Author: Michael Margolis
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313876
Category : Computers
Languages : en
Pages : 725
Book Description
Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.
Arduino Cookbook
Author: Michael Margolis
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313876
Category : Computers
Languages : en
Pages : 725
Book Description
Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449313876
Category : Computers
Languages : en
Pages : 725
Book Description
Create your own robots, toys, remote controllers, alarms, detectors, and more with the Arduino device. This simple microcontroller has become popular for building a variety of objects that interact with the physical world. These recipes provide solutions for the most common problems and questions Arduino users have.
Complete Guide to Reading Schematic Diagrams
Author: John Douglas-Young
Publisher: Prentice Hall
ISBN:
Category : Mathematics
Languages : en
Pages : 312
Book Description
Publisher: Prentice Hall
ISBN:
Category : Mathematics
Languages : en
Pages : 312
Book Description
Circuits and Diagrams
Author: Norman Hugh Schneider
Publisher:
ISBN:
Category : Electric wiring
Languages : en
Pages : 190
Book Description
Publisher:
ISBN:
Category : Electric wiring
Languages : en
Pages : 190
Book Description
A Beginner's Guide to Circuits
Author: Oyvind Nydal Dahl
Publisher: No Starch Press
ISBN: 1593279043
Category : Juvenile Nonfiction
Languages : en
Pages : 81
Book Description
A Beginner's Guide to Circuits is the perfect first step for anyone ready to jump into the world of electronics and circuit design. After finishing the book's nine graded projects, readers will understand core electronics concepts which they can use to make their own electrifying creations! First, you'll learn to read circuit diagrams and use a breadboard, which allows you to connect electrical components without using a hot soldering iron! Next, you'll build nine simple projects using just a handful of readily available components, like resistors, transistors, capacitors, and other parts. As you build, you'll learn what each component does, how it works, and how to combine components to achieve new and interesting effects. By the end of the book, you'll be able to build your own electronic creations. With easy-to-follow directions, anyone can become an inventor with the help of A Beginner's Guide to Circuits! Build These 9 Simple Circuits! Steady-Hand Game: Test your nerves using a wire and a buzzer to create an Operation-style game! Touch-Enabled Light: Turn on a light with your finger! Cookie Jar Alarm: Catch cookie thieves red-handed with this contraption. Night-Light: Automatically turn on a light when it gets dark. Blinking LED: This classic circuit blinks an LED. Railroad Crossing Light: Danger! Don't cross the tracks if this circuit's pair of lights is flashing. Party Lights: Throw a party with these charming string lights. Digital Piano: Play a tune with this simple synthesizer and learn how speakers work. LED Marquee: Put on a light show and impress your friends with this flashy finale.
Publisher: No Starch Press
ISBN: 1593279043
Category : Juvenile Nonfiction
Languages : en
Pages : 81
Book Description
A Beginner's Guide to Circuits is the perfect first step for anyone ready to jump into the world of electronics and circuit design. After finishing the book's nine graded projects, readers will understand core electronics concepts which they can use to make their own electrifying creations! First, you'll learn to read circuit diagrams and use a breadboard, which allows you to connect electrical components without using a hot soldering iron! Next, you'll build nine simple projects using just a handful of readily available components, like resistors, transistors, capacitors, and other parts. As you build, you'll learn what each component does, how it works, and how to combine components to achieve new and interesting effects. By the end of the book, you'll be able to build your own electronic creations. With easy-to-follow directions, anyone can become an inventor with the help of A Beginner's Guide to Circuits! Build These 9 Simple Circuits! Steady-Hand Game: Test your nerves using a wire and a buzzer to create an Operation-style game! Touch-Enabled Light: Turn on a light with your finger! Cookie Jar Alarm: Catch cookie thieves red-handed with this contraption. Night-Light: Automatically turn on a light when it gets dark. Blinking LED: This classic circuit blinks an LED. Railroad Crossing Light: Danger! Don't cross the tracks if this circuit's pair of lights is flashing. Party Lights: Throw a party with these charming string lights. Digital Piano: Play a tune with this simple synthesizer and learn how speakers work. LED Marquee: Put on a light show and impress your friends with this flashy finale.
Mastering Arduino
Author: Jon Hoffman
Publisher: Packt Publishing Ltd
ISBN: 1788831624
Category : Computers
Languages : en
Pages : 363
Book Description
Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects. Key FeaturesCovers enough electronics and code for users at any levelIncludes complete circuit diagrams for all projectsFinal robot project combines knowledge from all the chaptersBook Description Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects. What you will learnExplains the basics of electronics and circuits along with the Arduino IDE and basic C operationsUse sensors to build a mini weather stationControl LEDs using codePower a robot arm using stepper motorsRemotely control your Arduino using RF, Bluetooth LE, and Bluetooth ClassicMake a sound tone generator with buttonsWho this book is for Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.
Publisher: Packt Publishing Ltd
ISBN: 1788831624
Category : Computers
Languages : en
Pages : 363
Book Description
Mastering Arduino is a practical, no-nonsense guide that will teach you the electronics and programming skills that you need to create advanced Arduino projects. Key FeaturesCovers enough electronics and code for users at any levelIncludes complete circuit diagrams for all projectsFinal robot project combines knowledge from all the chaptersBook Description Mastering Arduino is an all-in-one guide to getting the most out of your Arduino. This practical, no-nonsense guide teaches you all of the electronics and programming skills that you need to create advanced Arduino projects. This book is packed full of real-world projects for you to practice on, bringing all of the knowledge in the book together and giving you the skills to build your own robot from the examples in this book. The final two chapters discuss wireless technologies and how they can be used in your projects. The book begins with the basics of electronics, making sure that you understand components, circuits, and prototyping before moving on. It then performs the same function for code, getting you into the Arduino IDE and showing you how to connect the Arduino to a computer and run simple projects on your Arduino. Once the basics are out of the way, the next 10 chapters of the book focus on small projects centered around particular components, such as LCD displays, stepper motors, or voice synthesizers. Each of these chapters will get you familiar with the technology involved, how to build with it, how to program it, and how it can be used in your own projects. What you will learnExplains the basics of electronics and circuits along with the Arduino IDE and basic C operationsUse sensors to build a mini weather stationControl LEDs using codePower a robot arm using stepper motorsRemotely control your Arduino using RF, Bluetooth LE, and Bluetooth ClassicMake a sound tone generator with buttonsWho this book is for Mastering Arduino is for anybody who wants to experiment with an Arduino board and build simple projects. No prior knowledge is required, as the fundamentals of electronics and coding are covered in this book as well as advance projects.
Introduction to Circuit Analysis and Design
Author: Tildon H. Glisson
Publisher: Springer Science & Business Media
ISBN: 9048194431
Category : Technology & Engineering
Languages : en
Pages : 776
Book Description
Introduction to Circuit Analysis and Design takes the view that circuits have inputs and outputs, and that relations between inputs and outputs and the terminal characteristics of circuits at input and output ports are all-important in analysis and design. Two-port models, input resistance, output impedance, gain, loading effects, and frequency response are treated in more depth than is traditional. Due attention to these topics is essential preparation for design, provides useful preparation for subsequent courses in electronic devices and circuits, and eases the transition from circuits to systems.
Publisher: Springer Science & Business Media
ISBN: 9048194431
Category : Technology & Engineering
Languages : en
Pages : 776
Book Description
Introduction to Circuit Analysis and Design takes the view that circuits have inputs and outputs, and that relations between inputs and outputs and the terminal characteristics of circuits at input and output ports are all-important in analysis and design. Two-port models, input resistance, output impedance, gain, loading effects, and frequency response are treated in more depth than is traditional. Due attention to these topics is essential preparation for design, provides useful preparation for subsequent courses in electronic devices and circuits, and eases the transition from circuits to systems.
Printed Circuit Boards
Author: R. S. Khandpur
Publisher: McGraw Hill Professional
ISBN: 0071589252
Category : Technology & Engineering
Languages : en
Pages : 717
Book Description
The printed circuit is the basic building block of the electronics hardware industry. This is a comprehensive single volume self-teaching guide to the art of printed circuit board design and fabrication -- covering the complete cycle of PCB creation, design, layout, fabrication, assembly, and testing.
Publisher: McGraw Hill Professional
ISBN: 0071589252
Category : Technology & Engineering
Languages : en
Pages : 717
Book Description
The printed circuit is the basic building block of the electronics hardware industry. This is a comprehensive single volume self-teaching guide to the art of printed circuit board design and fabrication -- covering the complete cycle of PCB creation, design, layout, fabrication, assembly, and testing.
APlusPhysics
Author: Dan Fullerton
Publisher: Silly Beagle Productions
ISBN: 0983563306
Category : Education
Languages : en
Pages : 300
Book Description
APlusPhysics: Your Guide to Regents Physics Essentials is a clear and concise roadmap to the entire New York State Regents Physics curriculum, preparing students for success in their high school physics class as well as review for high marks on the Regents Physics Exam. Topics covered include pre-requisite math and trigonometry; kinematics; forces; Newton's Laws of Motion, circular motion and gravity; impulse and momentum; work, energy, and power; electrostatics; electric circuits; magnetism; waves; optics; and modern physics. Featuring more than five hundred questions from past Regents exams with worked out solutions and detailed illustrations, this book is integrated with the APlusPhysics.com website, which includes online question and answer forums, videos, animations, and supplemental problems to help you master Regents Physics essentials. "The best physics books are the ones kids will actually read." Advance Praise for APlusPhysics Regents Physics Essentials: "Very well written... simple, clear engaging and accessible. You hit a grand slam with this review book." -- Anthony, NY Regents Physics Teacher. "Does a great job giving students what they need to know. The value provided is amazing." -- Tom, NY Regents Physics Teacher. "This was tremendous preparation for my physics test. I love the detailed problem solutions." -- Jenny, NY Regents Physics Student. "Regents Physics Essentials has all the information you could ever need and is much easier to understand than many other textbooks... it is an excellent review tool and is truly written for students." -- Cat, NY Regents Physics Student
Publisher: Silly Beagle Productions
ISBN: 0983563306
Category : Education
Languages : en
Pages : 300
Book Description
APlusPhysics: Your Guide to Regents Physics Essentials is a clear and concise roadmap to the entire New York State Regents Physics curriculum, preparing students for success in their high school physics class as well as review for high marks on the Regents Physics Exam. Topics covered include pre-requisite math and trigonometry; kinematics; forces; Newton's Laws of Motion, circular motion and gravity; impulse and momentum; work, energy, and power; electrostatics; electric circuits; magnetism; waves; optics; and modern physics. Featuring more than five hundred questions from past Regents exams with worked out solutions and detailed illustrations, this book is integrated with the APlusPhysics.com website, which includes online question and answer forums, videos, animations, and supplemental problems to help you master Regents Physics essentials. "The best physics books are the ones kids will actually read." Advance Praise for APlusPhysics Regents Physics Essentials: "Very well written... simple, clear engaging and accessible. You hit a grand slam with this review book." -- Anthony, NY Regents Physics Teacher. "Does a great job giving students what they need to know. The value provided is amazing." -- Tom, NY Regents Physics Teacher. "This was tremendous preparation for my physics test. I love the detailed problem solutions." -- Jenny, NY Regents Physics Student. "Regents Physics Essentials has all the information you could ever need and is much easier to understand than many other textbooks... it is an excellent review tool and is truly written for students." -- Cat, NY Regents Physics Student
Arduino Cookbook
Author: Michael Margolis
Publisher: "O'Reilly Media, Inc."
ISBN: 1491903481
Category : Computers
Languages : en
Pages : 864
Book Description
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light. Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Connect Arduino to wired and wireless networks Learn techniques for handling time delays and time measurement Apply advanced coding and memory-handling techniques
Publisher: "O'Reilly Media, Inc."
ISBN: 1491903481
Category : Computers
Languages : en
Pages : 864
Book Description
Want to create devices that interact with the physical world? This cookbook is perfect for anyone who wants to experiment with the popular Arduino microcontroller and programming environment. You’ll find more than 200 tips and techniques for building a variety of objects and prototypes such as IoT solutions, environmental monitors, location and position-aware systems, and products that can respond to touch, sound, heat, and light. Updated for the Arduino 1.8 release, the recipes in this third edition include practical examples and guidance to help you begin, expand, and enhance your projects right away—whether you’re an engineer, designer, artist, student, or hobbyist. Get up to speed on the Arduino board and essential software concepts quickly Learn basic techniques for reading digital and analog signals Use Arduino with a variety of popular input devices and sensors Drive visual displays, generate sound, and control several types of motors Connect Arduino to wired and wireless networks Learn techniques for handling time delays and time measurement Apply advanced coding and memory-handling techniques
Troubleshooting Motors and Controls
Author: Ken Dickson-Self
Publisher:
ISBN:
Category : Electric circuits
Languages : en
Pages :
Book Description
Publisher:
ISBN:
Category : Electric circuits
Languages : en
Pages :
Book Description