Author: United States. Soil Conservation Service. Engineering Division
Publisher:
ISBN:
Category : Computer programs
Languages : en
Pages : 158
Book Description
This Technical Release is intended primarily for use by Soil Conservation Service hydrologists in the preparation of input data for processing through the "Project Formulation Program Hydrology."
Computer Program for Project Formulation
Author: United States. Soil Conservation Service. Engineering Division
Publisher:
ISBN:
Category : Computer programs
Languages : en
Pages : 158
Book Description
This Technical Release is intended primarily for use by Soil Conservation Service hydrologists in the preparation of input data for processing through the "Project Formulation Program Hydrology."
Publisher:
ISBN:
Category : Computer programs
Languages : en
Pages : 158
Book Description
This Technical Release is intended primarily for use by Soil Conservation Service hydrologists in the preparation of input data for processing through the "Project Formulation Program Hydrology."
Federal Software Exchange Catalog
Author:
Publisher:
ISBN:
Category : Computer software
Languages : en
Pages : 714
Book Description
Publisher:
ISBN:
Category : Computer software
Languages : en
Pages : 714
Book Description
Software Project Survival Guide
Author: Steve McConnell
Publisher: Pearson Education
ISBN: 1572316217
Category : Business & Economics
Languages : en
Pages : 306
Book Description
How to be sure your first important project isnþt your last.
Publisher: Pearson Education
ISBN: 1572316217
Category : Business & Economics
Languages : en
Pages : 306
Book Description
How to be sure your first important project isnþt your last.
An Introduction to Project Planning
Author: Jack Gido
Publisher: Industrial Press Inc.
ISBN: 9780831111601
Category : Business & Economics
Languages : en
Pages : 176
Book Description
An Introduction to Project Planning Second Edition Overview Designed for anyone involved in any type or size project, this book provides a clear, concise explanation of the basic concepts of project planning, scheduling, and control. Features Enables the reader to quickly learn how to graphically illustrate all project tasks and their interrelationships, and to analyze the schedule and circumvent potential problems. Illustrates each concept with an actual example to graphically illustrate all project tasks and their relationships. Shows how to examine a schedule and circumvent potential problems. Eliminates mathematical expressions and technical examples, allowing readers to acquire the skills to effectively plan and manage any project.
Publisher: Industrial Press Inc.
ISBN: 9780831111601
Category : Business & Economics
Languages : en
Pages : 176
Book Description
An Introduction to Project Planning Second Edition Overview Designed for anyone involved in any type or size project, this book provides a clear, concise explanation of the basic concepts of project planning, scheduling, and control. Features Enables the reader to quickly learn how to graphically illustrate all project tasks and their interrelationships, and to analyze the schedule and circumvent potential problems. Illustrates each concept with an actual example to graphically illustrate all project tasks and their relationships. Shows how to examine a schedule and circumvent potential problems. Eliminates mathematical expressions and technical examples, allowing readers to acquire the skills to effectively plan and manage any project.
Handbook of Research on Immersive Digital Games in Educational Environments
Author: Krassmann, Aliane Loureiro
Publisher: IGI Global
ISBN: 1522557911
Category : Education
Languages : en
Pages : 719
Book Description
Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.
Publisher: IGI Global
ISBN: 1522557911
Category : Education
Languages : en
Pages : 719
Book Description
Education is increasingly being involved with technological resources in order to meet the needs of emerging generations, consequently changing the way people teach and learn. Game-based learning is a growing aspect of pedagogical practice, and it is important to disseminate research trends and innovations in this field. The Handbook of Research on Immersive Digital Games in Educational Environments provides emerging research exploring the theoretical and practical aspects of digital games and technological resources and applications within contemporary education. Featuring coverage on a broad range of topics such as digital integration, educational simulation, and learning theories, this book is ideally designed for teachers, pre-service teachers, students, educational researchers, and education software developers seeking current research on diverse immersive platforms and three-dimensional environments that support the creation of digital games and other applications to improve teaching and learning processes.
Software Engineering Project Planning And Design
Author: Dr. Virendra Kumar Tiwari
Publisher: Academic Guru Publishing House
ISBN: 8119843959
Category : Study Aids
Languages : en
Pages : 403
Book Description
Software engineering is the systematic application of the engineering discipline to the development of software (referred to as a software process). It is the utilisation of established principles, methodologies, and instruments to develop software that satisfies requirements in a timely, economical, and high-quality manner. The book under consideration encompasses not only the technical aspects of software development, but also encompasses project management activities and the formulation of theories, tools, and techniques that facilitate software production. Failure to implement software engineering methods leads to software that is more costly and less dependable. This can prove to be critical in the long run, as the expenses will increase substantially as new developments emerge. Software engineering methods and techniques vary in suitability for distinct categories of systems. Presently, software engineering is an enormous field to the extent that the entire subject cannot be covered in a single text. Therefore, the primary emphasis of this book is on crit-ical subjects that are intrinsic to all development processes and pertain to the construction of dependable, decentralised systems. An increased emphasis is being placed on agile methods and software reuse. Agile methods, according to the authors of this book, have their place, but "traditional" plan-driven software engineering also has its position.
Publisher: Academic Guru Publishing House
ISBN: 8119843959
Category : Study Aids
Languages : en
Pages : 403
Book Description
Software engineering is the systematic application of the engineering discipline to the development of software (referred to as a software process). It is the utilisation of established principles, methodologies, and instruments to develop software that satisfies requirements in a timely, economical, and high-quality manner. The book under consideration encompasses not only the technical aspects of software development, but also encompasses project management activities and the formulation of theories, tools, and techniques that facilitate software production. Failure to implement software engineering methods leads to software that is more costly and less dependable. This can prove to be critical in the long run, as the expenses will increase substantially as new developments emerge. Software engineering methods and techniques vary in suitability for distinct categories of systems. Presently, software engineering is an enormous field to the extent that the entire subject cannot be covered in a single text. Therefore, the primary emphasis of this book is on crit-ical subjects that are intrinsic to all development processes and pertain to the construction of dependable, decentralised systems. An increased emphasis is being placed on agile methods and software reuse. Agile methods, according to the authors of this book, have their place, but "traditional" plan-driven software engineering also has its position.
Project Planning, and Control
Author: David G. Carmichael
Publisher: Routledge
ISBN: 1134277520
Category : Architecture
Languages : en
Pages : 353
Book Description
This systems approach to project management aims to develop the reader's professional skills and thinking in the planning and control component of project work.
Publisher: Routledge
ISBN: 1134277520
Category : Architecture
Languages : en
Pages : 353
Book Description
This systems approach to project management aims to develop the reader's professional skills and thinking in the planning and control component of project work.
Quality Software Project Management
Author: Robert T. Futrell
Publisher: Prentice Hall Professional
ISBN: 9780130912978
Category : Computers
Languages : en
Pages : 1690
Book Description
The book is based on the "best practices" of the UT Software Quality Institute Software Project Management certificates program. Quality Software Project Management identifies and teaches 34 essential project management competencies project managers can use to minimize cost, risk, and time-to-market. Covers the entire project lifecycle: planning. initiation, monitoring/control, and closing. Illuminates its techniques with real-world software management case studies. Authors (leading practitioners) address the pillars of any successful software venture: process, project, and people. Endorsed by the Software Quality Institute.
Publisher: Prentice Hall Professional
ISBN: 9780130912978
Category : Computers
Languages : en
Pages : 1690
Book Description
The book is based on the "best practices" of the UT Software Quality Institute Software Project Management certificates program. Quality Software Project Management identifies and teaches 34 essential project management competencies project managers can use to minimize cost, risk, and time-to-market. Covers the entire project lifecycle: planning. initiation, monitoring/control, and closing. Illuminates its techniques with real-world software management case studies. Authors (leading practitioners) address the pillars of any successful software venture: process, project, and people. Endorsed by the Software Quality Institute.
Software Engineering Perspectives in Computer Game Development
Author: Kendra M. L. Cooper
Publisher: CRC Press
ISBN: 1351382357
Category : Computers
Languages : en
Pages : 313
Book Description
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives
Publisher: CRC Press
ISBN: 1351382357
Category : Computers
Languages : en
Pages : 313
Book Description
Featuring contributions from leading experts in software engineering, this edited book provides a comprehensive introduction to computer game software development. It is a complex, interdisciplinary field that relies on contributions from a wide variety of disciplines including arts and humanities, behavioural sciences, business, engineering, physical sciences, mathematics, etc. The book focuses on the emerging research at the intersection of game and software engineering communities. A brief history of game development is presented, which considers the shift from the development of rare games in isolated research environments in the 1950s to their ubiquitous presence in popular culture today. A summary is provided of the latest peer-reviewed research results in computer game development that have been reported at multiple levels of maturity (workshops, conferences, and journals). The core chapters of the book are devoted to sharing emerging research at the intersection of game development and software engineering. In addition, future research opportunities on new software engineering methods for games and serious educational games for software engineering education are highlighted. As an ideal reference for software engineers, developers, educators, and researchers, this book explores game development topics from software engineering and education perspectives. Key Features: Includes contributions from leading academic experts in the community Presents a current collection of emerging research at the intersection of games and software engineering Considers the interdisciplinary field from two broad perspectives: software engineering methods for game development and serious games for software engineering education Provides a snapshot of the recent literature (i.e., 2015-2020) on game development from software engineering perspectives
Software Project Management
Author: Ashfaque Ahmed
Publisher: CRC Press
ISBN: 1439846561
Category : Computers
Languages : en
Pages : 443
Book Description
To build reliable, industry-applicable software products, large-scale software project groups must continuously improve software engineering processes to increase product quality, facilitate cost reductions, and adhere to tight schedules. Emphasizing the critical components of successful large-scale software projects, Software Project Management: A
Publisher: CRC Press
ISBN: 1439846561
Category : Computers
Languages : en
Pages : 443
Book Description
To build reliable, industry-applicable software products, large-scale software project groups must continuously improve software engineering processes to increase product quality, facilitate cost reductions, and adhere to tight schedules. Emphasizing the critical components of successful large-scale software projects, Software Project Management: A