Author: David Walliams
Publisher: HarperCollins
ISBN: 0062840177
Category : Juvenile Fiction
Languages : en
Pages : 313
Book Description
The UK's #1 bestselling children's author, David Walliams, is back with a thrilling historical adventure with life-or-death stakes—chock-full of Walliams’s unmistakable humor and perfect for fans of Stuart Gibbs and Gordon Korman. 1940. BRITAIN IS AT WAR WITH NAZI GERMANY. Eleven-year-old Eric practically lives at the London Zoo. And there’s one animal in particular he loves to spend time with: Gertrude the gorilla. But with German bombs raining over London, Eric realizes Gertrude is in terrible danger, and together with his Uncle Sid, a keeper at the zoo, the three go on the run. But while hiding out at the seaside, they uncover a top-secret Nazi plot…
Code Name Bananas
Author: David Walliams
Publisher: HarperCollins
ISBN: 0062840177
Category : Juvenile Fiction
Languages : en
Pages : 313
Book Description
The UK's #1 bestselling children's author, David Walliams, is back with a thrilling historical adventure with life-or-death stakes—chock-full of Walliams’s unmistakable humor and perfect for fans of Stuart Gibbs and Gordon Korman. 1940. BRITAIN IS AT WAR WITH NAZI GERMANY. Eleven-year-old Eric practically lives at the London Zoo. And there’s one animal in particular he loves to spend time with: Gertrude the gorilla. But with German bombs raining over London, Eric realizes Gertrude is in terrible danger, and together with his Uncle Sid, a keeper at the zoo, the three go on the run. But while hiding out at the seaside, they uncover a top-secret Nazi plot…
Publisher: HarperCollins
ISBN: 0062840177
Category : Juvenile Fiction
Languages : en
Pages : 313
Book Description
The UK's #1 bestselling children's author, David Walliams, is back with a thrilling historical adventure with life-or-death stakes—chock-full of Walliams’s unmistakable humor and perfect for fans of Stuart Gibbs and Gordon Korman. 1940. BRITAIN IS AT WAR WITH NAZI GERMANY. Eleven-year-old Eric practically lives at the London Zoo. And there’s one animal in particular he loves to spend time with: Gertrude the gorilla. But with German bombs raining over London, Eric realizes Gertrude is in terrible danger, and together with his Uncle Sid, a keeper at the zoo, the three go on the run. But while hiding out at the seaside, they uncover a top-secret Nazi plot…
Code Name: Genesis
Author: Sawyer Bennett
Publisher: Big Dog Books, LLC
ISBN: 1947212265
Category : Fiction
Languages : en
Pages : 223
Book Description
** A USA Today Bestselling Novel ** Years ago, we were in love. She was an up-and-coming superstar and I was the security professional hired to keep her safe. We fell hard and fast, no matter how much we tried to resist one another. But not everyone around us was happy about our relationship, and a string of lies and deceit destroyed what we once had. I moved on from her and didn’t look back. Now I’ve taken the helm of a nationally renowned protective services company, and I’m looking to rebrand my career. The newly crowned Jameson Force Security is moving from the glitz and glamour of Las Vegas to the mountainous steel town of Pittsburgh, and the last thing I have time for is to deal with my past. More than a decade has passed since our split, but even a bruised and battered heart remembers its first love. So when Joslyn Meyers comes to me for help, I reluctantly agree to keep her safe from a terrifying stalker who keeps threatening her life. As the danger continues to intensify, it becomes clear that I’ll stop at nothing to protect the woman who turned her back on me all those years ago. Because one thing is certain—no matter how hard I try to convince myself otherwise, Joslyn still has my heart.
Publisher: Big Dog Books, LLC
ISBN: 1947212265
Category : Fiction
Languages : en
Pages : 223
Book Description
** A USA Today Bestselling Novel ** Years ago, we were in love. She was an up-and-coming superstar and I was the security professional hired to keep her safe. We fell hard and fast, no matter how much we tried to resist one another. But not everyone around us was happy about our relationship, and a string of lies and deceit destroyed what we once had. I moved on from her and didn’t look back. Now I’ve taken the helm of a nationally renowned protective services company, and I’m looking to rebrand my career. The newly crowned Jameson Force Security is moving from the glitz and glamour of Las Vegas to the mountainous steel town of Pittsburgh, and the last thing I have time for is to deal with my past. More than a decade has passed since our split, but even a bruised and battered heart remembers its first love. So when Joslyn Meyers comes to me for help, I reluctantly agree to keep her safe from a terrifying stalker who keeps threatening her life. As the danger continues to intensify, it becomes clear that I’ll stop at nothing to protect the woman who turned her back on me all those years ago. Because one thing is certain—no matter how hard I try to convince myself otherwise, Joslyn still has my heart.
The IOS 5 Developer's Cookbook
Author: Erica Sadun
Publisher: Addison-Wesley Professional
ISBN: 0321754263
Category : Computers
Languages : en
Pages : 828
Book Description
Provides information on building iOS 5 applications for iPhone, iPad, and iPod Touch.
Publisher: Addison-Wesley Professional
ISBN: 0321754263
Category : Computers
Languages : en
Pages : 828
Book Description
Provides information on building iOS 5 applications for iPhone, iPad, and iPod Touch.
Learning iPhone Programming
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388779
Category : Computers
Languages : en
Pages : 378
Book Description
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. Start using Xcode right away, and learn how to work with Interface Builder Take advantage of model-view-controller (MVC) architecture with Objective-C Build a data-entry interface, and learn how to parse and store the data you receive Solve typical problems while building a variety of challenging sample apps Understand the demands and details of App Store and ad hoc distribution Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera Integrate your app with iPhone's preference pane, media playback, and more
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388779
Category : Computers
Languages : en
Pages : 378
Book Description
Get the hands-on experience you need to program for the iPhone and iPod Touch. With this easy-to-follow guide, you'll build several sample applications by learning how to use Xcode tools, the Objective-C programming language, and the core frameworks. Before you know it, you'll not only have the skills to develop your own apps, you'll know how to sail through the process of submitting apps to the iTunes App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle the iPhone and iPod Touch, Learning iPhone Programming will give you a head start on building market-ready iPhone apps. Start using Xcode right away, and learn how to work with Interface Builder Take advantage of model-view-controller (MVC) architecture with Objective-C Build a data-entry interface, and learn how to parse and store the data you receive Solve typical problems while building a variety of challenging sample apps Understand the demands and details of App Store and ad hoc distribution Use iPhone's accelerometer, proximity sensor, GPS, digital compass, and camera Integrate your app with iPhone's preference pane, media playback, and more
Program the Internet of Things with Swift for iOS
Author: Ahmed Bakir
Publisher: Apress
ISBN: 1484211944
Category : Computers
Languages : en
Pages : 509
Book Description
Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting — be a part of it!
Publisher: Apress
ISBN: 1484211944
Category : Computers
Languages : en
Pages : 509
Book Description
Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple’s native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API’s and HTTPS. The Internet of Things is waiting — be a part of it!
iOS 6 Programming Pushing the Limits
Author: Rob Napier
Publisher: John Wiley & Sons
ISBN: 1118449975
Category : Technology & Engineering
Languages : en
Pages : 784
Book Description
Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.
Publisher: John Wiley & Sons
ISBN: 1118449975
Category : Technology & Engineering
Languages : en
Pages : 784
Book Description
Learn to build extraordinary apps for iPhone, iPad, and iPod touch iOS is the hottest development platform around, and iOS 6 adds a new and deeper dimension to explore. This guide offers serious information for serious programmers who know the basics and are ready to dive into the advanced features of iOS. You'll learn to create killer apps for the iPad, iPhone, and iPod touch, including how to maximize performance and make more money from your apps with in-app purchases. Topics covered include security, multitasking, running on multiple platforms, blocks and functional programming, advanced text layout, and much more. App development for iPhones and iPads is a lucrative and exciting venture; books on this topic are steady bestsellers This advanced guide helps experienced developers take full advantage of the latest platform upgrade, iOS 6 Provides in-depth background on maximizing your apps with Apple's iPhone SDK 6.0, including the major new APIs and building applications for the new iPad Covers keeping control of multitasking, increasing income with in-app purchases, key value observing with Cocoa, running on multiple platforms, advanced text layout, building a Core foundation, and more iOS 6 Programming: Pushing the Limits gives experienced mobile developers a wealth of knowledge for creating outstanding iPhone and iPad apps on the latest platform.
Dive into iOS
Author: Phoebe Parry
Publisher: BookRix
ISBN: 373965287X
Category : Computers
Languages : en
Pages : 216
Book Description
This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.
Publisher: BookRix
ISBN: 373965287X
Category : Computers
Languages : en
Pages : 216
Book Description
This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.
Developing for Apple TV using tvOS and Swift
Author: Gary Bennett
Publisher: Apress
ISBN: 1484217152
Category : Computers
Languages : en
Pages : 134
Book Description
Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on “Swift” introduction to the new tvOS SDK with a collection of app projects to try out. You’ll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you’ll also learn how to store Apple TV app data in iCloud. The new Apple TV is here, and it’s open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away. What you will learn: How to use stack views in tvOS How to use collection views and split view controllers How to store Apple TV app data in iCloud How to create native apps for books, photos, and music on the Apple TV Who this book is for:Intermediate iOS developers who want to create native Apple TV apps using the new tvOS SDK.
Publisher: Apress
ISBN: 1484217152
Category : Computers
Languages : en
Pages : 134
Book Description
Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on “Swift” introduction to the new tvOS SDK with a collection of app projects to try out. You’ll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you’ll also learn how to store Apple TV app data in iCloud. The new Apple TV is here, and it’s open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away. What you will learn: How to use stack views in tvOS How to use collection views and split view controllers How to store Apple TV app data in iCloud How to create native apps for books, photos, and music on the Apple TV Who this book is for:Intermediate iOS developers who want to create native Apple TV apps using the new tvOS SDK.
iOS Sensor Apps with Arduino
Author: Alasdair Allan
Publisher: "O'Reilly Media, Inc."
ISBN: 1449317154
Category : Technology & Engineering
Languages : en
Pages : 125
Book Description
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol
Publisher: "O'Reilly Media, Inc."
ISBN: 1449317154
Category : Technology & Engineering
Languages : en
Pages : 125
Book Description
Turn your iPhone or iPad into the hub of a distributed sensor network with the help of an Arduino microcontroller. With this concise guide, you’ll learn how to connect an external sensor to an iOS device and have them talk to each other through Arduino. You’ll also build an iOS application that will parse the sensor values it receives and plot the resulting measurements, all in real-time. iOS processes data from its own onboard sensors, and now you can extend its reach with this simple, low-cost project. If you're an Objective-C programmer who likes to experiment, this book explains the basics of Arduino and other hardware components you need—and lets you have fun in the process. Learn how to connect the Arduino platform to any iOS device Build a simple application to control your Arduino directly from an iPad Gather measurements from an ultrasonic range finder and display them on your iPhone Connect an iPhone, iPad, or iPod Touch to an XBee radio network Explore other methods for connecting external sensors to iOS, including Ethernet and the MIDI protocol
Beginning iPhone 4 Development
Author: David Mark
Publisher: Apress
ISBN: 1430230258
Category : Computers
Languages : en
Pages : 665
Book Description
Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action. Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers Written in an accessible, easy-to-follow style Full of useful tips and techniques to help you become an iOS pro NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.
Publisher: Apress
ISBN: 1430230258
Category : Computers
Languages : en
Pages : 665
Book Description
Beginning iPhone 4 Development is here! The authors of the bestselling Beginning iPhone 3 Development are back, with the same excellent material completely updated for iOS 4 and written from the ground up using the latest version of Apple's Xcode 3. All source code has been updated to use the latest Xcode templates and current APIs, and all-new screenshots show Xcode 3 in action. Beginning iPhone 4 Development is a complete course in iOS 4 apps development. You’ll master techniques that work on iPhone, iPad, and iPod touch. We start with the basics, showing you how to download and install the tools you'll need, and how to create your first simple application. Next you’ll learn to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You’ll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you’ll learn techniques to save and retrieve your data using SQLite, iPhone’s built-in database management system and Core Data, the standard for persistence that Apple brought to iOS with the release of SDK 3. And there’s much more! You’ll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to your applications, and work with the camera, photo library, accelerometer, and built-in GPS. You’ll discover the fine points of application preferences and learn how to localize your apps for multiple languages. You'll also learn how to use the new concurrency APIs included in iOS 4, and make robust multithreaded applications using Grand Central Dispatch. The iPhone 4 update to the best-selling and most recommended book for Cocoa touch developers Written in an accessible, easy-to-follow style Full of useful tips and techniques to help you become an iOS pro NOTE: For iPhone 4S or iOS 5 apps development, please instead check out the next edition of this book, Beginning iOS 5 Development - now available.