Author: Michael P. Williams
Publisher: Boss Fight Books
ISBN: 1940535018
Category : Computers
Languages : en
Pages : 123
Book Description
A deep dive into the classic SNES game many consider the high point in the entire RPG genre.
Chrono Trigger
Author: Michael P. Williams
Publisher: Boss Fight Books
ISBN: 1940535018
Category : Computers
Languages : en
Pages : 123
Book Description
A deep dive into the classic SNES game many consider the high point in the entire RPG genre.
Publisher: Boss Fight Books
ISBN: 1940535018
Category : Computers
Languages : en
Pages : 123
Book Description
A deep dive into the classic SNES game many consider the high point in the entire RPG genre.
Reverse Design
Author: Patrick Holleman
Publisher:
ISBN: 9780429834264
Category : SOCIAL SCIENCE
Languages : en
Pages :
Book Description
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the second installment in the Reverse Design series, looking at Chrono Trigger. Written in a readable format, it is broken down into four sections examining some of the most important topics to the game: Analyzes how the designers use gameplay to preserve and embellish the surprises in the plot Explains how Chrono Trigger is really two different games: the Tragedy of the Entity and the Comedy of the Sages. Highlights how the two games differ in terms of tone, linearity, player choice and in the pacing of their content.
Publisher:
ISBN: 9780429834264
Category : SOCIAL SCIENCE
Languages : en
Pages :
Book Description
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the second installment in the Reverse Design series, looking at Chrono Trigger. Written in a readable format, it is broken down into four sections examining some of the most important topics to the game: Analyzes how the designers use gameplay to preserve and embellish the surprises in the plot Explains how Chrono Trigger is really two different games: the Tragedy of the Entity and the Comedy of the Sages. Highlights how the two games differ in terms of tone, linearity, player choice and in the pacing of their content.
The Ultimate Reference Guide to Chrono Trigger
Author: BlackNES Guy
Publisher: Createspace Independent Publishing Platform
ISBN: 9781987408966
Category :
Languages : en
Pages : 136
Book Description
Think you know Chrono Trigger? Think again!! This is the ultimate reference guide to Chrono Trigger on the SNES; part of The Ultimate Guide series from bestselling author The BlackNES Guy!! This book has over 100 full-color pages which allows you to cover the quest on your own while giving you all of the information needed to succeed. Change the course of history! Travel through time, meet friends along the way, and save Earth's past, present, and future! ****FREE -- Get the Ultimate Guide to the SNES Classic Edition FREE when you purchase this book! Build Your Team. Character descriptions, Stats, and tables explaining their special Techniques help you choose the best team in each situation. Feel confident in the characters you choose! Know Your Enemies. Full tables containing information on every enemy you will face, from tiny creatures to the most difficult bosses. Explore the Eras. Full-color world maps of every era show you important locations to inspect. Complete Every Ending. Full descriptions and explanations of the game's multiple endings give you the information to access every ending yourself. Learn how your choices through time affect the present and future. Complete the Game Without a Walkthrough. This book is for gamers who want to play without step by step instructions. Explore the game and discover each new encounter at your own pace. And So Much More. Like the original game, this reference guide has many areas to explore. Whether you want to master the basics or discover hidden secrets, the information inside this book will help you play with confidence. Take your Chrono Trigger knowledge to the next level with The Ultimate Guide! Scroll up and BUY YOURS TODAY!!!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781987408966
Category :
Languages : en
Pages : 136
Book Description
Think you know Chrono Trigger? Think again!! This is the ultimate reference guide to Chrono Trigger on the SNES; part of The Ultimate Guide series from bestselling author The BlackNES Guy!! This book has over 100 full-color pages which allows you to cover the quest on your own while giving you all of the information needed to succeed. Change the course of history! Travel through time, meet friends along the way, and save Earth's past, present, and future! ****FREE -- Get the Ultimate Guide to the SNES Classic Edition FREE when you purchase this book! Build Your Team. Character descriptions, Stats, and tables explaining their special Techniques help you choose the best team in each situation. Feel confident in the characters you choose! Know Your Enemies. Full tables containing information on every enemy you will face, from tiny creatures to the most difficult bosses. Explore the Eras. Full-color world maps of every era show you important locations to inspect. Complete Every Ending. Full descriptions and explanations of the game's multiple endings give you the information to access every ending yourself. Learn how your choices through time affect the present and future. Complete the Game Without a Walkthrough. This book is for gamers who want to play without step by step instructions. Explore the game and discover each new encounter at your own pace. And So Much More. Like the original game, this reference guide has many areas to explore. Whether you want to master the basics or discover hidden secrets, the information inside this book will help you play with confidence. Take your Chrono Trigger knowledge to the next level with The Ultimate Guide! Scroll up and BUY YOURS TODAY!!!
Final Fantasy V
Author: Chris Kohler
Publisher: Boss Fight Books
ISBN: 1940535182
Category : Computers
Languages : en
Pages : 111
Book Description
When Final Fantasy V was released for the Japanese Super Famicom in 1992, the game was an instant hit, selling two million copies in the first two months alone. With a groundbreaking job system that combined the usual character classes like knights, thieves, and mages with offbeat classes such as chemists, dancers, and bards, the game appeared to be a shoo-in for North American distribution. But the game was dubbed "too hardcore" for a Western audience and was swapped out with Final Fantasy Mystic Quest, a simplistic new game tailor-made for Americans. That didn't stop a teenage Chris Kohler from tracking down Final Fantasy V. The young RPG fan got a Japanese copy of the game, used it to teach himself Japanese, and with the help of some internet companions created the first-ever comprehensive English-language FAQ of the game. As the internet narrowed the cultural gap between the East and West more each year, the game was eventually translated into English for the PlayStation, Game Boy Advance, and iOS. Fans in the West finally got to learn what all the fuss was about. Now the acclaimed author of Power-Up and an editor at Kotaku, Kohler is revisiting the game that started his career in games journalism. Based on new, original interviews with Final Fantasy V's director, Hironobu Sakaguchi, as well as previously untranslated interviews with the rest of the development team, Kohler's book weaves history and criticism to examine one of the Final Fantasy series's greatest and most overlooked titles.
Publisher: Boss Fight Books
ISBN: 1940535182
Category : Computers
Languages : en
Pages : 111
Book Description
When Final Fantasy V was released for the Japanese Super Famicom in 1992, the game was an instant hit, selling two million copies in the first two months alone. With a groundbreaking job system that combined the usual character classes like knights, thieves, and mages with offbeat classes such as chemists, dancers, and bards, the game appeared to be a shoo-in for North American distribution. But the game was dubbed "too hardcore" for a Western audience and was swapped out with Final Fantasy Mystic Quest, a simplistic new game tailor-made for Americans. That didn't stop a teenage Chris Kohler from tracking down Final Fantasy V. The young RPG fan got a Japanese copy of the game, used it to teach himself Japanese, and with the help of some internet companions created the first-ever comprehensive English-language FAQ of the game. As the internet narrowed the cultural gap between the East and West more each year, the game was eventually translated into English for the PlayStation, Game Boy Advance, and iOS. Fans in the West finally got to learn what all the fuss was about. Now the acclaimed author of Power-Up and an editor at Kotaku, Kohler is revisiting the game that started his career in games journalism. Based on new, original interviews with Final Fantasy V's director, Hironobu Sakaguchi, as well as previously untranslated interviews with the rest of the development team, Kohler's book weaves history and criticism to examine one of the Final Fantasy series's greatest and most overlooked titles.
Chrono Cross Official Strategy Guide
Author: Dan Birlew
Publisher:
ISBN: 9780744000009
Category : Games & Activities
Languages : en
Pages : 228
Book Description
This BradyGAMES strategy guide contains thorough maps for parallel worlds and comprehensive side quest coverage. It includes bestiary and weapons, armor, accessories, and elements lists. Detailed walkthrough reveals all side quests and strategies for every important battle. Color interior.
Publisher:
ISBN: 9780744000009
Category : Games & Activities
Languages : en
Pages : 228
Book Description
This BradyGAMES strategy guide contains thorough maps for parallel worlds and comprehensive side quest coverage. It includes bestiary and weapons, armor, accessories, and elements lists. Detailed walkthrough reveals all side quests and strategies for every important battle. Color interior.
Interactive Storytelling for Video Games
Author: Josiah Lebowitz
Publisher: Taylor & Francis
ISBN: 113612733X
Category : Computers
Languages : en
Pages : 333
Book Description
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:
Publisher: Taylor & Francis
ISBN: 113612733X
Category : Computers
Languages : en
Pages : 333
Book Description
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:
Balam, Spring
Author: Travis Riddle
Publisher: Createspace Independent Publishing Platform
ISBN: 9781984949806
Category :
Languages : en
Pages : 422
Book Description
Balam is a sleepy town on the eastern coast of Atlua, surrounded by forest and sea. It's a village where nothing happens and everybody knows each other. But now, people are dying. School is out for the spring, and schoolteacher Theodore Saen is ready to spend the next few months relaxing with his family. But when the town's resident white mage falls ill and several townspeople begin to show similar symptoms, they must call on a new mage. Aava has freshly graduated from the nearby mage academy when she is swiftly hired to deduce the cause of the unknown illness and craft a cure before the entire town is afflicted. Aiding her is an ex-mercenary named Ryckert who keeps to himself but has grown bored with retirement and is itching for a new investigation when a suspicious young man appears in the local pub the same night the sickness begins to spread. On top of it all, whatever is causing the sickness seems to be attracting strange insectoid creatures from the surrounding woods, desecrating the bodies of the victims and tearing through anyone unlucky enough to cross their path. Theo, Aava, and Ryckert must come together to discover the cause of the illness and put a stop to it before there is nobody left alive in Balam.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781984949806
Category :
Languages : en
Pages : 422
Book Description
Balam is a sleepy town on the eastern coast of Atlua, surrounded by forest and sea. It's a village where nothing happens and everybody knows each other. But now, people are dying. School is out for the spring, and schoolteacher Theodore Saen is ready to spend the next few months relaxing with his family. But when the town's resident white mage falls ill and several townspeople begin to show similar symptoms, they must call on a new mage. Aava has freshly graduated from the nearby mage academy when she is swiftly hired to deduce the cause of the unknown illness and craft a cure before the entire town is afflicted. Aiding her is an ex-mercenary named Ryckert who keeps to himself but has grown bored with retirement and is itching for a new investigation when a suspicious young man appears in the local pub the same night the sickness begins to spread. On top of it all, whatever is causing the sickness seems to be attracting strange insectoid creatures from the surrounding woods, desecrating the bodies of the victims and tearing through anyone unlucky enough to cross their path. Theo, Aava, and Ryckert must come together to discover the cause of the illness and put a stop to it before there is nobody left alive in Balam.
Power-Up
Author: Chris Kohler
Publisher: Courier Dover Publications
ISBN: 0486816427
Category : Games & Activities
Languages : en
Pages : 337
Book Description
Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.
Publisher: Courier Dover Publications
ISBN: 0486816427
Category : Games & Activities
Languages : en
Pages : 337
Book Description
Enjoyable and informative examination of how Japanese video game developers raised the medium to an art form. Includes interviews, anecdotes, and accounts of industry giants behind Donkey Kong, Mario, Pokémon, and other games.
Corridors of Time
Author: Jeremy Dunn
Publisher:
ISBN: 9781790346301
Category :
Languages : en
Pages : 168
Book Description
More than two decades after its release, Chrono Trigger is considered among the greatest works in gaming alongside classics like Super Mario Bros. 3, The Legend of Zelda: Ocarina of Time, and Half-Life. In Corridors of Time, the author discusses the game's history, recounts his experiences with the game, and explores the story-line of Chrono Trigger in detail. Join him as he examines what made Chrono Trigger such a groundbreaking experience and why it still holds a place of honor among the greats after all these years.
Publisher:
ISBN: 9781790346301
Category :
Languages : en
Pages : 168
Book Description
More than two decades after its release, Chrono Trigger is considered among the greatest works in gaming alongside classics like Super Mario Bros. 3, The Legend of Zelda: Ocarina of Time, and Half-Life. In Corridors of Time, the author discusses the game's history, recounts his experiences with the game, and explores the story-line of Chrono Trigger in detail. Join him as he examines what made Chrono Trigger such a groundbreaking experience and why it still holds a place of honor among the greats after all these years.
The Accidental Time Machine
Author: Joe Haldeman
Publisher: Penguin
ISBN: 144063565X
Category : Fiction
Languages : en
Pages : 289
Book Description
NOW IN PAPERBACK-FROM THE AUTHOR OF MARSBOUND Grad- school dropout Matt Fuller is toiling as a lowly research assistant at MIT when he inadvertently creates a time machine. With a dead-end job and a girlfriend who left him for another man, Matt has nothing to lose in taking a time-machine trip himself-or so he thinks.
Publisher: Penguin
ISBN: 144063565X
Category : Fiction
Languages : en
Pages : 289
Book Description
NOW IN PAPERBACK-FROM THE AUTHOR OF MARSBOUND Grad- school dropout Matt Fuller is toiling as a lowly research assistant at MIT when he inadvertently creates a time machine. With a dead-end job and a girlfriend who left him for another man, Matt has nothing to lose in taking a time-machine trip himself-or so he thinks.