Author: Michelle M. Fernandez
Publisher: Packt Publishing Ltd
ISBN: 1783559357
Category : Computers
Languages : en
Pages : 372
Book Description
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
Author: Michelle M. Fernandez
Publisher: Packt Publishing Ltd
ISBN: 1783559357
Category : Computers
Languages : en
Pages : 372
Book Description
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Publisher: Packt Publishing Ltd
ISBN: 1783559357
Category : Computers
Languages : en
Pages : 372
Book Description
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.
Learn Corona SDK Game Development
Author: Frank Zammetti
Publisher: Apress
ISBN: 1430250690
Category : Computers
Languages : en
Pages : 276
Book Description
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.
Publisher: Apress
ISBN: 1430250690
Category : Computers
Languages : en
Pages : 276
Book Description
Corona SDK is one of the most popular app and game mobile development platforms in the world, and Learn Corona SDK Game Development walks you through creating a full-featured Corona game from scratch to the App Store. You'll learn Lua basics (the foundation of Corona), how to add and manipulate graphics, and how to use controls like multitouch, accelerometer, and gyroscope. You'll also learn how to use Box2D (Corona physics under the hood), and how to add sound effects and music. As you're polishing your game, you'll also learn about ads, in-app purchases, and OpenFeint and Game Center integration. Finally, you'll learn the ins and outs of getting a game into the App Store or other app marketplaces. Whether you're developing exclusively for iOS, or whether you're developing for Android or other platforms, Learn Corona SDK Game Development explains just what you need to launch your career as a mobile game developer.
Corona SDK Mobile Game Development: Beginner's Guide - Second Edition
Author: Michelle M. Fernandez
Publisher:
ISBN: 9781783559343
Category : Computers
Languages : en
Pages : 372
Book Description
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Publisher:
ISBN: 9781783559343
Category : Computers
Languages : en
Pages : 372
Book Description
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Mobile Game Design Essentials
Author: Dr. Claudio Scolastici
Publisher: Packt Publishing Ltd
ISBN: 1849692998
Category : Computers
Languages : en
Pages : 521
Book Description
A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games
Publisher: Packt Publishing Ltd
ISBN: 1849692998
Category : Computers
Languages : en
Pages : 521
Book Description
A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games
Create Mobile Games with Corona
Author: Silvia Domenech
Publisher:
ISBN: 9781937785574
Category : Android (Electronic resource)
Languages : en
Pages : 0
Book Description
Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.
Publisher:
ISBN: 9781937785574
Category : Android (Electronic resource)
Languages : en
Pages : 0
Book Description
Printed in full color.Develop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. Get a crash course in cross-platform mobile game programming using the Corona SDK. Corona, one of the easiest to use mobile gaming platforms, makes this often-difficult process both quick and easy to master.Even if you have little previous programming knowledge, you'll feel comfortable as we begin with fundamentals before building examples of the most common kinds of games on the market today. You'll develop arcade, side scroller, and tower defense games from start to finish, and Corona will automatically turn them into apps that can run on both iOS and Android devices. These finished apps can be used as ready-to-go frameworks for your own future projects. You'll learn how to write clean, easily maintainable, easily expandable game code, and to create online leaderboards for your games. You'll also find out how to make money with games: enabling in-app purchases and in-game ads as well as how to get apps into the iTunes App Store, Google Play, and the Amazon Android Marketplace.This book focuses on getting quick and effective results. Every page teaches by example and explanation, not with abstract lists of functions and variables. By the time you're done, you'll have learned most of what there is to know about mobile game programming and about the Corona SDK.
Learning Game AI Programming with Lua
Author: David Young
Publisher: Packt Publishing Ltd
ISBN: 1783281340
Category : Computers
Languages : en
Pages : 571
Book Description
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Publisher: Packt Publishing Ltd
ISBN: 1783281340
Category : Computers
Languages : en
Pages : 571
Book Description
If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
Cryengine 3 Game Development
Author: Sean Tracy
Publisher: Packt Publishing Ltd
ISBN: 1849692068
Category : Computers
Languages : en
Pages : 550
Book Description
Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool.
Publisher: Packt Publishing Ltd
ISBN: 1849692068
Category : Computers
Languages : en
Pages : 550
Book Description
Discover how to use the CryENGINE 3 free SDK, the next-generation real-time game development tool.
Corona SDK Mobile Game Development
Author: Michelle M. Fernandez
Publisher: Packt Publishing Ltd
ISBN: 1849691894
Category : Computers
Languages : en
Pages : 678
Book Description
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Publisher: Packt Publishing Ltd
ISBN: 1849691894
Category : Computers
Languages : en
Pages : 678
Book Description
You will learn by doing. First a brief crash course in Lua and Corona. Once this is done you will be thrown straight into creating fully functional complete games chapter by chapter. Certain chapters are reserved for adding advanced features such as multiple device integration, social networking and monetization. This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
Digital Games eBook
Author: GURMEET SINGH DANG
Publisher: GURMEETWEB TECHNICAL LABS
ISBN: 9359750077
Category : Games & Activities
Languages : en
Pages : 1394
Book Description
Publisher: GURMEETWEB TECHNICAL LABS
ISBN: 9359750077
Category : Games & Activities
Languages : en
Pages : 1394
Book Description
Frameworks, Methodologies, and Tools for Developing Rich Internet Applications
Author: Alor-Hernández, Giner
Publisher: IGI Global
ISBN: 146666438X
Category : Computers
Languages : en
Pages : 367
Book Description
Technological advances in the field of IT lead to the creation of new programs intended to merge the advantages of desktop-based programs with the advantages of Web-based programs in order to increase user accessibility and provide effective computer performance. Frameworks, Methodologies, and Tools for Developing Rich Internet Applications presents current research and analysis on the use of JavaScript and software development to establish new programs intended for the Web. With an in-depth look at computer and Web programming, this publication emphasizes the benefits and dynamic qualities of these emerging technologies. This book is an essential reference source for academicians, researchers, students, practitioners, and professionals interested in understanding and applying the advances in the combined fields of Web engineering and desktop programming in order to increase computer users visual experience and interactivity.
Publisher: IGI Global
ISBN: 146666438X
Category : Computers
Languages : en
Pages : 367
Book Description
Technological advances in the field of IT lead to the creation of new programs intended to merge the advantages of desktop-based programs with the advantages of Web-based programs in order to increase user accessibility and provide effective computer performance. Frameworks, Methodologies, and Tools for Developing Rich Internet Applications presents current research and analysis on the use of JavaScript and software development to establish new programs intended for the Web. With an in-depth look at computer and Web programming, this publication emphasizes the benefits and dynamic qualities of these emerging technologies. This book is an essential reference source for academicians, researchers, students, practitioners, and professionals interested in understanding and applying the advances in the combined fields of Web engineering and desktop programming in order to increase computer users visual experience and interactivity.