Author: Matthew A. Telles
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 686
Book Description
Developed with an eye to the C++ or Java programmer moving to the Web or into more distributed environments, C# can be ported to multiple platforms and used to develop any type of program, from a Windows service to a Web component. Written by a Microsoft insider and expert programmer, this book contains comprehensive coverage of the C# programming language, compiler, and Common Library Runtime of the language. It contains an overview of the capabilities and syntax of the C# programming language. It helps programmers get up to speed on C# quickly, and is an ideal reference for everyday troubleshooting.
C# Black Book
Author: Matthew A. Telles
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 686
Book Description
Developed with an eye to the C++ or Java programmer moving to the Web or into more distributed environments, C# can be ported to multiple platforms and used to develop any type of program, from a Windows service to a Web component. Written by a Microsoft insider and expert programmer, this book contains comprehensive coverage of the C# programming language, compiler, and Common Library Runtime of the language. It contains an overview of the capabilities and syntax of the C# programming language. It helps programmers get up to speed on C# quickly, and is an ideal reference for everyday troubleshooting.
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 686
Book Description
Developed with an eye to the C++ or Java programmer moving to the Web or into more distributed environments, C# can be ported to multiple platforms and used to develop any type of program, from a Windows service to a Web component. Written by a Microsoft insider and expert programmer, this book contains comprehensive coverage of the C# programming language, compiler, and Common Library Runtime of the language. It contains an overview of the capabilities and syntax of the C# programming language. It helps programmers get up to speed on C# quickly, and is an ideal reference for everyday troubleshooting.
Programming with C++20
Author: Andreas Fertig
Publisher: Fertig Publications
ISBN: 3949323015
Category : Computers
Languages : en
Pages : 334
Book Description
Programming with C++20 teaches programmers with C++ experience the new features of C++20 and how to apply them. It does so by assuming C++11 knowledge. Elements of the standards between C++11 and C++20 will be briefly introduced, if necessary. However, the focus is on teaching the features of C++20. You will start with learning about the so-called big four Concepts, Coroutines, std::ranges, and modules. The big four a followed by smaller yet not less important features. You will learn about std::format, the new way to format a string in C++. In chapter 6, you will learn about a new operator, the so-called spaceship operator, which makes you write less code. You then will look at various improvements of the language, ensuring more consistency and reducing surprises. You will learn how lambdas improved in C++20 and what new elements you can now pass as non-type template parameters. Your next stop is the improvements to the STL. Of course, you will not end this book without learning about what happened in the constexpr-world.
Publisher: Fertig Publications
ISBN: 3949323015
Category : Computers
Languages : en
Pages : 334
Book Description
Programming with C++20 teaches programmers with C++ experience the new features of C++20 and how to apply them. It does so by assuming C++11 knowledge. Elements of the standards between C++11 and C++20 will be briefly introduced, if necessary. However, the focus is on teaching the features of C++20. You will start with learning about the so-called big four Concepts, Coroutines, std::ranges, and modules. The big four a followed by smaller yet not less important features. You will learn about std::format, the new way to format a string in C++. In chapter 6, you will learn about a new operator, the so-called spaceship operator, which makes you write less code. You then will look at various improvements of the language, ensuring more consistency and reducing surprises. You will learn how lambdas improved in C++20 and what new elements you can now pass as non-type template parameters. Your next stop is the improvements to the STL. Of course, you will not end this book without learning about what happened in the constexpr-world.
Michael Abrash's Graphics Programming Black Book
Author: Michael Abrash
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0
Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.
Publisher: Coriolis Group Books
ISBN: 9781576101742
Category : Computer graphics
Languages : en
Pages : 0
Book Description
No one has done more to conquer the performance limitations of the PC than Michael Abrash, a software engineer for Microsoft. His complete works are contained in this massive volume, including everything he has written about performance coding and real-time graphics. The CD-ROM contains the entire text in Adobe Acrobat 3.0 format, allowing fast searches for specific facts.
MFC Black Book
Author: Al Williams
Publisher:
ISBN: 9781576101858
Category : Application software
Languages : en
Pages : 0
Book Description
Learn how to "color outside the lines" and create programs that work the way you want--not just the way MFC wants them to work. "MFC5 Black Book" shows readers how, explaining how to create MFC programs that are compatible with legacy systems on PCs, mini computers, or mainframes. The CD-ROM contains all examples, project files, and source code in the book plus ready-to-use MFC code files.
Publisher:
ISBN: 9781576101858
Category : Application software
Languages : en
Pages : 0
Book Description
Learn how to "color outside the lines" and create programs that work the way you want--not just the way MFC wants them to work. "MFC5 Black Book" shows readers how, explaining how to create MFC programs that are compatible with legacy systems on PCs, mini computers, or mainframes. The CD-ROM contains all examples, project files, and source code in the book plus ready-to-use MFC code files.
Efficient C/C++ Programming
Author: Steve Heller
Publisher: Academic Press
ISBN: 1483265633
Category : Computers
Languages : en
Pages : 438
Book Description
Efficient C/C++ Programming describes a practical, real-world approach to efficient C/C++ programming. Topics covered range from how to save storage using a restricted character set and how to speed up access to records by employing hash coding and caching. A selective mailing list system is used to illustrate rapid access to and rearrangement of information selected by criteria specified at runtime. Comprised of eight chapters, this book begins by discussing factors to consider when deciding whether a program needs optimization. In the next chapter, a supermarket price lookup system is used to illustrate how to save storage by using a restricted character set and how to speed up access to records with the aid of hash coding and caching. Attention is paid to rapid retrieval of prices. A selective mailing list system is then used to illustrate rapid access to and rearrangement of information selected by criteria specified at runtime. The book also considers the Huffman coding and arithmetic coding methods of data compression; a token-threaded interpreter whose code can run faster than equivalent compiled C code, due to its greater code density; a customer database program with variable-length records; and index and key access to variable-length records. The final chapter summarizes the characteristics of the algorithms encountered in previous chapters, as well as the future of the art of optimization. This monograph will be a useful resource for practicing computer programmers and those who intend to be working programmers.
Publisher: Academic Press
ISBN: 1483265633
Category : Computers
Languages : en
Pages : 438
Book Description
Efficient C/C++ Programming describes a practical, real-world approach to efficient C/C++ programming. Topics covered range from how to save storage using a restricted character set and how to speed up access to records by employing hash coding and caching. A selective mailing list system is used to illustrate rapid access to and rearrangement of information selected by criteria specified at runtime. Comprised of eight chapters, this book begins by discussing factors to consider when deciding whether a program needs optimization. In the next chapter, a supermarket price lookup system is used to illustrate how to save storage by using a restricted character set and how to speed up access to records with the aid of hash coding and caching. Attention is paid to rapid retrieval of prices. A selective mailing list system is then used to illustrate rapid access to and rearrangement of information selected by criteria specified at runtime. The book also considers the Huffman coding and arithmetic coding methods of data compression; a token-threaded interpreter whose code can run faster than equivalent compiled C code, due to its greater code density; a customer database program with variable-length records; and index and key access to variable-length records. The final chapter summarizes the characteristics of the algorithms encountered in previous chapters, as well as the future of the art of optimization. This monograph will be a useful resource for practicing computer programmers and those who intend to be working programmers.
Visual Studio .NET
Author: Julian Templeman
Publisher: Coriolis Group
ISBN: 9781576109953
Category : Computers
Languages : en
Pages : 783
Book Description
The Visual Studio .NET Black Book covers the .NET architecture, libraries, and services, and how to use them from the programming languages supported by VS.NET. This unique book explores the .NET architecture in a non-language specific way. It covers the new Web and database access technologies in WebForms, WinForms, ADO.NET, and ASP.NET. It also includes an emphasis on XML, including the SOAP protocol, as it will be used extensively for passing data around components within distributed applications.
Publisher: Coriolis Group
ISBN: 9781576109953
Category : Computers
Languages : en
Pages : 783
Book Description
The Visual Studio .NET Black Book covers the .NET architecture, libraries, and services, and how to use them from the programming languages supported by VS.NET. This unique book explores the .NET architecture in a non-language specific way. It covers the new Web and database access technologies in WebForms, WinForms, ADO.NET, and ASP.NET. It also includes an emphasis on XML, including the SOAP protocol, as it will be used extensively for passing data around components within distributed applications.
Game Engine Black Book: DOOM
Author: Fabien Sanglard
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Publisher: Software Wizards
ISBN:
Category : Computers
Languages : en
Pages : 432
Book Description
It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its sequel Spear of Destiny were skyrocketing. The technology and tools id had taken years to develop were no match for their many competitors. It would have been easy for id to coast on their success, but instead they made the audacious decision to throw away everything they had built and start from scratch. Game Engine Black Book: Doom is the story of how they did it. This is a book about history and engineering. Don’t expect much prose (the author’s English has improved since the first book but is still broken). Instead you will find inside extensive descriptions and drawings to better understand all the challenges id Software had to overcome. From the hardware -- the Intel 486 CPU, the Motorola 68040 CPU, and the NeXT workstations -- to the game engine’s revolutionary design, open up to learn how DOOM changed the gaming industry and became a legend among video games.
Engineers Black Book
Author:
Publisher:
ISBN: 9781921722349
Category : Engineering
Languages : en
Pages : 232
Book Description
"This easy-to-use pocket book contains a wealth of up-to-date, useful, practical and hard-to- find information. With 160 matt laminated, greaseproof pages you'll enjoy glare-free reading and durability. Includes: data sheets, formulae, reference tables and equivalent charts. New content in the 3rd edition includes; Reamer and Drill Bit Types, Taper Pins, T-slot sizing, Counterboring/Sinking, Extended Angles Conversions for Cutting Tapers, Keyways and Keyseats, Woodruff Keys, Retaining Rings, 0-Rings, Flange Sizing, Common Workshop Metals, Adhesives, GD&T, Graph and Design Paper included at the back of the book. Engineers Black Book contains a wealth of up-to-date, useful, information within over 160 matt laminated grease proof pages. It is ideal for engineers, trades people, apprentices, machine shops, tool rooms and technical colleges." -- publisher website.
Publisher:
ISBN: 9781921722349
Category : Engineering
Languages : en
Pages : 232
Book Description
"This easy-to-use pocket book contains a wealth of up-to-date, useful, practical and hard-to- find information. With 160 matt laminated, greaseproof pages you'll enjoy glare-free reading and durability. Includes: data sheets, formulae, reference tables and equivalent charts. New content in the 3rd edition includes; Reamer and Drill Bit Types, Taper Pins, T-slot sizing, Counterboring/Sinking, Extended Angles Conversions for Cutting Tapers, Keyways and Keyseats, Woodruff Keys, Retaining Rings, 0-Rings, Flange Sizing, Common Workshop Metals, Adhesives, GD&T, Graph and Design Paper included at the back of the book. Engineers Black Book contains a wealth of up-to-date, useful, information within over 160 matt laminated grease proof pages. It is ideal for engineers, trades people, apprentices, machine shops, tool rooms and technical colleges." -- publisher website.
Educative JEE Mathematics
Author: K.D. Joshi
Publisher: Universities Press
ISBN: 9788173714740
Category :
Languages : en
Pages : 992
Book Description
Publisher: Universities Press
ISBN: 9788173714740
Category :
Languages : en
Pages : 992
Book Description
Visual Basic 6 Core Language Little Black Book
Author: Steven Holzner
Publisher:
ISBN: 9781576103906
Category : Computers
Languages : en
Pages : 454
Book Description
This guide to day-by-day Visual Basic 6 programming tips and techniques is not merely a syntax summary, but a detailed reference on creating code structures with VB6 code and data elements. Includes a tear-out, quick-reference card summarizing the VB6 language.
Publisher:
ISBN: 9781576103906
Category : Computers
Languages : en
Pages : 454
Book Description
This guide to day-by-day Visual Basic 6 programming tips and techniques is not merely a syntax summary, but a detailed reference on creating code structures with VB6 code and data elements. Includes a tear-out, quick-reference card summarizing the VB6 language.