B-Ball

B-Ball PDF Author: Ron Jones
Publisher: Starfire
ISBN: 9780553294040
Category : Juvenile Fiction
Languages : en
Pages : 170

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Book Description
The author recounts how he formed the San Francisco Special Olympics basketball program.

B-Ball

B-Ball PDF Author: Ron Jones
Publisher: Starfire
ISBN: 9780553294040
Category : Juvenile Fiction
Languages : en
Pages : 170

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Book Description
The author recounts how he formed the San Francisco Special Olympics basketball program.

Bball Basics for Kids

Bball Basics for Kids PDF Author: Coach Bobby Kaplan
Publisher: iUniverse
ISBN: 1462043739
Category : Juvenile Nonfiction
Languages : en
Pages : 146

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Book Description
Provides instructions and skills for developing essential basketball skills, covering ball handling, shooting, passing, defense, and rebounding.

The Mathematics of Juggling

The Mathematics of Juggling PDF Author: Burkard Polster
Publisher: Springer Science & Business Media
ISBN: 0387955135
Category : Mathematics
Languages : en
Pages : 240

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Book Description
As a juggler the author likes to finish his performances with a stunt that combines props and techniques from a variety of juggling disciplines. Imagine him idling on a giraffe unicycle, while balancing a spinning basketball on a mouth stick, and toss-juggling a sword, a toilet plunger, and a rubber chicken. As a mathematician he is also interested in the treasure trove of beautiful mathematics used to model the different activities in a juggler's repertoire. In this book he provides an intellectually stimulating collection of mostly self-contained mathematical essays that introduce the reader to many elegant results and techniques from a wide range of mathematical disciplines such as combinatorics, graph theory, knot theory, mechanics, differential equations, control theory, and robotics. "The Mathematics of Juggling" is the first comprehensive account summarizing and expanding the results in the literature on juggling tricks and skills, as well as the mathematics behind these tricks and skills. Anybody who is not put off by the word "mathematics" in the title of this book should have a good time reading it.

S.Chand’s Mathematics -XII (Vol-Ii)

S.Chand’s Mathematics -XII (Vol-Ii) PDF Author: Bhagwat S. Sharma
Publisher: S. Chand Publishing
ISBN: 8121929016
Category : Mathematics
Languages : en
Pages : 1232

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Book Description
S. Chand’s Mathematics books for Classes IX and X are completely based on CCE pattern of CBSE. The book for Term I covers the syllabus from April to September and the book for Term II covers the syllabus from October to March.

AP Statistics

AP Statistics PDF Author: Martin Sternstein
Publisher: Barrons Educational Services
ISBN: 1506262023
Category : Study Aids
Languages : en
Pages : 697

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Book Description
Be prepared for exam day with Barron’s. Trusted content from AP experts! Barron’s AP Statistics: 2021-2022 includes in-depth content review and practice. It’s the only book you’ll need to be prepared for exam day. Written by Experienced Educators Learn from Barron’s--all content is written and reviewed by AP experts Build your understanding with comprehensive review tailored to the most recent exam Get a leg up with tips, strategies, and study advice for exam day--it’s like having a trusted tutor by your side Be Confident on Exam Day Sharpen your test-taking skills with 6 full-length practice tests, including a diagnostic test to target your studying Strengthen your knowledge with in-depth review covering all Units on the AP Statistics Exam Reinforce your learning with numerous practice quizzes throughout the book

Official Register of the United States

Official Register of the United States PDF Author: United States. Department of the Interior
Publisher:
ISBN:
Category : United States
Languages : en
Pages : 648

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Book Description


Sober Stick Figure

Sober Stick Figure PDF Author: Amber Tozer
Publisher: Running Press Adult
ISBN: 0762459743
Category : Biography & Autobiography
Languages : en
Pages : 274

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Book Description
Sober Stick Figure is a memoir from stand-up comedian Amber Tozer, chronicling her life as an alcoholic and her eventual recovery -- starting with her first drink at the age of seven -- all told with the help of childlike stick figures. Amber writes and illustrates the crazy and harsh truths of being raised by alcoholics, becoming one herself, stagnating in denial for years, and finally getting sober. As a teenager, Amber is an overachieving student athlete who copes with her family's alcoholic tragedies by focusing on her achievements. It quickly takes a funny and dark turn when she starts to experiment with booze and ignores the warning signs of alcoholism. Through blackouts, cringe-worthy embarrassments, and pounding hangovers, she convinces herself that she "just likes to party." She leaves her hometown of Pueblo, Colorado to follow her dreams, and ends up in New York City, spending lots of time binge drinking, passing out on trains, and telling jokes on stage. She then moves to Los Angeles, thinking sunshine and show business will save her. Eventually hitting rock bottom, she has a moment of clarity, and knows she has to stop drinking. It's now been seven years since that last drink, and she's ready to tell her story. Sober Stick Figure is adventurous, hilarious, sad, sweet, tragic -- and ultimately inspiring.

An Introduction to the Planning Domain Definition Language

An Introduction to the Planning Domain Definition Language PDF Author: Patrik Kulkarni
Publisher: Springer Nature
ISBN: 3031015843
Category : Computers
Languages : en
Pages : 169

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Book Description
Planning is the branch of Artificial Intelligence (AI) that seeks to automate reasoning about plans, most importantly the reasoning that goes into formulating a plan to achieve a given goal in a given situation. AI planning is model-based: a planning system takes as input a description (or model) of the initial situation, the actions available to change it, and the goal condition to output a plan composed of those actions that will accomplish the goal when executed from the initial situation. The Planning Domain Definition Language (PDDL) is a formal knowledge representation language designed to express planning models. Developed by the planning research community as a means of facilitating systems comparison, it has become a de-facto standard input language of many planning systems, although it is not the only modelling language for planning. Several variants of PDDL have emerged that capture planning problems of different natures and complexities, with a focus on deterministic problems. The purpose of this book is two-fold. First, we present a unified and current account of PDDL, covering the subsets of PDDL that express discrete, numeric, temporal, and hybrid planning. Second, we want to introduce readers to the art of modelling planning problems in this language, through educational examples that demonstrate how PDDL is used to model realistic planning problems. The book is intended for advanced students and researchers in AI who want to dive into the mechanics of AI planning, as well as those who want to be able to use AI planning systems without an in-depth explanation of the algorithms and implementation techniques they use.

C All-in-One Desk Reference For Dummies

C All-in-One Desk Reference For Dummies PDF Author: Dan Gookin
Publisher: John Wiley & Sons
ISBN: 1118054245
Category : Computers
Languages : en
Pages : 855

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Book Description
Ready, set, code! A user-friendly guide introducing the C programming language to new and intermediate coders The C programming language and its direct descendants are widespread and among the most popular programming languages used in the world today. The enduring popularity of C continues because C programs are fast, concise, and run on many different systems. Flexible and efficient, C is designed for a wide variety of programming tasks: system-level code, text processing, graphics, telecommunications, and many other application areas. C All-in-One Desk Reference For Dummies is for beginning and intermediate C programmers and provides a solid overview of the C programming language, from the basics to advanced concepts, with several exercises that give you real-world practice. C All-in-One Desk Reference For Dummies covers everything users need to get up to speed on C programming, including advanced topics to take their programming skill to the next level. Inside you'll learn The entire development cycle of a C program: designing and developing the program, writing source code, compiling the code, linking the code to create the executable programs, debugging, and deployment The intricacies of writing the code -- the basic and not-so-basic building blocks that make up the source code Thorough coverage of keywords, program flow, conditional statements, constants and variables, numeric values, arrays, strings, functions, pointers, debugging, prototyping, and more Dozens of sample programs you can adapt and modify for your own use Written in plain English, this friendly guide also addresses some advanced programming topics, such as Programming for the Linux/Unix console Windows and Linux programming Graphics programming Games programming Internet and network programming Hardware programming projects The book includes a handy appendix that shows you how to set up your computer for programming, how to select and use a text editor, and fix up the compiler, to ensure you're ready to work the author's examples. Written by Dan Gookin, the author of the first-ever For Dummies book (and several others) who's known for presenting complex material in an easy-to-understand way, this comprehensive guide makes learning the C programming language simple and fun. Grab your copy of C All-in-One Desk Reference For Dummies, so you can start coding your own programs.

RoboCup 2000: Robot Soccer World Cup IV

RoboCup 2000: Robot Soccer World Cup IV PDF Author: Peter Stone
Publisher: Springer Science & Business Media
ISBN: 3540421858
Category : Computers
Languages : en
Pages : 676

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Book Description
This book is the fourth offical archival publication devoted to RoboCup and documents the achievements presented at the Fourth Robot World Cup Soccer Games and Conferences, RoboCup 2000, held in Melbourne, Australia, in August/September 2000. The book presents the following parts: introductory overview and survey, championship papers by the winners of the competitions, finalist papers for the RoboCup challenge awards, papers and posters presented at the workshop, team description of a large number of participating teams. This book is mandatory reading for the rapidly growing RoboCup community as well as a valuable source of reference and inspiration for R & D professionals interested in multi-agent systems, distributed artificial intelligence, and intelligent robotics.