Author: Kyle Stokes
Publisher: Forbidden Fruit Books LLC
ISBN:
Category :
Languages : en
Pages : 211
Book Description
Baptized in Games: The MUST HAVE / SELF-HELP Dating INstruction Manual
Author: Kyle Stokes
Publisher: Forbidden Fruit Books LLC
ISBN:
Category :
Languages : en
Pages : 211
Book Description
Publisher: Forbidden Fruit Books LLC
ISBN:
Category :
Languages : en
Pages : 211
Book Description
The Guy-Friendly YA Library
Author: Rollie J. Welch
Publisher: Bloomsbury Publishing USA
ISBN: 0313094802
Category : Language Arts & Disciplines
Languages : en
Pages : 221
Book Description
Re-design and upgrade your collection and services to attract male teens, as well as females, to the library. With this guide, you'll learn about reading habits of young men, male-friendly collection development with fiction and nonfiction materials, teen advisory boards, teen area design and display, programs that bring male teens into the library, homework services, diversity of male teens, and how to redefine library policies, procedures, and attitudes to create an environment where male teens thrive. Filled with insights, anecdotes, practical guidelines, and tips that show how to make the library a facility where male teens feel welcome and comfortable.
Publisher: Bloomsbury Publishing USA
ISBN: 0313094802
Category : Language Arts & Disciplines
Languages : en
Pages : 221
Book Description
Re-design and upgrade your collection and services to attract male teens, as well as females, to the library. With this guide, you'll learn about reading habits of young men, male-friendly collection development with fiction and nonfiction materials, teen advisory boards, teen area design and display, programs that bring male teens into the library, homework services, diversity of male teens, and how to redefine library policies, procedures, and attitudes to create an environment where male teens thrive. Filled with insights, anecdotes, practical guidelines, and tips that show how to make the library a facility where male teens feel welcome and comfortable.
Women in Gaming: 100 Professionals of Play
Author: Meagan Marie
Publisher: Penguin
ISBN: 0744019931
Category : History
Languages : en
Pages : 354
Book Description
Women in Gaming: 100 Professionals of Play is a celebration of female accomplishments in the video game industry, ranging from high-level executives to programmers to cosplayers. This insightful and celebratory book highlights women who helped to establish the industry, women who disrupted it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled is a pioneer in their own right. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, voiceover, and many more. *Pro Tips: Practical and anecdotal advice from industry professionals for young adults working toward a career in the video game industry. *Essays: Short essays covering various topics affecting women in gaming related careers, including "Difficult Women: The Importance of Female Characters Who Go Beyond Being Strong," "NPC: On Being Unseen in the Game Dev Community," and "Motherhood and Gaming: How Motherhood Can Help Rather Than Hinder a Career." *"A Day in the Life of" Features: An inside look at a typical day in the gaming industry across several vocations, including a streamer, a voice actor, and many more.
Publisher: Penguin
ISBN: 0744019931
Category : History
Languages : en
Pages : 354
Book Description
Women in Gaming: 100 Professionals of Play is a celebration of female accomplishments in the video game industry, ranging from high-level executives to programmers to cosplayers. This insightful and celebratory book highlights women who helped to establish the industry, women who disrupted it, women who fight to diversify it, and young women who will someday lead it. Featuring household names and unsung heroes, each individual profiled is a pioneer in their own right. Key features in this book include: *100 Professionals of Play: Interviews and Special Features with 100 diverse and prominent women highlighting their impact on the gaming industry in the fields of design, programming, animation, marketing, voiceover, and many more. *Pro Tips: Practical and anecdotal advice from industry professionals for young adults working toward a career in the video game industry. *Essays: Short essays covering various topics affecting women in gaming related careers, including "Difficult Women: The Importance of Female Characters Who Go Beyond Being Strong," "NPC: On Being Unseen in the Game Dev Community," and "Motherhood and Gaming: How Motherhood Can Help Rather Than Hinder a Career." *"A Day in the Life of" Features: An inside look at a typical day in the gaming industry across several vocations, including a streamer, a voice actor, and many more.
The Complete Anime Guide
Author: Trish Ledoux
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 228
Book Description
The one-stop reference to Japanese animation. Everything you ever wanted to know about anime in America: More than 1,200 home video titles (an alphabetical listing of ever domestic anime home video available during 1996, including video sleeve reproduction, program synopsis, production credits, technical notes and content advisory; Television series (a review of most of the Japanese animated TV series broadcast in the U.S., including synopsis, cast of characters and production credits; Anime suppliers; Fan Resources; Anime genres:
Publisher:
ISBN:
Category : Art
Languages : en
Pages : 228
Book Description
The one-stop reference to Japanese animation. Everything you ever wanted to know about anime in America: More than 1,200 home video titles (an alphabetical listing of ever domestic anime home video available during 1996, including video sleeve reproduction, program synopsis, production credits, technical notes and content advisory; Television series (a review of most of the Japanese animated TV series broadcast in the U.S., including synopsis, cast of characters and production credits; Anime suppliers; Fan Resources; Anime genres:
Straight from the Heart
Author: Jennifer S. Prough
Publisher: University of Hawaii Press
ISBN: 0824860578
Category : Social Science
Languages : en
Pages : 201
Book Description
Manga is the backbone of Japanese popular culture, influencing everything from television, movies, and video games to novels, art, and theater. Shojo manga (girls’ comics) has been seminal to the genre as a whole and especially formative for Japanese girls’ culture throughout the postwar era. In Straight from the Heart, Jennifer Prough examines the shojo manga industry as a site of cultural storytelling, illuminating the ways that issues of mass media, gender, production, and consumption are involved in the process of creating shojo manga. With their glittery pastel covers and focus on human relationships and romance, shojo manga are thoroughly marked by gender—as indeed are almost all manga titles, magazines, and publishing divisions. Drawing on two years of fieldwork on the production of shojo manga, Prough analyzes shojo manga texts and their magazine contexts to explain their distinctive appeal, probe the gendered dynamics inherent in their creation, and demonstrate the feedback system that links producers and consumers in a continuous cycle of "affective labor." Each chapter focuses on one facet of shojo manga production (stories, format, personnel, industry dynamics), providing engaging insights into this popular medium. Tacking between story development, interactive magazine features, and relationships between male editors and female artists, Prough examines the concrete ways in which shojo manga reflect, refract, and fabricate constructions of gender, consumption, and intimacy. Straight from the Heart thus weaves together issues of production and consumption, human relations, and gender to explain the unique world of shojo manga and to interpret its dramatic cultural and economic success on a national—and increasingly global—scale.
Publisher: University of Hawaii Press
ISBN: 0824860578
Category : Social Science
Languages : en
Pages : 201
Book Description
Manga is the backbone of Japanese popular culture, influencing everything from television, movies, and video games to novels, art, and theater. Shojo manga (girls’ comics) has been seminal to the genre as a whole and especially formative for Japanese girls’ culture throughout the postwar era. In Straight from the Heart, Jennifer Prough examines the shojo manga industry as a site of cultural storytelling, illuminating the ways that issues of mass media, gender, production, and consumption are involved in the process of creating shojo manga. With their glittery pastel covers and focus on human relationships and romance, shojo manga are thoroughly marked by gender—as indeed are almost all manga titles, magazines, and publishing divisions. Drawing on two years of fieldwork on the production of shojo manga, Prough analyzes shojo manga texts and their magazine contexts to explain their distinctive appeal, probe the gendered dynamics inherent in their creation, and demonstrate the feedback system that links producers and consumers in a continuous cycle of "affective labor." Each chapter focuses on one facet of shojo manga production (stories, format, personnel, industry dynamics), providing engaging insights into this popular medium. Tacking between story development, interactive magazine features, and relationships between male editors and female artists, Prough examines the concrete ways in which shojo manga reflect, refract, and fabricate constructions of gender, consumption, and intimacy. Straight from the Heart thus weaves together issues of production and consumption, human relations, and gender to explain the unique world of shojo manga and to interpret its dramatic cultural and economic success on a national—and increasingly global—scale.
Girl Got Game Volume 3
Author: Shizuru Seino
Publisher: TokyoPop
ISBN: 9781591826989
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
So she can play on a major boy's basketball team, Kyo Aizawa's father makes her pose as a boy.
Publisher: TokyoPop
ISBN: 9781591826989
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
So she can play on a major boy's basketball team, Kyo Aizawa's father makes her pose as a boy.
Smart Girls in the 21st Century
Author: Barbara Kerr, Ph.D.
Publisher: SCB Distributors
ISBN: 1935067389
Category : Social Science
Languages : en
Pages : 436
Book Description
Drs. Barbara Kerr and Robyn McKay tackle what it means to live with, work with, and be a modern smart girl. Through their keen insights and academic research of real girls and women, they offer valuable information and advice on giftedness, achievement, self-actualization, and more. They examine bright girls' development, types of intelligence, differences in generations, eminent women, barriers to achievement, education & growing talent, adolescence & college, gifted minority girls & women, twice-exceptionalism, and career guidance.
Publisher: SCB Distributors
ISBN: 1935067389
Category : Social Science
Languages : en
Pages : 436
Book Description
Drs. Barbara Kerr and Robyn McKay tackle what it means to live with, work with, and be a modern smart girl. Through their keen insights and academic research of real girls and women, they offer valuable information and advice on giftedness, achievement, self-actualization, and more. They examine bright girls' development, types of intelligence, differences in generations, eminent women, barriers to achievement, education & growing talent, adolescence & college, gifted minority girls & women, twice-exceptionalism, and career guidance.
Tokyo Geek's Guide
Author: Gianni Simone
Publisher: Tuttle Publishing
ISBN: 1462919707
Category : Travel
Languages : en
Pages : 144
Book Description
Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!
Publisher: Tuttle Publishing
ISBN: 1462919707
Category : Travel
Languages : en
Pages : 144
Book Description
Tokyo is ground zero for Japan's famous "geek" or otaku culture--a phenomenon that has now swept across the globe. This is the most comprehensive Japan travel guide ever produced which features Tokyo's geeky underworld. It provides a comprehensive run-down of each major Tokyo district where geeks congregate, shop, play and hang out--from hi-tech Akihabara and trendy Harajuku to newer and lesser-known haunts like chic Shimo-Kita and working-class Ikebukuro. Dozens of iconic shops, restaurants, cafes and clubs in each area are described in loving detail with precise directions to get to each location. Maps, URLs, opening hours and over 400 fascinating color photographs bring you around Tokyo on an unforgettable trip to the centers of Japanese manga, anime and geek culture. Interviews with local otaku experts and people on the street let you see the world from their perspective and provide insights into Tokyo and Japanese culture, which will only continue to spread around the globe. Japanese pop culture, in its myriad forms, is more widespread today than ever before--with J-Pop artists playing through speakers everywhere, Japanese manga filling every bookstore; anime cartoons on TV; and toys and video games, like Pokemon Go, played by tens of millions of people. Swarms of visitors come to Tokyo each year on a personal quest to soak in all the otaku-related sights and enjoy Japanese manga, anime, gaming and idol culture at its very source. This is the go-to resource for those planning a trip, or simply dreaming of visiting one day!
Art in Anime
Author: Dani Cavallaro
Publisher: McFarland
ISBN: 0786465611
Category : Performing Arts
Languages : en
Pages : 243
Book Description
Anime, hand-drawn or computer-animated Japanese cartoons, appears in television series, films, video, video games, and commercials, and represents most genres of fiction. This critical study explores anime's relationship with art from a twofold perspective. Drawing from categories as varied as romance, comedy, slice of life drama, science fiction, bildungsroman, and school drama, it examines anime's representation of characters pursuing diverse artistic activities and related aesthetic visions, focusing closely on the concepts of creativity, talent, expressivity and experimentation. Additionally, the analysis engages with anime's own artistry, proposing that those characters' endeavors provide metaphors for the aims and objectives pursued by anime itself as an evolving art form. The cross-cultural resonance of this work makes it relevant not only to anime fans and scholars, but also to those interested in the phenomenon of image-making.
Publisher: McFarland
ISBN: 0786465611
Category : Performing Arts
Languages : en
Pages : 243
Book Description
Anime, hand-drawn or computer-animated Japanese cartoons, appears in television series, films, video, video games, and commercials, and represents most genres of fiction. This critical study explores anime's relationship with art from a twofold perspective. Drawing from categories as varied as romance, comedy, slice of life drama, science fiction, bildungsroman, and school drama, it examines anime's representation of characters pursuing diverse artistic activities and related aesthetic visions, focusing closely on the concepts of creativity, talent, expressivity and experimentation. Additionally, the analysis engages with anime's own artistry, proposing that those characters' endeavors provide metaphors for the aims and objectives pursued by anime itself as an evolving art form. The cross-cultural resonance of this work makes it relevant not only to anime fans and scholars, but also to those interested in the phenomenon of image-making.
Brothers and Frenemies
Author: Samuel Alexander
Publisher: Lulu.com
ISBN: 1365485579
Category : Fiction
Languages : en
Pages : 334
Book Description
A boy bullied-father lost to tragic events. A son with drunken parents-grown before his time. A child, the youngest boy of four. Fighting to be heard-lost in the noise of masculinity. A teen with an overprotective father struggling with sexual identity-his first love gone wrong. A youth with an ailing mother and useless father, confused-dealing with his hate for him. Four boys joined by internal issues and struggling to fit in; projecting their issues by bullying. Until one day the strangest thing happens. A usual victim stands up and demands they return an item. A sketchbook. Now the foursome turned five becomes an odd friendship where views collide, motives are questioned and tension threatens to destroy their close-knit unit. None can survive unharmed and none shall remain the same.
Publisher: Lulu.com
ISBN: 1365485579
Category : Fiction
Languages : en
Pages : 334
Book Description
A boy bullied-father lost to tragic events. A son with drunken parents-grown before his time. A child, the youngest boy of four. Fighting to be heard-lost in the noise of masculinity. A teen with an overprotective father struggling with sexual identity-his first love gone wrong. A youth with an ailing mother and useless father, confused-dealing with his hate for him. Four boys joined by internal issues and struggling to fit in; projecting their issues by bullying. Until one day the strangest thing happens. A usual victim stands up and demands they return an item. A sketchbook. Now the foursome turned five becomes an odd friendship where views collide, motives are questioned and tension threatens to destroy their close-knit unit. None can survive unharmed and none shall remain the same.