Author: Andrew S. Glassner
Publisher:
ISBN:
Category : Computer graphics
Languages : en
Pages : 239
Book Description
Computer Graphics User's Guide
Computer Graphics User's Guide
Author: Andrew S. Glassner
Publisher: Sams Technical Publishing
ISBN:
Category : Computer graphics
Languages : en
Pages : 252
Book Description
Approaches to modeling; Geometry; Computer and mathematical concepts. Surfaces in space and lighting; Polygons and surface shading; Mapping; Fractals; Curved surfaces; Model making; Real-world rendering; Raster rendering; Animation; Production techniques; Index.
Publisher: Sams Technical Publishing
ISBN:
Category : Computer graphics
Languages : en
Pages : 252
Book Description
Approaches to modeling; Geometry; Computer and mathematical concepts. Surfaces in space and lighting; Polygons and surface shading; Mapping; Fractals; Curved surfaces; Model making; Real-world rendering; Raster rendering; Animation; Production techniques; Index.
3D Computer Graphics
Author: Andrew S. Glassner
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 244
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 244
Book Description
The Computer Graphics Manual
Author: David Salomon
Publisher: Springer Science & Business Media
ISBN: 0857298860
Category : Computers
Languages : en
Pages : 1496
Book Description
This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.
Publisher: Springer Science & Business Media
ISBN: 0857298860
Category : Computers
Languages : en
Pages : 1496
Book Description
This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.
The Computer Graphics Manual
Author: David Salomon
Publisher: Springer
ISBN: 9780857298850
Category : Computers
Languages : en
Pages : 1496
Book Description
This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.
Publisher: Springer
ISBN: 9780857298850
Category : Computers
Languages : en
Pages : 1496
Book Description
This book presents a broad overview of computer graphics (CG), its history, and the hardware tools it employs. Covering a substantial number of concepts and algorithms, the text describes the techniques, approaches, and algorithms at the core of this field. Emphasis is placed on practical design and implementation, highlighting how graphics software works, and explaining how current CG can generate and display realistic-looking objects. The mathematics is non-rigorous, with the necessary mathematical background introduced in the Appendixes. Features: includes numerous figures, examples and solved exercises; discusses the key 2D and 3D transformations, and the main types of projections; presents an extensive selection of methods, algorithms, and techniques; examines advanced techniques in CG, including the nature and properties of light and color, graphics standards and file formats, and fractals; explores the principles of image compression; describes the important input/output graphics devices.
Computer Art and Animation
Author: David D. Thornburg
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer drawing
Languages : en
Pages : 184
Book Description
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computer drawing
Languages : en
Pages : 184
Book Description
CorelDRAW! 4
Author: Alan Balfe
Publisher: Prentice Hall Ptr
ISBN: 9780132077705
Category : Computer graphics
Languages : en
Pages : 476
Book Description
A self-paced tutorial guide to CorelDRAW 4.0. A series of exercises are designed to develop the user's expertise and confidence in all aspects of the program. This book also looks at each of the associated modules - CorelCHART, CorelMOSAIC, CorelMOVE, CorelPHOTO-PAINT, CorelSHOW and CorelTRACE.
Publisher: Prentice Hall Ptr
ISBN: 9780132077705
Category : Computer graphics
Languages : en
Pages : 476
Book Description
A self-paced tutorial guide to CorelDRAW 4.0. A series of exercises are designed to develop the user's expertise and confidence in all aspects of the program. This book also looks at each of the associated modules - CorelCHART, CorelMOSAIC, CorelMOVE, CorelPHOTO-PAINT, CorelSHOW and CorelTRACE.
Computer Graphics in Biology
Author: Robert Ransom
Publisher: Springer Science & Business Media
ISBN: 1468414909
Category : Science
Languages : en
Pages : 223
Book Description
Computer graphics is being used to an increasing extent in the biological disciplines. As hardware costs drop and technological developments intro duce new graphics possibilities, researchers and teachers alike are becoming aware of the value of visual display methods. In this book we introduce the basics of computer graphics from the standpoints of both hardware and software, and review the main areas within biology to which computer graphics have been applied. The com puter graphics literature is vast, and we have not been able to give a full course on graphics techniques in these pages. We have instead tried to give a fairly balanced account of the use of graphics in biology, suitable for the reader with some elementary grounding in computer programming. We have included extensive references both to material cited in the text and to other relevant publications. One of the factors that has fuelled the increase in graphics use is the ease with which the more simple graphics techniques may be implemented on microcomputers. We hav.e, therefore, paid attention to microcomputer graphics as well as graphics techniques suitable for larger machines. Our examples range from simple two-dimensional graph plots to highly complex surface representations of molecules that require sophisticated graphics devices and mainframe computers on which to run. The book is separated into two logical sections. The first part con centrates on general graphics techniques, giving an overview from which the reader will be able to refer to other more specialised texts as required.
Publisher: Springer Science & Business Media
ISBN: 1468414909
Category : Science
Languages : en
Pages : 223
Book Description
Computer graphics is being used to an increasing extent in the biological disciplines. As hardware costs drop and technological developments intro duce new graphics possibilities, researchers and teachers alike are becoming aware of the value of visual display methods. In this book we introduce the basics of computer graphics from the standpoints of both hardware and software, and review the main areas within biology to which computer graphics have been applied. The com puter graphics literature is vast, and we have not been able to give a full course on graphics techniques in these pages. We have instead tried to give a fairly balanced account of the use of graphics in biology, suitable for the reader with some elementary grounding in computer programming. We have included extensive references both to material cited in the text and to other relevant publications. One of the factors that has fuelled the increase in graphics use is the ease with which the more simple graphics techniques may be implemented on microcomputers. We hav.e, therefore, paid attention to microcomputer graphics as well as graphics techniques suitable for larger machines. Our examples range from simple two-dimensional graph plots to highly complex surface representations of molecules that require sophisticated graphics devices and mainframe computers on which to run. The book is separated into two logical sections. The first part con centrates on general graphics techniques, giving an overview from which the reader will be able to refer to other more specialised texts as required.
Scientific and Technical Aerospace Reports
Author:
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 704
Book Description
Publisher:
ISBN:
Category : Aeronautics
Languages : en
Pages : 704
Book Description
Computer Art and Animation
Author: David D. Thornburg
Publisher: Addison Wesley Publishing Company
ISBN: 9780201065176
Category : Commodore 64 (Computer)
Languages : en
Pages : 199
Book Description
An introduction to computer graphics--the using of a computer as an artistic tool.
Publisher: Addison Wesley Publishing Company
ISBN: 9780201065176
Category : Commodore 64 (Computer)
Languages : en
Pages : 199
Book Description
An introduction to computer graphics--the using of a computer as an artistic tool.