfgang Baur
Publisher:
ISBN: 9781936781560
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
"Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of beasts has it. Here are more than 400 new foes for your 5th edition game--everything from tiny drakes and peculiar spiders, to demon lords and ancient dragons."--Back cover.

Deep Magic Pocket Edition for 5th Edition

Deep Magic Pocket Edition for 5th Edition PDF Author: Dan Dillon
Publisher:
ISBN: 9781950789139
Category :
Languages : en
Pages : 360

Get Book Here

Book Description
Ultimate spellpower is yours! No matter how you slice it, magic is at the heart of fantasy. Nothing says magic like a massive tome of spells. This tome collects, updates, tweaks, and expands every awesome spell, cantrip, and glamour derived from years of the Deep Magic for 5th Edition series--more than 700 new and compiled spells. And it adds a lot more: 20 divine domains, new arcane subclasses like the infernal and time mage, expanded familiars and conjured servants, arcane traps, and yes, even more new spells. This tome is not just for wizards and sorcerers. Deep Magic for 5th Edition also expands the horizons for warlocks, bards, clerics, druids, and even for rangers and paladins with something new for every casting class! With these new options, your characters (and your villains) can become masters of winter magic, chaos magic, or shadow magic. Seek out hidden colleges and academies of lost lore. Learn new runes, hieroglyphs, and cantrips to crack open the walls of reality, or just bend them a bit. Deep Magic contains all magic from start to finish!

Vault of Magic For 5e

Vault of Magic For 5e PDF Author: Phillip Larwood
Publisher:
ISBN: 9781950789245
Category :
Languages : en
Pages : 256

Get Book Here

Book Description
The wizard peered through the hole in the tunnel wall and into the darkness of the ancient vault beyond. She murmured a few arcane words, searching for any telltale magical auras. Then she gasped. "What is it?" the warrior demanded, holding the lantern and trying to look over her shoulder. "What do you see?" "Something . . . wondrous!" Inside Vault of Magic, you'll find a vast treasure trove of enchanted items of every imaginable use--more than 900 in all! There are plenty of armors, weapons, potions, rings, and wands, but that's just for starters. From mirrors to masks, edibles to earrings, and lanterns to lockets, it's all here, ready for you to use in your 5th Edition game.

Midgard Heroes Handbook

Midgard Heroes Handbook PDF Author:
Publisher:
ISBN: 9781936781836
Category :
Languages : en
Pages :

Get Book Here

Book Description


Deep Magic

Deep Magic PDF Author: Ash Law
Publisher: Kobold Press
ISBN: 9781936781331
Category :
Languages : en
Pages : 146

Get Book Here

Book Description
An Age of Wizardry! Magic is everywhere. Whether it is a hidden might wielded by a secret few or the energy that powers an entire realm, magic is a vital part of any fantasy world. And now its secrets are yours! "Deep Magic: 13th Age Compatible Edition "is for 13th Age Roleplaying Game players who want new options that allow them to bend reality to their wills and perform spectacular feats of sword and sorcery. This book offers an astounding variety of new magic options, including: 555 wizard spells, ranging from clever tricks to summoning the World Serpent itself to wreak havoc 4 new class talents that put wizard spells within the grasp of every class-play an arcane ranger, a spirit-calling barbarian, a time-warping commander or face-stealing trickster druid 30 new schools of magic, including the Cult of Ouroboros, the Red Inquisition and the Scholars of Dust, with guidelines for creating your own magical tradition 5 magical campaign options: post-apocalyptic vril magic, the mysteries of the ley lines, a class-warfare arcanopunk campaign option, and more! For GMs looking for new material, or players looking for character customization options, this massive tome is the book you've been dreaming of. Dive into Deep Magic!

Midgard Worldbook for 5th Edition

Midgard Worldbook for 5th Edition PDF Author: Wolfgang Baur
Publisher:
ISBN: 9781950789238
Category :
Languages : en
Pages : 464

Get Book Here

Book Description
The world of Midgard is a dark land filled with deep magic. It is an age of war, where dark things stir and omens are dire. This complete campaign setting, fully updated and expanded for use with the 5th Edition of the world's first roleplaying game, provides gamemasters everything needed to send their players on adventures where heroes must stand against the dark, driving it back with spell, steel, and cunning!

Book of Lairs for 5th Edition

Book of Lairs for 5th Edition PDF Author: Wolfgang Baur
Publisher: Kobold Press
ISBN: 9781936781706
Category : Games
Languages : en
Pages : 110

Get Book Here

Book Description
Fight the Monster in its Den... If You Dare! Book of Lairs brings you 24 great monster lairs for 5th Edition play of the world's greatest roleplaying game! Each of these exciting and unusual battlegrounds comes with a complete short adventure, including a hook, area hazards, tactics, and treasures. Stage your 5th Edition fights in unforgettable locations like: Alchemist's Guildhall Necromancer's Cistern Den of the Rotten Kings Lost Halls of Everforge Citadel of the Void Dragon Tomb of the Scorpion Prince Imperial Ghoul Outpost Umbral Vampire Lair Sky Stairs of Beldestan And 15 more! Designed by some of the top names in the RPG industry, Book of Lairs is sure to add an aura of wonder and mystery to your game! Book of Lairs uses standard monstesr as well as surprising new creatures from teh Tome of Beasts, and both monster books are required for maximum playability. A DM's version of each lair map is included with numbered locations. An additional digital map pack is available from Kobold Press for use with a projector or for online play

Creature Codex Pocket Edition

Creature Codex Pocket Edition PDF Author: Wolfgang Baur
Publisher:
ISBN: 9781936781355
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
Whether you need scuttling dungeon denizens, alien horrors, or sentient avatars of the World Tree, the Creature Codex Pocket Edition has you covered! Nearly 400 new foes for your 5th Edition game--everything from acid ants and grave behemoths to void giants and zombie lords. All in a convenient, portable size! Creature Codex Pocket Edition includes: * A dozen new demons and five new angels * Wasteland dragons and dinosaurs * All-new golems, including the altar flame golem, doom golem, and keg golem * Elemental lords and animal lords to challenge powerful parties * Chieftains and other leaders for ratfolk, centaurs, goblins, trollkin, and more * New undead, including a hierophant lich to menace lower-level characters ...and much more! Use them in your favorite published setting, or populate the dungeons in a world of your own creation. Pick up Creature Codex and surprise your players with monsters they won't be expecting! Compatible with the 5th edition of the world's first roleplaying game!

Tome of Horrors 5e

Tome of Horrors 5e PDF Author: Edwin Nagy
Publisher:
ISBN: 9781622838233
Category : Games & Activities
Languages : en
Pages : 342

Get Book Here

Book Description
Now for 5th Edition! Frog God Games unleashes the next iteration of its iconic Tome of Horrors series for 5th Edition. Hordes of sinister adversaries, restless dead, and other horrific monstrosities to gleefully challenge your players' expectations. Bursting with hundreds of creatures, new additions as well as converted classics, in a library-bound and stitched full color volume, the next Tome of Horrors will be a must have for your 5th edition campaign. Everybody needs more monsters. The Tome of Horrors for Fifth Edition includes a selection of creatures from earlier volumes as a kick off for an entire series of fifth edition books.