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Author: Garth Gardner
Publisher: Garth Gardner Company
ISBN: 9780966107524
Category : Computers
Languages : en
Pages : 228
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Book Description
Summarizes positions and professions in the fields of computer graphics, design, and animation, discussing position titles, potential salaries, and related information obtained through interviews with professionals in these fields.
Author: Garth Gardner
Publisher: Garth Gardner Company
ISBN: 9780966107524
Category : Computers
Languages : en
Pages : 228
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Book Description
Summarizes positions and professions in the fields of computer graphics, design, and animation, discussing position titles, potential salaries, and related information obtained through interviews with professionals in these fields.
Author: Kathy Furgang
Publisher: The Rosen Publishing Group, Inc
ISBN: 1448895995
Category : Juvenile Nonfiction
Languages : en
Pages : 82
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Book Description
Computers have reinvigorated the traditional art of animation, leading to a proliferation of digital images everywhere we turn. Live-action films, television graphics, screen crawls and online ads, video and computer games, mobile appswe are surrounded by digital animation 24/7. This insider's guide shares crucial industry information with readers about the best courses of study, academic programs, internship opportunities, and career-building activities that will lead to successful and gratifying employment. It details the many distinct jobs within the field and their academic, technical, experiential, and professional requirements. It also discusses how best to build and present one's portfolio of work, how to search for jobs, how to prepare for and ace the job interview, and how to engage in lifelong learning in order to advance one's career and rise to the top of the field. Its emphasis on career-preparedness and digital literacy meets the Common Core curriculum reading standards for informational texts.
Author: Sean Wagstaff
Publisher: John Wiley & Sons
ISBN: 0782151434
Category : Computers
Languages : en
Pages : 266
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Book Description
Get the Inside Track to Landing an Enviable Job in Computer Graphics Breaking into the wildly creative and fiery 3D/Effects industry is a tough proposition. With so many talented people competing for each alluring job, it's imperative that candidates grasp what employers look for and make every attempt to stand out. Maya Press, a joint publishing effort between Sybex and industry leader Alias, brings you this definitive and practical guide to help you land that first job or advance your current job in the computer graphics industry. Getting a Job in CG: Real Advice from Reel People is rich with candid strategies and priceless insights straight from industry and academic leaders, job recruiters, and employers. Through interviews, case studies, and sample demo reels on the CD, this book teaches you how to: Discover the myriad job possibilities from the obvious to the obscure Identify precisely what tools, skills, and knowledge employers seek Determine your best training options: college, art school, or do-it-yourself Recognize what staffing agencies and in-house recruiters are looking for Build an extraordinary resume that gets noticed Find out where to go to meet the right people and tap into networking opportunities Acquire the know-how to ace the job interview Produce an exceptional and applicable demo reel that will help you land the job Emulate the career paths of successful artists This book's companion website, www.3djobs.com , serves as a research hub packed with supplementary information and links to vital sources. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Author: Jeremy Shires
Publisher: Rosen Young Adult
ISBN: 9780823931903
Category : Juvenile Nonfiction
Languages : en
Pages : 144
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Book Description
Explains the processes, technology, software, and tools of computer animation; and describes the job skills and responsibilities of such animation careers as digital effects supervisor, 3-D modeler, and infographist.
Author: Joe Greek
Publisher: The Rosen Publishing Group, Inc
ISBN: 1477778888
Category : Juvenile Nonfiction
Languages : en
Pages : 82
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Book Description
Career-seekers looking for a field that will take advantage of their artistic talents will find this volume immensely helpful. Readers will learn about the varied environments in which graphic designers work and the expectations that different kinds of companies have of their employees. They’ll learn how high school courses, college courses, extracurricular activities, online training resources, and internships can help prepare them for careers in computer and graphic design. There are even practical tips on getting and keeping your first job in this competitive field, as well as a useful overview of the tools and software of the trade.
Author: Cathleen Small
Publisher: Cavendish Square Publishing, LLC
ISBN: 1502601079
Category : Juvenile Nonfiction
Languages : en
Pages : 96
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Book Description
Do you dream about using your artistic skills and love of technology working on animated films, video games, commercials, and music videos? Learn what it takes to become a computer animatorone of the most in-demand tech jobs today.
Author: Joe Greek
Publisher: The Rosen Publishing Group, Inc
ISBN: 1477778896
Category : Juvenile Nonfiction
Languages : en
Pages : 82
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Book Description
Career-seekers looking for a field that will take advantage of their artistic talents will find this volume immensely helpful. Readers will learn about the varied environments in which graphic designers work and the expectations that different kinds of companies have of their employees. They’ll learn how high school courses, college courses, extracurricular activities, online training resources, and internships can help prepare them for careers in computer and graphic design. There are even practical tips on getting and keeping your first job in this competitive field, as well as a useful overview of the tools and software of the trade.
Author: Terrence Masson
Publisher: New Riders Publishing
ISBN: 9780735700468
Category : Computers
Languages : en
Pages : 514
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Book Description
CG101 is the first comprehensive resource guide written in plain language for all levels of computer graphics users. It is also the first and only detailed behind-the-scenes history about the people and companies that have formed today's industry. Hundreds of contributors and in-depth interviews give a never-before-seen look into the earliest years of CG right up to present day. In addition to the historical perspective, CG 101 includes detailed tips and tricks, demo reel guidelines and CG job descriptions to help those looking to get into the business. The hundreds of software tool descriptions all have extensive contact information, including Web addresses and phone numbers for easy reference.
Author: Terence J. Sacks
Publisher: McGraw Hill Professional
ISBN: 0071594108
Category : Business & Economics
Languages : en
Pages : 158
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Book Description
This book offers: The latest information on a field of interest Training and educational requirements for each career Salary statistics for different positions within each field Up-to-date professional and Internet resources
Author: Steven Heller
Publisher: John Wiley & Sons
ISBN: 111803421X
Category : Design
Languages : en
Pages : 336
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Book Description
From the author of the bestselling Becoming a Graphic Designer and the editor of Adobe Think Tank comes this clear overview of the field of digital design This complete guide to the evolving digital design disciplines opens the door to today’s most sought-after job opportunities in Web, video, broadcast, game, and animation design. Featuring over 45 interviews with leading digital designers and more than 225 illustrations, the book covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. This is an ideal starting point for anyone considering a career in the digital design world. Steven Heller (New York, NY) is the co-chair of the MFA Designer As Author program and co-founder of the MFA in Design Criticism program at the School of Visual Arts, New York. He is the author or editor of over 100 books on design and popular culture, including Becoming a Graphic Designer (0-471-71506-9). David Womack (New York, NY) writes about trends in design and technology for numerous publications and consults on digital strategy for leading organizations. He is the editor of Adobe Think Tank.