Author: AnnMarie Thomas
Publisher: Cherry Lake
ISBN: 1634727568
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With Squishy Circuits, you can create your own electrical circuits using soft, squishy dough. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Building Squishy Circuits
Author: AnnMarie Thomas
Publisher: Cherry Lake
ISBN: 1634727568
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With Squishy Circuits, you can create your own electrical circuits using soft, squishy dough. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Publisher: Cherry Lake
ISBN: 1634727568
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
With Squishy Circuits, you can create your own electrical circuits using soft, squishy dough. Through simple text written to foster creativity and problem solving, students will the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.
Squishy Circuits
Author: Kristin Fontichiaro
Publisher: Cherry Lake
ISBN: 1631378155
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Learn how to safely create electronic circuits using conductive and insulating doughs. Readers will learn basic circuitry skills, which will be useful in pursuing a variety of engineering projects. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Publisher: Cherry Lake
ISBN: 1631378155
Category : Juvenile Nonfiction
Languages : en
Pages : 36
Book Description
Learn how to safely create electronic circuits using conductive and insulating doughs. Readers will learn basic circuitry skills, which will be useful in pursuing a variety of engineering projects. Photos, sidebars, and callouts help readers draw connections between new concepts in this book and other makers-related concepts they may already know. Additional text features and search tools, including a glossary and an index, help students locate information and learn new words.
Making Makers
Author: AnnMarie Thomas
Publisher: Maker Media, Inc.
ISBN: 1457183706
Category : Education
Languages : en
Pages : 200
Book Description
This is a book for parents and other educators—both formal and informal, who are curious about the intersections of learning and making. Through stories, research, and data, it builds the case for why it is crucial to encourage today’s youth to be makers—to see the world as something they are actively helping to create. For those who are new to the Maker Movement, some history and introduction is given as well as practical advice for getting kids started in making. For those who are already familiar with the Maker Movement, this book provides biographical information about many of the “big names” and unsung heroes of the Maker Movement while also highlighting many of the attributes that make this a movement that so many people are passionate about.
Publisher: Maker Media, Inc.
ISBN: 1457183706
Category : Education
Languages : en
Pages : 200
Book Description
This is a book for parents and other educators—both formal and informal, who are curious about the intersections of learning and making. Through stories, research, and data, it builds the case for why it is crucial to encourage today’s youth to be makers—to see the world as something they are actively helping to create. For those who are new to the Maker Movement, some history and introduction is given as well as practical advice for getting kids started in making. For those who are already familiar with the Maker Movement, this book provides biographical information about many of the “big names” and unsung heroes of the Maker Movement while also highlighting many of the attributes that make this a movement that so many people are passionate about.
The Art of Tinkering
Author: Karen Wilkinson
Publisher: Weldon Owen International
ISBN: 168188707X
Category : Crafts & Hobbies
Languages : en
Pages : 226
Book Description
Some of the most creative artists from today’s maker scene discuss their process, workspaces and more in this inspiring guide to tinkering. The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science, part technology, and entirely creative. Join 150+ makers as they share the stories behind their beautiful and bold work—then do some tinkering yourself! This collection of exhibits, artwork, and projects explores a whole new way to learn, in which people expand their knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, and problem-solving in the most fun sense of the word. Each artist featured in The Art of Tinkering shares their process and the backstory behind their work. Whether it’s dicussing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into a pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.
Publisher: Weldon Owen International
ISBN: 168188707X
Category : Crafts & Hobbies
Languages : en
Pages : 226
Book Description
Some of the most creative artists from today’s maker scene discuss their process, workspaces and more in this inspiring guide to tinkering. The Art of Tinkering is an unprecedented celebration of what it means to tinker: to take things apart, explore tools and materials, and build wondrous, wild art that’s part science, part technology, and entirely creative. Join 150+ makers as they share the stories behind their beautiful and bold work—then do some tinkering yourself! This collection of exhibits, artwork, and projects explores a whole new way to learn, in which people expand their knowledge through making and doing, working with readily available materials, getting their hands dirty, collaborating with others, and problem-solving in the most fun sense of the word. Each artist featured in The Art of Tinkering shares their process and the backstory behind their work. Whether it’s dicussing their favorite tools (who knew toenail clippers could be so handy?) or offering a glimpse of their workspaces (you’d be amazed how many electronics tools you can pack into a pantry!), the stories, lessons, and tips in The Art of Tinkering offer a fascinating portrait of today’s maker scene. Artists include: Scott Weaver, Arthur Ganson, Moxie, Tim Hunkin, AnnMarie Thomas, Ranjit Bhatnajar and Jie Qi.
Design, Make, Play
Author: Margaret Honey
Publisher: Routledge
ISBN: 0415539161
Category : Education
Languages : en
Pages : 258
Book Description
Design, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to inspire and motivate young people about science and technology learning. The book is aligned with the National Research Council's new Framework for Science Education, which includes an explicit focus on engineering and design content, as well as integration across disciplines. Extensive case studies explore real world examples of innovative programs that take place in a variety of settings, including schools, museums, community centers, and virtual spaces. Design, Make, and Play are presented as learning methodologies that have the power to rekindle children's intrinsic motivation and innate curiosity about STEM (science, technology, engineering, and mathematics) fields. A digital companion app showcases rich multimedia that brings the stories and successes of each program--and the students who learn there--to life.
Publisher: Routledge
ISBN: 0415539161
Category : Education
Languages : en
Pages : 258
Book Description
Design, Make, Play: Growing the Next Generation of STEM Innovators is a resource for practitioners, policymakers, researchers and program developers that illuminates creative, cutting edge ways to inspire and motivate young people about science and technology learning. The book is aligned with the National Research Council's new Framework for Science Education, which includes an explicit focus on engineering and design content, as well as integration across disciplines. Extensive case studies explore real world examples of innovative programs that take place in a variety of settings, including schools, museums, community centers, and virtual spaces. Design, Make, and Play are presented as learning methodologies that have the power to rekindle children's intrinsic motivation and innate curiosity about STEM (science, technology, engineering, and mathematics) fields. A digital companion app showcases rich multimedia that brings the stories and successes of each program--and the students who learn there--to life.
Oblivion
Author: David Foster Wallace
Publisher: Little, Brown
ISBN: 075951156X
Category : Fiction
Languages : en
Pages : 336
Book Description
In the stories that make up Oblivion, David Foster Wallace joins the rawest, most naked humanity with the infinite involutions of self-consciousness -- a combination that is dazzlingly, uniquely his. These are worlds undreamt of by any other mind. Only David Foster Wallace could convey a father's desperate loneliness by way of his son's daydreaming through a teacher's homicidal breakdown (The Soul Is Not a Smithy). Or could explore the deepest and most hilarious aspects of creativity by delineating the office politics surrounding a magazine profile of an artist who produces miniature sculptures in an anatomically inconceivable way (The Suffering Channel). Or capture the ache of love's breakdown in the painfully polite apologies of a man who believes his wife is hallucinating the sound of his snoring (Oblivion). Each of these stories is a complete world, as fully imagined as most entire novels, at once preposterously surreal and painfully immediate.
Publisher: Little, Brown
ISBN: 075951156X
Category : Fiction
Languages : en
Pages : 336
Book Description
In the stories that make up Oblivion, David Foster Wallace joins the rawest, most naked humanity with the infinite involutions of self-consciousness -- a combination that is dazzlingly, uniquely his. These are worlds undreamt of by any other mind. Only David Foster Wallace could convey a father's desperate loneliness by way of his son's daydreaming through a teacher's homicidal breakdown (The Soul Is Not a Smithy). Or could explore the deepest and most hilarious aspects of creativity by delineating the office politics surrounding a magazine profile of an artist who produces miniature sculptures in an anatomically inconceivable way (The Suffering Channel). Or capture the ache of love's breakdown in the painfully polite apologies of a man who believes his wife is hallucinating the sound of his snoring (Oblivion). Each of these stories is a complete world, as fully imagined as most entire novels, at once preposterously surreal and painfully immediate.
The Magic School Bus and the Electric Field Trip
Author: Joanna Cole
Publisher: Scholastic Inc.
ISBN: 0590446835
Category : Juvenile Fiction
Languages : en
Pages : 52
Book Description
Ms. Frizzle takes her class on a field trip through the town's electrical wires so they can learn how electricity is generated and how it is used.
Publisher: Scholastic Inc.
ISBN: 0590446835
Category : Juvenile Fiction
Languages : en
Pages : 52
Book Description
Ms. Frizzle takes her class on a field trip through the town's electrical wires so they can learn how electricity is generated and how it is used.
Using Light to Make Shadow Puppets
Author: Kristin Fontichiaro
Publisher: Cherry Lake
ISBN: 153410979X
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
All it takes to create your own exciting puppet show is the right lighting and a good stage. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn STEM concepts, new vocabulary, and locate information.
Publisher: Cherry Lake
ISBN: 153410979X
Category : Juvenile Nonfiction
Languages : en
Pages : 28
Book Description
All it takes to create your own exciting puppet show is the right lighting and a good stage. Through simple text written to foster creativity and problem solving, students will learn the art of innovation. Large, colorful images show students how to complete activities. Additional tools, including a glossary and an index, help students learn STEM concepts, new vocabulary, and locate information.
Play and Playwork
Author: Fraser Brown
Publisher: Routledge
ISBN: 1351037730
Category : Education
Languages : en
Pages : 137
Book Description
Bringing together authors from a range of academic disciplines and research backgrounds – united as standard-bearers for the child’s right to play – and set against a backdrop evoking play’s critical essence, this book documents the rise and fall of an explosive period of political interest in play in the UK. Has the withdrawal of so much state funding damaged the playwork profession forever? Has the battle for recognition of the significance of play in child development been lost? Why is children’s happiness always so low on the agendas of our politicians? The invaluable contributions in this book identify the lessons learned, and the opportunities that may be available to those determined to maintain the struggle for a greater recognition of the importance of children’s play in an era defined by the oppressive politics of austerity. This book was originally published as a special issue of the International Journal of Play.
Publisher: Routledge
ISBN: 1351037730
Category : Education
Languages : en
Pages : 137
Book Description
Bringing together authors from a range of academic disciplines and research backgrounds – united as standard-bearers for the child’s right to play – and set against a backdrop evoking play’s critical essence, this book documents the rise and fall of an explosive period of political interest in play in the UK. Has the withdrawal of so much state funding damaged the playwork profession forever? Has the battle for recognition of the significance of play in child development been lost? Why is children’s happiness always so low on the agendas of our politicians? The invaluable contributions in this book identify the lessons learned, and the opportunities that may be available to those determined to maintain the struggle for a greater recognition of the importance of children’s play in an era defined by the oppressive politics of austerity. This book was originally published as a special issue of the International Journal of Play.
Makerspaces in Libraries
Author: Theresa Willingham
Publisher: Rowman & Littlefield
ISBN: 1442253010
Category : Language Arts & Disciplines
Languages : en
Pages : 160
Book Description
Makerspaces, sometimes also referred to as hackerspaces, hackspaces, and fablabs are creative, DIY spaces where people can gather to create, invent, and learn. In libraries they often have 3D printers, software, electronics, craft and hardware supplies and tools, and more. Makerspaces are becoming increasingly popular in both public and academic libraries as a new way to engage patrons and add value to traditional library services. Discover how you can create a makerspace within your own library though this step-by-step guidebook. From planning your innovation center to hosting hack-a-thons, guest lectures, and social events in your new lab, Makerspaces in Libraries provides detailed guidance and best practices for creating an enduring, community driven space for all to enjoy and from which both staff and patrons will benefit. This well researched, in-depth guide will serve libraries of all sizes seeking to implement the latest technologies and bring fresh life and engaging programming to their libraries. Highlights and best practices include: budgeting and business planning for a librarymakerspace, creating operational documents, tools and resources overviews, national and international case studies, becoming familiar with 3D printers through practical printing projects (seed bombs), how to get started with Arduino (illuminate your library with a LED ambient mood light), how to host a FIRST Robotics Team at the library, how to develop hands-on engagement for senior makers (Squishy Circuits), and how to host a Hackathon and build a coding community.
Publisher: Rowman & Littlefield
ISBN: 1442253010
Category : Language Arts & Disciplines
Languages : en
Pages : 160
Book Description
Makerspaces, sometimes also referred to as hackerspaces, hackspaces, and fablabs are creative, DIY spaces where people can gather to create, invent, and learn. In libraries they often have 3D printers, software, electronics, craft and hardware supplies and tools, and more. Makerspaces are becoming increasingly popular in both public and academic libraries as a new way to engage patrons and add value to traditional library services. Discover how you can create a makerspace within your own library though this step-by-step guidebook. From planning your innovation center to hosting hack-a-thons, guest lectures, and social events in your new lab, Makerspaces in Libraries provides detailed guidance and best practices for creating an enduring, community driven space for all to enjoy and from which both staff and patrons will benefit. This well researched, in-depth guide will serve libraries of all sizes seeking to implement the latest technologies and bring fresh life and engaging programming to their libraries. Highlights and best practices include: budgeting and business planning for a librarymakerspace, creating operational documents, tools and resources overviews, national and international case studies, becoming familiar with 3D printers through practical printing projects (seed bombs), how to get started with Arduino (illuminate your library with a LED ambient mood light), how to host a FIRST Robotics Team at the library, how to develop hands-on engagement for senior makers (Squishy Circuits), and how to host a Hackathon and build a coding community.