Author: Hw Wilson
Publisher: H. W. Wilson
ISBN: 9781642652604
Category :
Languages : en
Pages :
Book Description
This new resource from H.W. Wilson chronicles the remarkable lives and ideas of over 500 individuals who changed the way the world works. Whether by developing a groundbreaking idea, building a company that shifts the current paradigm, or by leading a life that impacts the world at large, these individuals brought about significant change and deserve a place in the history books.
American Game Changers
Author: Hw Wilson
Publisher: H. W. Wilson
ISBN: 9781642652604
Category :
Languages : en
Pages :
Book Description
This new resource from H.W. Wilson chronicles the remarkable lives and ideas of over 500 individuals who changed the way the world works. Whether by developing a groundbreaking idea, building a company that shifts the current paradigm, or by leading a life that impacts the world at large, these individuals brought about significant change and deserve a place in the history books.
Publisher: H. W. Wilson
ISBN: 9781642652604
Category :
Languages : en
Pages :
Book Description
This new resource from H.W. Wilson chronicles the remarkable lives and ideas of over 500 individuals who changed the way the world works. Whether by developing a groundbreaking idea, building a company that shifts the current paradigm, or by leading a life that impacts the world at large, these individuals brought about significant change and deserve a place in the history books.
Game Changers
Author: Art Chansky
Publisher: UNC Press Books
ISBN: 1469630397
Category : Sports & Recreation
Languages : en
Pages : 225
Book Description
Among many legendary episodes from the life and career of men's basketball coach Dean Smith, few loom as large as his recruitment of Charlie Scott, the first African American scholarship athlete at the University of North Carolina at Chapel Hill. Drawn together by college basketball in a time of momentous change, Smith and Scott helped transform a university, a community, and the racial landscape of sports in the South. But there is much more to this story than is commonly told. In Game Changers, Art Chansky reveals an intense saga of race, college sport, and small-town politics. At the center were two young men, Scott and Smith, both destined for greatness but struggling through challenges on and off the court, among them the storms of civil rights protest and the painfully slow integration of a Chapel Hill far less progressive than its reputation today might suggest. Drawing on extensive personal interviews and a variety of other sources, Chansky takes readers beyond the basketball court to highlight the community that supported Smith and Scott during these demanding years, from assistant basketball coach John Lotz and influential pastor the Reverend Robert Seymour to pioneering African American mayor Howard Lee. Dispelling many myths that surround this period, Chansky nevertheless offers an ultimately triumphant portrait of a student-athlete and coach who ensured the University of North Carolina would never be the same.
Publisher: UNC Press Books
ISBN: 1469630397
Category : Sports & Recreation
Languages : en
Pages : 225
Book Description
Among many legendary episodes from the life and career of men's basketball coach Dean Smith, few loom as large as his recruitment of Charlie Scott, the first African American scholarship athlete at the University of North Carolina at Chapel Hill. Drawn together by college basketball in a time of momentous change, Smith and Scott helped transform a university, a community, and the racial landscape of sports in the South. But there is much more to this story than is commonly told. In Game Changers, Art Chansky reveals an intense saga of race, college sport, and small-town politics. At the center were two young men, Scott and Smith, both destined for greatness but struggling through challenges on and off the court, among them the storms of civil rights protest and the painfully slow integration of a Chapel Hill far less progressive than its reputation today might suggest. Drawing on extensive personal interviews and a variety of other sources, Chansky takes readers beyond the basketball court to highlight the community that supported Smith and Scott during these demanding years, from assistant basketball coach John Lotz and influential pastor the Reverend Robert Seymour to pioneering African American mayor Howard Lee. Dispelling many myths that surround this period, Chansky nevertheless offers an ultimately triumphant portrait of a student-athlete and coach who ensured the University of North Carolina would never be the same.
Game Changers
Author: Henrik M. Schatzinger
Publisher: Rowman & Littlefield
ISBN: 1538136198
Category : Political Science
Languages : en
Pages : 257
Book Description
The first book of its kind to provide an accessible overview of the changes Citizens United brought to political campaigns and political representation, it combines rigorous academic research with many examples of ongoing trends from the campaign trail. Even though campaign finance involves complex legal issues, the book is set up to be engaging for both students of political campaigns and American politics, as well as civically engaged citizens who want to learn more about outside groups and their impact on campaigns and public policy. The book makes the case that Super PACs and dark money groups qualify as game changers of political campaigns not only because of what these groups can do independently from candidates and their increasing ability to match or even exceed candidates’ financial resources, but because their actions influence the political incentives and strategies of candidates and political parties. We also point out evidence that those changes go beyond campaigns—they affect how legislators represent their constituents; how donors put pressure on lawmakers to adopt certain legislation after outside groups supported them; how the regulatory environment can benefit donors as a result of actions taken by federal agencies to repeal or dismantle existing laws; and how extreme positions by politicians can be incentivized and progress stalled when megadonors and outside groups reward political ideologues. Our hope is that this text inspires readers to draw their own conclusions about the effects the U.S. Supreme Court’s Citizens United decision has had and continues to have on the inner workings of American democracy. Some may even feel moved to take action that will empower ordinary citizens who want to have more of a voice in the democratic process. Given the high stakes associated with elections and the political changes they can bring due to the highly polarized political environment we live in, we believe that this book will add value to not only courses focusing on campaigns, elections, interest groups, and political communication, but also other courses such as introductory American Government courses.
Publisher: Rowman & Littlefield
ISBN: 1538136198
Category : Political Science
Languages : en
Pages : 257
Book Description
The first book of its kind to provide an accessible overview of the changes Citizens United brought to political campaigns and political representation, it combines rigorous academic research with many examples of ongoing trends from the campaign trail. Even though campaign finance involves complex legal issues, the book is set up to be engaging for both students of political campaigns and American politics, as well as civically engaged citizens who want to learn more about outside groups and their impact on campaigns and public policy. The book makes the case that Super PACs and dark money groups qualify as game changers of political campaigns not only because of what these groups can do independently from candidates and their increasing ability to match or even exceed candidates’ financial resources, but because their actions influence the political incentives and strategies of candidates and political parties. We also point out evidence that those changes go beyond campaigns—they affect how legislators represent their constituents; how donors put pressure on lawmakers to adopt certain legislation after outside groups supported them; how the regulatory environment can benefit donors as a result of actions taken by federal agencies to repeal or dismantle existing laws; and how extreme positions by politicians can be incentivized and progress stalled when megadonors and outside groups reward political ideologues. Our hope is that this text inspires readers to draw their own conclusions about the effects the U.S. Supreme Court’s Citizens United decision has had and continues to have on the inner workings of American democracy. Some may even feel moved to take action that will empower ordinary citizens who want to have more of a voice in the democratic process. Given the high stakes associated with elections and the political changes they can bring due to the highly polarized political environment we live in, we believe that this book will add value to not only courses focusing on campaigns, elections, interest groups, and political communication, but also other courses such as introductory American Government courses.
Game Changer
Author: Tommy Greenwald
Publisher: Abrams
ISBN: 1683353927
Category : Juvenile Fiction
Languages : en
Pages : 209
Book Description
A mysterious football accident sends a high school reeling in this award-winning multimedia-format novel from Tommy Greenwald Thirteen-year-old Teddy Youngblood is in a coma, fighting for his life after an unspecified football injury at training camp. His family and friends flock to his bedside to support his recovery—and to discuss the events leading up to the tragic accident. Was this the inevitable result of playing a violent sport, or did something more sinister happen on the field that day? Told in an innovative multimedia format combining dialogue, texts, newspaper articles, interview transcripts, an online forum, and Teddy’s inner thoughts, Game Changer explores the joyous thrills and terrifying risks of America’s most popular sport.
Publisher: Abrams
ISBN: 1683353927
Category : Juvenile Fiction
Languages : en
Pages : 209
Book Description
A mysterious football accident sends a high school reeling in this award-winning multimedia-format novel from Tommy Greenwald Thirteen-year-old Teddy Youngblood is in a coma, fighting for his life after an unspecified football injury at training camp. His family and friends flock to his bedside to support his recovery—and to discuss the events leading up to the tragic accident. Was this the inevitable result of playing a violent sport, or did something more sinister happen on the field that day? Told in an innovative multimedia format combining dialogue, texts, newspaper articles, interview transcripts, an online forum, and Teddy’s inner thoughts, Game Changer explores the joyous thrills and terrifying risks of America’s most popular sport.
Game Change
Author: John Heilemann
Publisher: Harper Collins
ISBN: 0061966207
Category : Political Science
Languages : en
Pages : 482
Book Description
The gripping inside story of the 2008 presidential election, by two of the best political reporters in the country. “It’s one of the best books on politics of any kind I’ve read. For entertainment value, I put it up there with Catch 22.” —The Financial Times “It transports you to a parallel universe in which everything in the National Enquirer is true….More interesting is what we learn about the candidates themselves: their frailties, egos and almost super-human stamina.” —The Financial Times “I can’t put down this book!” —Stephen Colbert Game Change is the New York Times bestselling story of the 2008 presidential election, by John Heilemann and Mark Halperin, two of the best political reporters in the country. In the spirit of Richard Ben Cramer’s What It Takes and Theodore H. White’s The Making of the President 1960, this classic campaign trail book tells the defining story of a new era in American politics, going deeper behind the scenes of the Obama/Biden and McCain/Palin campaigns than any other account of the historic 2008 election.
Publisher: Harper Collins
ISBN: 0061966207
Category : Political Science
Languages : en
Pages : 482
Book Description
The gripping inside story of the 2008 presidential election, by two of the best political reporters in the country. “It’s one of the best books on politics of any kind I’ve read. For entertainment value, I put it up there with Catch 22.” —The Financial Times “It transports you to a parallel universe in which everything in the National Enquirer is true….More interesting is what we learn about the candidates themselves: their frailties, egos and almost super-human stamina.” —The Financial Times “I can’t put down this book!” —Stephen Colbert Game Change is the New York Times bestselling story of the 2008 presidential election, by John Heilemann and Mark Halperin, two of the best political reporters in the country. In the spirit of Richard Ben Cramer’s What It Takes and Theodore H. White’s The Making of the President 1960, this classic campaign trail book tells the defining story of a new era in American politics, going deeper behind the scenes of the Obama/Biden and McCain/Palin campaigns than any other account of the historic 2008 election.
Game Changer
Author: Jonathan Paquin
Publisher: UBC Press
ISBN: 0774827084
Category : History
Languages : en
Pages : 324
Book Description
This volume re-examines 9/11's effect on North American security policy and international relations from a trilateral rather than a bilateral perspective.
Publisher: UBC Press
ISBN: 0774827084
Category : History
Languages : en
Pages : 324
Book Description
This volume re-examines 9/11's effect on North American security policy and international relations from a trilateral rather than a bilateral perspective.
Game Changer!
Author: Donalyn Miller
Publisher: Scholastic Professional
ISBN: 9781338310597
Category : Education
Languages : en
Pages : 0
Book Description
Miller and Sharp provide the game-changing tools and information teachers and administrators need to dramatically increase children's access to and engagement with books.
Publisher: Scholastic Professional
ISBN: 9781338310597
Category : Education
Languages : en
Pages : 0
Book Description
Miller and Sharp provide the game-changing tools and information teachers and administrators need to dramatically increase children's access to and engagement with books.
Game Changer
Author: Robert Angel
Publisher: Amplify
ISBN: 9781643074979
Category :
Languages : en
Pages : 312
Book Description
"It all began with one small step.Game Changer is the story of how a twenty-three-year-old waiter from Seattle had the outrageous dream of beating industry giants Milton Bradley and Mattel at their own game. With no experience, Rob Angel used his guts, drive, and intuition to create one of the most beloved board games of all time: Pictionary. Rob did it his way. He produced the first 1,000 games by hand in his tiny one- bedroom apartment, disrupted the market by selling to nontraditional retail outlets, and did countless demonstrations at the bottom of the escalator at Nordstrom-a store with no game department. Anything to succeed.Getting there wasn't easy; Rob had to navigate his way through production mishaps, cash flow troubles, and countless copycats trying to scratch their way past Pictionary. Still, within three years, Pictionary became the bestselling board game in North America, and shortly after, the world. When Mattel acquired Pictionary in 2001, a staggering 38,000,000 games had been sold in 60 countries.In Game Changer, Rob shares the remarkable inside story of taking Pictionary from simple idea to iconic global brand by breaking rules and breaking records, never giving up or giving in, and working harder when most would walk away all while having the time of his life. Candid and compelling, Game Changer is as much a captivating memoir as it is a blueprint to personal and professional success."
Publisher: Amplify
ISBN: 9781643074979
Category :
Languages : en
Pages : 312
Book Description
"It all began with one small step.Game Changer is the story of how a twenty-three-year-old waiter from Seattle had the outrageous dream of beating industry giants Milton Bradley and Mattel at their own game. With no experience, Rob Angel used his guts, drive, and intuition to create one of the most beloved board games of all time: Pictionary. Rob did it his way. He produced the first 1,000 games by hand in his tiny one- bedroom apartment, disrupted the market by selling to nontraditional retail outlets, and did countless demonstrations at the bottom of the escalator at Nordstrom-a store with no game department. Anything to succeed.Getting there wasn't easy; Rob had to navigate his way through production mishaps, cash flow troubles, and countless copycats trying to scratch their way past Pictionary. Still, within three years, Pictionary became the bestselling board game in North America, and shortly after, the world. When Mattel acquired Pictionary in 2001, a staggering 38,000,000 games had been sold in 60 countries.In Game Changer, Rob shares the remarkable inside story of taking Pictionary from simple idea to iconic global brand by breaking rules and breaking records, never giving up or giving in, and working harder when most would walk away all while having the time of his life. Candid and compelling, Game Changer is as much a captivating memoir as it is a blueprint to personal and professional success."
Game Changer
Author: Neal Shusterman
Publisher: HarperCollins
ISBN: 0062465775
Category : Young Adult Fiction
Languages : en
Pages : 347
Book Description
"A timely, speculative thought experiment in perspective, privilege, and identity." —Kirkus "The conceit behind Shusterman’s latest is truly unique. While it exhibits the author’s usual storytelling aplomb, it also manages to delve into more serious and timely subject matter, such as racism, sexism, and homophobia. Despite these heavy topics, the story still moves at a lively pace and, thanks to a zany sci-fi twist, manages to pack in a few laughs as well." —Booklist All it takes is one hit on the football field, and suddenly Ash’s life doesn’t look quite the way he remembers it. Impossible though it seems, he’s been hit into another dimension—and keeps on bouncing through worlds that are almost-but-not-really his own. The changes start small, but they quickly spiral out of control as Ash slides into universes where he has everything he’s ever wanted, universes where society is stuck in the past…universes where he finds himself looking at life through entirely different eyes. And if he isn’t careful, the world he’s learning to see more clearly could blink out of existence… This high-concept novel from the National Book Award-winning and New York Times-bestselling author of the Arc of a Scythe series tackles the most urgent themes of our time, making this a must-buy for readers who are starting to ask big questions about their own role in the universe.
Publisher: HarperCollins
ISBN: 0062465775
Category : Young Adult Fiction
Languages : en
Pages : 347
Book Description
"A timely, speculative thought experiment in perspective, privilege, and identity." —Kirkus "The conceit behind Shusterman’s latest is truly unique. While it exhibits the author’s usual storytelling aplomb, it also manages to delve into more serious and timely subject matter, such as racism, sexism, and homophobia. Despite these heavy topics, the story still moves at a lively pace and, thanks to a zany sci-fi twist, manages to pack in a few laughs as well." —Booklist All it takes is one hit on the football field, and suddenly Ash’s life doesn’t look quite the way he remembers it. Impossible though it seems, he’s been hit into another dimension—and keeps on bouncing through worlds that are almost-but-not-really his own. The changes start small, but they quickly spiral out of control as Ash slides into universes where he has everything he’s ever wanted, universes where society is stuck in the past…universes where he finds himself looking at life through entirely different eyes. And if he isn’t careful, the world he’s learning to see more clearly could blink out of existence… This high-concept novel from the National Book Award-winning and New York Times-bestselling author of the Arc of a Scythe series tackles the most urgent themes of our time, making this a must-buy for readers who are starting to ask big questions about their own role in the universe.
Game Changer
Author: Rayvon Fouché
Publisher: JHU Press
ISBN: 1421421798
Category : History
Languages : en
Pages : 273
Book Description
How has technology challenged the notion of unadulterated athletic performance? We like to think of sports as elemental: strong bodies trained to overcome height, weight, distance; the thrill of earned victory or the agony of defeat in a contest decided on a level playing field. But in Game Changer, Rayvon Fouché argues that sports have been radically shaped by an explosion of scientific and technological advances in materials, training, nutrition, and medicine dedicated to making athletes stronger and faster. Technoscience, as Fouché dubs it, increasingly gives the edge (however slight) to the athlete with the latest gear, the most advanced training equipment, or the performance-enhancing drugs that are hardest to detect. In this revealing book, Fouché examines a variety of sports paraphernalia and enhancements, from fast suits, athletic shoes, and racing bicycles to basketballs and prosthetic limbs. He also takes a hard look at gender verification testing, direct drug testing, and the athlete biological passport in an attempt to understand the evolving place of technoscience across sport. In this book, Fouché: • Examines the relationship among sport, science, and technology • Considers what is at stake in defining sporting culture by its scientific knowledge and technology • Provides readers and students with an informative and engagingly written study Focusing on well-known athletes, including Michael Phelps, Oscar Pistorius, Caster Semenya, Usain Bolt, and Lance Armstrong, Fouché argues that technoscience calls into question the integrity of games, records, and our bodies themselves. He also touches on attempts by sporting communities to regulate the use of technology, from elite soccer's initial reluctance to utilize goal-line technology to automobile racing's endless tweaking of regulatory formulas in an attempt to blur engineering potency and reclaim driver skill and ability. Game Changer will change the way you look at sports—and the outsized impact technoscience has on them.
Publisher: JHU Press
ISBN: 1421421798
Category : History
Languages : en
Pages : 273
Book Description
How has technology challenged the notion of unadulterated athletic performance? We like to think of sports as elemental: strong bodies trained to overcome height, weight, distance; the thrill of earned victory or the agony of defeat in a contest decided on a level playing field. But in Game Changer, Rayvon Fouché argues that sports have been radically shaped by an explosion of scientific and technological advances in materials, training, nutrition, and medicine dedicated to making athletes stronger and faster. Technoscience, as Fouché dubs it, increasingly gives the edge (however slight) to the athlete with the latest gear, the most advanced training equipment, or the performance-enhancing drugs that are hardest to detect. In this revealing book, Fouché examines a variety of sports paraphernalia and enhancements, from fast suits, athletic shoes, and racing bicycles to basketballs and prosthetic limbs. He also takes a hard look at gender verification testing, direct drug testing, and the athlete biological passport in an attempt to understand the evolving place of technoscience across sport. In this book, Fouché: • Examines the relationship among sport, science, and technology • Considers what is at stake in defining sporting culture by its scientific knowledge and technology • Provides readers and students with an informative and engagingly written study Focusing on well-known athletes, including Michael Phelps, Oscar Pistorius, Caster Semenya, Usain Bolt, and Lance Armstrong, Fouché argues that technoscience calls into question the integrity of games, records, and our bodies themselves. He also touches on attempts by sporting communities to regulate the use of technology, from elite soccer's initial reluctance to utilize goal-line technology to automobile racing's endless tweaking of regulatory formulas in an attempt to blur engineering potency and reclaim driver skill and ability. Game Changer will change the way you look at sports—and the outsized impact technoscience has on them.