Author: Dan Gookin
Publisher: Editions First
ISBN: 9782844279989
Category : Computer science
Languages : fr
Pages : 745
Book Description
Un nouveau matériel ou un nouveau logiciel vient de débarquer dans votre vie et vous n'avez pas de temps à perdre pour en apprendre l'utilisation. Deux solutions s'offrent à vous, attendre un miracle, solution peu probable, ou faire confiance à votre Mégapoche qui vous donnera toutes les informations essentielles pour démarrer un apprentissage efficace dans la joie et la bonne humeur ! Vous venez de faire l'acquisition d'un PC ou vous souhaitez le faire, alors n'hésitez pas, prenez ce livre, il est pour vous. La première partie est consacrée à la description matérielle de l'ordinateur : vous découvrirez les entrailles de la bête et comment fonctionnent ses périphériques. La seconde partie est consacrée au cœur du PC : Windows XP. La troisième partie vous fera partir pour une croisière à la découverte du monde merveilleux d'Internet.
Débuter en informatique pour les nuls
Author: Dan Gookin
Publisher: Editions First
ISBN: 9782844279989
Category : Computer science
Languages : fr
Pages : 745
Book Description
Un nouveau matériel ou un nouveau logiciel vient de débarquer dans votre vie et vous n'avez pas de temps à perdre pour en apprendre l'utilisation. Deux solutions s'offrent à vous, attendre un miracle, solution peu probable, ou faire confiance à votre Mégapoche qui vous donnera toutes les informations essentielles pour démarrer un apprentissage efficace dans la joie et la bonne humeur ! Vous venez de faire l'acquisition d'un PC ou vous souhaitez le faire, alors n'hésitez pas, prenez ce livre, il est pour vous. La première partie est consacrée à la description matérielle de l'ordinateur : vous découvrirez les entrailles de la bête et comment fonctionnent ses périphériques. La seconde partie est consacrée au cœur du PC : Windows XP. La troisième partie vous fera partir pour une croisière à la découverte du monde merveilleux d'Internet.
Publisher: Editions First
ISBN: 9782844279989
Category : Computer science
Languages : fr
Pages : 745
Book Description
Un nouveau matériel ou un nouveau logiciel vient de débarquer dans votre vie et vous n'avez pas de temps à perdre pour en apprendre l'utilisation. Deux solutions s'offrent à vous, attendre un miracle, solution peu probable, ou faire confiance à votre Mégapoche qui vous donnera toutes les informations essentielles pour démarrer un apprentissage efficace dans la joie et la bonne humeur ! Vous venez de faire l'acquisition d'un PC ou vous souhaitez le faire, alors n'hésitez pas, prenez ce livre, il est pour vous. La première partie est consacrée à la description matérielle de l'ordinateur : vous découvrirez les entrailles de la bête et comment fonctionnent ses périphériques. La seconde partie est consacrée au cœur du PC : Windows XP. La troisième partie vous fera partir pour une croisière à la découverte du monde merveilleux d'Internet.
How to Play the Five-String Banjo
Author: Pete Seeger
Publisher: Omnibus Press
ISBN: 9780825600241
Category : Banjo
Languages : en
Pages : 0
Book Description
This is the basic manual for banjo players at any level. Covers all the fundamentals of strumming, hammering-on, and pulling-off. Includes folk and traditional songs all with melody line, lyrics, and banjo accompaniment, and solos in standard notation and tablature.
Publisher: Omnibus Press
ISBN: 9780825600241
Category : Banjo
Languages : en
Pages : 0
Book Description
This is the basic manual for banjo players at any level. Covers all the fundamentals of strumming, hammering-on, and pulling-off. Includes folk and traditional songs all with melody line, lyrics, and banjo accompaniment, and solos in standard notation and tablature.
The Go Programming Language
Author: Alan A. A. Donovan
Publisher: Addison-Wesley Professional
ISBN: 0134190564
Category : Computers
Languages : en
Pages : 1202
Book Description
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
Publisher: Addison-Wesley Professional
ISBN: 0134190564
Category : Computers
Languages : en
Pages : 1202
Book Description
The Go Programming Language is the authoritative resource for any programmer who wants to learn Go. It shows how to write clear and idiomatic Go to solve real-world problems. The book does not assume prior knowledge of Go nor experience with any specific language, so you’ll find it accessible whether you’re most comfortable with JavaScript, Ruby, Python, Java, or C++. The first chapter is a tutorial on the basic concepts of Go, introduced through programs for file I/O and text processing, simple graphics, and web clients and servers. Early chapters cover the structural elements of Go programs: syntax, control flow, data types, and the organization of a program into packages, files, and functions. The examples illustrate many packages from the standard library and show how to create new ones of your own. Later chapters explain the package mechanism in more detail, and how to build, test, and maintain projects using the go tool. The chapters on methods and interfaces introduce Go’s unconventional approach to object-oriented programming, in which methods can be declared on any type and interfaces are implicitly satisfied. They explain the key principles of encapsulation, composition, and substitutability using realistic examples. Two chapters on concurrency present in-depth approaches to this increasingly important topic. The first, which covers the basic mechanisms of goroutines and channels, illustrates the style known as communicating sequential processes for which Go is renowned. The second covers more traditional aspects of concurrency with shared variables. These chapters provide a solid foundation for programmers encountering concurrency for the first time. The final two chapters explore lower-level features of Go. One covers the art of metaprogramming using reflection. The other shows how to use the unsafe package to step outside the type system for special situations, and how to use the cgo tool to create Go bindings for C libraries. The book features hundreds of interesting and practical examples of well-written Go code that cover the whole language, its most important packages, and a wide range of applications. Each chapter has exercises to test your understanding and explore extensions and alternatives. Source code is freely available for download from http://gopl.io/ and may be conveniently fetched, built, and installed using the go get command.
The Java Virtual Machine Specification, Java SE 7 Edition
Author: Tim Lindholm
Publisher: Addison-Wesley
ISBN: 0133260461
Category : Computers
Languages : en
Pages : 783
Book Description
Written by the inventors of the technology, The Java® Virtual Machine Specification, Java SE 7 Edition, is the definitive technical reference for the Java Virtual Machine. The book provides complete, accurate, and detailed coverage of the Java Virtual Machine. It fully describes the invokedynamic instruction and method handle mechanism added in Java SE 7, and gives the formal Prolog specification of the type-checking verifier introduced in Java SE 6. The book also includes the class file extensions for generics and annotations defined in Java SE 5.0, and aligns the instruction set and initialization rules with the Java Memory Model.
Publisher: Addison-Wesley
ISBN: 0133260461
Category : Computers
Languages : en
Pages : 783
Book Description
Written by the inventors of the technology, The Java® Virtual Machine Specification, Java SE 7 Edition, is the definitive technical reference for the Java Virtual Machine. The book provides complete, accurate, and detailed coverage of the Java Virtual Machine. It fully describes the invokedynamic instruction and method handle mechanism added in Java SE 7, and gives the formal Prolog specification of the type-checking verifier introduced in Java SE 6. The book also includes the class file extensions for generics and annotations defined in Java SE 5.0, and aligns the instruction set and initialization rules with the Java Memory Model.
Practical Malware Analysis
Author: Michael Sikorski
Publisher: No Starch Press
ISBN: 1593272901
Category : Computers
Languages : en
Pages : 802
Book Description
Malware analysis is big business, and attacks can cost a company dearly. When malware breaches your defenses, you need to act quickly to cure current infections and prevent future ones from occurring. For those who want to stay ahead of the latest malware, Practical Malware Analysis will teach you the tools and techniques used by professional analysts. With this book as your guide, you'll be able to safely analyze, debug, and disassemble any malicious software that comes your way. You'll learn how to: –Set up a safe virtual environment to analyze malware –Quickly extract network signatures and host-based indicators –Use key analysis tools like IDA Pro, OllyDbg, and WinDbg –Overcome malware tricks like obfuscation, anti-disassembly, anti-debugging, and anti-virtual machine techniques –Use your newfound knowledge of Windows internals for malware analysis –Develop a methodology for unpacking malware and get practical experience with five of the most popular packers –Analyze special cases of malware with shellcode, C++, and 64-bit code Hands-on labs throughout the book challenge you to practice and synthesize your skills as you dissect real malware samples, and pages of detailed dissections offer an over-the-shoulder look at how the pros do it. You'll learn how to crack open malware to see how it really works, determine what damage it has done, thoroughly clean your network, and ensure that the malware never comes back. Malware analysis is a cat-and-mouse game with rules that are constantly changing, so make sure you have the fundamentals. Whether you're tasked with securing one network or a thousand networks, or you're making a living as a malware analyst, you'll find what you need to succeed in Practical Malware Analysis.
Publisher: No Starch Press
ISBN: 1593272901
Category : Computers
Languages : en
Pages : 802
Book Description
Malware analysis is big business, and attacks can cost a company dearly. When malware breaches your defenses, you need to act quickly to cure current infections and prevent future ones from occurring. For those who want to stay ahead of the latest malware, Practical Malware Analysis will teach you the tools and techniques used by professional analysts. With this book as your guide, you'll be able to safely analyze, debug, and disassemble any malicious software that comes your way. You'll learn how to: –Set up a safe virtual environment to analyze malware –Quickly extract network signatures and host-based indicators –Use key analysis tools like IDA Pro, OllyDbg, and WinDbg –Overcome malware tricks like obfuscation, anti-disassembly, anti-debugging, and anti-virtual machine techniques –Use your newfound knowledge of Windows internals for malware analysis –Develop a methodology for unpacking malware and get practical experience with five of the most popular packers –Analyze special cases of malware with shellcode, C++, and 64-bit code Hands-on labs throughout the book challenge you to practice and synthesize your skills as you dissect real malware samples, and pages of detailed dissections offer an over-the-shoulder look at how the pros do it. You'll learn how to crack open malware to see how it really works, determine what damage it has done, thoroughly clean your network, and ensure that the malware never comes back. Malware analysis is a cat-and-mouse game with rules that are constantly changing, so make sure you have the fundamentals. Whether you're tasked with securing one network or a thousand networks, or you're making a living as a malware analyst, you'll find what you need to succeed in Practical Malware Analysis.
Canadian Journal of Physics
Author:
Publisher:
ISBN:
Category : Physics
Languages : en
Pages : 376
Book Description
Publisher:
ISBN:
Category : Physics
Languages : en
Pages : 376
Book Description
Predicting Structured Data
Author: Neural Information Processing Systems Foundation
Publisher: MIT Press
ISBN: 0262026171
Category : Algorithms
Languages : en
Pages : 361
Book Description
State-of-the-art algorithms and theory in a novel domain of machine learning, prediction when the output has structure.
Publisher: MIT Press
ISBN: 0262026171
Category : Algorithms
Languages : en
Pages : 361
Book Description
State-of-the-art algorithms and theory in a novel domain of machine learning, prediction when the output has structure.
Digging Into WordPress
Author: Chris Coyier
Publisher: Digging into WordPress
ISBN: 9780983517801
Category : Blogs
Languages : en
Pages : 425
Book Description
425 Pages of practical WordPress wisdom in full-color printed format. Includes free lifetime updates, exclusive themes, and much more.
Publisher: Digging into WordPress
ISBN: 9780983517801
Category : Blogs
Languages : en
Pages : 425
Book Description
425 Pages of practical WordPress wisdom in full-color printed format. Includes free lifetime updates, exclusive themes, and much more.
Don't Make Me Think
Author: Steve Krug
Publisher: Pearson Education
ISBN: 0321648781
Category : Computers
Languages : en
Pages : 325
Book Description
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards
Publisher: Pearson Education
ISBN: 0321648781
Category : Computers
Languages : en
Pages : 325
Book Description
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards
Débuter en informatique
Author: Dan Gookin
Publisher: Editions First
ISBN: 9782754003988
Category :
Languages : fr
Pages : 740
Book Description
Pour comprendre enfin quelque chose à la micro-informatique! Un nouveau matériel ou un nouveau logiciel vient de débarquer dans votre vie et vous n'avez pas de temps à perdre pour en apprendre l'utilisation. Deux solutions s'offrent à vous, attendre un miracle, solution peu probable, ou faire confiance à votre Mégapoche qui vous donnera toutes les informations essentielles pour démarrer un apprentissage efficace dans la joie et la bonne humeur! Découvez Le PC, Windows Vista et Internet en douceur! Vous venez d'acquérir un PC tout neuf ou vous souhaitez le faire, alors n'hésitez pas, prenez ce livre, il est pour vous. La première partie est consacrée à la description matérielle de l'ordinateur : vous découvrirez les entrailles de la bête et comment fonctionnent ses périphériques. La deuxième partie est consacrée au cœur du PC : Windows Vista. La troisième partie vous fera partir à la découverte du monde merveilleux d'Internet.
Publisher: Editions First
ISBN: 9782754003988
Category :
Languages : fr
Pages : 740
Book Description
Pour comprendre enfin quelque chose à la micro-informatique! Un nouveau matériel ou un nouveau logiciel vient de débarquer dans votre vie et vous n'avez pas de temps à perdre pour en apprendre l'utilisation. Deux solutions s'offrent à vous, attendre un miracle, solution peu probable, ou faire confiance à votre Mégapoche qui vous donnera toutes les informations essentielles pour démarrer un apprentissage efficace dans la joie et la bonne humeur! Découvez Le PC, Windows Vista et Internet en douceur! Vous venez d'acquérir un PC tout neuf ou vous souhaitez le faire, alors n'hésitez pas, prenez ce livre, il est pour vous. La première partie est consacrée à la description matérielle de l'ordinateur : vous découvrirez les entrailles de la bête et comment fonctionnent ses périphériques. La deuxième partie est consacrée au cœur du PC : Windows Vista. La troisième partie vous fera partir à la découverte du monde merveilleux d'Internet.