Author: James R. Martin
Publisher:
ISBN: 9780982702321
Category : Documentary films
Languages : en
Pages : 0
Book Description
How to use documentary visual storytelling concepts and production techniques to make documentaries of all types and formats. Producing, Writing, Directing, Camera, Editing and Distribution including Pre-production, Production and Post-production. Fully IllustratedThird Edition.
Create Documentary Films, Videos, and Multimedia
Author: James R. Martin
Publisher:
ISBN: 9780982702321
Category : Documentary films
Languages : en
Pages : 0
Book Description
How to use documentary visual storytelling concepts and production techniques to make documentaries of all types and formats. Producing, Writing, Directing, Camera, Editing and Distribution including Pre-production, Production and Post-production. Fully IllustratedThird Edition.
Publisher:
ISBN: 9780982702321
Category : Documentary films
Languages : en
Pages : 0
Book Description
How to use documentary visual storytelling concepts and production techniques to make documentaries of all types and formats. Producing, Writing, Directing, Camera, Editing and Distribution including Pre-production, Production and Post-production. Fully IllustratedThird Edition.
Documentary Making for Digital Humanists
Author: Darren R. Reid
Publisher: Open Book Publishers
ISBN: 1800641974
Category : Performing Arts
Languages : en
Pages : 171
Book Description
This fluent and comprehensive field guide responds to increased interest, across the humanities, in the ways in which digital technologies can disrupt and open up new research and pedagogical avenues. It is designed to help scholars and students engage with their subjects using an audio-visual grammar, and to allow readers to efficiently gain the technical and theoretical skills necessary to create and disseminate their own trans-media projects. Documentary Making for Digital Humanists sets out the fundamentals of filmmaking, explores academic discourse on digital documentaries and online distribution, and considers the place of this discourse in the evolving academic landscape. The book walks its readers through the intellectual and practical processes of creating digital media and documentary projects. It is further equipped with video elements, supplementing specific chapters and providing brief and accessible introductions to the key components of the filmmaking process. This will be a valuable resource to humanist scholars and students seeking to embrace new media production and the digital landscape, and to those researchers interested in using means beyond the written word to disseminate their work. It constitutes a welcome contribution to the burgeoning field of digital humanities, as the first practical guide of its kind designed to facilitate humanist interactions with digital filmmaking, and to empower scholars and students alike to create and distribute new media audio-visual artefacts.
Publisher: Open Book Publishers
ISBN: 1800641974
Category : Performing Arts
Languages : en
Pages : 171
Book Description
This fluent and comprehensive field guide responds to increased interest, across the humanities, in the ways in which digital technologies can disrupt and open up new research and pedagogical avenues. It is designed to help scholars and students engage with their subjects using an audio-visual grammar, and to allow readers to efficiently gain the technical and theoretical skills necessary to create and disseminate their own trans-media projects. Documentary Making for Digital Humanists sets out the fundamentals of filmmaking, explores academic discourse on digital documentaries and online distribution, and considers the place of this discourse in the evolving academic landscape. The book walks its readers through the intellectual and practical processes of creating digital media and documentary projects. It is further equipped with video elements, supplementing specific chapters and providing brief and accessible introductions to the key components of the filmmaking process. This will be a valuable resource to humanist scholars and students seeking to embrace new media production and the digital landscape, and to those researchers interested in using means beyond the written word to disseminate their work. It constitutes a welcome contribution to the burgeoning field of digital humanities, as the first practical guide of its kind designed to facilitate humanist interactions with digital filmmaking, and to empower scholars and students alike to create and distribute new media audio-visual artefacts.
The Visual Story
Author: Bruce Block
Publisher: Taylor & Francis
ISBN: 1136043454
Category : Performing Arts
Languages : en
Pages : 303
Book Description
If you can't make it to one of Bruce Block's legendary visual storytelling seminars, then you need his book! Now in full color for the first time, this best-seller offers a clear view of the relationship between the story/script structure and the visual structure of a film, video, animated piece, or video game. You'll learn how to structure your visuals as carefully as a writer structures a story or a composer structures music. Understanding visual structure allows you to communicate moods and emotions, and most importantly, reveals the critical relationship between story structure and visual structure. The concepts in this book will benefit writers, directors, photographers, production designers, art directors, and editors who are always confronted by the same visual problems that have faced every picture maker in the past, present, and future.
Publisher: Taylor & Francis
ISBN: 1136043454
Category : Performing Arts
Languages : en
Pages : 303
Book Description
If you can't make it to one of Bruce Block's legendary visual storytelling seminars, then you need his book! Now in full color for the first time, this best-seller offers a clear view of the relationship between the story/script structure and the visual structure of a film, video, animated piece, or video game. You'll learn how to structure your visuals as carefully as a writer structures a story or a composer structures music. Understanding visual structure allows you to communicate moods and emotions, and most importantly, reveals the critical relationship between story structure and visual structure. The concepts in this book will benefit writers, directors, photographers, production designers, art directors, and editors who are always confronted by the same visual problems that have faced every picture maker in the past, present, and future.
Media Heterotopias
Author: Hye Jean Chung
Publisher: Duke University Press
ISBN: 0822372150
Category : Performing Arts
Languages : en
Pages : 194
Book Description
In Media Heterotopias Hye Jean Chung challenges the widespread tendency among audiences and critics to disregard the material conditions of digital film production. Drawing on interviews with directors, producers, special effects supervisors, and other film industry workers, Chung traces how the rhetorical and visual emphasis on seamlessness masks the social, political, and economic realities of global filmmaking and digital labor. In films such as Avatar (2009), Interstellar (2014), and The Host (2006)—which combine live action footage with CGI to create new hybrid environments—filmmaking techniques and "seamless" digital effects allow the globally dispersed labor involved to go unnoticed by audiences. Chung adapts Foucault's notion of heterotopic spaces to foreground this labor and to theorize cinematic space as a textured, multilayered assemblage in which filmmaking occurs in transnational collaborations that depend upon the global movement of bodies, resources, images, and commodities. Acknowledging cinema's increasingly digitized and globalized workflow, Chung reconnects digitally constructed and composited imagery with the reality of production spaces and laboring bodies to highlight the political, social, ethical, and aesthetic stakes in recognizing the materiality of collaborative filmmaking.
Publisher: Duke University Press
ISBN: 0822372150
Category : Performing Arts
Languages : en
Pages : 194
Book Description
In Media Heterotopias Hye Jean Chung challenges the widespread tendency among audiences and critics to disregard the material conditions of digital film production. Drawing on interviews with directors, producers, special effects supervisors, and other film industry workers, Chung traces how the rhetorical and visual emphasis on seamlessness masks the social, political, and economic realities of global filmmaking and digital labor. In films such as Avatar (2009), Interstellar (2014), and The Host (2006)—which combine live action footage with CGI to create new hybrid environments—filmmaking techniques and "seamless" digital effects allow the globally dispersed labor involved to go unnoticed by audiences. Chung adapts Foucault's notion of heterotopic spaces to foreground this labor and to theorize cinematic space as a textured, multilayered assemblage in which filmmaking occurs in transnational collaborations that depend upon the global movement of bodies, resources, images, and commodities. Acknowledging cinema's increasingly digitized and globalized workflow, Chung reconnects digitally constructed and composited imagery with the reality of production spaces and laboring bodies to highlight the political, social, ethical, and aesthetic stakes in recognizing the materiality of collaborative filmmaking.
Minutes to Midnight
Author: Trent Parke
Publisher:
ISBN: 9783869302058
Category : Australia
Languages : en
Pages : 0
Book Description
In 2003, Trent Parke began a road trip around his native Australia, a monumental journey that was to last two years and cover a distance of over 90.000 km. Minutes to Midnight is the ambitious photographic record of that adventure, in which Parke presents a proud but uneasy nation struggling to craft its identity from different cultures and traditions. Minutes to Midnight merges traditional documentary techniques and imagination to create a dark visual narrative portraying Australia with a mix of nostalgia, romanticism and brooding realism. This is not a record of the physical landscape but of an emotional one. It is a story of human anxiety and intensity which, although told from Australia, represents a universal human condition in the world today.
Publisher:
ISBN: 9783869302058
Category : Australia
Languages : en
Pages : 0
Book Description
In 2003, Trent Parke began a road trip around his native Australia, a monumental journey that was to last two years and cover a distance of over 90.000 km. Minutes to Midnight is the ambitious photographic record of that adventure, in which Parke presents a proud but uneasy nation struggling to craft its identity from different cultures and traditions. Minutes to Midnight merges traditional documentary techniques and imagination to create a dark visual narrative portraying Australia with a mix of nostalgia, romanticism and brooding realism. This is not a record of the physical landscape but of an emotional one. It is a story of human anxiety and intensity which, although told from Australia, represents a universal human condition in the world today.
Digital Visual Effects in Cinema
Author: Stephen Prince
Publisher: Rutgers University Press
ISBN: 0813552184
Category : Performing Arts
Languages : en
Pages : 271
Book Description
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.
Publisher: Rutgers University Press
ISBN: 0813552184
Category : Performing Arts
Languages : en
Pages : 271
Book Description
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.
Producing New and Digital Media
Author: James Cohen
Publisher: CRC Press
ISBN: 1317570022
Category : Language Arts & Disciplines
Languages : en
Pages : 279
Book Description
Producing New and Digital Media is your guide to understanding new media, diving deep into topics such as cultural and social impacts of the web, the importance of digital literacy, and creating in an online environment. It features an introductory, hands-on approach to creating user-generated content, coding, cultivating an online brand, and storytelling in new and digital media. This book is accompanied by a companion website—designed to aid students and professors alike—that features chapter-related questions, links to resources, and lecture slides. In showing you how to navigate the world of digital media and also complete digital tasks, this book not only teaches you how to use the web, but understand why you use it. KEY FEATURES For students- a companion site that features research resources and links for further investigation For instructors- a companion site that features lecture slides, a sample syllabus, and an Instructor’s Manual. Features a unique approach that covers media studies aspects with production and design tutorials. Covers up-to-date forms of communication on the web such as memes, viral videos, social media, and more pervasive types of online languages.
Publisher: CRC Press
ISBN: 1317570022
Category : Language Arts & Disciplines
Languages : en
Pages : 279
Book Description
Producing New and Digital Media is your guide to understanding new media, diving deep into topics such as cultural and social impacts of the web, the importance of digital literacy, and creating in an online environment. It features an introductory, hands-on approach to creating user-generated content, coding, cultivating an online brand, and storytelling in new and digital media. This book is accompanied by a companion website—designed to aid students and professors alike—that features chapter-related questions, links to resources, and lecture slides. In showing you how to navigate the world of digital media and also complete digital tasks, this book not only teaches you how to use the web, but understand why you use it. KEY FEATURES For students- a companion site that features research resources and links for further investigation For instructors- a companion site that features lecture slides, a sample syllabus, and an Instructor’s Manual. Features a unique approach that covers media studies aspects with production and design tutorials. Covers up-to-date forms of communication on the web such as memes, viral videos, social media, and more pervasive types of online languages.
Transmedia Marketing
Author: Anne Zeiser
Publisher: CRC Press
ISBN: 1134746296
Category : Art
Languages : en
Pages : 582
Book Description
Transmedia Marketing: From Film and TV to Games and Digital Media skillfully guides media makers and media marketers through the rapidly changing world of entertainment and media marketing. Its groundbreaking transmedia approach integrates storytelling and marketing content creation across multiple media platforms – harnessing the power of audience to shape and promote your story. Through success stories, full color examples of effective marketing techniques in action, and insight from top entertainment professionals, Transmedia Marketing covers the fundamentals of a sound 21st century marketing and content plan. You’ll master the strategy behind conducting research, identifying target audiences, setting goals, and branding your project. And, you’ll learn first-hand how to execute your plan’s publicity, events, advertising, trailers, digital and interactive content, and social media. Transmedia Marketing enlivens these concepts with: Hundreds of vibrant examples from across media platforms – The Hunger Games, Prometheus, The Dark Knight, Bachelorette, The Lord of the Rings, Despicable Me 2, Food, Inc., Breaking Bad, House of Cards, Downton Abbey, Game of Thrones, Top Chef, Pokémon, BioShock Infinite, Minecraft, Outlast, Titanfall, LEGO Marvel Super Heroes, Halo 4, Lonelygirl15, Annoying Orange Real-world advice from 45 leading industry writers, directors, producers, composers, distributors, marketers, publicists, critics, journalists, attorneys, and executives from markets, festivals, awards, and guilds Powerful in-depth case studies showcasing successful approaches – A.I. Artificial Intelligence, Mad Men, Lizzie Bennet Diaries, Here Comes Honey Boo Boo, and Martin Scorsese Presents the Blues Extensive Web content at www.transmediamarketing.com featuring a primer on transmedia platforms – film, broadcast, print, games, digital media, and experiential media; expanded case studies; sample marketing plans and materials; and exclusive interviews With Transmedia Marketing, you’ll be fully versed in the art of marketing film, TV, games, and digital media and primed to write and achieve the winning plan for your next media project.
Publisher: CRC Press
ISBN: 1134746296
Category : Art
Languages : en
Pages : 582
Book Description
Transmedia Marketing: From Film and TV to Games and Digital Media skillfully guides media makers and media marketers through the rapidly changing world of entertainment and media marketing. Its groundbreaking transmedia approach integrates storytelling and marketing content creation across multiple media platforms – harnessing the power of audience to shape and promote your story. Through success stories, full color examples of effective marketing techniques in action, and insight from top entertainment professionals, Transmedia Marketing covers the fundamentals of a sound 21st century marketing and content plan. You’ll master the strategy behind conducting research, identifying target audiences, setting goals, and branding your project. And, you’ll learn first-hand how to execute your plan’s publicity, events, advertising, trailers, digital and interactive content, and social media. Transmedia Marketing enlivens these concepts with: Hundreds of vibrant examples from across media platforms – The Hunger Games, Prometheus, The Dark Knight, Bachelorette, The Lord of the Rings, Despicable Me 2, Food, Inc., Breaking Bad, House of Cards, Downton Abbey, Game of Thrones, Top Chef, Pokémon, BioShock Infinite, Minecraft, Outlast, Titanfall, LEGO Marvel Super Heroes, Halo 4, Lonelygirl15, Annoying Orange Real-world advice from 45 leading industry writers, directors, producers, composers, distributors, marketers, publicists, critics, journalists, attorneys, and executives from markets, festivals, awards, and guilds Powerful in-depth case studies showcasing successful approaches – A.I. Artificial Intelligence, Mad Men, Lizzie Bennet Diaries, Here Comes Honey Boo Boo, and Martin Scorsese Presents the Blues Extensive Web content at www.transmediamarketing.com featuring a primer on transmedia platforms – film, broadcast, print, games, digital media, and experiential media; expanded case studies; sample marketing plans and materials; and exclusive interviews With Transmedia Marketing, you’ll be fully versed in the art of marketing film, TV, games, and digital media and primed to write and achieve the winning plan for your next media project.
The Digital Media Handbook
Author: Andrew Dewdney
Publisher: Routledge
ISBN: 1135077169
Category : Language Arts & Disciplines
Languages : en
Pages : 433
Book Description
The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture. Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists. The Digital Media Handbook highlights key concerns of today’s practitioners, analysing how they develop projects, interact and solve problems within the context of networked communication. The Digital Media Handbook includes: Essays on the history and theory of digital media Essays on contemporary issues and debates Interviews with digital media professionals A glossary of technical acronyms and key terms.
Publisher: Routledge
ISBN: 1135077169
Category : Language Arts & Disciplines
Languages : en
Pages : 433
Book Description
The new edition of The Digital Media Handbook presents an essential guide to the historical and theoretical development of digital media, emphasising cultural continuity alongside technological change, and highlighting the emergence of new forms of communication in contemporary networked culture. Andrew Dewdney and Peter Ride present detailed critical commentary and descriptive historical accounts, as well as a series of interviews from a range of digital media practitioners, including producers, developers, curators and artists. The Digital Media Handbook highlights key concerns of today’s practitioners, analysing how they develop projects, interact and solve problems within the context of networked communication. The Digital Media Handbook includes: Essays on the history and theory of digital media Essays on contemporary issues and debates Interviews with digital media professionals A glossary of technical acronyms and key terms.
The Business of Filmmaking
Author: Maria Johnsen
Publisher: Maria Johnsen
ISBN:
Category : Art
Languages : en
Pages : 442
Book Description
The business of filmmaking is a multifaceted and intricate industry that encompasses various aspects such as production, distribution, and marketing. Success in this field requires a combination of talent, creativity, and business acumen. Filmmakers must possess a thorough understanding of the market, identifying trends and opportunities to capitalize on. Additionally, they must adeptly manage budgets, negotiate deals, and foster relationships with investors, distributors, and other industry stakeholders. Recent years have witnessed significant transformations in the film industry due to advancements in artificial intelligence (AI) technology and the surge of streaming services. While traditional movie theaters retain their importance, an increasing number of viewers now prefer online or mobile platforms for film consumption. Consequently, filmmakers must adapt to these evolving trends and find innovative ways to engage with audiences. My goal in writing this book is to raise awareness about film marketing processes and the art of building a business and network within the film industry. Unfortunately, colleges and universities often neglect these critical aspects, with the majority of lectures and programs focusing solely on the technicalities of filmmaking. Merely obtaining a master's degree in film production is insufficient for success in this field. To thrive in filmmaking, like any other business, one must cultivate relationships with various stakeholders, ranging from cast and crew to sales agents, distributors, exhibitors, lawyers, and publicists. This book is not another typical guide to filmmaking. Instead, I delve into the essential elements of building a successful business in the movie industry, emphasizing the impact of artificial intelligence on different aspects of the filmmaking process. Furthermore, I discuss strategies for increasing the value of one's film, such as hiring A-list actors for low-budget projects and more.
Publisher: Maria Johnsen
ISBN:
Category : Art
Languages : en
Pages : 442
Book Description
The business of filmmaking is a multifaceted and intricate industry that encompasses various aspects such as production, distribution, and marketing. Success in this field requires a combination of talent, creativity, and business acumen. Filmmakers must possess a thorough understanding of the market, identifying trends and opportunities to capitalize on. Additionally, they must adeptly manage budgets, negotiate deals, and foster relationships with investors, distributors, and other industry stakeholders. Recent years have witnessed significant transformations in the film industry due to advancements in artificial intelligence (AI) technology and the surge of streaming services. While traditional movie theaters retain their importance, an increasing number of viewers now prefer online or mobile platforms for film consumption. Consequently, filmmakers must adapt to these evolving trends and find innovative ways to engage with audiences. My goal in writing this book is to raise awareness about film marketing processes and the art of building a business and network within the film industry. Unfortunately, colleges and universities often neglect these critical aspects, with the majority of lectures and programs focusing solely on the technicalities of filmmaking. Merely obtaining a master's degree in film production is insufficient for success in this field. To thrive in filmmaking, like any other business, one must cultivate relationships with various stakeholders, ranging from cast and crew to sales agents, distributors, exhibitors, lawyers, and publicists. This book is not another typical guide to filmmaking. Instead, I delve into the essential elements of building a successful business in the movie industry, emphasizing the impact of artificial intelligence on different aspects of the filmmaking process. Furthermore, I discuss strategies for increasing the value of one's film, such as hiring A-list actors for low-budget projects and more.