Author: Blaine Lee Pardoe
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 124
Book Description
FAR FROM HOME… Exarch Devlin Stone, hero of the Word of Blake Jihad and architect of the Republic of the Sphere, has returned to Terra only to find his beloved nation under siege and in danger of breaking apart. As threats bear down on the Republic from all sides, Stone and his inner circle must move fast to bolster Terra’s defenses from all who seek to conquer the birthplace of humanity. However, not all of his allies have heeded Stone’s call to arms. Former Exarch Damien Redburn, who left Terra to defend the Republic’s borders from the rapacious Clan Wolf, was cut off when the walls of Fortress Republic rose. Without support or reinforcements, Redburn, the Fidelis, and Countess Tara Campbell’s Highlanders have held the line against the Wolves for years, but the never-ending campaign has pushed all of them to their breaking points. Is Stone’s return genuine, or a carefully crafted hoax? Can Redburn be brought back into the fold, or has he gone rogue for good? In the end, Stone, Redburn, and their allies must each decide their path before tensions can erupt in a clash that could shake the very foundation of the Republic.
BattleTech: Rock of the Republic
Author: Blaine Lee Pardoe
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 124
Book Description
FAR FROM HOME… Exarch Devlin Stone, hero of the Word of Blake Jihad and architect of the Republic of the Sphere, has returned to Terra only to find his beloved nation under siege and in danger of breaking apart. As threats bear down on the Republic from all sides, Stone and his inner circle must move fast to bolster Terra’s defenses from all who seek to conquer the birthplace of humanity. However, not all of his allies have heeded Stone’s call to arms. Former Exarch Damien Redburn, who left Terra to defend the Republic’s borders from the rapacious Clan Wolf, was cut off when the walls of Fortress Republic rose. Without support or reinforcements, Redburn, the Fidelis, and Countess Tara Campbell’s Highlanders have held the line against the Wolves for years, but the never-ending campaign has pushed all of them to their breaking points. Is Stone’s return genuine, or a carefully crafted hoax? Can Redburn be brought back into the fold, or has he gone rogue for good? In the end, Stone, Redburn, and their allies must each decide their path before tensions can erupt in a clash that could shake the very foundation of the Republic.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 124
Book Description
FAR FROM HOME… Exarch Devlin Stone, hero of the Word of Blake Jihad and architect of the Republic of the Sphere, has returned to Terra only to find his beloved nation under siege and in danger of breaking apart. As threats bear down on the Republic from all sides, Stone and his inner circle must move fast to bolster Terra’s defenses from all who seek to conquer the birthplace of humanity. However, not all of his allies have heeded Stone’s call to arms. Former Exarch Damien Redburn, who left Terra to defend the Republic’s borders from the rapacious Clan Wolf, was cut off when the walls of Fortress Republic rose. Without support or reinforcements, Redburn, the Fidelis, and Countess Tara Campbell’s Highlanders have held the line against the Wolves for years, but the never-ending campaign has pushed all of them to their breaking points. Is Stone’s return genuine, or a carefully crafted hoax? Can Redburn be brought back into the fold, or has he gone rogue for good? In the end, Stone, Redburn, and their allies must each decide their path before tensions can erupt in a clash that could shake the very foundation of the Republic.
BattleTech
Author: Blaine Lee Pardoe
Publisher: Inmediares Productions
ISBN: 9781947335387
Category :
Languages : en
Pages : 0
Book Description
A RACE TO VICTORY... Terra. Birthplace of humankind. Cradle of the Inner Sphere. For centuries, it has been the Clans' ultimate prize. As prophesied by their founder, Nicholas Kerensky, the Clan that conquers Terra shall ascend above all others to become the ilClan, ruler over the rest of the Clans. And its leader shall become the ilKhan, and will lead the Inner Sphere into a new era. And now, nearly a century after the Clan Invasion, two Clans race to be the first to reach Terra. On one side is Alaric Ward, Khan of Clan Wolf, a brilliant warrior and complex mix of the best of the Clans and the Inner Sphere. He comes to save the Inner Sphere from itself, intending to construct a new empire among the stars. His main adversary is Chingis Khan Malvina Hazen, the brutal, ruthless leader of Clan Jade Falcon. Forged in a tradition where only the strong survive, she leads her touman not to save the Inner Sphere, but to raze it to ashes and rebuild it according to her own twisted vision. All that stands between them and a decisive victory that will reshape the Inner Sphere forever is the impenetrable barrier shielding Terra from invasion, not to mention the forces of the once-mighty Republic, which has no plans to surrender without a vicious fight...the only question is, who will reach Terra first?
Publisher: Inmediares Productions
ISBN: 9781947335387
Category :
Languages : en
Pages : 0
Book Description
A RACE TO VICTORY... Terra. Birthplace of humankind. Cradle of the Inner Sphere. For centuries, it has been the Clans' ultimate prize. As prophesied by their founder, Nicholas Kerensky, the Clan that conquers Terra shall ascend above all others to become the ilClan, ruler over the rest of the Clans. And its leader shall become the ilKhan, and will lead the Inner Sphere into a new era. And now, nearly a century after the Clan Invasion, two Clans race to be the first to reach Terra. On one side is Alaric Ward, Khan of Clan Wolf, a brilliant warrior and complex mix of the best of the Clans and the Inner Sphere. He comes to save the Inner Sphere from itself, intending to construct a new empire among the stars. His main adversary is Chingis Khan Malvina Hazen, the brutal, ruthless leader of Clan Jade Falcon. Forged in a tradition where only the strong survive, she leads her touman not to save the Inner Sphere, but to raze it to ashes and rebuild it according to her own twisted vision. All that stands between them and a decisive victory that will reshape the Inner Sphere forever is the impenetrable barrier shielding Terra from invasion, not to mention the forces of the once-mighty Republic, which has no plans to surrender without a vicious fight...the only question is, who will reach Terra first?
BattleTech: A Rock and a Hard Place
Author: William H. Keith, Jr.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 501
Book Description
ALIVE OR DEAD… Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents behind a daring raid on Lyons. Tracking the Kurita raiders to the Draconis border system of Valdis—better known as Wheel—Grayson and his people have their work cut out for them. The system’s main feature is literally a wheel-shaped deep-space station and recharge facility at the Valdis star’s zenith jump point. Its structure means a direct assault with BattleMechs will be extremely risky, both because of the tight quarters and the very real danger of an errant shot or missile depressurizing and destroying the entire station. Also, Grayson will be splitting his force, with Lori Kalmar providing a decoy operation on the nearby mining planet Valdis I, otherwise known as Rock, to draw the Combine’s attention away from Wheel. It’s a high-risk operation on both ends, but Grayson and the GDL have their orders, and they intend to capture the Draconis operatives one way or the other…even if they have to risk destroying the entire space station to do so…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 501
Book Description
ALIVE OR DEAD… Just a few months after their universe-shaking campaign on Helm, and the distribution of the Helm Memory Core, all Grayson Carlyle and his Gray Death Legion want is to settle into their new home on Glengarry. But they barely touch down on-planet when a Lyran Commonwealth general contacts the GDL, intent on hiring them to track down and capture Draconis Combine agents behind a daring raid on Lyons. Tracking the Kurita raiders to the Draconis border system of Valdis—better known as Wheel—Grayson and his people have their work cut out for them. The system’s main feature is literally a wheel-shaped deep-space station and recharge facility at the Valdis star’s zenith jump point. Its structure means a direct assault with BattleMechs will be extremely risky, both because of the tight quarters and the very real danger of an errant shot or missile depressurizing and destroying the entire station. Also, Grayson will be splitting his force, with Lori Kalmar providing a decoy operation on the nearby mining planet Valdis I, otherwise known as Rock, to draw the Combine’s attention away from Wheel. It’s a high-risk operation on both ends, but Grayson and the GDL have their orders, and they intend to capture the Draconis operatives one way or the other…even if they have to risk destroying the entire space station to do so…
Decision at Thunder Rift
Author: William H. Keith, Jr.
Publisher: New Amer Library
ISBN: 9780451451842
Category : Fiction
Languages : en
Pages : 288
Book Description
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
Publisher: New Amer Library
ISBN: 9780451451842
Category : Fiction
Languages : en
Pages : 288
Book Description
With his friends and family dead and his father's regiment destroyed, Grayson Death Carlyle, a MechWarrior, must learn to fight for justice in a world turned hostile. Original.
BattleTech: There's No We In Mercenary
Author: Jason Hansa
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 87
Book Description
TRADITIONS RUN DEEP... Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Five: There's No We In Mercenary by Jason Hansa: On the battlefields of the Fourth Succession War, the Eridani Light Horse faces down the fearsome Warrior House Hiritsu, but defeating the Capellan force might require the ultimate sacrifice.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 87
Book Description
TRADITIONS RUN DEEP... Other mercenary units fly flags at two flagpoles at their headquarters, one with their unit’s flag, and other bearing the flag of their current employer. However, the Third Regimental Combat Team—a.k.a. the Eridani Light Horse—leaves one flagpole bare, as a reminder of the death of the Star League, and the other pole flies the Light Horse’s unit and regimental flags at half-mast. What triumphs and tragedies shaped the Eridani Light Horse and its traditions? What drove them to become a force to be reckoned with, an elite mercenary unit with one of the longest histories and the deepest traditions in the Inner Sphere? Witness the unit’s origins in the Star League and follow their evolution all the way through the Succession Wars and the Clan Invasion to their downfall in the Dark Age and their resurrection in the uncertain future of the ilClan era. Part Five: There's No We In Mercenary by Jason Hansa: On the battlefields of the Fourth Succession War, the Eridani Light Horse faces down the fearsome Warrior House Hiritsu, but defeating the Capellan force might require the ultimate sacrifice.
BattleTech Legends: The Ruins of Power
Author: Robert E. Vardeman
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 359
Book Description
THE SWORD OR THE PLOWSHARE... The destruction of the interplanetary communications net has isolated planets across the Republic of the Sphere. On Mirach, a widening schism in the military between those who would remain loyal to The Republic and those who would break away threatens the peace and prosperity that have lasted for generations. Once a formidable MechWarrior, governor Sergio Ortega now believes that diplomacy will win the day. His sons, Dale and Austin, are also stalwarts of The Republic and aspiring MechWarriors. Facing growing civil unrest, they urge a military show of force before events spiral out of control. But Mirach has no BattleMechs, and their pacifistic father is slashing military spending. But when power-hungry forces within the government begin plotting to overthrow it by any means necessary—including assassination—Austin must rebel against everything he’s known to fight for the safety and freedom of Mirach…even if that means facing off against his own father...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 359
Book Description
THE SWORD OR THE PLOWSHARE... The destruction of the interplanetary communications net has isolated planets across the Republic of the Sphere. On Mirach, a widening schism in the military between those who would remain loyal to The Republic and those who would break away threatens the peace and prosperity that have lasted for generations. Once a formidable MechWarrior, governor Sergio Ortega now believes that diplomacy will win the day. His sons, Dale and Austin, are also stalwarts of The Republic and aspiring MechWarriors. Facing growing civil unrest, they urge a military show of force before events spiral out of control. But Mirach has no BattleMechs, and their pacifistic father is slashing military spending. But when power-hungry forces within the government begin plotting to overthrow it by any means necessary—including assassination—Austin must rebel against everything he’s known to fight for the safety and freedom of Mirach…even if that means facing off against his own father...
BattleTech: In the Shadow of the Dragon
Author: Craig A. Reed, Jr.
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 612
Book Description
A DARK WAR FOR THE THRONE… Yori Kurita, the Dragon, Coordinator of the Draconis Combine, rules her nation with an even hand and is reveling in her victories over the hated Federated Suns. Though the Dragon’s troops occupy the Suns’ capital for the first time in history, her own reign rests on a shaky foundation. Due to her checkered ancestry, many detractors call her a puppet ruler, a pretender to House Kurita’s throne, and some will stop at nothing to end her rule and take back the Combine—including eliminating anyone who gets too close to the truth. Russell Blaylock, a detective for the Civilian Guidance Corps, has seen plenty of murder cases throughout his distinguished career. When his investigation of a murder with ties to the Palace puts him in the crosshairs of the Internal Security Force and their shadowy war of brinksmanship with agents from the rival Order of the Five Pillars, he soon draws the attention of the Coordinator herself. In a quest for the truth, Yori reactivates a long-dormant bureau, the Office of Special Investigations, and tasks Blaylock and his team of investigators and security with solving this case before the conspirators’ deadly plans can be carried out. But the Combine’s capital brims with visitors for the celebration of the Coordinator’s anniversary, Yori’s well-equipped, well-prepared enemies could be anyone, anywhere, and they could strike when least expected. Can Blaylock and his team hunt them down before they eliminate the Coordinator and bring the Combine to its knees?
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 612
Book Description
A DARK WAR FOR THE THRONE… Yori Kurita, the Dragon, Coordinator of the Draconis Combine, rules her nation with an even hand and is reveling in her victories over the hated Federated Suns. Though the Dragon’s troops occupy the Suns’ capital for the first time in history, her own reign rests on a shaky foundation. Due to her checkered ancestry, many detractors call her a puppet ruler, a pretender to House Kurita’s throne, and some will stop at nothing to end her rule and take back the Combine—including eliminating anyone who gets too close to the truth. Russell Blaylock, a detective for the Civilian Guidance Corps, has seen plenty of murder cases throughout his distinguished career. When his investigation of a murder with ties to the Palace puts him in the crosshairs of the Internal Security Force and their shadowy war of brinksmanship with agents from the rival Order of the Five Pillars, he soon draws the attention of the Coordinator herself. In a quest for the truth, Yori reactivates a long-dormant bureau, the Office of Special Investigations, and tasks Blaylock and his team of investigators and security with solving this case before the conspirators’ deadly plans can be carried out. But the Combine’s capital brims with visitors for the celebration of the Coordinator’s anniversary, Yori’s well-equipped, well-prepared enemies could be anyone, anywhere, and they could strike when least expected. Can Blaylock and his team hunt them down before they eliminate the Coordinator and bring the Combine to its knees?
BattleTech Legends: A Silence in the Heavens
Author: Martin Delrio
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 322
Book Description
THE INNER SPHERE UNDER ASSAULT… Since the failure of the interplanetary communications system, the decades-long peace brokered by the Republic of the Sphere has begun to splinter. Power-hungry factions—such as the Steel Wolves—are invading vulnerable worlds to establish their own rule. As a gateway to Terra, the planet of Northwind has strategic value—making it a fiercely-contested target for the emerging factions springing up across the Republic—and Duchess Tara Campbell will not allow her home to fall into enemy hands. Offering military assistance, the Republic sends Paladin Ezekiel Crow and his fully armed BattleMech to help defend Northwind. MechWarrior Anastasia Kerensky, of the infamous Clan Bloodline, has set her sights on Northwind—and what Anastasia wants, Anastasia usually gets. But first, she must contend with the deadly politics of the Steel Wolves before embarking on a conquest that could lead to the very heart of The Republic itself...
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 322
Book Description
THE INNER SPHERE UNDER ASSAULT… Since the failure of the interplanetary communications system, the decades-long peace brokered by the Republic of the Sphere has begun to splinter. Power-hungry factions—such as the Steel Wolves—are invading vulnerable worlds to establish their own rule. As a gateway to Terra, the planet of Northwind has strategic value—making it a fiercely-contested target for the emerging factions springing up across the Republic—and Duchess Tara Campbell will not allow her home to fall into enemy hands. Offering military assistance, the Republic sends Paladin Ezekiel Crow and his fully armed BattleMech to help defend Northwind. MechWarrior Anastasia Kerensky, of the infamous Clan Bloodline, has set her sights on Northwind—and what Anastasia wants, Anastasia usually gets. But first, she must contend with the deadly politics of the Steel Wolves before embarking on a conquest that could lead to the very heart of The Republic itself...
BattleTech Legends: The Gray Death Legion Box Set
Author: William H. Keith
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 1530
Book Description
THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR... Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. AND THE BEGINNING OF A LEGEND… The Gray Death Legion Trilogy brings together three complete Battletech novels featuring one of the most popular mercenary units very created—the Gray Death Legion. DECISION AT THUNDER RIFT Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. Now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior... But to claim that title, all Grayson has to do is go out and capture one of those giant killing machines...if it doesn't kill him first. MERCENARY’S STAR Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the new Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns that repeating his past successes may not be so easy this time… THE PRICE OF GLORY The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack. Now they are on the run on their home planet, trying desperately to reach safety before the might of House Marik falls upon them. They are about to discover the true motives of those who engineered their downfall. And what they discover will change the Inner Sphere forever…
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 1530
Book Description
THE FIRST TRILOGY IN THE EPIC SAGA OF FUTURE WAR... Thirty meters tall, seventy tons of quick-striding death and destruction, the armored war machines called BattleMechs are the front-line forces of the crumbling star empire locked in the horror of the endless Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. AND THE BEGINNING OF A LEGEND… The Gray Death Legion Trilogy brings together three complete Battletech novels featuring one of the most popular mercenary units very created—the Gray Death Legion. DECISION AT THUNDER RIFT Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. Now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior... But to claim that title, all Grayson has to do is go out and capture one of those giant killing machines...if it doesn't kill him first. MERCENARY’S STAR Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the new Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns that repeating his past successes may not be so easy this time… THE PRICE OF GLORY The Gray Death Legion is in the employ of the Free Worlds League, and has even been given a landhold on the planet Helm. But dark forces conspire against them, and the Legion soon finds themselves declared renegade war criminals, fair game for anyone to attack. Now they are on the run on their home planet, trying desperately to reach safety before the might of House Marik falls upon them. They are about to discover the true motives of those who engineered their downfall. And what they discover will change the Inner Sphere forever…
BattleTech: Giving up the Ghost (Fortunes of War #1)
Author: Bryan Young
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 115
Book Description
A NEW BEGINNING… Hank Mallory runs the Wolfhounds, an elite, self-sufficient company of the fabled Kell Hounds mercenary unit. But when Callandre Kell gives the order for the Hounds to scatter in the wake of vicious attacks from the Jade Falcons, Mallory and his unit must transform overnight into a brand-new unit or risk being hunted down themselves. Naturally, they head to the Mercenary’s Star, Galatea, to eradicate their previous identity and do whatever it takes to transform into something new…no matter what unusual missions that transformation may require… (NOTE: This is the same novella that was distributed to the BattleTech Mercenaries Kickstarter campaign. If you received this story through the campaign, you do not need to buy it here.)
Publisher: Catalyst Game Labs
ISBN:
Category : Fiction
Languages : en
Pages : 115
Book Description
A NEW BEGINNING… Hank Mallory runs the Wolfhounds, an elite, self-sufficient company of the fabled Kell Hounds mercenary unit. But when Callandre Kell gives the order for the Hounds to scatter in the wake of vicious attacks from the Jade Falcons, Mallory and his unit must transform overnight into a brand-new unit or risk being hunted down themselves. Naturally, they head to the Mercenary’s Star, Galatea, to eradicate their previous identity and do whatever it takes to transform into something new…no matter what unusual missions that transformation may require… (NOTE: This is the same novella that was distributed to the BattleTech Mercenaries Kickstarter campaign. If you received this story through the campaign, you do not need to buy it here.)