Author: Ascent -. Center For Technical Knowledge
Publisher:
ISBN: 9781951139827
Category : Computers
Languages : en
Pages : 352
Book Description
The Autodesk(R) Fusion 360(R) software combines locally installed and cloud-based tools. It enables users to use parametric modeling and surface modeling techniques to create 3D designs. The Autodesk(R) Fusion 360(R) Introduction to Sculpting with T-Spline Surfaces guide focuses on surface modeling and how to effectively use the FORM contextual environment of the DESIGN workspace. Through a hands-on, practice-intensive curriculum, you will learn the key skills and knowledge required to create organic, highly shaped, and visually appealing models. Software Version As a cloud-based platform, updates are frequently available for the Autodesk Fusion 360 software. This guide has been developed using software version: 2.0.6670. If you are using a version of the software later than version 2.0.6670, you might notice some variances between images and workflows in this learning guide and the software that you are using. Topics Covered Describing the differences between solid and T-Spline surface modeling. Creating new projects, loading files into projects, and opening files for use in the Autodesk Fusion 360 software. Using the Autodesk Fusion 360 interface, navigating a design, locating commands, and controlling a design's visual display. Creating T-Spline surface geometry using the Box, Plane, Cylinder, Sphere, Torus, and Quadball quick shape tools. Creating planar and non-planar flat surfaces. Attaching a canvas image to a plane and using it to create T-Spline geometry. Editing the shape of a T-Spline's control frame by manipulating its points, edges, and faces. Assigning or clearing symmetry on T-Spline geometry. Creating, constraining, and dimensioning 2D sketches. Creating and using construction features in a design. Creating extruded T-Spline geometry by extruding a sketch. Creating revolved T-Spline geometry by revolving a sketch around a centerline. Creating swept T-Spline geometry using appropriate path and profile entities. Creating lofted T-Spline geometry using appropriate profile and reference entities. Prerequisites N/A