Autodesk 3ds Max 2021 Developer Help

Autodesk 3ds Max 2021 Developer Help PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 29

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Book Description
About the 3ds Max SDK The 3ds Max Software Development Kit (SDK) allows programmers to extend the features, functionality, and interface of 3ds Max, primarily using C++. This section provides information about the contents of the 3ds Max SDK, the hardware and software requirements, and the different plug-in types that can be built for 3ds Max. SDK Requirements This topic provides information about the platform requirements for building plug-ins in different versions of 3ds Max. The following table shows the supported operating systems, compatible 3ds Max SDK, supported C++ compiler, .NET Framework and Qt versions, for each 3ds Max version. Note: Older SDK requirements can be found in SDK Requirements Archive.

Autodesk 3ds Max 2021 Developer Help

Autodesk 3ds Max 2021 Developer Help PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 29

Get Book Here

Book Description
About the 3ds Max SDK The 3ds Max Software Development Kit (SDK) allows programmers to extend the features, functionality, and interface of 3ds Max, primarily using C++. This section provides information about the contents of the 3ds Max SDK, the hardware and software requirements, and the different plug-in types that can be built for 3ds Max. SDK Requirements This topic provides information about the platform requirements for building plug-ins in different versions of 3ds Max. The following table shows the supported operating systems, compatible 3ds Max SDK, supported C++ compiler, .NET Framework and Qt versions, for each 3ds Max version. Note: Older SDK requirements can be found in SDK Requirements Archive.

Autodesk 3ds Max 2021 Python API Help

Autodesk 3ds Max 2021 Python API Help PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 116

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Book Description
About Python in 3ds Max 3ds Max supports the development of Python-based tools and extensions so it can be customized and integrated into modern digital content creation pipelines. To enable this, 3ds Max integrates both the Python 2.7 and 3.7 interpreters, and exposes Python's rich functionality through two APIs, pymxs and MaxPlus. In addition, user interfaces for these Python-based tools can be created using the included PySide2 framework. Python 3 3ds Max includes a standard version of Python 3.7, located under [3ds Max Install]\Python37. You can use standard, pre-compiled extension libraries with this version of Python. This is now the default version for 3ds Max. Note: MaxPlus is not supported under Python 3. Python 2 3ds Max includes a customized Python 2.7.15 interpretor and environment (3dsmaxpy.exe ). The Python modules are located in [3ds Max Install]\python\lib\site-packages. They were compiled with Visual Studio 2017, to be binary compatible with 3ds Max. CPython libraries must also be built with the same compiler to be compatible with the Python environment. Note: extension libraries should be installed outside of the 3ds Max install location.

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide PDF Author: Kelly Murdock
Publisher: SDC Publications
ISBN: 1630573345
Category : Computers
Languages : en
Pages : 1315

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Book Description
Kelly L. Murdock's Autodesk 3ds Max 2021 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Autodesk 3ds Max 2021 Max Script-Part-1

Autodesk 3ds Max 2021 Max Script-Part-1 PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 1700

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Book Description
MAXScript Introduction Welcome to the MAXScript Reference! MAXScript is the built-in scripting language for Autodesk ® 3ds Max ® . For fast access to some often used topics, please follow the link below: If you have used MAXScript in previous versions of the software, the following topic will give you an overview of the changes and additions to the MAXScript language in 3ds Max 2020: What is New in MAXScript in 3ds Max 2020 The following index page provides links to all topics dealing with changes to MAXScript in previous versions: What Was New in MAXScript If you are new to MAXScript, the following topics will provide information about the structure of this document and the concepts of the MAXScript scripting language. See What is MAXScript? for a short overview of the areas MAXScript can enhance your workflow and productivity. See MAXScript Overview for a more detailed introduction to the possibilities of MAXScript.

Autodesk 3ds Max 2021: A Comprehensive Guide, 21st Edition

Autodesk 3ds Max 2021: A Comprehensive Guide, 21st Edition PDF Author: Prof. Sham Tickoo
Publisher: CADCIM Technologies
ISBN: 1640570969
Category : Computers
Languages : en
Pages : 638

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Book Description
Autodesk 3ds Max 2021: A Comprehensive Guide aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the textbook first introduces the basic features of 3ds Max 2021 and then gradually progresses to cover the advanced 3D models and animations. In this textbook, one project which is based on the tools and concepts covered in the text has been added to enhance the knowledge of the users. Additionally, in this edition, the readers will be able to learn about some new and enhanced features of 3ds Max 2020 such as Compound Shapes and Chamfer Modifier. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. Salient Features Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information throughout the book in the form of notes and tips. Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2021 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Objects Chapter 9: Graphite Modeling Technique Chapter 10: Compound Objects Chapter 11: Modifiers Chapter 12: Lights and Rendering Chapter 13: Animation Basics Chapter 14: Rigid Body Dynamics and Helpers Chapter 15: NURBS Modeling * Chapter 16: Systems, Hierarchy, and Kinematics * Chapter 17: Particle Systems and Space Warps-I * Chapter 18: Particle Systems and Space Warps-II * Project 1: Creating a Diner Index ( *For free download) Free Teaching and Learning Resources: CADCIM Technologies provides the following free teaching and learning resources with this book: Technical support by contacting '[email protected]' Max and Media files used in tutorials, exercises *, and illustrations Instructor Guide with solution to all review questions and instructions to create the models for exercises * Additional learning resources at '3dsmaxexperts.blogspot.com' and 'youtube.com/cadcimtech' ( * For Faculty only) We also provide video courses on Autodesk 3ds Max. To enroll, please visit the CADCIM website using the following link: 'www.cadcim.com/video-courses'

Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide PDF Author: Kelly Murdock
Publisher: SDC Publications
ISBN: 1630570338
Category : Computers
Languages : en
Pages : 1302

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Book Description
Kelly L. Murdock's Autodesk 3ds Max 2017 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition

Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition PDF Author: Pradeep Mamgain
Publisher: Padexi Academy
ISBN:
Category : Computers
Languages : en
Pages : 246

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Book Description
The Autodesk 3ds Max 2021: A Detailed Guide to Arnold Renderer, 3rd Edition book walks you through every step of rendering projects using Arnold for 3ds Max. This comprehensive guide caters to the novices and intermediate users of Arnold for 3ds Max. This book will help you to get started with Arnold, you will learn important concepts and techniques about rendering which you can utilize to create high quality renders. Using a structured and pragmatic approach this guide begins with the basics of Arnold, then builds on this knowledge using practical examples to enhance your skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of rendering with Arnold for 3ds Max, from sampling and ray depth, to shaders, maps, camera effects, and AOVs. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using Arnold for 3ds Max. This book shares tips, tricks, notes, and cautions throughout, which will help you become a better 3ds Max rendering artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning Arnold for 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Arnold for 3ds Max step-by-step. Salient Features • A comprehensive guide to learning and using Arnold for 3ds Max. • Covers all the basics as well as advanced topics using easy to follow, hands-on exercises. • Covers material editors. • Explains what is Arnold and how it is different from other renderers. • Covers Arnold lights and light filters. • Covers Arnold shaders, materials, and maps. • Covers the motion blur and depth-of-field effects. • Covers AOVs and Arnold render settings. • Cover the Physical material. • Detailed coverage of nodes and features. • Features more than 23 hands-on exercises – complete with before and after files. • Contains practice activities to test the knowledge gained. • Additional guidance is provided in the form of tips, notes, and cautions. • Important terms are in boldface so that you never miss them. • The content under the "What just happened?" heading explains the working of the instructions. • The content under the "What next?" heading tells you about the procedure you will follow after completing a step(s). • Tech support from the author. • Access to each exercise's initial and final states along with the resources used in hands-on exercises. • Quiz to assess knowledge. • Includes a PDF file that contains the color images of the screenshots/illustrations used in the textbook. These color images will help you in the learning process. This PDF file is included with the resources. For more info, visit Padexi Academy's Website.

Autodesk 3ds Max 2021 Customizing 3ds Max

Autodesk 3ds Max 2021 Customizing 3ds Max PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 180

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Book Description
Lock UI Layout When the Lock UI Layout toggle is active, you cannot modify the user interface layout by dragging interface elements. (You can still use the right-click menu to do so, however.) Use this command to prevent user interface changes or inadvertent actions, such as floating toolbars, from happening due to mouse clicks. Default menu: Customize menu > Lock UI Layout Alt menu: Customize menu > Customization > Lock UI Layout Tip: Use this command if you find you are inadvertently selecting and floating UI elements such as the Command panel. Plug-In Manager The Plug-in Manager lets you manage plug-ins. The Plug-in Manager provides a list of all plug-ins found in the 3ds Max plug-in directories, including the plug-in description, type (object, helper, modifier, and so on), status (loaded or deferred), size, and path. The Plug-in Manager provides options to load any plug-in, regardless where it resides on disk. Unlike the File Properties dialog, which only lists plug-ins used in a scene, the Plug-in manager lists all loaded plug-ins, and allows you to manage them.

Autodesk 3ds Max 2021 Data Exchange

Autodesk 3ds Max 2021 Data Exchange PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 307

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Book Description
Working with AutoCAD, Revit, and AutoCAD Architecture 3ds Max offers a number of features designed to streamline the design visualization workflow. The File Link Manager allows you to create a live link to a Drawing (DWG, DXF), Revit (RVT), or FBX file. You can then apply materials and animations in 3ds Max, but still update your geometry if any changes are made to the original file. Geometry File Formats You can import and export a variety of geometry file formats into and from a scene.

Autodesk 3ds Max 2021 Rendering Book

Autodesk 3ds Max 2021 Rendering Book PDF Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
ISBN:
Category : Computers
Languages : en
Pages : 392

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Book Description
Preface Hello everyone, in this book, we talked about the rendering systems and rendering features of Autodesk 3ds Max 2021 in detail. Thanks to this book, how to render with Autodesk 3ds Max 2021, what are the existing render engines and you will have detailed information about the network rendering process, now let's briefly look at the topics; · Rendering · Cameras · To Render a Still Image or an Animation · Rendered Frame Window · Render Output File Dialog · To View an Image File · Rendering Commands · Renderers · To Render Separate Elements · Baking to Texture · Rendering to Texture (Legacy) · To Create a Snapshot of a Viewport · To Render a Preview Animation · Compare Media Files (RAM Player) · To Create a Panorama · Network Rendering · To Use the Batch Render Tool · Command-Line Rendering Our book consists of 18 main titles in total and many more topics are covered in detail. Serdar Hakan DÜZGÖREN Autodesk Expert Elite | Autodesk Offical Member | Autodesk Int. Moderator | Autodesk Consultant