Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 210
Book Description
What Is Creative Computing Computing creatively refers to the interdisciplinary field that exists at the intersection of the creative arts and computer science. Concerns related to creativity can involve things like the acquisition of new knowledge. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Creative computing Chapter 2: Bachelor of Arts Chapter 3: Bachelor's degree Chapter 4: Dún Laoghaire Institute of Art Chapter 5: University of Technology Brunei Chapter 6: University of Auckland Faculty of Arts Chapter 7: Bachelor of Science Chapter 8: Macao Polytechnic University Chapter 9: Hang Seng University of Hong Kong Chapter 10: University of Technology Sarawak (II) Answering the public top questions about creative computing. (III) Real world examples for the usage of creative computing in many fields. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of creative computing. What is Artificial Intelligence Series The artificial intelligence book series provides comprehensive coverage in over 200 topics. Each ebook covers a specific Artificial Intelligence topic in depth, written by experts in the field. The series aims to give readers a thorough understanding of the concepts, techniques, history and applications of artificial intelligence. Topics covered include machine learning, deep learning, neural networks, computer vision, natural language processing, robotics, ethics and more. The ebooks are written for professionals, students, and anyone interested in learning about the latest developments in this rapidly advancing field. The artificial intelligence book series provides an in-depth yet accessible exploration, from the fundamental concepts to the state-of-the-art research. With over 200 volumes, readers gain a thorough grounding in all aspects of Artificial Intelligence. The ebooks are designed to build knowledge systematically, with later volumes building on the foundations laid by earlier ones. This comprehensive series is an indispensable resource for anyone seeking to develop expertise in artificial intelligence.
Creative Computing
Author: Fouad Sabry
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 210
Book Description
What Is Creative Computing Computing creatively refers to the interdisciplinary field that exists at the intersection of the creative arts and computer science. Concerns related to creativity can involve things like the acquisition of new knowledge. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Creative computing Chapter 2: Bachelor of Arts Chapter 3: Bachelor's degree Chapter 4: Dún Laoghaire Institute of Art Chapter 5: University of Technology Brunei Chapter 6: University of Auckland Faculty of Arts Chapter 7: Bachelor of Science Chapter 8: Macao Polytechnic University Chapter 9: Hang Seng University of Hong Kong Chapter 10: University of Technology Sarawak (II) Answering the public top questions about creative computing. (III) Real world examples for the usage of creative computing in many fields. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of creative computing. What is Artificial Intelligence Series The artificial intelligence book series provides comprehensive coverage in over 200 topics. Each ebook covers a specific Artificial Intelligence topic in depth, written by experts in the field. The series aims to give readers a thorough understanding of the concepts, techniques, history and applications of artificial intelligence. Topics covered include machine learning, deep learning, neural networks, computer vision, natural language processing, robotics, ethics and more. The ebooks are written for professionals, students, and anyone interested in learning about the latest developments in this rapidly advancing field. The artificial intelligence book series provides an in-depth yet accessible exploration, from the fundamental concepts to the state-of-the-art research. With over 200 volumes, readers gain a thorough grounding in all aspects of Artificial Intelligence. The ebooks are designed to build knowledge systematically, with later volumes building on the foundations laid by earlier ones. This comprehensive series is an indispensable resource for anyone seeking to develop expertise in artificial intelligence.
Publisher: One Billion Knowledgeable
ISBN:
Category : Computers
Languages : en
Pages : 210
Book Description
What Is Creative Computing Computing creatively refers to the interdisciplinary field that exists at the intersection of the creative arts and computer science. Concerns related to creativity can involve things like the acquisition of new knowledge. How You Will Benefit (I) Insights, and validations about the following topics: Chapter 1: Creative computing Chapter 2: Bachelor of Arts Chapter 3: Bachelor's degree Chapter 4: Dún Laoghaire Institute of Art Chapter 5: University of Technology Brunei Chapter 6: University of Auckland Faculty of Arts Chapter 7: Bachelor of Science Chapter 8: Macao Polytechnic University Chapter 9: Hang Seng University of Hong Kong Chapter 10: University of Technology Sarawak (II) Answering the public top questions about creative computing. (III) Real world examples for the usage of creative computing in many fields. Who This Book Is For Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of creative computing. What is Artificial Intelligence Series The artificial intelligence book series provides comprehensive coverage in over 200 topics. Each ebook covers a specific Artificial Intelligence topic in depth, written by experts in the field. The series aims to give readers a thorough understanding of the concepts, techniques, history and applications of artificial intelligence. Topics covered include machine learning, deep learning, neural networks, computer vision, natural language processing, robotics, ethics and more. The ebooks are written for professionals, students, and anyone interested in learning about the latest developments in this rapidly advancing field. The artificial intelligence book series provides an in-depth yet accessible exploration, from the fundamental concepts to the state-of-the-art research. With over 200 volumes, readers gain a thorough grounding in all aspects of Artificial Intelligence. The ebooks are designed to build knowledge systematically, with later volumes building on the foundations laid by earlier ones. This comprehensive series is an indispensable resource for anyone seeking to develop expertise in artificial intelligence.
The Best of Creative Computing
Author: David H. Ahl
Publisher:
ISBN:
Category :
Languages : en
Pages : 316
Book Description
Publisher:
ISBN:
Category :
Languages : en
Pages : 316
Book Description
Creative Computer Graphics
Author: Annabel Jankel
Publisher: Cambridge University Press
ISBN: 0521262518
Category : Computers
Languages : en
Pages : 160
Book Description
Creative Computer Graphics presents the dynamic visual power of images created with computer technology. From the pioneering efforts in the 1950s to the current achievements of modern exponents in the US, UK, France and Japan, the book explores computer graphic images through the techniques and technology used to create them. Scientific research laboratories, video games, NASA space simulations, feature films, television advertising and industrial design are some of the areas where computer graphics has made an impact. The book traces the history, assesses the current state of the art and looks ahead to the future where computer graphic images and techniques are to become progressively more important as a means of expression and communication.
Publisher: Cambridge University Press
ISBN: 0521262518
Category : Computers
Languages : en
Pages : 160
Book Description
Creative Computer Graphics presents the dynamic visual power of images created with computer technology. From the pioneering efforts in the 1950s to the current achievements of modern exponents in the US, UK, France and Japan, the book explores computer graphic images through the techniques and technology used to create them. Scientific research laboratories, video games, NASA space simulations, feature films, television advertising and industrial design are some of the areas where computer graphics has made an impact. The book traces the history, assesses the current state of the art and looks ahead to the future where computer graphic images and techniques are to become progressively more important as a means of expression and communication.
Computers and Creativity
Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441
Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441
Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.
Basic Computer Games
Author: David H. Ahl
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185
Book Description
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185
Book Description
Emerging Social Computing Techniques
Author: Matthew N. O. Sadiku
Publisher: AuthorHouse
ISBN: 1665564199
Category : Education
Languages : en
Pages : 204
Book Description
We are in the era of computing. Computing is experiencing its most exciting moments in history, permeating nearly all areas of human activities. Computing is any activity that involves using computers. It includes designing and building hardware and software systems for a wide range of purposes. It has resulted in deep changes in infrastructures and development practices of computing. It is a critically important, integral component of modern life. Advancement in technology has led to several computing schemes such as cloud computing, grid computing, green computing, DNA computing, soft computing, organic computing, etc. This book covers the most important 70 computing techniques. It is divided into three volumes to cover all the topics. This is the third volume and it has 21 chapters. The book is a friendly introduction to various computing techniques. The presentation is clear, succinct, and informal, without proofs or rigorous definitions. The book provides researchers, students, and professionals a comprehensive introduction, applications, benefits, and challenges for each computing technology.
Publisher: AuthorHouse
ISBN: 1665564199
Category : Education
Languages : en
Pages : 204
Book Description
We are in the era of computing. Computing is experiencing its most exciting moments in history, permeating nearly all areas of human activities. Computing is any activity that involves using computers. It includes designing and building hardware and software systems for a wide range of purposes. It has resulted in deep changes in infrastructures and development practices of computing. It is a critically important, integral component of modern life. Advancement in technology has led to several computing schemes such as cloud computing, grid computing, green computing, DNA computing, soft computing, organic computing, etc. This book covers the most important 70 computing techniques. It is divided into three volumes to cover all the topics. This is the third volume and it has 21 chapters. The book is a friendly introduction to various computing techniques. The presentation is clear, succinct, and informal, without proofs or rigorous definitions. The book provides researchers, students, and professionals a comprehensive introduction, applications, benefits, and challenges for each computing technology.
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 1296
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 1296
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 634
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 634
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Creative Computing in Health and Social Care
Author: Fred E. Yates
Publisher:
ISBN:
Category : Medical
Languages : en
Pages : 242
Book Description
This handbook has been designed for those working in the health and social services who need to develop their knowledge of the computer and its potential applications. It demonstrates how computers can contribute to the solution of a range of problems enco
Publisher:
ISBN:
Category : Medical
Languages : en
Pages : 242
Book Description
This handbook has been designed for those working in the health and social services who need to develop their knowledge of the computer and its potential applications. It demonstrates how computers can contribute to the solution of a range of problems enco
PC Mag
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 1296
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Publisher:
ISBN:
Category :
Languages : en
Pages : 1296
Book Description
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.