Author: Mireille Hildebrandt
Publisher: Oxford University Press
ISBN: 0198860870
Category : Law
Languages : en
Pages : 341
Book Description
This book introduces law to computer scientists and other folk. Computer scientists develop, protect, and maintain computing systems in the broad sense of that term, whether hardware (a smartphone, a driverless car, a smart energy meter, a laptop, or a server), software (a program, an application programming interface or API, a module, code), or data (captured via cookies, sensors, APIs, or manual input). Computer scientists may be focused on security (e.g. cryptography), or on embedded systems (e.g. the Internet of Things), or on data science (e.g. machine learning). They may be closer to mathematicians or to electrical or electronic engineers, or they may work on the cusp of hardware and software, mathematical proofs and empirical testing. This book conveys the internal logic of legal practice, offering a hands-on introduction to the relevant domains of law, while firmly grounded in legal theory. It bridges the gap between two scientific practices, by presenting a coherent picture of the grammar and vocabulary of law and the rule of law, geared to those with no wish to become lawyers but nevertheless required to consider the salience of legal rights and obligations. Simultaneously, this book will help lawyers to review their own trade. It is a volume on law in an onlife world, presenting a grounded argument of what law does (speech act theory), how it emerged in the context of printed text (philosophy of technology), and how it confronts its new, data-driven environment. Book jacket.
Law for Computer Scientists and Other Folk
Computer Crime Law
Author: Orin S. Kerr
Publisher: West Academic Publishing
ISBN:
Category : Law
Languages : en
Pages : 808
Book Description
This book introduces the future of criminal law. It covers every aspect of crime in the digital age, assembled together for the first time. Topics range from Internet surveillance law and the Patriot Act to computer hacking laws and the Council of Europe cybercrime convention. More and more crimes involve digital evidence, and computer crime law will be an essential area for tomorrow's criminal law practitioners. Many U.S. Attorney's Offices have started computer crime units, as have many state Attorney General offices, and any student with a background in this emerging area of law will have a leg up on the competition. This is the first law school book dedicated entirely to computer crime law. The materials are authored entirely by Orin Kerr, a new star in the area of criminal law and Internet law who has recently published articles in the Harvard Law Review, Columbia Law Review, NYU Law Review, and Michigan Law Review. The book is filled with ideas for future scholarship, including hundreds of important questions that have never been addressed in the scholarly literature. The book reflects the author's practice experience, as well: Kerr was a computer crime prosecutor at the Justice Department for three years, and the book combines theoretical insights with practical tips for working with actual cases. Students will find it easy and fun to read, and professors will find it an angaging introduction to a new world of scholarly ideas. The book is ideally suited either for a 2-credit seminar or a 3-credit course, and should appeal both to criminal law professors and those interested in cyberlaw or law and technology. No advanced knowledge of computers and the Internet is required or assumed.
Publisher: West Academic Publishing
ISBN:
Category : Law
Languages : en
Pages : 808
Book Description
This book introduces the future of criminal law. It covers every aspect of crime in the digital age, assembled together for the first time. Topics range from Internet surveillance law and the Patriot Act to computer hacking laws and the Council of Europe cybercrime convention. More and more crimes involve digital evidence, and computer crime law will be an essential area for tomorrow's criminal law practitioners. Many U.S. Attorney's Offices have started computer crime units, as have many state Attorney General offices, and any student with a background in this emerging area of law will have a leg up on the competition. This is the first law school book dedicated entirely to computer crime law. The materials are authored entirely by Orin Kerr, a new star in the area of criminal law and Internet law who has recently published articles in the Harvard Law Review, Columbia Law Review, NYU Law Review, and Michigan Law Review. The book is filled with ideas for future scholarship, including hundreds of important questions that have never been addressed in the scholarly literature. The book reflects the author's practice experience, as well: Kerr was a computer crime prosecutor at the Justice Department for three years, and the book combines theoretical insights with practical tips for working with actual cases. Students will find it easy and fun to read, and professors will find it an angaging introduction to a new world of scholarly ideas. The book is ideally suited either for a 2-credit seminar or a 3-credit course, and should appeal both to criminal law professors and those interested in cyberlaw or law and technology. No advanced knowledge of computers and the Internet is required or assumed.
Computer Law
Author: Chris Reed
Publisher:
ISBN:
Category : Law
Languages : en
Pages : 314
Book Description
"Early treatment of computer law was no more than the application of existing principles to novel sets of facts. Today, it has been recognized generally that computing technology does indeed give rise to unique legal problems which are not resolvable by applying existing legal principles. This is particularly apparent where transactions are carried out through the exchange of digital information rather than human interaction. The developing law which seeks to resolve these problems is at the heart of the latest edition of this book, now established as a standard text on computer law for students, practitioners, and business in general for whom information technology is an integral part of their daily activities."--BOOK JACKET.
Publisher:
ISBN:
Category : Law
Languages : en
Pages : 314
Book Description
"Early treatment of computer law was no more than the application of existing principles to novel sets of facts. Today, it has been recognized generally that computing technology does indeed give rise to unique legal problems which are not resolvable by applying existing legal principles. This is particularly apparent where transactions are carried out through the exchange of digital information rather than human interaction. The developing law which seeks to resolve these problems is at the heart of the latest edition of this book, now established as a standard text on computer law for students, practitioners, and business in general for whom information technology is an integral part of their daily activities."--BOOK JACKET.
Patent Law for Computer Scientists
Author: Daniel Closa
Publisher: Springer Science & Business Media
ISBN: 3642050786
Category : Law
Languages : en
Pages : 197
Book Description
Patent laws are different in many countries, and inventors are sometimes at a loss to understand which basic requirements should be satisfied if an invention is to be granted a patent. This is particularly true for inventions implemented on a computer. While roughly a third of all applications (and granted patents) relate, in one way or another, to a computer, applications where the innovation mainly resides in software or in a business method are treated differently by the major patent offices in the US (USPTO), Japan (JPO), and Europe (EPO). The authors start with a thorough introduction into patent laws and practices, as well as in related intellectual property rights, which also explains the procedures at the USPTO, JPO and EPO and, in particular, the peculiarities in the treatment of applications centering on software or computers. Based on this theoretical description, next they present in a very structured way a huge set of case studies from different areas like business methods, databases, graphical user interfaces, digital rights management, and many more. Each set starts with a rather short description and claim of the "invention", then explains the arguments a legal examiner will probably have, and eventually refines the description step by step, until all the reservations are resolved. All of these case studies are based on real-world examples, and will thus give an inexperienced developer an idea about the required level of detail and description he will have to provide. Together, Closa, Gardiner, Giemsa and Machek have more than 70 years experience in the patent business. With their academic background in physics, electronic engineering, and computer science, they know about both the legal and the subject-based subtleties of computer-based inventions. With this book, they provide a guide to a patent examiner’s way of thinking in a clear and systematic manner, helping to prepare the first steps towards a successful patent application.
Publisher: Springer Science & Business Media
ISBN: 3642050786
Category : Law
Languages : en
Pages : 197
Book Description
Patent laws are different in many countries, and inventors are sometimes at a loss to understand which basic requirements should be satisfied if an invention is to be granted a patent. This is particularly true for inventions implemented on a computer. While roughly a third of all applications (and granted patents) relate, in one way or another, to a computer, applications where the innovation mainly resides in software or in a business method are treated differently by the major patent offices in the US (USPTO), Japan (JPO), and Europe (EPO). The authors start with a thorough introduction into patent laws and practices, as well as in related intellectual property rights, which also explains the procedures at the USPTO, JPO and EPO and, in particular, the peculiarities in the treatment of applications centering on software or computers. Based on this theoretical description, next they present in a very structured way a huge set of case studies from different areas like business methods, databases, graphical user interfaces, digital rights management, and many more. Each set starts with a rather short description and claim of the "invention", then explains the arguments a legal examiner will probably have, and eventually refines the description step by step, until all the reservations are resolved. All of these case studies are based on real-world examples, and will thus give an inexperienced developer an idea about the required level of detail and description he will have to provide. Together, Closa, Gardiner, Giemsa and Machek have more than 70 years experience in the patent business. With their academic background in physics, electronic engineering, and computer science, they know about both the legal and the subject-based subtleties of computer-based inventions. With this book, they provide a guide to a patent examiner’s way of thinking in a clear and systematic manner, helping to prepare the first steps towards a successful patent application.
Law, Computer Science, and Artificial Intelligence
Author: Ajit Narayanan
Publisher: Intellect Books
ISBN: 9781871516593
Category : Artificial intelligence
Languages : en
Pages : 0
Book Description
This text examines the interaction between the disciplines of law, computer science and artificial intelligence. The chapters are grouped into theory, implications and applications sections, in an attempt to identify separate, but interrelated methodological stances
Publisher: Intellect Books
ISBN: 9781871516593
Category : Artificial intelligence
Languages : en
Pages : 0
Book Description
This text examines the interaction between the disciplines of law, computer science and artificial intelligence. The chapters are grouped into theory, implications and applications sections, in an attempt to identify separate, but interrelated methodological stances
Human Law and Computer Law: Comparative Perspectives
Author: Mireille Hildebrandt
Publisher: Springer Science & Business Media
ISBN: 940076314X
Category : Law
Languages : en
Pages : 200
Book Description
The focus of this book is on the epistemological and hermeneutic implications of data science and artificial intelligence for democracy and the Rule of Law. How do the normative effects of automated decision systems or the interventions of robotic fellow ‘beings’ compare to the legal effect of written and unwritten law? To investigate these questions the book brings together two disciplinary perspectives rarely combined within the framework of one volume. One starts from the perspective of ‘code and law’ and the other develops from the domain of ‘law and literature’. Integrating original analyses of relevant novels or films, the authors discuss how computational technologies challenge traditional forms of legal thought and affect the regulation of human behavior. Thus, pertinent questions are raised about the theoretical assumptions underlying both scientific and legal practice.
Publisher: Springer Science & Business Media
ISBN: 940076314X
Category : Law
Languages : en
Pages : 200
Book Description
The focus of this book is on the epistemological and hermeneutic implications of data science and artificial intelligence for democracy and the Rule of Law. How do the normative effects of automated decision systems or the interventions of robotic fellow ‘beings’ compare to the legal effect of written and unwritten law? To investigate these questions the book brings together two disciplinary perspectives rarely combined within the framework of one volume. One starts from the perspective of ‘code and law’ and the other develops from the domain of ‘law and literature’. Integrating original analyses of relevant novels or films, the authors discuss how computational technologies challenge traditional forms of legal thought and affect the regulation of human behavior. Thus, pertinent questions are raised about the theoretical assumptions underlying both scientific and legal practice.
Computer Misuse
Author: Stefan Fafinski
Publisher: Willan
ISBN: 1134027796
Category : Social Science
Languages : en
Pages : 346
Book Description
This book is concerned with the nature of computer misuse and the legal and extra-legal responses to it. It explores what is meant by the term 'computer misuse' and charts its emergence as a problem as well as its expansion in parallel with the continued progression in computing power, networking, reach and accessibility. In doing so, it surveys the attempts of the domestic criminal law to deal with some early manifestations of computer misuse and the consequent legislative passage of the Computer Misuse Act 1990. This book will be of interest to students of IT law as well as to sociologists and criminologists, and those who have a professional concern with preventing computer misuse and fraud.
Publisher: Willan
ISBN: 1134027796
Category : Social Science
Languages : en
Pages : 346
Book Description
This book is concerned with the nature of computer misuse and the legal and extra-legal responses to it. It explores what is meant by the term 'computer misuse' and charts its emergence as a problem as well as its expansion in parallel with the continued progression in computing power, networking, reach and accessibility. In doing so, it surveys the attempts of the domestic criminal law to deal with some early manifestations of computer misuse and the consequent legislative passage of the Computer Misuse Act 1990. This book will be of interest to students of IT law as well as to sociologists and criminologists, and those who have a professional concern with preventing computer misuse and fraud.
Computer and Video Game Law
Author: Ashley S. Lipson
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 758
Book Description
Fun and games have become serious business as evidenced by the rapidly expanding, multi-billion dollar, global computer and video game industry. The relatively new entertainment medium has been growing exponentially and so, too, have its legal difficulties. This new casebook, with its problems and exercises, deals with all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Commercial Exploitation, and Regulation. The cases guide the reader down a colorful path of disputes involving such familiar hardware names and game titles as: Magnavox, Gameboy, Nintendo, Playstation, Pong, Pacman, Space Invaders, Tetris, Tomb Raider, Frogger, Galaxian, Asteroids, Donkey Kong, Pete Rose Baseball, and Doom. The casebook is suitable as a primary text for both classes and seminars. "What this book is and what this book isn't both matter. Computer and Video Game Law is not a collection of regurgitation in which authors explain the minutia of a few big cases to people with a cursory interest. It is a compendium of cases, and an excellent compendium at that. It has big cases with big names like Nintendo and Sony battling over trademarks and copyrights. It has small cases such as the one in which a martial artist sued over the use of his image in a bestselling game. I wish this book had existed when I wrote my book on the history of video games. I spent hundreds of dollars doing the research for my chapter on video game trials and acquired not even a third of the case material contained in this book." -- Steven L. Kent, Game Historian, Author of The Ultimate History of Video Games
Publisher:
ISBN:
Category : Games & Activities
Languages : en
Pages : 758
Book Description
Fun and games have become serious business as evidenced by the rapidly expanding, multi-billion dollar, global computer and video game industry. The relatively new entertainment medium has been growing exponentially and so, too, have its legal difficulties. This new casebook, with its problems and exercises, deals with all aspects of this fascinating phenomenon, including: Product History and Development, Intellectual Property, Commercial Exploitation, and Regulation. The cases guide the reader down a colorful path of disputes involving such familiar hardware names and game titles as: Magnavox, Gameboy, Nintendo, Playstation, Pong, Pacman, Space Invaders, Tetris, Tomb Raider, Frogger, Galaxian, Asteroids, Donkey Kong, Pete Rose Baseball, and Doom. The casebook is suitable as a primary text for both classes and seminars. "What this book is and what this book isn't both matter. Computer and Video Game Law is not a collection of regurgitation in which authors explain the minutia of a few big cases to people with a cursory interest. It is a compendium of cases, and an excellent compendium at that. It has big cases with big names like Nintendo and Sony battling over trademarks and copyrights. It has small cases such as the one in which a martial artist sued over the use of his image in a bestselling game. I wish this book had existed when I wrote my book on the history of video games. I spent hundreds of dollars doing the research for my chapter on video game trials and acquired not even a third of the case material contained in this book." -- Steven L. Kent, Game Historian, Author of The Ultimate History of Video Games
Computer Crime, Investigation, and the Law
Author: Chuck Easttom
Publisher: Cengage Learning
ISBN: 9781435455320
Category : Computer crimes
Languages : en
Pages : 0
Book Description
One can hardly open a newspaper or read news online without seeing another story about a computer-related crime. We are awash in identity theft, online child predators, and even cyber espionage. It seems overwhelming. And people in many different professions find themselves involved with computer-crime investigations. Obviously, law-enforcement officers are involved, but so are network administrators, technical-support personnel, and attorneys. If any aspect of your work brings you into contact with computer crime, Computer Crime, Investigation, and the Law is for you. It begins with a broad introduction to the field of computer crime, discussing the history of computer crime, basic criminal techniques, and the relevant laws. Next, the book walks you through the essentials of computer forensics. Litigation is also explored, such as depositions, expert reports, trials, and even how one can select an appropriate expert witness. Lastly, the book introduces you to the specific techniques that hackers use and even shows you some of the tricks they use to infiltrate computer systems to help you defend against such attacks. This section of the book also includes a discussion of communication techniques used by computer criminals, with an overview of encryption, stenography, and hacker slang language. Computer Crime, Investigation, and the Law is your gateway into the world of investigating computer crimes.
Publisher: Cengage Learning
ISBN: 9781435455320
Category : Computer crimes
Languages : en
Pages : 0
Book Description
One can hardly open a newspaper or read news online without seeing another story about a computer-related crime. We are awash in identity theft, online child predators, and even cyber espionage. It seems overwhelming. And people in many different professions find themselves involved with computer-crime investigations. Obviously, law-enforcement officers are involved, but so are network administrators, technical-support personnel, and attorneys. If any aspect of your work brings you into contact with computer crime, Computer Crime, Investigation, and the Law is for you. It begins with a broad introduction to the field of computer crime, discussing the history of computer crime, basic criminal techniques, and the relevant laws. Next, the book walks you through the essentials of computer forensics. Litigation is also explored, such as depositions, expert reports, trials, and even how one can select an appropriate expert witness. Lastly, the book introduces you to the specific techniques that hackers use and even shows you some of the tricks they use to infiltrate computer systems to help you defend against such attacks. This section of the book also includes a discussion of communication techniques used by computer criminals, with an overview of encryption, stenography, and hacker slang language. Computer Crime, Investigation, and the Law is your gateway into the world of investigating computer crimes.
Code
Author: Director Edmond J Safra Center for Ethics and Roy L Furman Professorship of Law Lawrence Lessig
Publisher: Createspace Independent Publishing Platform
ISBN: 9781537290904
Category :
Languages : en
Pages : 378
Book Description
There's a common belief that cyberspace cannot be regulated-that it is, in its very essence, immune from the government's (or anyone else's) control.Code argues that this belief is wrong. It is not in the nature of cyberspace to be unregulable; cyberspace has no "nature." It only has code-the software and hardware that make cyberspace what it is. That code can create a place of freedom-as the original architecture of the Net did-or a place of exquisitely oppressive control.If we miss this point, then we will miss how cyberspace is changing. Under the influence of commerce, cyberpsace is becoming a highly regulable space, where our behavior is much more tightly controlled than in real space.But that's not inevitable either. We can-we must-choose what kind of cyberspace we want and what freedoms we will guarantee. These choices are all about architecture: about what kind of code will govern cyberspace, and who will control it. In this realm, code is the most significant form of law, and it is up to lawyers, policymakers, and especially citizens to decide what values that code embodies.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781537290904
Category :
Languages : en
Pages : 378
Book Description
There's a common belief that cyberspace cannot be regulated-that it is, in its very essence, immune from the government's (or anyone else's) control.Code argues that this belief is wrong. It is not in the nature of cyberspace to be unregulable; cyberspace has no "nature." It only has code-the software and hardware that make cyberspace what it is. That code can create a place of freedom-as the original architecture of the Net did-or a place of exquisitely oppressive control.If we miss this point, then we will miss how cyberspace is changing. Under the influence of commerce, cyberpsace is becoming a highly regulable space, where our behavior is much more tightly controlled than in real space.But that's not inevitable either. We can-we must-choose what kind of cyberspace we want and what freedoms we will guarantee. These choices are all about architecture: about what kind of code will govern cyberspace, and who will control it. In this realm, code is the most significant form of law, and it is up to lawyers, policymakers, and especially citizens to decide what values that code embodies.