Author: R. C. Hibbeler
Publisher: Pearson Educación
ISBN: 9789702605010
Category : Science
Languages : en
Pages : 652
Book Description
Offers a concise and thorough presentation of engineering mechanics theory and application. The material is reinforced with numerous examples to illustrate principles and imaginative, well-illustrated problems of varying degrees of difficulty. The book is committed to developing users' problem-solving skills.
Engineering Mechanics
Author: R. C. Hibbeler
Publisher: Pearson Educación
ISBN: 9789702605010
Category : Science
Languages : en
Pages : 652
Book Description
Offers a concise and thorough presentation of engineering mechanics theory and application. The material is reinforced with numerous examples to illustrate principles and imaginative, well-illustrated problems of varying degrees of difficulty. The book is committed to developing users' problem-solving skills.
Publisher: Pearson Educación
ISBN: 9789702605010
Category : Science
Languages : en
Pages : 652
Book Description
Offers a concise and thorough presentation of engineering mechanics theory and application. The material is reinforced with numerous examples to illustrate principles and imaginative, well-illustrated problems of varying degrees of difficulty. The book is committed to developing users' problem-solving skills.
Introducción a la lingüística hispánica actual
Author: Javier Muñoz-Basols
Publisher: Routledge
ISBN: 1136219676
Category : Foreign Language Study
Languages : en
Pages : 665
Book Description
Introducción a la lingüística hispánica actual is the ideal introduction to Spanish linguistics for all undergraduate and postgraduate students of Spanish. No prior knowledge of linguistics is assumed as the book takes you step-by-step through all the main subfields of linguistics, both theoretical and applied. Phonology. morphology, syntax, semantics, pragmatics, second language acquisition, history of the Spanish language, dialectology and sociolinguistics are concisely and accurately outlined providing a comprehensive foundation in the field. A comprehensive companion website provides a wealth of additional resources including further exercises to reinforce the material covered in the book, extra examples to clarify the most difficult concepts, extensive audio clips which reproduce the sounds of phonemes and allophones and sonograms. Written in a clear and accessible manner with extensive auxiliary materials, Introducción a la lingüística hispánica actual has been specially designed for students of Spanish with little or no linguistic background who need to understand the key concepts and constructs of Spanish linguistics.
Publisher: Routledge
ISBN: 1136219676
Category : Foreign Language Study
Languages : en
Pages : 665
Book Description
Introducción a la lingüística hispánica actual is the ideal introduction to Spanish linguistics for all undergraduate and postgraduate students of Spanish. No prior knowledge of linguistics is assumed as the book takes you step-by-step through all the main subfields of linguistics, both theoretical and applied. Phonology. morphology, syntax, semantics, pragmatics, second language acquisition, history of the Spanish language, dialectology and sociolinguistics are concisely and accurately outlined providing a comprehensive foundation in the field. A comprehensive companion website provides a wealth of additional resources including further exercises to reinforce the material covered in the book, extra examples to clarify the most difficult concepts, extensive audio clips which reproduce the sounds of phonemes and allophones and sonograms. Written in a clear and accessible manner with extensive auxiliary materials, Introducción a la lingüística hispánica actual has been specially designed for students of Spanish with little or no linguistic background who need to understand the key concepts and constructs of Spanish linguistics.
Las cuatro vidas de Steve Jobs
Author: Daniel Ichbiah
Publisher: Editorial Almuzara
ISBN: 8483566389
Category : Business & Economics
Languages : en
Pages : 211
Book Description
No existe un Steve Jobs, sino que debemos hablar de cuatro Jobs (el joven indeciso que no sabe qué hacer con su vida, el fundador de Apple, el hijo pródigo propietario de Pixar y su regreso triunfal a la marca de la manzana con el lanzamiento del iPod, el iPhone y el iPad). En todas sus vidas el éxito ha sido el denominador común, un éxito alcanzado gracias a un talento desmesurado, un carisma arrollador y una dedicación absoluta a la persecución de sus objetivos. Sin duda una obra de referencia sobre uno de los grandes genios de nuestra época.
Publisher: Editorial Almuzara
ISBN: 8483566389
Category : Business & Economics
Languages : en
Pages : 211
Book Description
No existe un Steve Jobs, sino que debemos hablar de cuatro Jobs (el joven indeciso que no sabe qué hacer con su vida, el fundador de Apple, el hijo pródigo propietario de Pixar y su regreso triunfal a la marca de la manzana con el lanzamiento del iPod, el iPhone y el iPad). En todas sus vidas el éxito ha sido el denominador común, un éxito alcanzado gracias a un talento desmesurado, un carisma arrollador y una dedicación absoluta a la persecución de sus objetivos. Sin duda una obra de referencia sobre uno de los grandes genios de nuestra época.
Learning Processing
Author: Daniel Shiffman
Publisher: Newnes
ISBN: 0123947928
Category : Computers
Languages : en
Pages : 566
Book Description
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
Publisher: Newnes
ISBN: 0123947928
Category : Computers
Languages : en
Pages : 566
Book Description
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
Optical Illusions in Art
Author: Alexander Sturgis
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402706509
Category : Art
Languages : en
Pages : 38
Book Description
Explains some of the tricks used by artists throughout history to make viewers think they are seeing something that really is not there, discussing perspective, mirror images, surrealism, color magic, disguise, and other techniques.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402706509
Category : Art
Languages : en
Pages : 38
Book Description
Explains some of the tricks used by artists throughout history to make viewers think they are seeing something that really is not there, discussing perspective, mirror images, surrealism, color magic, disguise, and other techniques.
You Can Draw It in Just 30 Minutes
Author: Mark Kistler
Publisher: Hachette UK
ISBN: 0738218634
Category : Art
Languages : en
Pages : 176
Book Description
"Sharpen your pencils and open your sketchbook; your teacher is waiting."--Boston Globe Emmy Award-winning and longtime PBS host Mark Kistler is back with You Can Draw It in Just 30 Minutes, the sequel to his hugely popular You Can Draw in 30 Days. Take a 30-minute creativity break and be amazed at what you accomplish! Learn to draw 25 different everyday objects--each completed in just half an hour--with step-by-step illustrations and friendly, personality-filled instructions for each lesson. Inside you'll find: Fun "art hacks": Drawing shortcuts (such as tracing handy objects) make you more productive and efficient in your drawing. Blueprints for quick drawings: You'll learn to find the simple shapes within complex-appearing objects. Long-term techniques: The skills you gain along the day in the individual lessons can be used in more detailed, longer projects. Hundreds of variations: More cartoonish? More realistic? The drawings can be modified for a new work of art every time. In 30 minutes, you'll have a finished drawing. Pick up your pencil and begin today!
Publisher: Hachette UK
ISBN: 0738218634
Category : Art
Languages : en
Pages : 176
Book Description
"Sharpen your pencils and open your sketchbook; your teacher is waiting."--Boston Globe Emmy Award-winning and longtime PBS host Mark Kistler is back with You Can Draw It in Just 30 Minutes, the sequel to his hugely popular You Can Draw in 30 Days. Take a 30-minute creativity break and be amazed at what you accomplish! Learn to draw 25 different everyday objects--each completed in just half an hour--with step-by-step illustrations and friendly, personality-filled instructions for each lesson. Inside you'll find: Fun "art hacks": Drawing shortcuts (such as tracing handy objects) make you more productive and efficient in your drawing. Blueprints for quick drawings: You'll learn to find the simple shapes within complex-appearing objects. Long-term techniques: The skills you gain along the day in the individual lessons can be used in more detailed, longer projects. Hundreds of variations: More cartoonish? More realistic? The drawings can be modified for a new work of art every time. In 30 minutes, you'll have a finished drawing. Pick up your pencil and begin today!
How to Draw Animals for Kids
Author: FreshNiss
Publisher: Only1million Incorporated
ISBN: 9781716399992
Category : Juvenile Nonfiction
Languages : en
Pages : 100
Book Description
Even if your little one has never drawn before, they can create pictures better than they ever imagined. Every artist starts with the basics and here is a step-by-step guide to them all. With this How to Draw Animals for Kids book, every kid can be creative and capture whatever catches their eye. Covering basic techniques as they go, this book will prepare and inspire young artists to create their very own masterpieces. It's easier than you think. How to draw for kids includes: - Age-appropriate basics - Kids will learn how to draw easy, 46 animals. - Easy-to-follow steps - Get start-to-finish instruction for every step. - Every kid has the potential to be creative - this How to Draw Animals for Kids workbook nurtures their confidence step-by-step.
Publisher: Only1million Incorporated
ISBN: 9781716399992
Category : Juvenile Nonfiction
Languages : en
Pages : 100
Book Description
Even if your little one has never drawn before, they can create pictures better than they ever imagined. Every artist starts with the basics and here is a step-by-step guide to them all. With this How to Draw Animals for Kids book, every kid can be creative and capture whatever catches their eye. Covering basic techniques as they go, this book will prepare and inspire young artists to create their very own masterpieces. It's easier than you think. How to draw for kids includes: - Age-appropriate basics - Kids will learn how to draw easy, 46 animals. - Easy-to-follow steps - Get start-to-finish instruction for every step. - Every kid has the potential to be creative - this How to Draw Animals for Kids workbook nurtures their confidence step-by-step.
Paisajes fortificados de la Edad del Hierro
Author: Luis Berrocal-Rangel
Publisher: Real Academia de la Historia
ISBN: 9788495983916
Category : History
Languages : es
Pages : 366
Book Description
Publisher: Real Academia de la Historia
ISBN: 9788495983916
Category : History
Languages : es
Pages : 366
Book Description
How to Draw Cool Stuff
Author: CATHERINE V. HOLMES
Publisher:
ISBN: 9781732888821
Category :
Languages : en
Pages : 240
Book Description
"How to Draw Cool Stuff: Basics, Shading, Texture, Pattern and Optical Illusions" is the second book in the How to Draw Cool Stuff series. Inside you will find simple illustrations that cover the necessities of drawing cool stuff. Specific exercises are provided that offer step-by-step guidelines for drawing a variety of subjects. Each lesson starts with an easy-to-draw shape that will become the basic structure of the drawing. From there, each step adds elements to that structure, allowing the artist to build on their creation and make a more detailed image. Starting with the basic forms, the artist is provided a guide to help see objects in terms of simplified shapes. Instructions for shading to add depth, contrast, character and movement to a drawing are then covered. The varieties of texture and pattern that can be included in an artwork offer another layer of interest and depth to a design. These elements are necessary to indicate the way something looks like it feels in a work (texture) or creating the repetition of shapes, lines or colors (patterns). Illustrated optical illusions involve images that are sensed and perceived to be different from what they really are, showing examples of how the mind and the eyes can play tricks on each other. All you need is a piece of paper, a pencil and an eraser and you are ready to draw cool stuff. Once the drawing is complete, it can be colored, shaded or designed in any way you like to make it original. Following these exercises is a great way to practice your craft and begin seeing things in terms of simple shapes within a complex object.
Publisher:
ISBN: 9781732888821
Category :
Languages : en
Pages : 240
Book Description
"How to Draw Cool Stuff: Basics, Shading, Texture, Pattern and Optical Illusions" is the second book in the How to Draw Cool Stuff series. Inside you will find simple illustrations that cover the necessities of drawing cool stuff. Specific exercises are provided that offer step-by-step guidelines for drawing a variety of subjects. Each lesson starts with an easy-to-draw shape that will become the basic structure of the drawing. From there, each step adds elements to that structure, allowing the artist to build on their creation and make a more detailed image. Starting with the basic forms, the artist is provided a guide to help see objects in terms of simplified shapes. Instructions for shading to add depth, contrast, character and movement to a drawing are then covered. The varieties of texture and pattern that can be included in an artwork offer another layer of interest and depth to a design. These elements are necessary to indicate the way something looks like it feels in a work (texture) or creating the repetition of shapes, lines or colors (patterns). Illustrated optical illusions involve images that are sensed and perceived to be different from what they really are, showing examples of how the mind and the eyes can play tricks on each other. All you need is a piece of paper, a pencil and an eraser and you are ready to draw cool stuff. Once the drawing is complete, it can be colored, shaded or designed in any way you like to make it original. Following these exercises is a great way to practice your craft and begin seeing things in terms of simple shapes within a complex object.
Manufacturing Facilities Design and Material Handling
Author: Fred E. Meyers
Publisher: Pearson Educación
ISBN: 9789702607496
Category : Business & Economics
Languages : en
Pages : 534
Book Description
This project-oriented facilities design and material handling reference explores the techniques and procedures for developing an efficient facility layout, and introduces some of the state-of-the-art tools involved, such as computer simulation. A "how-to," systematic, and methodical approach leads readers through the collection, analysis and development of information to produce a quality functional plant layout. Lean manufacturing; work cells and group technology; time standards; the concepts behind calculating machine and personnel requirements, balancing assembly lines, and leveling workloads in manufacturing cells; automatic identification and data collection; and ergonomics. For facilities planners, plant layout, and industrial engineer professionals who are involved in facilities planning and design.
Publisher: Pearson Educación
ISBN: 9789702607496
Category : Business & Economics
Languages : en
Pages : 534
Book Description
This project-oriented facilities design and material handling reference explores the techniques and procedures for developing an efficient facility layout, and introduces some of the state-of-the-art tools involved, such as computer simulation. A "how-to," systematic, and methodical approach leads readers through the collection, analysis and development of information to produce a quality functional plant layout. Lean manufacturing; work cells and group technology; time standards; the concepts behind calculating machine and personnel requirements, balancing assembly lines, and leveling workloads in manufacturing cells; automatic identification and data collection; and ergonomics. For facilities planners, plant layout, and industrial engineer professionals who are involved in facilities planning and design.