Author: Timothy J. O'Leary
Publisher: McGraw-Hill Medical Publishing
ISBN: 9780070183483
Category : Computers
Languages : en
Pages : 385
Book Description
A guide to computing concepts. It focuses on important concepts of information technology. It presents a balanced approach between theory and applied learning.
Computing Essentials 2010 Introductory Edition
Computing Essentials 2010 Introductory Edition
Author: Timothy O'Leary
Publisher: Career Education
ISBN: 9780077270742
Category : Computers
Languages : en
Pages : 0
Book Description
Your definitive guide to computing concepts! Motivate your students to reveal the relevancy of technology. Computing Essentials 2010 provides you with a complete learning package focusing on the most important and essential concepts of information technology. Students are given a streamlined, concise, attractive approach to the fundamental issues surrounding the world of computing. It has a balanced approach between theory and applied learning while highlighting the relevance of these important topics. All of the items featured with this text – including the end of chapter materials and the text websites – work together to help you truly understand the basics of computer concepts. This text also correlates with SimNet Online, our online training and assessment program for Office 2007 and also computing concepts!
Publisher: Career Education
ISBN: 9780077270742
Category : Computers
Languages : en
Pages : 0
Book Description
Your definitive guide to computing concepts! Motivate your students to reveal the relevancy of technology. Computing Essentials 2010 provides you with a complete learning package focusing on the most important and essential concepts of information technology. Students are given a streamlined, concise, attractive approach to the fundamental issues surrounding the world of computing. It has a balanced approach between theory and applied learning while highlighting the relevance of these important topics. All of the items featured with this text – including the end of chapter materials and the text websites – work together to help you truly understand the basics of computer concepts. This text also correlates with SimNet Online, our online training and assessment program for Office 2007 and also computing concepts!
Explorations in Computing
Author: John S. Conery
Publisher: CRC Press
ISBN: 1466572450
Category : Computers
Languages : en
Pages : 435
Book Description
An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to
Publisher: CRC Press
ISBN: 1466572450
Category : Computers
Languages : en
Pages : 435
Book Description
An Active Learning Approach to Teaching the Main Ideas in Computing Explorations in Computing: An Introduction to Computer Science and Python Programming teaches computer science students how to use programming skills to explore fundamental concepts and computational approaches to solving problems. Tbook gives beginning students an introduction to
Introduction to Computing and Programming in Python
Author: Mark Guzdial
Publisher: Pearson
ISBN: 9780132923514
Category : Multimedia systems
Languages : en
Pages : 0
Book Description
Shows how programs can be used to build multimedia computer science applications that include sound, graphics, music, pictures, and movies. The students learn a key set of computer science tools and topics, as well as programming skills; such as how to design and use algorithms, and practical software engineering methods.
Publisher: Pearson
ISBN: 9780132923514
Category : Multimedia systems
Languages : en
Pages : 0
Book Description
Shows how programs can be used to build multimedia computer science applications that include sound, graphics, music, pictures, and movies. The students learn a key set of computer science tools and topics, as well as programming skills; such as how to design and use algorithms, and practical software engineering methods.
Introduction to Computing and Algorithms
Author: Russell L. Shackelford
Publisher:
ISBN: 9780201636130
Category : Computers
Languages : en
Pages : 468
Book Description
Introduction to Computing and Algorithms prepares students for the world of computing by giving them a solid foundation in the study of computer science - algorithms. By taking an algorithm-based approach to the subject, this book helps readers grasp overall concepts rather than getting them bogged down with specific syntax details of a programming language that can become obsolete. Students work with algorithms from the start and apply these ideas to real problems that computers can help solve. The benefit of this approach is that students will understand the power of computers as problem-solving tools, learn to think like programmers, and gain an appreciation of the computer science discipline.
Publisher:
ISBN: 9780201636130
Category : Computers
Languages : en
Pages : 468
Book Description
Introduction to Computing and Algorithms prepares students for the world of computing by giving them a solid foundation in the study of computer science - algorithms. By taking an algorithm-based approach to the subject, this book helps readers grasp overall concepts rather than getting them bogged down with specific syntax details of a programming language that can become obsolete. Students work with algorithms from the start and apply these ideas to real problems that computers can help solve. The benefit of this approach is that students will understand the power of computers as problem-solving tools, learn to think like programmers, and gain an appreciation of the computer science discipline.
Insight Through Computing
Author: Charles F. Van Loan
Publisher: SIAM
ISBN: 0898716918
Category : Mathematics
Languages : en
Pages : 437
Book Description
An introduction to computer-based problem-solving using the MATLAB® environment for undergraduates.
Publisher: SIAM
ISBN: 0898716918
Category : Mathematics
Languages : en
Pages : 437
Book Description
An introduction to computer-based problem-solving using the MATLAB® environment for undergraduates.
Introduction to High Performance Computing for Scientists and Engineers
Author: Georg Hager
Publisher: CRC Press
ISBN: 1439811938
Category : Computers
Languages : en
Pages : 350
Book Description
Written by high performance computing (HPC) experts, Introduction to High Performance Computing for Scientists and Engineers provides a solid introduction to current mainstream computer architecture, dominant parallel programming models, and useful optimization strategies for scientific HPC. From working in a scientific computing center, the author
Publisher: CRC Press
ISBN: 1439811938
Category : Computers
Languages : en
Pages : 350
Book Description
Written by high performance computing (HPC) experts, Introduction to High Performance Computing for Scientists and Engineers provides a solid introduction to current mainstream computer architecture, dominant parallel programming models, and useful optimization strategies for scientific HPC. From working in a scientific computing center, the author
Scientific Computing
Author: Michael T. Heath
Publisher: SIAM
ISBN: 1611975573
Category : Science
Languages : en
Pages : 587
Book Description
This book differs from traditional numerical analysis texts in that it focuses on the motivation and ideas behind the algorithms presented rather than on detailed analyses of them. It presents a broad overview of methods and software for solving mathematical problems arising in computational modeling and data analysis, including proper problem formulation, selection of effective solution algorithms, and interpretation of results.? In the 20 years since its original publication, the modern, fundamental perspective of this book has aged well, and it continues to be used in the classroom. This Classics edition has been updated to include pointers to Python software and the Chebfun package, expansions on barycentric formulation for Lagrange polynomial interpretation and stochastic methods, and the availability of about 100 interactive educational modules that dynamically illustrate the concepts and algorithms in the book. Scientific Computing: An Introductory Survey, Second Edition is intended as both a textbook and a reference for computationally oriented disciplines that need to solve mathematical problems.
Publisher: SIAM
ISBN: 1611975573
Category : Science
Languages : en
Pages : 587
Book Description
This book differs from traditional numerical analysis texts in that it focuses on the motivation and ideas behind the algorithms presented rather than on detailed analyses of them. It presents a broad overview of methods and software for solving mathematical problems arising in computational modeling and data analysis, including proper problem formulation, selection of effective solution algorithms, and interpretation of results.? In the 20 years since its original publication, the modern, fundamental perspective of this book has aged well, and it continues to be used in the classroom. This Classics edition has been updated to include pointers to Python software and the Chebfun package, expansions on barycentric formulation for Lagrange polynomial interpretation and stochastic methods, and the availability of about 100 interactive educational modules that dynamically illustrate the concepts and algorithms in the book. Scientific Computing: An Introductory Survey, Second Edition is intended as both a textbook and a reference for computationally oriented disciplines that need to solve mathematical problems.
Introduction to Computer Music
Author: Nick Collins
Publisher: John Wiley & Sons
ISBN: 0470714557
Category : Music
Languages : en
Pages : 396
Book Description
A must-have introduction that bridges the gap between music and computing The rise in number of composer-programmers has given cause for an essential resource that addresses the gap between music and computing and looks at the many different software packages that deal with music technology. This up-to-date book fulfills that demand and deals with both the practical use of technology in music as well as the principles behind the discipline. Aimed at musicians exploring computers and technologists engaged with music, this unique guide merges the two worlds so that both musicians and computer scientists can benefit. Defines computer music and offers a solid introduction to representing music on a computer Examines computer music software, the musical instrument digital interface, virtual studios, file formats, and more Shares recording tips and tricks as well as exercises at the end of each section to enhance your learning experience Reviews sound analysis, processing, synthesis, networks, composition, and modeling Assuming little to no prior experience in computer programming, this engaging book is an ideal starting point for discovering the beauty that can be created when technology and music unite.
Publisher: John Wiley & Sons
ISBN: 0470714557
Category : Music
Languages : en
Pages : 396
Book Description
A must-have introduction that bridges the gap between music and computing The rise in number of composer-programmers has given cause for an essential resource that addresses the gap between music and computing and looks at the many different software packages that deal with music technology. This up-to-date book fulfills that demand and deals with both the practical use of technology in music as well as the principles behind the discipline. Aimed at musicians exploring computers and technologists engaged with music, this unique guide merges the two worlds so that both musicians and computer scientists can benefit. Defines computer music and offers a solid introduction to representing music on a computer Examines computer music software, the musical instrument digital interface, virtual studios, file formats, and more Shares recording tips and tricks as well as exercises at the end of each section to enhance your learning experience Reviews sound analysis, processing, synthesis, networks, composition, and modeling Assuming little to no prior experience in computer programming, this engaging book is an ideal starting point for discovering the beauty that can be created when technology and music unite.
Introduction to Visual Computing
Author: Aditi Majumder
Publisher: CRC Press
ISBN: 1482244926
Category : Computers
Languages : en
Pages : 393
Book Description
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.
Publisher: CRC Press
ISBN: 1482244926
Category : Computers
Languages : en
Pages : 393
Book Description
Introduction to Visual Computing: Core Concepts in Computer Vision, Graphics, and Image Processing covers the fundamental concepts of visual computing. Whereas past books have treated these concepts within the context of specific fields such as computer graphics, computer vision or image processing, this book offers a unified view of these core concepts, thereby providing a unified treatment of computational and mathematical methods for creating, capturing, analyzing and manipulating visual data (e.g. 2D images, 3D models). Fundamentals covered in the book include convolution, Fourier transform, filters, geometric transformations, epipolar geometry, 3D reconstruction, color and the image synthesis pipeline. The book is organized in four parts. The first part provides an exposure to different kinds of visual data (e.g. 2D images, videos and 3D geometry) and the core mathematical techniques that are required for their processing (e.g. interpolation and linear regression.) The second part of the book on Image Based Visual Computing deals with several fundamental techniques to process 2D images (e.g. convolution, spectral analysis and feature detection) and corresponds to the low level retinal image processing that happens in the eye in the human visual system pathway. The next part of the book on Geometric Visual Computing deals with the fundamental techniques used to combine the geometric information from multiple eyes creating a 3D interpretation of the object and world around us (e.g. transformations, projective and epipolar geometry, and 3D reconstruction). This corresponds to the higher level processing that happens in the brain combining information from both the eyes thereby helping us to navigate through the 3D world around us. The last two parts of the book cover Radiometric Visual Computing and Visual Content Synthesis. These parts focus on the fundamental techniques for processing information arising from the interaction of light with objects around us, as well as the fundamentals of creating virtual computer generated worlds that mimic all the processing presented in the prior sections. The book is written for a 16 week long semester course and can be used for both undergraduate and graduate teaching, as well as a reference for professionals.