Beginning Java ME Platform

Beginning Java ME Platform PDF Author: Ray Rischpater
Publisher: Apress
ISBN: 1430210621
Category : Computers
Languages : en
Pages : 575

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Book Description
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning JavaTM ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning JavaTM ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.

Beginning Java ME Platform

Beginning Java ME Platform PDF Author: Ray Rischpater
Publisher: Apress
ISBN: 1430210621
Category : Computers
Languages : en
Pages : 575

Get Book Here

Book Description
Have you thought about building games for your cell phone or other wireless devices? Whether you are a first–time wireless Java developer or an experienced professional, Beginning JavaTM ME Platform brings exciting wireless and mobile Java application development right to your door and device! Beginning JavaTM ME Platform empowers you with the flexibility and power to start building Java applications for your Java–enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. Furthermore, this book is easy to read and includes many practical, hands–on, and ready–to–use code examples.

Beginning J2ME

Beginning J2ME PDF Author: Sing Li
Publisher: Apress
ISBN: 1430200200
Category : Computers
Languages : en
Pages : 468

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Book Description
* J2ME or Wireless Java development platform is a topic of interest, and is still a hot topic for shows like JavaOne. * Empowered by info on GUI graphics, sound, and music; enables a beginning wireless Java developer to build games for cell phone and other wireless devices. * Easy-to-read style with lots of practical, hands-on code examples.

Beginning Java EE 6 with GlassFish 3

Beginning Java EE 6 with GlassFish 3 PDF Author: Antonio Goncalves
Publisher: Apress
ISBN: 1430228903
Category : Computers
Languages : en
Pages : 525

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Book Description
Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms from Oracle (previously Sun). Beginning Java EE 6 Platform with GlassFish 3, Second Edition is this first tutorial book on the final version of the Java EE 6 Platform. Step by step and easy to follow, this book describes many of the Java EE 6 specifications and reference implementations, and shows them in action using practical examples. This book uses the new version of GlassFish 3 to deploy and administer the code examples. Written by an expert member of the Java EE 6 specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert’s perspective on enterprise Java technologies.

Ivor Horton's Beginning Java 2

Ivor Horton's Beginning Java 2 PDF Author: Ivor Horton
Publisher: John Wiley & Sons
ISBN: 0764568744
Category : Computers
Languages : en
Pages : 1514

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Book Description
Providing numerous, step-by-step, programming examples, this text includes Java solutions for a wide range of Web applications.

Creating Mobile Games

Creating Mobile Games PDF Author: Carol Hamer
Publisher: Apress
ISBN: 1430204184
Category : Computers
Languages : en
Pages : 422

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Book Description
Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3. Online updates and discussions are available through the author’s well-known blog site. From a basic game to professional game projects, this book has what you need to be a mobile Java game developer (and player).

Beginning NetBeans IDE

Beginning NetBeans IDE PDF Author: Geertjan Wielenga
Publisher: Apress
ISBN: 1484212576
Category : Computers
Languages : en
Pages : 259

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Book Description
Beginning NetBeans IDE is your authoritative tutorial for learning and using the open source NetBeans IDE platform backed by Oracle. Written by a NetBeans product manager at Oracle, Geertjan Wielenga shows you what NetBeans really is all about and how to install and set it up. Then, right away, he shows you how to write your first simple NetBeans Java application. In this book, you get a tour of the various, essential and key NetBeans wizards and plug-ins. Then, you start building a more complex Java-based application using the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing/debugging, profiling and distribution tools. After reading and using this tutorial, you'll come away with a working case study that you can re-apply as a template for your own specific needs. You'll have an understanding of the key essentials of the popular NetBeans IDE.

Beginning Java EE 7

Beginning Java EE 7 PDF Author: Antonio Goncalves
Publisher: Apress
ISBN: 143024626X
Category : Computers
Languages : en
Pages : 597

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Book Description
Java Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms. Beginning Java EE 7 is the first tutorial book on Java EE 7. Step by step and easy to follow, this book describes many of the Java EE 7 specifications and reference implementations, and shows them in action using practical examples. This definitive book also uses the newest version of GlassFish to deploy and administer the code examples. Written by an expert member of the Java EE specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert’s perspective on enterprise Java technologies. What you’ll learn Get started with the latest version of the Java EE Platform. Explore and use the EJB and JPA APIs from entities to session beans to message driven beans, and more. Discover web tier development APIs including JSF, Facelets and Expression Language. Uncover SOAP web services, RESTful web services, and more available in this latest Java EE. Create dynamic user interfaces for your enterprise and transactional Java applications. Who this book is for This book is for Java or Spring programmers with some experience and those new to Java EE platform. Architects will also find information about how to layer their Java EE applications. Table of Contents Java EE 7 Environment Context and Dependency Injection Bean Validation Java Persistence API Object-Relational Mapping Managing Persistent Object Enterprise Java Beans Callbacks, Timer Service, and Authorization Interceptors and Transactions JavaServer Faces Processing and Navigation XML and JSON Messaging SOAP Web Services RESTful Web Service

Wireless Java

Wireless Java PDF Author: Jonathan Knudsen
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 388

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Book Description
Covers the Mobile Information Device Profile 2.0 and its security features and user interface, discusses the media and game APIs, and explores performance tuning and cryptography.

Getting Started with Java ME Embedded 8 and Raspberry Pi

Getting Started with Java ME Embedded 8 and Raspberry Pi PDF Author: Agus Kurniawan
Publisher: PE Press
ISBN:
Category : Computers
Languages : en
Pages : 187

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Book Description
Java ME Embedded 8 supports Raspberry Pi development. This book helps you to get started writing program to access device I/O on Raspberry Pi. The following is highlight topics in this book: * Preparing development environment * Creating simple app, hello world * Raspberry Pi GPIO * Serial Communication - UART * Raspberry Pi I2C/TWI * Raspberry Pi SPI Several sample codes are be provided to illustrate how to work.

Java Platform Performance

Java Platform Performance PDF Author: Steve Wilson
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 266

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Book Description
Drawing on the authors knowledge of the Java programming language and their extensive experience working on performance issues, the book reveals common mistakes and misconceptions concerning the performance characteristics of Java technologies. It offers overall development strategies and concrete, battle-tested techniques to dramatically improve the performance of applications constructed with the Java programming language. Java Platform Performance highlights the importance of integrating performance evaluation into the application development process and discusses measurement techniques. The book then presents practical tactics for enhancing application performance in the areas of I/O, RAM footprint, small object management, algorithms, data structures, Swing, and deployment. Specific topics covered include: *Incorporating performance evaluation into the development process *Profiling and benchmarking *Building scalable, fast Swing GUIs *Using high-speed I/O *Computing and controlling the RAM footprint *Reducing the number of classes *Eliminating temporary objects *Selecting high-performance algorithms and data structures *Using Java native code and applet packaging efficiently