Digital Animation

Digital Animation PDF Author: Andrew Chong
Publisher: Bloomsbury Publishing
ISBN: 1350035246
Category : Performing Arts
Languages : en
Pages : 176

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Book Description
Basics Animation 02: Digital Animation takes a comprehensive look at the history of the medium, its growth and development over the last 50 years. This book features exciting contributions from innovators and pioneers in the medium as well as present day practitioners in the cinema, game, and television industries.

Digital Animation

Digital Animation PDF Author: Andrew Chong
Publisher: Bloomsbury Publishing
ISBN: 1350035246
Category : Performing Arts
Languages : en
Pages : 176

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Book Description
Basics Animation 02: Digital Animation takes a comprehensive look at the history of the medium, its growth and development over the last 50 years. This book features exciting contributions from innovators and pioneers in the medium as well as present day practitioners in the cinema, game, and television industries.

Basics Animation 02: Digital Animation

Basics Animation 02: Digital Animation PDF Author: Andrew Chong
Publisher: AVA Publishing
ISBN: 2940373566
Category : Art
Languages : en
Pages : 179

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Book Description
Looks at the history of the medium, charting its progress by looking at specific examples that document the growth and development of the form over the past fifty years.

Basics Animation

Basics Animation PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages :

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Book Description


The Fundamentals of Animation

The Fundamentals of Animation PDF Author: Paul Wells
Publisher: Bloomsbury Publishing
ISBN: 147257527X
Category : Computers
Languages : en
Pages : 216

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Book Description
Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015). Featured Artists Sarah Cox, ArthurCox Lluis Danti, Media Molecule Pete Docter, Pixar Paul Driessen Eric Fogel Cathal Gaffney, Brown Bag Films Adam Goddard Philip Hunt, STUDIO AKA The Brothers McLeod Bill Plympton Ellen Poon, Industrial Light and Magic Barry Purves Joanna Quinn Chris Randall, Second Home Studios Maureen Selwood Koji Yamamura

Basics Animation 03: Drawing for Animation

Basics Animation 03: Drawing for Animation PDF Author: Paul Wells
Publisher: Bloomsbury Publishing
ISBN: 1350034800
Category : Performing Arts
Languages : en
Pages : 194

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Book Description
Basics Animation 03: Drawing for Animation introduces readers to the practice of drawing images for use in animation. It examines the thinking process and techniques involved with drawing characters, composition and movement, narrative and adaptation. Drawing is a fundamental part of the preparatory stages of virtually all design-led projects. It is the core method by which ideas and concepts are envisaged and ultimately shared with collaborators, clients and audiences. Aimed at students and those interested in entering the animation business, this book explores the pre-production work essential for producing great animation. It gives readers a real insight into this work through its outstanding range of images.

Digital Animation

Digital Animation PDF Author: Andrew Chong
Publisher: Bloomsbury Publishing
ISBN: 2940439540
Category : Performing Arts
Languages : en
Pages : 176

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Book Description
Basics Animation 02: Digital Animation takes a comprehensive look at the history of the medium, its growth and development over the last 50 years. This book features exciting contributions from innovators and pioneers in the medium as well as present day practitioners in the cinema, game, and television industries.

Introducing Character Animation with Blender

Introducing Character Animation with Blender PDF Author: Tony Mullen
Publisher: John Wiley & Sons
ISBN: 1118058569
Category : Computers
Languages : en
Pages : 840

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Book Description
Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

How to Animate Advancing Your Animation Beyond the Basics

How to Animate Advancing Your Animation Beyond the Basics PDF Author: Chris Derochie
Publisher: Cobblestone Media
ISBN: 9780993758454
Category :
Languages : en
Pages : 170

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Book Description
Did you learn the 12 Principles of Animation, thinking it would make you a great animator, only to discover that there was so much more still to learn after that? Have you been frustrated trying to find training on the internet other than just the same old basics? Is an animation school too expensive or difficult a prospect for you? Would you prefer not to spend tens of thousands of dollars? Are you already working in the industry but you're feeling like you will never improve? Do you wish that you could just download the brain of a veteran animator? This informative and easy to read book will teach you how to become a highly skilled professional animator - without having to spend a fortune going to school! By the end of the book, you will have a solid plan for success, including a description of the wide variety of skills you need to learn and how to find the resources to learn it all as inexpensively as possible. It covers ways of discovering your own personalized method of learning, daily training techniques, and a method for fast-tracking your learning to cut years off of your training time. How To Animate is the first of it's kind - a series of 26 books collecting everything I have learned so far in my 30+ year career. It contains all of the advanced techniques that would normally take a lifetime to master! The books are broken into three distinct groups - from techniques to specific challenges to career skills. The first book, Advancing Your Animation Beyond The Basics, is the gateway to all of the others. It will show you what skills you need to learn to become a great animator. The other books in this series will teach you those skills. It doesn't matter what style of animation you do - 3D, 2D, Traditional, Stop Motion - from cartoons to Visual Effects, the techniques, theories and mindset taught in these books directly relate to all of them. Advancing Your Animation Beyond The Basics will lay the foundation for your career in the industry by: * Introducing you to the 4 pillars of Learning Animation - the amazing 4 part system that will allow you to learn, absorb and internalize even the most complex animation skills! * Teaching you all of the important mental skills you will need and how to overcome the mental and emotional roadblocks that are holding you back. * Describing all of the important internal skills you need to clearly visualize your animation in your head - skills like acting, body language, cinematography, interpreting reference and much more. * Planning how you will learn these skills in the best possible method for you as an individual, based on the methods that you personally use to absorb information and skills best! There is no fluff here to pad out the pages and no "history of animation" or other subjects that have already been covered a thousand times in other books. Advancing Your Animation Beyond The Basics will give you the info you want quickly, in a way that you can absorb it and use it immediately. If you're like me, then when you read a book, you are constantly checking your progress to see how much longer it's going to take to get through it. This book is as concise as possible so they can pack as much useful info into as small a space as possible! What's stopping you from taking this one simple step that could change your animation career forever?

Animation from Pencils to Pixels

Animation from Pencils to Pixels PDF Author: Tony White
Publisher: CRC Press
ISBN: 1136144226
Category : Computers
Languages : en
Pages : 518

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Book Description
Just add talent! Award-winning animator Tony White brings you the ultimate book for digital animation. Here you will find the classic knowledge of many legendary techniques revealed, paired with information relevant to today's capable, state-of-the-art technologies. White leaves nothing out. What contemporary digital animators most need to know can be found between this book's covers - from conceptions to creation and through the many stages of the production pipeline to distribution. This book is intended to serve as your one-stop how-to animation guide. Whether you're new to animation or a very experienced digital animator, here you'll find fundamentals, key classical techniques, and professional advice that will strengthen your work and well-roundedness as an animator. Speaking from experience, White presents time-honored secrets of professional animaton with a warm, masterly, and knowledgeable approach that has evolved from over 30 years as an award-winning animator/director. The book's enclosed downloadable resources presents classic moments from animation's history through White's personal homage to traditional drawn animation, "Endangered Species." Using movie clips and still images from the film, White shares the 'making of' journal of the film, detailing each step, with scene-by-scene descriptions, technique by technique. Look for the repetitive stress disorder guide on the downloadable resources, called, "Mega-hurts." Watch the many movie clips for insights into the versatility that a traditional, pencil-drawn approach to animaton can offer.

3D Animation for the Raw Beginner Using Autodesk Maya 2e

3D Animation for the Raw Beginner Using Autodesk Maya 2e PDF Author: Roger King
Publisher: CRC Press
ISBN: 1351172662
Category : Computers
Languages : en
Pages : 575

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Book Description
3D Animation for the Raw Beginner Using Autodesk Maya is a hands-on academic textbook as well as a do-it-yourself training manual for the individual animator. This second edition has been completely rewritten to take into account updates to Autodesk Maya, including Autodesk’s renderer, Arnold. It contains entirely new examples and tutorial lessons. All 612 images are in full color. The book directs the reader to the parts of Maya that must be mastered in order to create complete 3D projects, and thus it simplifies the process of taking on Maya’s vast and intricate interface, while giving the reader a firm foundation on which to build future knowledge of Maya. It also presents brief examples of other popular 3D applications and rendering engines. This principles-based, yet pragmatic book: Introduces the basic steps of the 3D modeling, materials, animation, lighting, and rendering processes. Presents clear and concise tutorials that link key concepts to practical techniques. Includes access to a webpage for the book: https://buzzking.com/AnimationTextbook/AnimationTextbook.html. On this webpage are videos that cover many of the lessons in the book, as well as video tutorials that present bonus material not included in the book. Frees instructors from the painstaking task of developing step-by-step examples to present Maya’s complex interface and basic capabilities. Boasts an easy-to-follow, tutorial-based learning style ideal for individual study by aspiring animators and do-it yourselfers. Roger "Buzz" King is a Professor Emeritus at the University of Colorado at Boulder, where he teaches 3D Animation for the Computer Science Department and the Alliance for Technology, Learning, and Society (ATLAS), an institute dedicated to the application of technology to the arts. Buzz is an independent 3D animator who serves on the board of directors of a 3D animation startup. Buzz has a B.A. in Mathematics from Occidental College, an M.S. and Ph.D. in Computer Science from the University of Southern California, and an M.Div. from the Iliff School of Theology. Key Features Introduces critical aspects of the 3D animation process Presents clear and concise tutorials that link key concepts to practical techniques Includes access to a dedicated Web site, http://3dbybuzz.com, featuring useful videos, lessons, and updates Frees instructors from developing step-by-step examples to present Maya’s complex interface and basic Boasts an easy-to-follow, hands-on learning style ideal for individual study by aspiring animators and do-ityourselfers