Author: Hannes Leopoldseder
Publisher: Springer Science & Business Media
ISBN: 9783211836286
Category : Computers
Languages : en
Pages : 276
Book Description
Der Prix Ars Electronica ist eine offene Plattform für die unterschiedlichen Disziplinen im Bereich digitaler Mediengestaltung an der Schnittstelle von Technologie, Kunst, Wissenschaft und Gesellschaft. Die neue Wettbewerbssparte Net Vision/Net Excellence öffnet sich verstärkt dem kulturellen Diskurs um das Medium Internet. Cyberarts 2001 bietet einen aktuellen Überblick über digitale Mediengestaltung am Beispiel der Wettbewerbsbereiche Net Vision/Net Excellence, Digital Musics, Interaktive Kunst und Computeranimation/Visual Effects ebenso wie einen Überblick über die breite Palette von Produktionen Jugendlicher.
Cyberarts 2001
Author: Hannes Leopoldseder
Publisher: Springer Science & Business Media
ISBN: 9783211836286
Category : Computers
Languages : en
Pages : 276
Book Description
Der Prix Ars Electronica ist eine offene Plattform für die unterschiedlichen Disziplinen im Bereich digitaler Mediengestaltung an der Schnittstelle von Technologie, Kunst, Wissenschaft und Gesellschaft. Die neue Wettbewerbssparte Net Vision/Net Excellence öffnet sich verstärkt dem kulturellen Diskurs um das Medium Internet. Cyberarts 2001 bietet einen aktuellen Überblick über digitale Mediengestaltung am Beispiel der Wettbewerbsbereiche Net Vision/Net Excellence, Digital Musics, Interaktive Kunst und Computeranimation/Visual Effects ebenso wie einen Überblick über die breite Palette von Produktionen Jugendlicher.
Publisher: Springer Science & Business Media
ISBN: 9783211836286
Category : Computers
Languages : en
Pages : 276
Book Description
Der Prix Ars Electronica ist eine offene Plattform für die unterschiedlichen Disziplinen im Bereich digitaler Mediengestaltung an der Schnittstelle von Technologie, Kunst, Wissenschaft und Gesellschaft. Die neue Wettbewerbssparte Net Vision/Net Excellence öffnet sich verstärkt dem kulturellen Diskurs um das Medium Internet. Cyberarts 2001 bietet einen aktuellen Überblick über digitale Mediengestaltung am Beispiel der Wettbewerbsbereiche Net Vision/Net Excellence, Digital Musics, Interaktive Kunst und Computeranimation/Visual Effects ebenso wie einen Überblick über die breite Palette von Produktionen Jugendlicher.
Cyberarts 2000
Author: Hannes Leopoldseder
Publisher: Springer Science & Business Media
ISBN: 9783211834985
Category : Art
Languages : en
Pages : 300
Book Description
Compendium of Computer Arts from the Competition Prix Ars Electronica.
Publisher: Springer Science & Business Media
ISBN: 9783211834985
Category : Art
Languages : en
Pages : 300
Book Description
Compendium of Computer Arts from the Competition Prix Ars Electronica.
Cyberarts
Author:
Publisher:
ISBN:
Category : Computer animation
Languages : en
Pages : 258
Book Description
Compendium of computer arts from the competition Prix Ars Electronica.
Publisher:
ISBN:
Category : Computer animation
Languages : en
Pages : 258
Book Description
Compendium of computer arts from the competition Prix Ars Electronica.
Cyberarts, Cybercultures, Cybersocieties
Author: Grzegorz Sztabiński
Publisher:
ISBN:
Category :
Languages : en
Pages : 284
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 284
Book Description
CyberArts
Author: Linda Jacobson
Publisher: Backbeat Books
ISBN: 9780879302535
Category : Art
Languages : en
Pages : 312
Book Description
Publisher: Backbeat Books
ISBN: 9780879302535
Category : Art
Languages : en
Pages : 312
Book Description
HCI in Games
Author: Xiaowen Fang
Publisher: Springer Nature
ISBN: 303105637X
Category : Computers
Languages : en
Pages : 675
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.
Publisher: Springer Nature
ISBN: 303105637X
Category : Computers
Languages : en
Pages : 675
Book Description
This book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games.
Cyberarts 99
Author: Hannes Leopoldseder
Publisher:
ISBN:
Category : Art
Languages : de
Pages : 252
Book Description
Over the past twenty years Ars Electronica has discussed, analyzed and commented upon the fundamental cultural changes that have been brought about by the digitalization of all spheres of life. The festival above serves to unite those creative spirits. The anthology Cyberarts 99 presents work from the domains of art, science and research, devoted to such fields as computer animation/visual effects, digital music, interactive art and the internet, and thus gives an up-to-date overview of the international digital media art scene.
Publisher:
ISBN:
Category : Art
Languages : de
Pages : 252
Book Description
Over the past twenty years Ars Electronica has discussed, analyzed and commented upon the fundamental cultural changes that have been brought about by the digitalization of all spheres of life. The festival above serves to unite those creative spirits. The anthology Cyberarts 99 presents work from the domains of art, science and research, devoted to such fields as computer animation/visual effects, digital music, interactive art and the internet, and thus gives an up-to-date overview of the international digital media art scene.
Virtual Reality
Author: Hilary McLellan
Publisher: Educational Technology
ISBN: 9780877782469
Category : Computers
Languages : en
Pages : 136
Book Description
Publisher: Educational Technology
ISBN: 9780877782469
Category : Computers
Languages : en
Pages : 136
Book Description
Winning at Internet Poker For Dummies
Author: Mark Harlan
Publisher: John Wiley & Sons
ISBN: 1118070003
Category : Games & Activities
Languages : en
Pages : 266
Book Description
Take poker online the fun and easy way! Five years ago, 50 million people were playing poker recreationally or professionally. Now that number is more than 100 million, including a huge influx of young people. Online betting is up nearly four-fold over the past year, with total wagers running over $30 billion. Winning at Internet Poker For Dummies provides the lowdown on the hottest game around, highlighting the best sites and virtual games and showing how to make secure online bets. The book covers setting up an account, securing funds, navigating a basic online poker game, using Internet abbreviations and lingo, observing online poker etiquette, playing popular online poker games such as Texas Hold 'Em and Omaha, devising a winning strategy, and participating in tournaments.
Publisher: John Wiley & Sons
ISBN: 1118070003
Category : Games & Activities
Languages : en
Pages : 266
Book Description
Take poker online the fun and easy way! Five years ago, 50 million people were playing poker recreationally or professionally. Now that number is more than 100 million, including a huge influx of young people. Online betting is up nearly four-fold over the past year, with total wagers running over $30 billion. Winning at Internet Poker For Dummies provides the lowdown on the hottest game around, highlighting the best sites and virtual games and showing how to make secure online bets. The book covers setting up an account, securing funds, navigating a basic online poker game, using Internet abbreviations and lingo, observing online poker etiquette, playing popular online poker games such as Texas Hold 'Em and Omaha, devising a winning strategy, and participating in tournaments.
Verbum
Author:
Publisher:
ISBN:
Category : Computer art
Languages : en
Pages : 72
Book Description
Publisher:
ISBN:
Category : Computer art
Languages : en
Pages : 72
Book Description