Author: Agus Kurniawan
Publisher: Apress
ISBN: 9781484264454
Category : Computers
Languages : en
Pages : 187
Book Description
Develop Internet of Things projects with Sketch to build your Arduino programs. This book is a quick reference guide to getting started with Nano 33 IoT, Arduino’s popular IoT board. You’ll learn how to access the Arduino I/O, understand the WiFi and BLE networks, and optimize your board by connecting it to the Arduino IoT Cloud. Arduino Nano 33 IoT is designed to build IoT solutions with supported WiFi and BLE networks. This board can be easily extend through I/O pins, sensors and actuators. Beginning Arduino Nano 33 IoT is the perfect solution for those interested in learning how to use the latest technology and project samples through a practical and content-driven approach. What You’ll Learn Prepare and set up Arduino Nano 33 IoT board Operate Arduino Nano 33 IoT board hardware and software Develop programs to access Arduino Nano 33 IoT board I/O Build IoT programs with Arduino Nano 33 IoT board Who This Book Is For Makers, developers, students, and professional of all levels.
Beginning Arduino Nano 33 IoT
Author: Agus Kurniawan
Publisher: Apress
ISBN: 9781484264454
Category : Computers
Languages : en
Pages : 187
Book Description
Develop Internet of Things projects with Sketch to build your Arduino programs. This book is a quick reference guide to getting started with Nano 33 IoT, Arduino’s popular IoT board. You’ll learn how to access the Arduino I/O, understand the WiFi and BLE networks, and optimize your board by connecting it to the Arduino IoT Cloud. Arduino Nano 33 IoT is designed to build IoT solutions with supported WiFi and BLE networks. This board can be easily extend through I/O pins, sensors and actuators. Beginning Arduino Nano 33 IoT is the perfect solution for those interested in learning how to use the latest technology and project samples through a practical and content-driven approach. What You’ll Learn Prepare and set up Arduino Nano 33 IoT board Operate Arduino Nano 33 IoT board hardware and software Develop programs to access Arduino Nano 33 IoT board I/O Build IoT programs with Arduino Nano 33 IoT board Who This Book Is For Makers, developers, students, and professional of all levels.
Publisher: Apress
ISBN: 9781484264454
Category : Computers
Languages : en
Pages : 187
Book Description
Develop Internet of Things projects with Sketch to build your Arduino programs. This book is a quick reference guide to getting started with Nano 33 IoT, Arduino’s popular IoT board. You’ll learn how to access the Arduino I/O, understand the WiFi and BLE networks, and optimize your board by connecting it to the Arduino IoT Cloud. Arduino Nano 33 IoT is designed to build IoT solutions with supported WiFi and BLE networks. This board can be easily extend through I/O pins, sensors and actuators. Beginning Arduino Nano 33 IoT is the perfect solution for those interested in learning how to use the latest technology and project samples through a practical and content-driven approach. What You’ll Learn Prepare and set up Arduino Nano 33 IoT board Operate Arduino Nano 33 IoT board hardware and software Develop programs to access Arduino Nano 33 IoT board I/O Build IoT programs with Arduino Nano 33 IoT board Who This Book Is For Makers, developers, students, and professional of all levels.
IoT Projects with Arduino Nano 33 BLE Sense
Author: Agus Kurniawan
Publisher: Apress
ISBN: 9781484264577
Category : Computers
Languages : en
Pages : 161
Book Description
Get started with the extremely versatile and powerful Arduino Nano 33 BLE Sense, a smart device based on the nRF52840 from Nordic semiconductors. This book introduces you to developing with the device. You'll learn how to access Arduino I/O such as analog and digital I/O, serial communication, SPI and I2C. The book also covers how to access sensor devices on Arduino Nano 33 BLE Sense, how to interact with other external devices over BLE, and build embedded Artificial Intelligence applications. Arduino Nano 33 BLE Sense consists of multiple built-in sensors such as 9-axis inertial, humidity, temperature, barometric, microphone, gesture, proximity, light color and light intensity sensors. With this book, you'll see how this board supports the Bluetooth Low Energy (BLE) network, enabling interactions with other devices over the network. What You’ll Learn Prepare and set up Arduino Nano 33 BLE Sense board Operate Arduino Nano 33 BLE Sense board hardware and software Develop programs to access Arduino Nano 33 BLE Sense board I/O Build IoT programs with Arduino Nano 33 BLE Sense board Who This Book Is For Makers, developers, students, and professionals at any level interested in developing with the Arduino Nano 33 BLE Sense board.
Publisher: Apress
ISBN: 9781484264577
Category : Computers
Languages : en
Pages : 161
Book Description
Get started with the extremely versatile and powerful Arduino Nano 33 BLE Sense, a smart device based on the nRF52840 from Nordic semiconductors. This book introduces you to developing with the device. You'll learn how to access Arduino I/O such as analog and digital I/O, serial communication, SPI and I2C. The book also covers how to access sensor devices on Arduino Nano 33 BLE Sense, how to interact with other external devices over BLE, and build embedded Artificial Intelligence applications. Arduino Nano 33 BLE Sense consists of multiple built-in sensors such as 9-axis inertial, humidity, temperature, barometric, microphone, gesture, proximity, light color and light intensity sensors. With this book, you'll see how this board supports the Bluetooth Low Energy (BLE) network, enabling interactions with other devices over the network. What You’ll Learn Prepare and set up Arduino Nano 33 BLE Sense board Operate Arduino Nano 33 BLE Sense board hardware and software Develop programs to access Arduino Nano 33 BLE Sense board I/O Build IoT programs with Arduino Nano 33 BLE Sense board Who This Book Is For Makers, developers, students, and professionals at any level interested in developing with the Arduino Nano 33 BLE Sense board.
TinyML
Author: Pete Warden
Publisher: O'Reilly Media
ISBN: 1492052019
Category : Computers
Languages : en
Pages : 504
Book Description
Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size
Publisher: O'Reilly Media
ISBN: 1492052019
Category : Computers
Languages : en
Pages : 504
Book Description
Deep learning networks are getting smaller. Much smaller. The Google Assistant team can detect words with a model just 14 kilobytes in size—small enough to run on a microcontroller. With this practical book you’ll enter the field of TinyML, where deep learning and embedded systems combine to make astounding things possible with tiny devices. Pete Warden and Daniel Situnayake explain how you can train models small enough to fit into any environment. Ideal for software and hardware developers who want to build embedded systems using machine learning, this guide walks you through creating a series of TinyML projects, step-by-step. No machine learning or microcontroller experience is necessary. Build a speech recognizer, a camera that detects people, and a magic wand that responds to gestures Work with Arduino and ultra-low-power microcontrollers Learn the essentials of ML and how to train your own models Train models to understand audio, image, and accelerometer data Explore TensorFlow Lite for Microcontrollers, Google’s toolkit for TinyML Debug applications and provide safeguards for privacy and security Optimize latency, energy usage, and model and binary size
Getting Started with Arduino
Author: Massimo Banzi
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131
Book Description
Presents an introduction to the open-source electronics prototyping platform.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449309879
Category : Computers
Languages : en
Pages : 131
Book Description
Presents an introduction to the open-source electronics prototyping platform.
Beginning Arduino Nano 33 IoT
Author: Agus Kurniawan
Publisher:
ISBN: 9781484264478
Category :
Languages : en
Pages : 0
Book Description
Develop Internet of Things projects with Sketch to build your Arduino programs. This book is a quick reference guide to getting started with Nano 33 IoT, Arduino's popular IoT board. You'll learn how to access the Arduino I/O, understand the WiFi and BLE networks, and optimize your board by connecting it to the Arduino IoT Cloud. Arduino Nano 33 IoT is designed to build IoT solutions with supported WiFi and BLE networks. This board can be easily extend through I/O pins, sensors and actuators. Beginning Arduino Nano 33 IoT is the perfect solution for those interested in learning how to use the latest technology and project samples through a practical and content-driven approach. You will: Prepare and set up Arduino Nano 33 IoT board Operate Arduino Nano 33 IoT board hardware and software Develop programs to access Arduino Nano 33 IoT board I/O Build IoT programs with Arduino Nano 33 IoT board.
Publisher:
ISBN: 9781484264478
Category :
Languages : en
Pages : 0
Book Description
Develop Internet of Things projects with Sketch to build your Arduino programs. This book is a quick reference guide to getting started with Nano 33 IoT, Arduino's popular IoT board. You'll learn how to access the Arduino I/O, understand the WiFi and BLE networks, and optimize your board by connecting it to the Arduino IoT Cloud. Arduino Nano 33 IoT is designed to build IoT solutions with supported WiFi and BLE networks. This board can be easily extend through I/O pins, sensors and actuators. Beginning Arduino Nano 33 IoT is the perfect solution for those interested in learning how to use the latest technology and project samples through a practical and content-driven approach. You will: Prepare and set up Arduino Nano 33 IoT board Operate Arduino Nano 33 IoT board hardware and software Develop programs to access Arduino Nano 33 IoT board I/O Build IoT programs with Arduino Nano 33 IoT board.
Arduino Nano 33 IoT Development Workshop
Author: Agus Kurniawan
Publisher: PE Press
ISBN:
Category : Computers
Languages : en
Pages : 130
Book Description
This book explores how to get started with Arduino Nano 33 IoT board. The book is designed with step-by-step approaching. Various project samples are provided to accelerate your learning. The following is a list of highlight topics in this book: * Setting up Development Environment * Sketch Programming * Working with digital, analog and PWM * Serial communication * Working with SPI * Working with I2C * Arduino WiFi Networking * Working with Internal RTC and Sleep Mode * Working with Arduino Cloud * Working with Accelerator and Gyroscope * Working with Bluetooth Low Energy (BLE)
Publisher: PE Press
ISBN:
Category : Computers
Languages : en
Pages : 130
Book Description
This book explores how to get started with Arduino Nano 33 IoT board. The book is designed with step-by-step approaching. Various project samples are provided to accelerate your learning. The following is a list of highlight topics in this book: * Setting up Development Environment * Sketch Programming * Working with digital, analog and PWM * Serial communication * Working with SPI * Working with I2C * Arduino WiFi Networking * Working with Internal RTC and Sleep Mode * Working with Arduino Cloud * Working with Accelerator and Gyroscope * Working with Bluetooth Low Energy (BLE)
Creative DIY Microcontroller Projects with TinyGo and WebAssembly
Author: Tobias Theel
Publisher: Packt Publishing Ltd
ISBN: 1800563590
Category : Computers
Languages : en
Pages : 322
Book Description
Explore embedded programming, and get hands-on with real-world embedded projects relating to IoT, low-powered devices, and other complex systems using TinyGo and WebAssembly Key FeaturesBuild creative embedded apps with TinyGo using low-powered devices and microcontrollersUnderstand the practicality involved in integrating hardware and sensors while programming them using TinyGoUse TinyGo in modern browsers to display embedded applications' statistics on WebAssembly dashboardsBook Description While often considered a fast and compact programming language, Go usually creates large executables that are difficult to run on low-memory or low-powered devices such as microcontrollers or IoT. TinyGo is a new compiler that allows developers to compile their programs for such low-powered devices. As TinyGo supports all the standard features of the Go programming language, you won't have to tweak the code to fit on the microcontroller. This book is a hands-on guide packed full of interesting DIY projects that will show you how to build embedded applications. You will learn how to program sensors and work with microcontrollers such as Arduino UNO and Arduino Nano IoT 33. The chapters that follow will show you how to develop multiple real-world embedded projects using a variety of popular devices such as LEDs, 7-segment displays, and timers. Next, you will progress to build interactive prototypes such as a traffic lights system, touchless hand wash timer, and more. As you advance, you'll create an IoT prototype of a weather alert system and display those alerts on the TinyGo WASM dashboard. Finally, you will build a home automation project that displays stats on the TinyGo WASM dashboard. By the end of this microcontroller book, you will be equipped with the skills you need to build real-world embedded projects using the power of TinyGo. What you will learnDiscover a variety of TinyGo features and capabilities while programming your embedded devicesExplore how to use display devices to present your dataFocus on how to make TinyGo interact with multiple sensors for sensing temperature, humidity, and pressureProgram hardware devices such as Arduino Uno and Arduino Nano IoT 33 using TinyGoUnderstand how TinyGo works with GPIO, ADC, I2C, SPI, and MQTT network protocolsBuild your first TinyGo IoT and home automation prototypesIntegrate TinyGo in modern browsers using WebAssemblyWho this book is for If you are a Go developer who wants to program low-powered devices and hardware such as Arduino UNO and Arduino Nano IoT 33, or if you are a Go developer who wants to extend your knowledge of using Go with WebAssembly while programming Go in the browser, then this book is for you. Go hobbyist programmers who are interested in learning more about TinyGo by working through the DIY projects covered in the book will also find this hands-on guide useful.
Publisher: Packt Publishing Ltd
ISBN: 1800563590
Category : Computers
Languages : en
Pages : 322
Book Description
Explore embedded programming, and get hands-on with real-world embedded projects relating to IoT, low-powered devices, and other complex systems using TinyGo and WebAssembly Key FeaturesBuild creative embedded apps with TinyGo using low-powered devices and microcontrollersUnderstand the practicality involved in integrating hardware and sensors while programming them using TinyGoUse TinyGo in modern browsers to display embedded applications' statistics on WebAssembly dashboardsBook Description While often considered a fast and compact programming language, Go usually creates large executables that are difficult to run on low-memory or low-powered devices such as microcontrollers or IoT. TinyGo is a new compiler that allows developers to compile their programs for such low-powered devices. As TinyGo supports all the standard features of the Go programming language, you won't have to tweak the code to fit on the microcontroller. This book is a hands-on guide packed full of interesting DIY projects that will show you how to build embedded applications. You will learn how to program sensors and work with microcontrollers such as Arduino UNO and Arduino Nano IoT 33. The chapters that follow will show you how to develop multiple real-world embedded projects using a variety of popular devices such as LEDs, 7-segment displays, and timers. Next, you will progress to build interactive prototypes such as a traffic lights system, touchless hand wash timer, and more. As you advance, you'll create an IoT prototype of a weather alert system and display those alerts on the TinyGo WASM dashboard. Finally, you will build a home automation project that displays stats on the TinyGo WASM dashboard. By the end of this microcontroller book, you will be equipped with the skills you need to build real-world embedded projects using the power of TinyGo. What you will learnDiscover a variety of TinyGo features and capabilities while programming your embedded devicesExplore how to use display devices to present your dataFocus on how to make TinyGo interact with multiple sensors for sensing temperature, humidity, and pressureProgram hardware devices such as Arduino Uno and Arduino Nano IoT 33 using TinyGoUnderstand how TinyGo works with GPIO, ADC, I2C, SPI, and MQTT network protocolsBuild your first TinyGo IoT and home automation prototypesIntegrate TinyGo in modern browsers using WebAssemblyWho this book is for If you are a Go developer who wants to program low-powered devices and hardware such as Arduino UNO and Arduino Nano IoT 33, or if you are a Go developer who wants to extend your knowledge of using Go with WebAssembly while programming Go in the browser, then this book is for you. Go hobbyist programmers who are interested in learning more about TinyGo by working through the DIY projects covered in the book will also find this hands-on guide useful.
Exploring Arduino
Author: Jeremy Blum
Publisher: John Wiley & Sons
ISBN: 1119405300
Category : Computers
Languages : en
Pages : 512
Book Description
The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!
Publisher: John Wiley & Sons
ISBN: 1119405300
Category : Computers
Languages : en
Pages : 512
Book Description
The bestselling beginner Arduino guide, updated with new projects! Exploring Arduino makes electrical engineering and embedded software accessible. Learn step by step everything you need to know about electrical engineering, programming, and human-computer interaction through a series of increasingly complex projects. Arduino guru Jeremy Blum walks you through each build, providing code snippets and schematics that will remain useful for future projects. Projects are accompanied by downloadable source code, tips and tricks, and video tutorials to help you master Arduino. You'll gain the skills you need to develop your own microcontroller projects! This new 2nd edition has been updated to cover the rapidly-expanding Arduino ecosystem, and includes new full-color graphics for easier reference. Servo motors and stepper motors are covered in richer detail, and you'll find more excerpts about technical details behind the topics covered in the book. Wireless connectivity and the Internet-of-Things are now more prominently featured in the advanced projects to reflect Arduino's growing capabilities. You'll learn how Arduino compares to its competition, and how to determine which board is right for your project. If you're ready to start creating, this book is your ultimate guide! Get up to date on the evolving Arduino hardware, software, and capabilities Build projects that interface with other devices—wirelessly! Learn the basics of electrical engineering and programming Access downloadable materials and source code for every project Whether you're a first-timer just starting out in electronics, or a pro looking to mock-up more complex builds, Arduino is a fantastic tool for building a variety of devices. This book offers a comprehensive tour of the hardware itself, plus in-depth introduction to the various peripherals, tools, and techniques used to turn your little Arduino device into something useful, artistic, and educational. Exploring Arduino is your roadmap to adventure—start your journey today!
Arduino Project Handbook
Author: Mark Geddes
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Publisher: No Starch Press
ISBN: 1593276907
Category : Computers
Languages : en
Pages : 273
Book Description
Arduino Project Handbook is a beginner-friendly collection of electronics projects using the low-cost Arduino board. With just a handful of components, an Arduino, and a computer, you’ll learn to build and program everything from light shows to arcade games to an ultrasonic security system. First you’ll get set up with an introduction to the Arduino and valuable advice on tools and components. Then you can work through the book in order or just jump to projects that catch your eye. Each project includes simple instructions, colorful photos and circuit diagrams, and all necessary code. Arduino Project Handbook is a fast and fun way to get started with microcontrollers that’s perfect for beginners, hobbyists, parents, and educators. Uses the Arduino Uno board.
Arduino: A Quick-Start Guide
Author: Maik Schmidt
Publisher: Pragmatic Bookshelf
ISBN: 168050522X
Category : Computers
Languages : en
Pages : 470
Book Description
Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work
Publisher: Pragmatic Bookshelf
ISBN: 168050522X
Category : Computers
Languages : en
Pages : 470
Book Description
Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestsellingArduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as aconvenience for you. Arduino Zero (or Uno or Duemilanove or Diecimila) board USB cable Half-size breadboard Pack of LEDs (at least 3, 10 or more is a good idea) Pack of 100 ohm, 10k ohm, and 1k ohm resistors Four pushbuttons Breadboard jumper wire / connector wire Parallax Ping))) sensor Passive Infrared sensor An infrared LED A 5V servo motor Analog Devices TMP36 temperature sensor ADXL335 accelerometer breakout board 6 pin 0.1" standard header (might be included with the ADXL335) Nintendo Nunchuk Controller Arduino Ethernet shield Arduino Proto shield and a tiny breadboard (optional but recommended) Piezo speaker/buzzer (optional) Tilt sensor (optional) A 25-30 Watts soldering iron with a tip (preferrably 1/16") A soldering stand and a sponge A standard 60/40 solder (rosin-core) spool for electronics work