Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Programming for the Puzzled
Author: Srini Devadas
Publisher: MIT Press
ISBN: 0262343193
Category : Computers
Languages : en
Pages : 273
Book Description
Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.
Publisher: MIT Press
ISBN: 0262343193
Category : Computers
Languages : en
Pages : 273
Book Description
Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.
Algorithmic Puzzles
Author: Anany Levitin
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Publisher: OUP USA
ISBN: 0199740445
Category : Computers
Languages : en
Pages : 280
Book Description
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Puzzles in Logic, Languages and Computation
Author: Dragomir Radev
Publisher: Springer Science & Business Media
ISBN: 3642343724
Category : Language Arts & Disciplines
Languages : en
Pages : 208
Book Description
This is the second volume of a unique collection that brings together the best English-language problems created for students competing in the Computational Linguistics Olympiad. These problems are representative of the diverse areas presented in the competition and designed with three principles in mind: · To challenge the student analytically, without requiring any explicit knowledge or experience in linguistics or computer science; · To expose the student to the different kinds of reasoning required when encountering a new phenomenon in a language, both as a theoretical topic and as an applied problem; · To foster the natural curiosity students have about the workings of their own language, as well as to introduce them to the beauty and structure of other languages; · To learn about the models and techniques used by computers to understand human language. Aside from being a fun intellectual challenge, the Olympiad mimics the skills used by researchers and scholars in the field of computational linguistics. In an increasingly global economy where businesses operate across borders and languages, having a strong pool of computational linguists is a competitive advantage, and an important component to both security and growth in the 21st century. This collection of problems is a wonderful general introduction to the field of linguistics through the analytic problem solving technique. "A fantastic collection of problems for anyone who is curious about how human language works! These books take serious scientific questions and present them in a fun, accessible way. Readers exercise their logical thinking capabilities while learning about a wide range of human languages, linguistic phenomena, and computational models. " - Kevin Knight, USC Information Sciences Institute
Publisher: Springer Science & Business Media
ISBN: 3642343724
Category : Language Arts & Disciplines
Languages : en
Pages : 208
Book Description
This is the second volume of a unique collection that brings together the best English-language problems created for students competing in the Computational Linguistics Olympiad. These problems are representative of the diverse areas presented in the competition and designed with three principles in mind: · To challenge the student analytically, without requiring any explicit knowledge or experience in linguistics or computer science; · To expose the student to the different kinds of reasoning required when encountering a new phenomenon in a language, both as a theoretical topic and as an applied problem; · To foster the natural curiosity students have about the workings of their own language, as well as to introduce them to the beauty and structure of other languages; · To learn about the models and techniques used by computers to understand human language. Aside from being a fun intellectual challenge, the Olympiad mimics the skills used by researchers and scholars in the field of computational linguistics. In an increasingly global economy where businesses operate across borders and languages, having a strong pool of computational linguists is a competitive advantage, and an important component to both security and growth in the 21st century. This collection of problems is a wonderful general introduction to the field of linguistics through the analytic problem solving technique. "A fantastic collection of problems for anyone who is curious about how human language works! These books take serious scientific questions and present them in a fun, accessible way. Readers exercise their logical thinking capabilities while learning about a wide range of human languages, linguistic phenomena, and computational models. " - Kevin Knight, USC Information Sciences Institute
Games, Puzzles, and Computation
Author: Robert A. Hearn
Publisher: CRC Press
ISBN: 1439865051
Category : Mathematics
Languages : en
Pages : 242
Book Description
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen
Publisher: CRC Press
ISBN: 1439865051
Category : Mathematics
Languages : en
Pages : 242
Book Description
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen
BASIC Fun
Author: Susan Drake Lipscomb
Publisher:
ISBN: 9780380806065
Category : Games & Activities
Languages : en
Pages : 182
Book Description
Introduces the fundamentals of computer programming using the BASIC programming language. Includes descriptions and listings of programs designed to amuse and challenge users.
Publisher:
ISBN: 9780380806065
Category : Games & Activities
Languages : en
Pages : 182
Book Description
Introduces the fundamentals of computer programming using the BASIC programming language. Includes descriptions and listings of programs designed to amuse and challenge users.
The Crosswords Club Collection
Author: Will Weng
Publisher: Random House Puzzles & Games
ISBN: 9780812934335
Category :
Languages : en
Pages : 0
Book Description
The Crosswords Club Collection returns with more of the puzzles enjoyed by the subscribers of the exclusive mail-order service that provides original Sunday-size crosswords. In addition to these special puzzles, there is a unique Answers section, which provides interesting tidbits about each crossword.
Publisher: Random House Puzzles & Games
ISBN: 9780812934335
Category :
Languages : en
Pages : 0
Book Description
The Crosswords Club Collection returns with more of the puzzles enjoyed by the subscribers of the exclusive mail-order service that provides original Sunday-size crosswords. In addition to these special puzzles, there is a unique Answers section, which provides interesting tidbits about each crossword.
The Commodore Puzzle Book
Author: LEE
Publisher: Springer Science & Business Media
ISBN: 1468467387
Category : Science
Languages : en
Pages : 131
Book Description
Publisher: Springer Science & Business Media
ISBN: 1468467387
Category : Science
Languages : en
Pages : 131
Book Description
A Complete Book on Puzzles & Seating Arrangement New Edition (eBook)
Author: Adda247 Publications
Publisher: Adda247 Publications
ISBN:
Category : Young Adult Nonfiction
Languages : en
Pages : 441
Book Description
ADDA 247 has been consistently working to make the word “SUCCESS” a true companion to all the banking aspirants. As the year 2019 has just marked its presence, we are delighted to announce that ADDA 247 is launching – “A Complete Book on Puzzles & Seating Arrangement New Edition (eBook/pdf.). Puzzles are an important part of the Reasoning Section, the one that you cannot escape from. It is the topic that dominates the Reasoning Section of all sorts of banking exams. So many other miscellaneous topics too are now being asked in the form of puzzles. The number of questions being asked on puzzles ranges from 60 to 65 per cent of the total number of questions in the Reasoning Section. So it is now very obvious that the strategy of ignoring questions based on puzzles, thereby solving other questions won't be working anymore as neglecting questions on puzzles can risk the likelihood of you clearing the sectional cut off or scoring satisfactory marks in the Reasoning Section. It is already known to all the aspirants that Puzzles & Seating Arrangement form the most important part of the Reasoning Section for SSC CGL & CHSL as they carry the highest weight among the other topics. So, considering all the significance that these portions carry, this ebook would provide all the necessary help and guidance in clearing reasoning related to puzzles & seating arrangements smoothly.
Publisher: Adda247 Publications
ISBN:
Category : Young Adult Nonfiction
Languages : en
Pages : 441
Book Description
ADDA 247 has been consistently working to make the word “SUCCESS” a true companion to all the banking aspirants. As the year 2019 has just marked its presence, we are delighted to announce that ADDA 247 is launching – “A Complete Book on Puzzles & Seating Arrangement New Edition (eBook/pdf.). Puzzles are an important part of the Reasoning Section, the one that you cannot escape from. It is the topic that dominates the Reasoning Section of all sorts of banking exams. So many other miscellaneous topics too are now being asked in the form of puzzles. The number of questions being asked on puzzles ranges from 60 to 65 per cent of the total number of questions in the Reasoning Section. So it is now very obvious that the strategy of ignoring questions based on puzzles, thereby solving other questions won't be working anymore as neglecting questions on puzzles can risk the likelihood of you clearing the sectional cut off or scoring satisfactory marks in the Reasoning Section. It is already known to all the aspirants that Puzzles & Seating Arrangement form the most important part of the Reasoning Section for SSC CGL & CHSL as they carry the highest weight among the other topics. So, considering all the significance that these portions carry, this ebook would provide all the necessary help and guidance in clearing reasoning related to puzzles & seating arrangements smoothly.
A Complete eBook of Puzzles & Seating Arrangement (Second English Edition)
Author: Adda247 Publications
Publisher: Adda247 Publications
ISBN: 9389924545
Category : Young Adult Nonfiction
Languages : en
Pages : 438
Book Description
ADDA 247 has been consistently working to make the word “SUCCESS” a true companion to all the banking aspirants. As the year 2020 has just marked its presence, we are delighted to announce that ADDA 247 is launching – “A Complete eeBook of Puzzles & Seating Arrangement” Second Edition. Puzzles are an important part of Reasoning Section, the one that you cannot escape from. It is the topic that dominates the Reasoning Section of all sorts of banking exams. So many other miscellaneous topics too are now being asked in the form of puzzles. The number of questions being asked on puzzles ranges from 60 to 65 percent of the total number of questions in the Reasoning Section. So it is now very obvious that the strategy of ignoring questions based on puzzles, thereby solving other questions won't be working anymore as neglecting questions on puzzles can risk the likelihood of you clearing the sectional cut off or scoring satisfactory marks in the Reasoning Section It is already known to all the aspirants that Puzzles & Seating Arrangement form the most important part of the Reasoning Section as they carry the highest weightage among the other topics. So, considering all the significance that these portions carry, this eeBook would provide all the necessary help and guidance in clearing the given sections smoothly. SALIENT FEATURES: -2500+ Questions on Puzzles & Seating Arrangement - New pattern Based Questions of 2017-18 Exams including 10 practice sets - Expect the Unexpected ones[Surprised Pattern] -Incorporates more than 10 Types of Puzzles & Sitting Arrangement -Incorporates the last 5-year Memory Based Questions asked in SBI, IBPS, RBI & Other Examinations
Publisher: Adda247 Publications
ISBN: 9389924545
Category : Young Adult Nonfiction
Languages : en
Pages : 438
Book Description
ADDA 247 has been consistently working to make the word “SUCCESS” a true companion to all the banking aspirants. As the year 2020 has just marked its presence, we are delighted to announce that ADDA 247 is launching – “A Complete eeBook of Puzzles & Seating Arrangement” Second Edition. Puzzles are an important part of Reasoning Section, the one that you cannot escape from. It is the topic that dominates the Reasoning Section of all sorts of banking exams. So many other miscellaneous topics too are now being asked in the form of puzzles. The number of questions being asked on puzzles ranges from 60 to 65 percent of the total number of questions in the Reasoning Section. So it is now very obvious that the strategy of ignoring questions based on puzzles, thereby solving other questions won't be working anymore as neglecting questions on puzzles can risk the likelihood of you clearing the sectional cut off or scoring satisfactory marks in the Reasoning Section It is already known to all the aspirants that Puzzles & Seating Arrangement form the most important part of the Reasoning Section as they carry the highest weightage among the other topics. So, considering all the significance that these portions carry, this eeBook would provide all the necessary help and guidance in clearing the given sections smoothly. SALIENT FEATURES: -2500+ Questions on Puzzles & Seating Arrangement - New pattern Based Questions of 2017-18 Exams including 10 practice sets - Expect the Unexpected ones[Surprised Pattern] -Incorporates more than 10 Types of Puzzles & Sitting Arrangement -Incorporates the last 5-year Memory Based Questions asked in SBI, IBPS, RBI & Other Examinations
More Puzzles
Author: Shakuntala Devi
Publisher: Orient Paperbacks
ISBN: 9788122200485
Category :
Languages : en
Pages : 204
Book Description
Here are over 300 tantalizing puzzles, brain teasers and riddles by one of the greatest mathematical geniuses of the twentieth century, Shakuntala Devi, popularly known as the 'human computer'. The puzzles include every possible type of mathematical recreation, time and distance problems, age and money riddles, puzzles involving geometry and elementary algebra, and just plain straight thinking. Often entertaining, but always stimulating, the puzzles included in the book offer hours of fun and relaxation.
Publisher: Orient Paperbacks
ISBN: 9788122200485
Category :
Languages : en
Pages : 204
Book Description
Here are over 300 tantalizing puzzles, brain teasers and riddles by one of the greatest mathematical geniuses of the twentieth century, Shakuntala Devi, popularly known as the 'human computer'. The puzzles include every possible type of mathematical recreation, time and distance problems, age and money riddles, puzzles involving geometry and elementary algebra, and just plain straight thinking. Often entertaining, but always stimulating, the puzzles included in the book offer hours of fun and relaxation.