Author: Karan Sequeira
Publisher: Packt Publishing Ltd
ISBN: 1783985275
Category : Computers
Languages : en
Pages : 392
Book Description
Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.
Cocos2d-x Game Development Blueprints
Author: Karan Sequeira
Publisher: Packt Publishing Ltd
ISBN: 1783985275
Category : Computers
Languages : en
Pages : 392
Book Description
Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.
Publisher: Packt Publishing Ltd
ISBN: 1783985275
Category : Computers
Languages : en
Pages : 392
Book Description
Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.
Cocos2d Game Development Blueprints
Author: Jorge Jordán
Publisher: Packt Publishing Ltd
ISBN: 1783987898
Category : Computers
Languages : en
Pages : 440
Book Description
Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.
Publisher: Packt Publishing Ltd
ISBN: 1783987898
Category : Computers
Languages : en
Pages : 440
Book Description
Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.
Building Android Games with Cocos2d-x
Author: Raydelto Hernandez
Publisher: Packt Publishing Ltd
ISBN: 1785282832
Category : Computers
Languages : en
Pages : 160
Book Description
If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.
Publisher: Packt Publishing Ltd
ISBN: 1785282832
Category : Computers
Languages : en
Pages : 160
Book Description
If you have a basic understanding of the C++ programming language and want to create videogames for the Android platform, then this technology and book is ideal for you.
Mastering Cocos2d Game Development
Author: Alex Ogorek
Publisher: Packt Publishing Ltd
ISBN: 1784394963
Category : Computers
Languages : en
Pages : 290
Book Description
If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Publisher: Packt Publishing Ltd
ISBN: 1784394963
Category : Computers
Languages : en
Pages : 290
Book Description
If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
The Android Game Developer's Handbook
Author: Avisekhar Roy
Publisher: Packt Publishing Ltd
ISBN: 1785886665
Category : Computers
Languages : en
Pages : 369
Book Description
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.
Publisher: Packt Publishing Ltd
ISBN: 1785886665
Category : Computers
Languages : en
Pages : 369
Book Description
Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.
LEARN ALL ABOUT PROGRAMMING
Author: Marcel Souza
Publisher: GAVEA LAB
ISBN:
Category : Business & Economics
Languages : en
Pages : 160
Book Description
Embark on an exciting journey into the world of programming with "Learn All About Programming." Whether you're a complete beginner or looking to enhance your coding skills, this comprehensive guide is your ultimate companion to mastering the art of programming. Explore the fundamental concepts of coding, from basic syntax to complex algorithms. This book serves as your roadmap, guiding you through various programming languages, including Python, Java, C#, and SQL. Unlock the ability to create dynamic websites, streamline data processing, and develop user-friendly applications that leave a lasting impact. But the adventure doesn't end there – delve into advanced techniques that push the boundaries of your programming expertise. Dive into modern concepts like machine learning, artificial intelligence, and data analysis, and discover how to transform raw data into valuable insights. Whether you're a coding newbie or an experienced enthusiast, "Learn All About Programming" equips you with the tools to turn your ideas into functional code. Don't miss out on this opportunity to become a programming virtuoso. Grab your copy now and immerse yourself in the captivating world of programming. Your journey to coding excellence starts here!
Publisher: GAVEA LAB
ISBN:
Category : Business & Economics
Languages : en
Pages : 160
Book Description
Embark on an exciting journey into the world of programming with "Learn All About Programming." Whether you're a complete beginner or looking to enhance your coding skills, this comprehensive guide is your ultimate companion to mastering the art of programming. Explore the fundamental concepts of coding, from basic syntax to complex algorithms. This book serves as your roadmap, guiding you through various programming languages, including Python, Java, C#, and SQL. Unlock the ability to create dynamic websites, streamline data processing, and develop user-friendly applications that leave a lasting impact. But the adventure doesn't end there – delve into advanced techniques that push the boundaries of your programming expertise. Dive into modern concepts like machine learning, artificial intelligence, and data analysis, and discover how to transform raw data into valuable insights. Whether you're a coding newbie or an experienced enthusiast, "Learn All About Programming" equips you with the tools to turn your ideas into functional code. Don't miss out on this opportunity to become a programming virtuoso. Grab your copy now and immerse yourself in the captivating world of programming. Your journey to coding excellence starts here!
C, C++, Java, Python, PHP, JavaScript and Linux For Beginners
Author: Manjunath.R
Publisher: Manjunath.R
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 2272
Book Description
"An Introduction to Programming Languages and Operating Systems for Novice Coders" An ideal addition to your personal elibrary. With the aid of this indispensable reference book, you may quickly gain a grasp of Python, Java, JavaScript, C, C++, CSS, Data Science, HTML, LINUX and PHP. It can be challenging to understand the programming language's distinctive advantages and charms. Many programmers who are familiar with a variety of languages frequently approach them from a constrained perspective rather than enjoying their full expressivity. Some programmers incorrectly use Programmatic features, which can later result in serious issues. The programmatic method of writing programs—the ideal approach to use programming languages—is explained in this book. This book is for all programmers, whether you are a novice or an experienced pro. Its numerous examples and well paced discussions will be especially beneficial for beginners. Those who are already familiar with programming will probably gain more from this book, of course. I want you to be prepared to use programming to make a big difference. "C, C++, Java, Python, PHP, JavaScript and Linux For Beginners" is a comprehensive guide to programming languages and operating systems for those who are new to the world of coding. This easy-to-follow book is designed to help readers learn the basics of programming and Linux operating system, and to gain confidence in their coding abilities. With clear and concise explanations, readers will be introduced to the fundamental concepts of programming languages such as C, C++, Java, Python, PHP, and JavaScript, as well as the basics of the Linux operating system. The book offers step-by-step guidance on how to write and execute code, along with practical exercises that help reinforce learning. Whether you are a student or a professional, "C, C++, Java, Python, PHP, JavaScript and Linux For Beginners" provides a solid foundation in programming and operating systems. By the end of this book, readers will have a solid understanding of the core concepts of programming and Linux, and will be equipped with the knowledge and skills to continue learning and exploring the exciting world of coding.
Publisher: Manjunath.R
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 2272
Book Description
"An Introduction to Programming Languages and Operating Systems for Novice Coders" An ideal addition to your personal elibrary. With the aid of this indispensable reference book, you may quickly gain a grasp of Python, Java, JavaScript, C, C++, CSS, Data Science, HTML, LINUX and PHP. It can be challenging to understand the programming language's distinctive advantages and charms. Many programmers who are familiar with a variety of languages frequently approach them from a constrained perspective rather than enjoying their full expressivity. Some programmers incorrectly use Programmatic features, which can later result in serious issues. The programmatic method of writing programs—the ideal approach to use programming languages—is explained in this book. This book is for all programmers, whether you are a novice or an experienced pro. Its numerous examples and well paced discussions will be especially beneficial for beginners. Those who are already familiar with programming will probably gain more from this book, of course. I want you to be prepared to use programming to make a big difference. "C, C++, Java, Python, PHP, JavaScript and Linux For Beginners" is a comprehensive guide to programming languages and operating systems for those who are new to the world of coding. This easy-to-follow book is designed to help readers learn the basics of programming and Linux operating system, and to gain confidence in their coding abilities. With clear and concise explanations, readers will be introduced to the fundamental concepts of programming languages such as C, C++, Java, Python, PHP, and JavaScript, as well as the basics of the Linux operating system. The book offers step-by-step guidance on how to write and execute code, along with practical exercises that help reinforce learning. Whether you are a student or a professional, "C, C++, Java, Python, PHP, JavaScript and Linux For Beginners" provides a solid foundation in programming and operating systems. By the end of this book, readers will have a solid understanding of the core concepts of programming and Linux, and will be equipped with the knowledge and skills to continue learning and exploring the exciting world of coding.
Mastering the Interview: 80 Essential Questions for Software Engineers
Author: Manjunath.R
Publisher: Manjunath.R
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 556
Book Description
The Software Engineer's Guide to Acing Interviews: Software Interview Questions You'll Most Likely Be Asked "Mastering the Interview: 80 Essential Questions for Software Engineers" is a comprehensive guide designed to help software engineers excel in job interviews and secure their dream positions in the highly competitive tech industry. This book is an invaluable resource for both entry-level and experienced software engineers who want to master the art of interview preparation. This book provides a carefully curated selection of 80 essential questions that are commonly asked during software engineering interviews. Each question is thoughtfully crafted to assess the candidate's technical knowledge, problem-solving abilities, and overall suitability for the role. This book goes beyond just providing a list of questions. It offers in-depth explanations, detailed sample answers, and insightful tips on how to approach each question with confidence and clarity. The goal is to equip software engineers with the skills and knowledge necessary to impress interviewers and stand out from the competition. "Mastering the Interview: 80 Essential Questions for Software Engineers" is an indispensable guide that empowers software engineers to navigate the interview process with confidence, enhance their technical prowess, and secure the job offers they desire. Whether you are a seasoned professional or a recent graduate, this book will significantly improve your chances of acing software engineering interviews and advancing your career in the ever-evolving world of technology.
Publisher: Manjunath.R
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 556
Book Description
The Software Engineer's Guide to Acing Interviews: Software Interview Questions You'll Most Likely Be Asked "Mastering the Interview: 80 Essential Questions for Software Engineers" is a comprehensive guide designed to help software engineers excel in job interviews and secure their dream positions in the highly competitive tech industry. This book is an invaluable resource for both entry-level and experienced software engineers who want to master the art of interview preparation. This book provides a carefully curated selection of 80 essential questions that are commonly asked during software engineering interviews. Each question is thoughtfully crafted to assess the candidate's technical knowledge, problem-solving abilities, and overall suitability for the role. This book goes beyond just providing a list of questions. It offers in-depth explanations, detailed sample answers, and insightful tips on how to approach each question with confidence and clarity. The goal is to equip software engineers with the skills and knowledge necessary to impress interviewers and stand out from the competition. "Mastering the Interview: 80 Essential Questions for Software Engineers" is an indispensable guide that empowers software engineers to navigate the interview process with confidence, enhance their technical prowess, and secure the job offers they desire. Whether you are a seasoned professional or a recent graduate, this book will significantly improve your chances of acing software engineering interviews and advancing your career in the ever-evolving world of technology.
Software and Data Engineering
Author: Wenying Feng
Publisher: Springer Nature
ISBN: 3031752015
Category :
Languages : en
Pages : 208
Book Description
Publisher: Springer Nature
ISBN: 3031752015
Category :
Languages : en
Pages : 208
Book Description
Learning Cocos2d-JS Game Development
Author: Emanuele Feronato
Publisher: Packt Publishing Ltd
ISBN: 1784391549
Category : Computers
Languages : en
Pages : 188
Book Description
If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.
Publisher: Packt Publishing Ltd
ISBN: 1784391549
Category : Computers
Languages : en
Pages : 188
Book Description
If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.