Author: Reeta Sahoo, Gagan Sahoo
Publisher: New Saraswati House India Pvt Ltd
ISBN: 9352725115
Category : Computers
Languages : en
Pages : 544
Book Description
This series helps inculcate technical skills of computer and programming. It has been designed strictly in accordance with the latest curriculum based on CCE scheme and written in simple and lucid language.
Computer Applications Class 09
Author: Reeta Sahoo, Gagan Sahoo
Publisher: New Saraswati House India Pvt Ltd
ISBN: 9352725115
Category : Computers
Languages : en
Pages : 544
Book Description
This series helps inculcate technical skills of computer and programming. It has been designed strictly in accordance with the latest curriculum based on CCE scheme and written in simple and lucid language.
Publisher: New Saraswati House India Pvt Ltd
ISBN: 9352725115
Category : Computers
Languages : en
Pages : 544
Book Description
This series helps inculcate technical skills of computer and programming. It has been designed strictly in accordance with the latest curriculum based on CCE scheme and written in simple and lucid language.
Computer Applications For Class 9
Author: S. Tiwari & D. Bhargava & D. Rathore
Publisher: S. Chand Publishing
ISBN: 9352833856
Category : Computers
Languages : en
Pages : 352
Book Description
A book on Computer Applications
Publisher: S. Chand Publishing
ISBN: 9352833856
Category : Computers
Languages : en
Pages : 352
Book Description
A book on Computer Applications
Icse Computer Applications For Class Ix
Author:
Publisher: Allied Publishers
ISBN: 9788177649963
Category :
Languages : en
Pages : 392
Book Description
Publisher: Allied Publishers
ISBN: 9788177649963
Category :
Languages : en
Pages : 392
Book Description
ICSE Computer Applications Class 9 Java
Author: Mohmad Yakub
Publisher:
ISBN: 9781074482169
Category :
Languages : en
Pages : 394
Book Description
Coding is easy with logical thinking. Programming is a very close relative of common sense and so virtually everybody has the capacity to learn to program. Developing a fertile ground for visualization of programming logic should be the prime focus for an absolute beginner and unfortunately this perspective is almost alien not only to most of the beginners but also among the teaching group as well. This book gives a chance to perfect logic building skills based on simple pictorial based exercises. This book can be treated as a supplementary text not only meant for students but also for the teachers or trainers who are looking for a resource that can create interest in programming, the very initial connection which a responsible teacher/trainer likes to establish before any advanced topic is to be delivered. This book is a medium of hope for those; Who is unaware of any approach to crafting any programming logic? Who had a hard time learning to program? Who had some experience in programming and yet still unconfident? Who carries the false notion that coding is only for super smart people? Who is looking for the 1st solid move to become a self-taught programmer? Who are victim of discouragement comments similar to the following; - Actually, you aren't interested. - You lack patience and determination.? - Your IQ is well below average. Programming is not about memorizing programming logic or downloading standard college/university level algorithms by practice in our mind, rather we need to understand the approach to solve a problem. Many novice programmers and many frustrated programmers ask a similar question which are as follows; How to develop logic-building skills? How do I learn to code? How to improve program logic? The Right Approach: So the rule of the thumb is, in order to learn to program language fast and properly, first learn to hack programming logic. So, initially building programming logic skills must be the foremost activity rather than concentrating more on the features/APIs of a programming language. I totally dedicated this technical manual to the beginner or intermediate students who are just tired of hitting hard on many places in order to become confident in programming. If you are among those who have limited time to learn to program, this is a guide that can serve you well too. Learning with simple picture-based problems or patterns surely helps in improving coding skills. If we apply the wrong logical condition, then the non-matching output will be generated. Learning in this way makes learning to interest and force us to put efforts & focused. So, in this way, it helps in logic building. It suits to most of the beginners/non-programmers and programmers with weak coding skills. This is not just a book but a sensible option to learn to program from the very minimal. Can you afford to miss the right way to learn program skills?
Publisher:
ISBN: 9781074482169
Category :
Languages : en
Pages : 394
Book Description
Coding is easy with logical thinking. Programming is a very close relative of common sense and so virtually everybody has the capacity to learn to program. Developing a fertile ground for visualization of programming logic should be the prime focus for an absolute beginner and unfortunately this perspective is almost alien not only to most of the beginners but also among the teaching group as well. This book gives a chance to perfect logic building skills based on simple pictorial based exercises. This book can be treated as a supplementary text not only meant for students but also for the teachers or trainers who are looking for a resource that can create interest in programming, the very initial connection which a responsible teacher/trainer likes to establish before any advanced topic is to be delivered. This book is a medium of hope for those; Who is unaware of any approach to crafting any programming logic? Who had a hard time learning to program? Who had some experience in programming and yet still unconfident? Who carries the false notion that coding is only for super smart people? Who is looking for the 1st solid move to become a self-taught programmer? Who are victim of discouragement comments similar to the following; - Actually, you aren't interested. - You lack patience and determination.? - Your IQ is well below average. Programming is not about memorizing programming logic or downloading standard college/university level algorithms by practice in our mind, rather we need to understand the approach to solve a problem. Many novice programmers and many frustrated programmers ask a similar question which are as follows; How to develop logic-building skills? How do I learn to code? How to improve program logic? The Right Approach: So the rule of the thumb is, in order to learn to program language fast and properly, first learn to hack programming logic. So, initially building programming logic skills must be the foremost activity rather than concentrating more on the features/APIs of a programming language. I totally dedicated this technical manual to the beginner or intermediate students who are just tired of hitting hard on many places in order to become confident in programming. If you are among those who have limited time to learn to program, this is a guide that can serve you well too. Learning with simple picture-based problems or patterns surely helps in improving coding skills. If we apply the wrong logical condition, then the non-matching output will be generated. Learning in this way makes learning to interest and force us to put efforts & focused. So, in this way, it helps in logic building. It suits to most of the beginners/non-programmers and programmers with weak coding skills. This is not just a book but a sensible option to learn to program from the very minimal. Can you afford to miss the right way to learn program skills?
Computer Application for Class 10
Author: S. Tiwari & D. Bhargava & D. Rathore
Publisher: S. Chand Publishing
ISBN: 9352838157
Category : Computers
Languages : en
Pages : 242
Book Description
A book on Computer Applications
Publisher: S. Chand Publishing
ISBN: 9352838157
Category : Computers
Languages : en
Pages : 242
Book Description
A book on Computer Applications
Frank Computer Applications for ICSE Class IX
Author: Sonia Sabharwal
Publisher: Frank Brothers
ISBN: 9788184099287
Category :
Languages : en
Pages : 144
Book Description
Publisher: Frank Brothers
ISBN: 9788184099287
Category :
Languages : en
Pages : 144
Book Description
Foundation of Information Technology
Author: Reeta Sahoo, Gagan Sahoo
Publisher: Saraswati House Pvt Ltd
ISBN: 817335670X
Category : Computers
Languages : en
Pages : 398
Book Description
A series of Book of Computers . The ebook version does not contain CD.
Publisher: Saraswati House Pvt Ltd
ISBN: 817335670X
Category : Computers
Languages : en
Pages : 398
Book Description
A series of Book of Computers . The ebook version does not contain CD.
Touchpad Computer Applications Class 9
Author: Dr. Sanjay Jain
Publisher: Orange Education Pvt Ltd
ISBN: 8192052184
Category : Computers
Languages : en
Pages : 392
Book Description
The chapters of this book have been selected and designed as per the CBSE curriculum of Computer Applications (Code 165). KEY FEATURES ? National Education Policy 2020 ? Do you Know?: This section contains a fact about the topic. ? Lab Assignment 'N Activity: This section contains an activity to apply the concepts learnt. ? PART A & PART B: This section contains questions to assess the intellectual and comprehensive writing skills. ? Sample Question Paper: This section contains sample question paper. ? Digital Solutions DESCRIPTION The main features of this book are as follows: ? The language of the book is simple and easy to understand. ? The book focuses on Free and Open-Source Software (Foss) with highlights of MS Office. ? Notes are given for add-on knowledge. ? Students are provided with fun facts about the topic. ? Lab Activities are added in between the chapters to develop practical skills. ? The applications of IT Tools are discussed with real life scenarios. ? The contents will help to create opportunity for better job prospects with respect to IT fields. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Word Processing ? Handling Spreadsheets ? Creating Presentation ? Writing basic Python/Scratch Program WHO THIS BOOK IS FOR Grade - 9 TABLE OF CONTENTS 1. Unit-1: Basics of Information Technology (a) Chapter-1 Basics of Information Technology 2. Unit-2: Cyber Safety (a) Chapter-2 Cyber Safety 3. Unit-3: Office Tools (a) Chapter-3 Working with Word Processor (b) Chapter-4 Working with Presentation (c) Chapter-5 Effects in Presentation (d) Chapter-6 Working with Spreadsheet (e) Chapter-7 Data Analysis 4. Unit-4: Scratch or Python (a) Chapter-8 Scratch (b) Chapter-9 Animation in Scratch (c) Chapter-10 Python 5. Practical Work 6. Viva Voce Questions 7. Projects 8. Glossary 9. Sample Question Paper
Publisher: Orange Education Pvt Ltd
ISBN: 8192052184
Category : Computers
Languages : en
Pages : 392
Book Description
The chapters of this book have been selected and designed as per the CBSE curriculum of Computer Applications (Code 165). KEY FEATURES ? National Education Policy 2020 ? Do you Know?: This section contains a fact about the topic. ? Lab Assignment 'N Activity: This section contains an activity to apply the concepts learnt. ? PART A & PART B: This section contains questions to assess the intellectual and comprehensive writing skills. ? Sample Question Paper: This section contains sample question paper. ? Digital Solutions DESCRIPTION The main features of this book are as follows: ? The language of the book is simple and easy to understand. ? The book focuses on Free and Open-Source Software (Foss) with highlights of MS Office. ? Notes are given for add-on knowledge. ? Students are provided with fun facts about the topic. ? Lab Activities are added in between the chapters to develop practical skills. ? The applications of IT Tools are discussed with real life scenarios. ? The contents will help to create opportunity for better job prospects with respect to IT fields. WHAT WILL YOU LEARN You will learn about: ? Fundamentals of computers ? ICT Tools ? Word Processing ? Handling Spreadsheets ? Creating Presentation ? Writing basic Python/Scratch Program WHO THIS BOOK IS FOR Grade - 9 TABLE OF CONTENTS 1. Unit-1: Basics of Information Technology (a) Chapter-1 Basics of Information Technology 2. Unit-2: Cyber Safety (a) Chapter-2 Cyber Safety 3. Unit-3: Office Tools (a) Chapter-3 Working with Word Processor (b) Chapter-4 Working with Presentation (c) Chapter-5 Effects in Presentation (d) Chapter-6 Working with Spreadsheet (e) Chapter-7 Data Analysis 4. Unit-4: Scratch or Python (a) Chapter-8 Scratch (b) Chapter-9 Animation in Scratch (c) Chapter-10 Python 5. Practical Work 6. Viva Voce Questions 7. Projects 8. Glossary 9. Sample Question Paper
Oswaal CBSE Question Bank Class 9 Computer Application, Chapterwise and Topicwise Solved Papers For 2025 Exams
Author: Oswaal Editorial Board
Publisher: Oswaal Books
ISBN: 9359580333
Category : Study Aids
Languages : en
Pages : 121
Book Description
Oswaal CBSE Question Bank Class 9 Computer Application, Chapterwise and Topicwise Solved Papers For 2025 Exams
Publisher: Oswaal Books
ISBN: 9359580333
Category : Study Aids
Languages : en
Pages : 121
Book Description
Oswaal CBSE Question Bank Class 9 Computer Application, Chapterwise and Topicwise Solved Papers For 2025 Exams
Structure and Interpretation of Computer Programs
Author: Harold Abelson
Publisher: MIT Press
ISBN: 0262367629
Category : Computers
Languages : en
Pages : 642
Book Description
A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.
Publisher: MIT Press
ISBN: 0262367629
Category : Computers
Languages : en
Pages : 642
Book Description
A new version of the classic and widely used text adapted for the JavaScript programming language. Since the publication of its first edition in 1984 and its second edition in 1996, Structure and Interpretation of Computer Programs (SICP) has influenced computer science curricula around the world. Widely adopted as a textbook, the book has its origins in a popular entry-level computer science course taught by Harold Abelson and Gerald Jay Sussman at MIT. SICP introduces the reader to central ideas of computation by establishing a series of mental models for computation. Earlier editions used the programming language Scheme in their program examples. This new version of the second edition has been adapted for JavaScript. The first three chapters of SICP cover programming concepts that are common to all modern high-level programming languages. Chapters four and five, which used Scheme to formulate language processors for Scheme, required significant revision. Chapter four offers new material, in particular an introduction to the notion of program parsing. The evaluator and compiler in chapter five introduce a subtle stack discipline to support return statements (a prominent feature of statement-oriented languages) without sacrificing tail recursion. The JavaScript programs included in the book run in any implementation of the language that complies with the ECMAScript 2020 specification, using the JavaScript package sicp provided by the MIT Press website.