Online Gaming in Context

Online Gaming in Context PDF Author: Garry Crawford
Publisher: Routledge
ISBN: 1135275041
Category : Games & Activities
Languages : en
Pages : 334

Get Book Here

Book Description
There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by new technologies and gaming patterns, including the rise of home-based games consoles, advances in mobile telephone technology, the rise in more 'sociable' forms of gaming, and of course the advent of the Internet. This book explores the opportunities, challenges and patterns of gameplay and sociality afforded by the Internet and online gaming. Bringing together a series of original essays from both leading and emerging academics in the field of game studies, many of which employ new empirical work and innovative theoretical approaches to gaming, this book considers key issues crucial to our understanding of online gaming and associated social relations, including: patterns of play, legal and copyright issues, player production, identity construction, gamer communities, communication, patterns of social exclusion and inclusion around religion, gender and disability, and future directions in online gaming.

Online Gaming in Context

Online Gaming in Context PDF Author: Garry Crawford
Publisher: Routledge
ISBN: 1135275041
Category : Games & Activities
Languages : en
Pages : 334

Get Book Here

Book Description
There is little question of the social, cultural and economic importance of video games in the world today, with gaming now rivalling the movie and music sectors as a major leisure industry and pastime. The significance of video games within our everyday lives has certainly been increased and shaped by new technologies and gaming patterns, including the rise of home-based games consoles, advances in mobile telephone technology, the rise in more 'sociable' forms of gaming, and of course the advent of the Internet. This book explores the opportunities, challenges and patterns of gameplay and sociality afforded by the Internet and online gaming. Bringing together a series of original essays from both leading and emerging academics in the field of game studies, many of which employ new empirical work and innovative theoretical approaches to gaming, this book considers key issues crucial to our understanding of online gaming and associated social relations, including: patterns of play, legal and copyright issues, player production, identity construction, gamer communities, communication, patterns of social exclusion and inclusion around religion, gender and disability, and future directions in online gaming.

Vintage Games

Vintage Games PDF Author: Bill Loguidice
Publisher: CRC Press
ISBN: 1136137580
Category : Art
Languages : en
Pages : 409

Get Book Here

Book Description
Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

Free Realms

Free Realms PDF Author: Aaron Rosenberg
Publisher: Scholastic Inc.
ISBN: 054524272X
Category : Juvenile Nonfiction
Languages : en
Pages : 99

Get Book Here

Book Description
A guide to the massive mulitplayer online game includes information on character design, quests, monsters, minigames, and members-only permium content.

The Long Road Home (TV Tie-In)

The Long Road Home (TV Tie-In) PDF Author: Martha Raddatz
Publisher: Penguin
ISBN: 0451490797
Category : History
Languages : en
Pages : 362

Get Book Here

Book Description
NOW A NATIONAL GEOGRAPHIC MINISERIES EVENT ABC News’ Chief Global Affairs Correspondent Martha Raddatz shares remarkable tales of heroism, hope, and heartbreak in her account of “Black Sunday”—a battle during one of the deadliest periods of the Iraq war. The First Cavalry Division came under surprise attack in Sadr City on Sunday, April 4, 2004. More than seven thousand miles away, their families awaited the news for forty-eight hellish hours—expecting the worst. In this powerful, unflinching account, Martha Raddatz takes readers from the streets of Baghdad to the home front and tells the story of that horrific day through the eyes of the courageous American men and women who lived it. “A masterpiece of literary nonfiction that rivals any war-related classic that has preceded it.”—The Washington Post

Codes & Cheats Spring 2008 Edition

Codes & Cheats Spring 2008 Edition PDF Author:
Publisher:
ISBN: 0761556710
Category :
Languages : en
Pages : 658

Get Book Here

Book Description


Game Preview

Game Preview PDF Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 825

Get Book Here

Book Description
A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions have been proposed, anthropologists classify games under three major headings, and have drawn some conclusions as to the social bases that each sort of game requires. They divide games broadly into, games of pure skill, such as hopscotch and target shooting; games of pure strategy, such as checkers, go, or tic-tac-toe; and games of chance, such as craps and snakes and ladders. A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc.

Puppets of Chaos

Puppets of Chaos PDF Author: Larry Arnold
Publisher: iUniverse
ISBN: 1440116881
Category : Fiction
Languages : en
Pages : 342

Get Book Here

Book Description
Lil Joe Hernandez grew up in the Southern California city of San Bernardino. With no father at home to serve as a role model, he takes to chasing Latinas, doing drugs, and hanging out with the wrong people. But one day, he takes his petty crimes to the next level, helping his friend Franky carry out a violent killing. Even though Lil Joes lawyer urges him to sell out his partner, he wont do it, and the two boys begin a stint in a juvenile unit, leaving behind their best friend, Jimmy. Separated from society, Lil Joe and Frankie realize that to survive, they must stick together and accept violence with open arms. But for Lil Joe, life only gets worse as he continues a life of crime and ends up at Pelican Bay State Prison. There, the penal system only gets crueler and darker. Not even Lil Joe can escape its grasp. Explore the heartache, violence, and broken dreams that go along with a life behind bars in Puppets of Chaos.

Storytelling Across Worlds

Storytelling Across Worlds PDF Author: Tom Dowd
Publisher: CRC Press
ISBN: 1136071415
Category : Performing Arts
Languages : en
Pages : 750

Get Book Here

Book Description
Don’t restrict your creative property to one media channel. Make the essential leap to transmedia! From film to television to games and beyond, Storytelling Across Worlds gives you the tools to weave a narrative universe across multiple platforms and meet the insatiable demand of today’s audience for its favorite creative property. This, the first primer in the field for both producers and writers, teaches you how to: * Employ film, television, games, novels, comics, and the web to build rich and immersive transmedia narratives * Create writing and production bibles for transmedia property * Monetize your stories across separate media channels * Manage transmedia brands, marketing, and rights * Work effectively with writers and producers in different areas of production * Engage audiences with transmedia storytelling Up-to-date examples of current transmedia and cross-media properties accompany each chapter and highlight this hot but sure-to-be enduring topic in modern media.

Digital Gameplay

Digital Gameplay PDF Author: Nate Garrelts
Publisher: McFarland
ISBN: 0786483474
Category : Games & Activities
Languages : en
Pages : 268

Get Book Here

Book Description
In recent years, computer technology has permeated all aspects of life--not just work and education, but also leisure time. Increasingly, digital games are the way we play. This volume addresses the world of digital games, with special emphasis on the role and input of the gamer. In fifteen essays, the contributors discuss the various ways the game player interacts with the game. The first half of the book considers the physical and mental aspects of digital game play. The second section concentrates on other factors that influence play. Essays cover the full range of digital gaming, including computer and video games. Topics include several detailed investigations of particular, often controversial games such as Grand Theft Auto: Vice City, as well as a consideration of the ways in which game-playing crosses socioeconomic, age, gender and racial lines. The concluding essays discuss scholars' perceptions of digital media and efforts to frame them. Instructors considering this book for use in a course may request an examination copy here.

The Minds Behind Shooter Games

The Minds Behind Shooter Games PDF Author: Patrick Hickey, Jr.
Publisher: McFarland
ISBN: 1476641781
Category : Games & Activities
Languages : en
Pages : 274

Get Book Here

Book Description
Featuring interviews with the creators of 39 popular video games--including Halo 3, Call of Duty: Modern Warfare, Medal of Honor and Metroid Prime--this book gives a behind-the-scenes look at the origins of some of the most iconic shooter games. Interviewees recount endless hours of painstaking development, the challenges of working with mega-publishers, the growth of the genre and the creative processes that produced some of the industry's biggest hits, cult classics and indie successes.