Author: Fang-Lue Zhang
Publisher: Springer Nature
ISBN: 9819720958
Category :
Languages : en
Pages : 331
Book Description
Computational Visual Media
Author: Fang-Lue Zhang
Publisher: Springer Nature
ISBN: 9819720958
Category :
Languages : en
Pages : 331
Book Description
Publisher: Springer Nature
ISBN: 9819720958
Category :
Languages : en
Pages : 331
Book Description
Computational Visual Media
Author: Shi-Min Hu
Publisher: Springer
ISBN: 3642342639
Category : Computers
Languages : en
Pages : 278
Book Description
This book constitutes the refereed proceedings of CVM 2012, the First International Conference on Computational Visual Media, held in Beijing, China, in November 2012. The 33 revised full papers were carefully reviewed and selected from 81 submissions. The papers are organized in topical sections on image processing I and II, geometric processing, saliency, recognition, perception and learning, shape analysis, media retrieval, and capture, rendering and visualization.
Publisher: Springer
ISBN: 3642342639
Category : Computers
Languages : en
Pages : 278
Book Description
This book constitutes the refereed proceedings of CVM 2012, the First International Conference on Computational Visual Media, held in Beijing, China, in November 2012. The 33 revised full papers were carefully reviewed and selected from 81 submissions. The papers are organized in topical sections on image processing I and II, geometric processing, saliency, recognition, perception and learning, shape analysis, media retrieval, and capture, rendering and visualization.
Computational Visual Media
Author: Fang-Lue Zhang
Publisher: Springer Nature
ISBN: 9819720923
Category :
Languages : en
Pages : 384
Book Description
Publisher: Springer Nature
ISBN: 9819720923
Category :
Languages : en
Pages : 384
Book Description
Handbook of Computational Visual Media
Author: Riley Lewis
Publisher:
ISBN: 9781632409171
Category : Computers
Languages : en
Pages : 214
Book Description
In the digital age, there is a variety of large-scale visual data available on the Internet. This presents opportunities for the novel processing of visual information that can have commercial advantages. It can be accomplished if this data can be understood, systematically managed, processed and utilized. An interdisciplinary field of science called computer vision deals with enabling computers to gain an understanding of digital images and videos. Its objective is to automate tasks that only the human visual system can achieve. Some of the core tasks of computer vision are acquiring, processing, understanding and analyzing digital images, and extracting high-dimensional data for producing numerical or symbolic information. Image understanding can be thought of as the disentangling of symbolic information from image data with the aid of geometry, learning theory, physics and statistics. The applications of computer vision are varied. It is used for automatic inspection such as in manufacturing applications, computer-human interaction, navigation, assisting humans in identification tasks, etc. Computer vision is an upcoming field of science that has undergone rapid development over the past few decades. Most of the topics introduced in this book cover new techniques and the applications of visual information in computer vision. It is a vital tool for all researching or studying computational visual media as it gives incredible insights into emerging trends and concepts.
Publisher:
ISBN: 9781632409171
Category : Computers
Languages : en
Pages : 214
Book Description
In the digital age, there is a variety of large-scale visual data available on the Internet. This presents opportunities for the novel processing of visual information that can have commercial advantages. It can be accomplished if this data can be understood, systematically managed, processed and utilized. An interdisciplinary field of science called computer vision deals with enabling computers to gain an understanding of digital images and videos. Its objective is to automate tasks that only the human visual system can achieve. Some of the core tasks of computer vision are acquiring, processing, understanding and analyzing digital images, and extracting high-dimensional data for producing numerical or symbolic information. Image understanding can be thought of as the disentangling of symbolic information from image data with the aid of geometry, learning theory, physics and statistics. The applications of computer vision are varied. It is used for automatic inspection such as in manufacturing applications, computer-human interaction, navigation, assisting humans in identification tasks, etc. Computer vision is an upcoming field of science that has undergone rapid development over the past few decades. Most of the topics introduced in this book cover new techniques and the applications of visual information in computer vision. It is a vital tool for all researching or studying computational visual media as it gives incredible insights into emerging trends and concepts.
Computational Visual Media
Author: Fang-Lue Zhang
Publisher: Springer
ISBN: 9789819720941
Category : Computers
Languages : en
Pages : 0
Book Description
This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024. The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows: Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.
Publisher: Springer
ISBN: 9789819720941
Category : Computers
Languages : en
Pages : 0
Book Description
This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024. The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows: Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.
Computational Visual Media
Author: Fang-Lue Zhang
Publisher: Springer
ISBN: 9789819720910
Category : Computers
Languages : en
Pages : 0
Book Description
This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024. The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows: Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.
Publisher: Springer
ISBN: 9789819720910
Category : Computers
Languages : en
Pages : 0
Book Description
This book constitutes the refereed proceedings of CVM 2024, the 12th International Conference on Computational Visual Media, held in Wellington, New Zealand, in April 2024. The 34 full papers were carefully reviewed and selected from 212 submissions. The papers are organized in topical sections as follows: Part I: Reconstruction and Modelling, Point Cloud, Rendering and Animation, User Interations.Part II: Facial Images, Image Generation and Enhancement, Image Understanding, Stylization, Vision Meets Graphics.
Computational Vision
Author: Hanspeter A. Mallot
Publisher: MIT Press
ISBN: 9780262133814
Category : Medical
Languages : en
Pages : 318
Book Description
This text provides an introduction to computational aspects of early vision, in particular, color, stereo, and visual navigation. It integrates approaches from psychophysics and quantitative neurobiology, as well as theories and algorithms from machine vision and photogrammetry. When presenting mathematical material, it uses detailed verbal descriptions and illustrations to clarify complex points. The text is suitable for upper-level students in neuroscience, biology, and psychology who have basic mathematical skills and are interested in studying the mathematical modeling of perception.
Publisher: MIT Press
ISBN: 9780262133814
Category : Medical
Languages : en
Pages : 318
Book Description
This text provides an introduction to computational aspects of early vision, in particular, color, stereo, and visual navigation. It integrates approaches from psychophysics and quantitative neurobiology, as well as theories and algorithms from machine vision and photogrammetry. When presenting mathematical material, it uses detailed verbal descriptions and illustrations to clarify complex points. The text is suitable for upper-level students in neuroscience, biology, and psychology who have basic mathematical skills and are interested in studying the mathematical modeling of perception.
Technologies of History
Author: Steve F. Anderson
Publisher: UPNE
ISBN: 1611680085
Category : Psychology
Languages : en
Pages : 223
Book Description
Captain Kirk fought Nazis. JFK's assassination is a videogame touchstone. And there's no history like "Drunk History."
Publisher: UPNE
ISBN: 1611680085
Category : Psychology
Languages : en
Pages : 223
Book Description
Captain Kirk fought Nazis. JFK's assassination is a videogame touchstone. And there's no history like "Drunk History."
Computational Models of Visual Processing
Author: Michael Landy
Publisher: Bradford Book
ISBN: 9780262527989
Category :
Languages : en
Pages : 406
Book Description
The more than twenty contributions in this book, all new and previously unpublished, provide an up-to-date survey of contemporary research on computational modeling of the visual system. The approaches represented range from neurophysiology to psychophysics, and from retinal function to the analysis of visual cues to motion, color, texture, and depth. The contributions are linked thematically by a consistent consideration of the links between empirical data and computational models in the study of visual function. An introductory chapter by Edward Adelson and James Bergen gives a new and elegant formalization of the elements of early vision. Subsequent sections treat receptors and sampling, models of neural function, detection and discrimination, color and shading, motion and texture, and 3D shape. Each section is introduced by a brief topical review and summary. ContributorsEdward H. Adelson, Albert J. Ahumada, Jr., James R. Bergen, David G. Birch, David H. Brainard, Heinrich H. Bülthoff, Charles Chubb, Nancy J. Coletta, Michael D'Zmura, John P. Frisby, Norma Graham, Norberto M. Grzywacz, P. William Haake, Michael J. Hawken, David J. Heeger, Donald C. Hood, Elizabeth B. Johnston, Daniel Kersten, Michael S. Landy, Peter Lennie, J. Stephen Mansfield, J. Anthony Movshon, Jacob Nachmias, Andrew J. Parker, Denis G. Pelli, Stephen B. Pollard, R. Clay Reid, Robert Shapley, Carlo L. M. Tiana, Brian A. Wandell, Andrew B. Watson, David R. Williams, Hugh R. Wilson, Yuede. Yang, Alan L. Yuille
Publisher: Bradford Book
ISBN: 9780262527989
Category :
Languages : en
Pages : 406
Book Description
The more than twenty contributions in this book, all new and previously unpublished, provide an up-to-date survey of contemporary research on computational modeling of the visual system. The approaches represented range from neurophysiology to psychophysics, and from retinal function to the analysis of visual cues to motion, color, texture, and depth. The contributions are linked thematically by a consistent consideration of the links between empirical data and computational models in the study of visual function. An introductory chapter by Edward Adelson and James Bergen gives a new and elegant formalization of the elements of early vision. Subsequent sections treat receptors and sampling, models of neural function, detection and discrimination, color and shading, motion and texture, and 3D shape. Each section is introduced by a brief topical review and summary. ContributorsEdward H. Adelson, Albert J. Ahumada, Jr., James R. Bergen, David G. Birch, David H. Brainard, Heinrich H. Bülthoff, Charles Chubb, Nancy J. Coletta, Michael D'Zmura, John P. Frisby, Norma Graham, Norberto M. Grzywacz, P. William Haake, Michael J. Hawken, David J. Heeger, Donald C. Hood, Elizabeth B. Johnston, Daniel Kersten, Michael S. Landy, Peter Lennie, J. Stephen Mansfield, J. Anthony Movshon, Jacob Nachmias, Andrew J. Parker, Denis G. Pelli, Stephen B. Pollard, R. Clay Reid, Robert Shapley, Carlo L. M. Tiana, Brian A. Wandell, Andrew B. Watson, David R. Williams, Hugh R. Wilson, Yuede. Yang, Alan L. Yuille
Computational Analysis of Visual Motion
Author: Amar Mitiche
Publisher: Springer Science & Business Media
ISBN: 1475797850
Category : Computers
Languages : en
Pages : 242
Book Description
Image motion processing is important to machine vision systems because it can lead to the recovery of 3D structure and motion. Author Amar Mitiche offers a comprehensive mathematical treatment of this key subject in visual systems research. Mitiche examines the interpretation of point correspondences as well as the interpretation of straight line correspondences and optical flow. In addition, the author considers interpretation by knowledge-based systems and presents the relevant mathematical basis for 3D interpretation.
Publisher: Springer Science & Business Media
ISBN: 1475797850
Category : Computers
Languages : en
Pages : 242
Book Description
Image motion processing is important to machine vision systems because it can lead to the recovery of 3D structure and motion. Author Amar Mitiche offers a comprehensive mathematical treatment of this key subject in visual systems research. Mitiche examines the interpretation of point correspondences as well as the interpretation of straight line correspondences and optical flow. In addition, the author considers interpretation by knowledge-based systems and presents the relevant mathematical basis for 3D interpretation.