Author: Carol Kirkhan Martin
Publisher: Teacher Created Resources
ISBN: 0743932870
Category : Education
Languages : en
Pages : 98
Book Description
Provides activities for learning word families.
Word Chunks: Activities for Learning Word Families
Author: Carol Kirkhan Martin
Publisher: Teacher Created Resources
ISBN: 0743932870
Category : Education
Languages : en
Pages : 98
Book Description
Provides activities for learning word families.
Publisher: Teacher Created Resources
ISBN: 0743932870
Category : Education
Languages : en
Pages : 98
Book Description
Provides activities for learning word families.
Chunk
Author: Tom Emison
Publisher:
ISBN: 9781736934609
Category :
Languages : en
Pages : 350
Book Description
What's the difference between a company that thrives and one that barely survives? You know that your company is capable of doing so much more in this New Normal. There has been so much volatility, uncertainty, complexity, and ambiguity in your world. Now is not the time to develop a plain strategic plan, let it gather dust, and go back to business as usual. In Chunk, Tom Emison shows you how to create a strategic plan to boldly move your company forward and differentiate from your competition. He lays out how to have an epic strategic planning retreat that results in extraordinary change and growth for your company. This is not a boilerplate strategic plan template that will take you through the motions, without making any real changes. This is for the company leader who is ready to reimagine their business and reknit the leadership team together. In the pages of this book, you'll discover: The Strategic Clarity Roadmap to show you step-by-step how to create and implement a real strategy and concise strategic plan How to define your strategic essence that makes your company unique What you need to do before, during, and after your strategic planning retreat for long-term success Why creativity is an essential component of any strategic plan How to commit to a long-term vision for your company, yet remain flexible enough to adapt to changing circumstances Throw away everything you think you know about strategic planning, and get ready for an epic retreat that will change your business forever!
Publisher:
ISBN: 9781736934609
Category :
Languages : en
Pages : 350
Book Description
What's the difference between a company that thrives and one that barely survives? You know that your company is capable of doing so much more in this New Normal. There has been so much volatility, uncertainty, complexity, and ambiguity in your world. Now is not the time to develop a plain strategic plan, let it gather dust, and go back to business as usual. In Chunk, Tom Emison shows you how to create a strategic plan to boldly move your company forward and differentiate from your competition. He lays out how to have an epic strategic planning retreat that results in extraordinary change and growth for your company. This is not a boilerplate strategic plan template that will take you through the motions, without making any real changes. This is for the company leader who is ready to reimagine their business and reknit the leadership team together. In the pages of this book, you'll discover: The Strategic Clarity Roadmap to show you step-by-step how to create and implement a real strategy and concise strategic plan How to define your strategic essence that makes your company unique What you need to do before, during, and after your strategic planning retreat for long-term success Why creativity is an essential component of any strategic plan How to commit to a long-term vision for your company, yet remain flexible enough to adapt to changing circumstances Throw away everything you think you know about strategic planning, and get ready for an epic retreat that will change your business forever!
Jess, Chunk, and the Road Trip to Infinity
Author: Kristin Elizabeth Clark
Publisher: Macmillan + ORM
ISBN: 0374380074
Category : Young Adult Fiction
Languages : en
Pages : 228
Book Description
The last time Jess saw her father, she was a boy. Now she’s a high school graduate, soon to be on her way to art school. But first she has some unfinished business with her dad. So she’s driving halfway across the country to his wedding. He happens to be marrying her mom’s ex-best friend. It’s not like Jess wasn’t invited; she was. She just never told anyone she was coming. Surprise! Luckily, Jess isn’t making this trip alone. Her best friend, Christophe—nicknamed Chunk—is joining her. Along the way, Jess and Chunk learn a few things about themselves—and each other—which call their feelings about their relationship into question.
Publisher: Macmillan + ORM
ISBN: 0374380074
Category : Young Adult Fiction
Languages : en
Pages : 228
Book Description
The last time Jess saw her father, she was a boy. Now she’s a high school graduate, soon to be on her way to art school. But first she has some unfinished business with her dad. So she’s driving halfway across the country to his wedding. He happens to be marrying her mom’s ex-best friend. It’s not like Jess wasn’t invited; she was. She just never told anyone she was coming. Surprise! Luckily, Jess isn’t making this trip alone. Her best friend, Christophe—nicknamed Chunk—is joining her. Along the way, Jess and Chunk learn a few things about themselves—and each other—which call their feelings about their relationship into question.
High Performance MySQL
Author: Baron Schwartz
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554753
Category : Computers
Languages : en
Pages : 712
Book Description
High Performance MySQL is the definitive guide to building fast, reliable systems with MySQL. Written by noted experts with years of real-world experience building very large systems, this book covers every aspect of MySQL performance in detail, and focuses on robustness, security, and data integrity. High Performance MySQL teaches you advanced techniques in depth so you can bring out MySQL's full power. Learn how to design schemas, indexes, queries and advanced MySQL features for maximum performance, and get detailed guidance for tuning your MySQL server, operating system, and hardware to their fullest potential. You'll also learn practical, safe, high-performance ways to scale your applications with replication, load balancing, high availability, and failover. This second edition is completely revised and greatly expanded, with deeper coverage in all areas. Major additions include: Emphasis throughout on both performance and reliability Thorough coverage of storage engines, including in-depth tuning and optimizations for the InnoDB storage engine Effects of new features in MySQL 5.0 and 5.1, including stored procedures, partitioned databases, triggers, and views A detailed discussion on how to build very large, highly scalable systems with MySQL New options for backups and replication Optimization of advanced querying features, such as full-text searches Four new appendices The book also includes chapters on benchmarking, profiling, backups, security, and tools and techniques to help you measure, monitor, and manage your MySQL installations.
Publisher: "O'Reilly Media, Inc."
ISBN: 0596554753
Category : Computers
Languages : en
Pages : 712
Book Description
High Performance MySQL is the definitive guide to building fast, reliable systems with MySQL. Written by noted experts with years of real-world experience building very large systems, this book covers every aspect of MySQL performance in detail, and focuses on robustness, security, and data integrity. High Performance MySQL teaches you advanced techniques in depth so you can bring out MySQL's full power. Learn how to design schemas, indexes, queries and advanced MySQL features for maximum performance, and get detailed guidance for tuning your MySQL server, operating system, and hardware to their fullest potential. You'll also learn practical, safe, high-performance ways to scale your applications with replication, load balancing, high availability, and failover. This second edition is completely revised and greatly expanded, with deeper coverage in all areas. Major additions include: Emphasis throughout on both performance and reliability Thorough coverage of storage engines, including in-depth tuning and optimizations for the InnoDB storage engine Effects of new features in MySQL 5.0 and 5.1, including stored procedures, partitioned databases, triggers, and views A detailed discussion on how to build very large, highly scalable systems with MySQL New options for backups and replication Optimization of advanced querying features, such as full-text searches Four new appendices The book also includes chapters on benchmarking, profiling, backups, security, and tools and techniques to help you measure, monitor, and manage your MySQL installations.
Game Engine Architecture, Third Edition
Author: Jason Gregory
Publisher: CRC Press
ISBN: 1351974270
Category : Computers
Languages : en
Pages : 1123
Book Description
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
Publisher: CRC Press
ISBN: 1351974270
Category : Computers
Languages : en
Pages : 1123
Book Description
In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, Electronic Arts and Naughty Dog to present both the theory and practice of game engine software development. In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. New to the Third Edition This third edition offers the same comprehensive coverage of game engine architecture provided by previous editions, along with updated coverage of: computer and CPU hardware and memory caches, compiler optimizations, C++ language standardization, the IEEE-754 floating-point representation, 2D user interfaces, plus an entirely new chapter on hardware parallelism and concurrent programming. This book is intended to serve as an introductory text, but it also offers the experienced game programmer a useful perspective on aspects of game development technology with which they may not have deep experience. As always, copious references and citations are provided in this edition, making it an excellent jumping off point for those who wish to dig deeper into any particular aspect of the game development process. Key Features Covers both the theory and practice of game engine software development Examples are grounded in specific technologies, but discussion extends beyond any particular engine or API. Includes all mathematical background needed. Comprehensive text for beginners and also has content for senior engineers.
Advances and Innovations in Systems, Computing Sciences and Software Engineering
Author: Khaled Elleithy
Publisher: Springer Science & Business Media
ISBN: 1402062648
Category : Technology & Engineering
Languages : en
Pages : 569
Book Description
This book includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computing Sciences, Software Engineering and Systems. The book presents selected papers from the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2006). All aspects of the conference were managed on-line.
Publisher: Springer Science & Business Media
ISBN: 1402062648
Category : Technology & Engineering
Languages : en
Pages : 569
Book Description
This book includes a set of rigorously reviewed world-class manuscripts addressing and detailing state-of-the-art research projects in the areas of Computing Sciences, Software Engineering and Systems. The book presents selected papers from the conference proceedings of the International Conference on Systems, Computing Sciences and Software Engineering (SCSS 2006). All aspects of the conference were managed on-line.
Computer Graphics and Multimedia
Author: Atul P. Godse
Publisher: Technical Publications
ISBN: 9333223363
Category : Computers
Languages : en
Pages : 687
Book Description
The book presents comprehensive coverage of Computer Graphics and Multimedia concepts in a simple, lucid and systematic way. It uses C programming language to implement various algorithms explained in the book. The book is divided into two parts. The first part focuses on a wide range of exciting topics such as illumination and colour models, shading algorithms, line, curves, circle and ellipse drawing algorithms, polygon filling, 2D and 3D transformations, windowing and clipping, 3D object representation, 3D viewing, viewing pipeline, and visible surface detection algorithms. The second part focuses on multimedia basics, multimedia applications, multimedia system architecture, evolving technologies for multimedia, defining objects for multimedia systems, multimedia data interface standards, multimedia databases, compression and decompression, data and file format standards, multimedia I/O technologies, digital voice and audio, video image and animation, full-motion video and storage and retrieval technologies. It also describes multimedia authoring and user interface, Hypermedia messaging, mobile messaging, integrated multimedia message standards, integrated document management and distributed multimedia systems. Case Study : Blender graphics - Blender fundamentals, drawing basic shapes, modelling, shading and textures.
Publisher: Technical Publications
ISBN: 9333223363
Category : Computers
Languages : en
Pages : 687
Book Description
The book presents comprehensive coverage of Computer Graphics and Multimedia concepts in a simple, lucid and systematic way. It uses C programming language to implement various algorithms explained in the book. The book is divided into two parts. The first part focuses on a wide range of exciting topics such as illumination and colour models, shading algorithms, line, curves, circle and ellipse drawing algorithms, polygon filling, 2D and 3D transformations, windowing and clipping, 3D object representation, 3D viewing, viewing pipeline, and visible surface detection algorithms. The second part focuses on multimedia basics, multimedia applications, multimedia system architecture, evolving technologies for multimedia, defining objects for multimedia systems, multimedia data interface standards, multimedia databases, compression and decompression, data and file format standards, multimedia I/O technologies, digital voice and audio, video image and animation, full-motion video and storage and retrieval technologies. It also describes multimedia authoring and user interface, Hypermedia messaging, mobile messaging, integrated multimedia message standards, integrated document management and distributed multimedia systems. Case Study : Blender graphics - Blender fundamentals, drawing basic shapes, modelling, shading and textures.
Proceedings of the International Conference on IT Convergence and Security 2011
Author: Kuinam J. Kim
Publisher: Springer Science & Business Media
ISBN: 9400729111
Category : Technology & Engineering
Languages : en
Pages : 605
Book Description
As we entered the 21st century, the rapid growth of information technology has changed our lives more conveniently than we have ever speculated. Recently in all fields of the industry, heterogeneous technologies have converged with information technology resulting in a new paradigm, information technology convergence. In the process of information technology convergence, the latest issues in the structure of data, system, network, and infrastructure have become the most challenging task. Proceedings of the International Conference on IT Convergence and Security 2011 approaches the subject matter with problems in technical convergence and convergences of security technology by looking at new issues that arise from techniques converging. The general scope is convergence security and the latest information technology with the following most important features and benefits: 1. Introduction of the most recent information technology and its related ideas 2. Applications and problems related to technology convergence, and its case studies 3. Introduction of converging existing security techniques through convergence security Overall, after reading Proceedings of the International Conference on IT Convergence and Security 2011, readers will understand the most state of the art information strategies and technologies of convergence security.
Publisher: Springer Science & Business Media
ISBN: 9400729111
Category : Technology & Engineering
Languages : en
Pages : 605
Book Description
As we entered the 21st century, the rapid growth of information technology has changed our lives more conveniently than we have ever speculated. Recently in all fields of the industry, heterogeneous technologies have converged with information technology resulting in a new paradigm, information technology convergence. In the process of information technology convergence, the latest issues in the structure of data, system, network, and infrastructure have become the most challenging task. Proceedings of the International Conference on IT Convergence and Security 2011 approaches the subject matter with problems in technical convergence and convergences of security technology by looking at new issues that arise from techniques converging. The general scope is convergence security and the latest information technology with the following most important features and benefits: 1. Introduction of the most recent information technology and its related ideas 2. Applications and problems related to technology convergence, and its case studies 3. Introduction of converging existing security techniques through convergence security Overall, after reading Proceedings of the International Conference on IT Convergence and Security 2011, readers will understand the most state of the art information strategies and technologies of convergence security.
Official Gazette of the United States Patent and Trademark Office
Author: United States. Patent and Trademark Office
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1024
Book Description
Publisher:
ISBN:
Category : Patents
Languages : en
Pages : 1024
Book Description
Web Information Systems and Mining
Author: Zhiguo Gong
Publisher: Springer Science & Business Media
ISBN: 3642239706
Category : Computers
Languages : en
Pages : 468
Book Description
The two-volume set LNCS 6987 and LNCS 6988 constitutes the refereed proceedings of the International Conference on Web Information Systems and Mining, WISM 2011, held in Taiyuan, China, in September 2011. The 112 revised full papers presented were carefully reviewed and selected from 472 submissions. The first volume includes 56 papers organized in the following topical sections: applications on Web information systems; applications of Web mining; distributed systems; e-government and e-commerce; geographic information systems; information security; and intelligent networked systems.
Publisher: Springer Science & Business Media
ISBN: 3642239706
Category : Computers
Languages : en
Pages : 468
Book Description
The two-volume set LNCS 6987 and LNCS 6988 constitutes the refereed proceedings of the International Conference on Web Information Systems and Mining, WISM 2011, held in Taiyuan, China, in September 2011. The 112 revised full papers presented were carefully reviewed and selected from 472 submissions. The first volume includes 56 papers organized in the following topical sections: applications on Web information systems; applications of Web mining; distributed systems; e-government and e-commerce; geographic information systems; information security; and intelligent networked systems.